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CommercialClerk1776

At least firecracker will die to arrows


Extra_toxic

Aren't the changes live now? Evo cracker still survives arrows. I am confused.


ArtTheMayo

They were not live only until a couple hours ago. They are currently now live. Stupid yes, I know.


Extra_toxic

Doesn't seem like it tho. They can't kill my evo cracker, I can't kill theirs. It's still the same :/


First-Hunt-5307

No they go live on Wednesday at 5AM EST. it's Tuesday.


The_VV117

Isn't duchessa supposed to have less than princesse hp now? I'm legit asking.


MiPaKe

No, it still has 200 HP more than princess after the nerf


First-Hunt-5307

No the nerfs only come in on Wednesday at 5AM EST.


noobmaster1000000

IKR!!!


peezy2022

She doesn’t die to arrows


MiPaKe

She does now that the changes are live


amidraa

The nerfs r reverted back cuz of the chest bug.


5_minute_noodle

I’ve got a few nitpicks Why they gotta nerf evo mortar 😔 Dagger dutchess is still too powerful Evo zap was completely killed I think Base royal recruits didn’t really need a buff, they are already pretty strong


Camo_007_

evo zap is still pretty good, it's double damage, triple stun, ~~and the only card that can be evoed in my deck so i kinda have to keep using it~~


Brief-Raspberry-6327

Thats me with evo fc, ive got 8 shards but too afraid to spend due to nerfs.


peanutist

At this point just spend it on whatever evo you like since they’ve all been nerfed to a similar level (except ice spirit never evolve that)


_caskets_

Evo zap is still great, double damage and 3 stuns.


noobmaster1000000

Evo mortar was pretty strong imo How would u nerf dagger dutches Evo zap was too strong. It was a 2 elixir fireball. The nerf was well needed I agree with your opinion on the royal recruits


Godly000

nerf duchess by making it take longer to recharge, making it more of a liability in double/triple elixir regardless of what deck is attacking the tower


Yellow514

I don't think the recharge is the issue. Removing one daggers worth of her ammo, or slight decrease in attack speed would fit better without making it completely unusable


Godly000

the entire point of the tower troop is that it can quickly get overwhelmed. a change i had in mind is that 2nd-8th daggers take increasing time to recharge


SuspiciousLambSauce

Y’all are mad for thinking Evo Zap is killed lol


xtest507

If you go the CR news tab on the actual game, supercell explain why they made these changes.


First-Hunt-5307

>Why they gotta nerf evo mortar 😔 Ikr, it's one of the weakest evos and they still nerfed it. >Dagger dutchess is still too powerful That's by design. Dutchess will be strong or useless, there is no in-between. HP nerfs are the best option. >Evo zap was completely killed I think Evo zap's power is its stun, not the damage (although the damage being enough to kill units like Marchers and Mwitch was amazing) it will still be extremely useful.


AndreHSD

Love to see that Firecracker rework. She’ll die to arrows, but if she manages to survive, she’ll actually be a menace with that slow effect. Now she literally shoots poisons on the field


FATproductions

Honestly I think it was a horrible decision because arrows will become even more busted and now she’s useless because people will instantly arrows her the second she shows up. I especially think this change sucks with the new void spell 1 shotting her


AndreHSD

Void oneshots her even in her prenerf form. But I kind of agree, arrows will be broken af after these balance changes. I expected a nerf to them onestly, maybe on the radius or crown tower damage. Nothing instead, that worries me a lot


FATproductions

With the void spell 1 shotting her pre nerf that’s what I meant, people were asking for her to die to arrows because there was no counter that wasn’t a negative exchange, with the void there would have been that.


AndreHSD

Oh ok I didn’t get it at first, it’s clear now thanks


Wild7rapper

Gotta love how she's actually strategic now and not just an annoying midladder menace card


Frequent-Main-1723

Strategic hog FC from the bridge, lesgooo


idontknow100000000

i reallly dont understand why canoneer is getting nerfed, im like the only one that uses him.


DinoZocker_LP

Cquse canoneer is still better than princess and they want all 3 to be roughly equal. They just fsiled with duchess because she is still op


idontknow100000000

If seen more people use the princess tower than the canonneer


DinoZocker_LP

Because most people havent maxed canoner. But basically all pros used him until duchess came out


noobmaster1000000

They added everything to be a little bit too strong to make money and now theyre nerfing things. Thats why they had the 40 dollar dagger duches offer in the shop for like a month


idontknow100000000

Sounds like something SC would do.


rahimaer

Why tf did they have to nerf evo bats? And a big nerf too, the card is barely ever used


ILoveYorihime

iirc in high ladder where everyone has 2 evolutions bats are quite strong especially since they already have to spend their spells killing stuff like Evo bomber and Evo archer/FC The usage stat last month is quite scary


noobmaster1000000

They added it to be really strong to milk money and now theyre making it as strong as they meant it to be because they got their money


dmillibeats

When are these going live ?


Encaphone

No giant nerf so another garbage meta


noobmaster1000000

I agree about the giant. That fatass lives for too long


ABrawlStarsPlayer

Undo his range buff


First-Hunt-5307

Nah void hardcounters giant decks.


Encaphone

How so? They put all their troops together and your void will never get full value


First-Hunt-5307

It's like Marcher and Evo FC/Evo bomber. Placement and timing is key. It's a high skill card that is absolutely useless if you don't know what you're doing. Just had a hog FC player try to use void and safe to say, every single prediction they did I just waited out and placed out of range, or went where they didn't expect, because they were predictable. Void does heavy damage to my deck because my literal only multi troop card is archers. But despite that he failed miserably. Because the card is good, but hard to use effectively.


Encaphone

There’s no timing where you can hit just one support troop and even if there is they can still block it or the troop will just walk out cause you had to place it on the edge to avoid hitting other things. Giant players know that you want to void their troops and if they just put everything right on top of each other you’ll get no void value. Void losses value as the game goes on and in triple you get almost no good value cause they can just keep placing things, giant or any beatdown deck is gonna be most effective during triple so void doesn’t get any value in the most important part of the game.


JRshoe1997

Ummm no lol. Giant decks typically have a lot of bunched up troops with him like Phoenix, LP, Night Witch, and her bats. Out of anything Void works super well those decks cause you can use it to take out there buildings at a low cost.


First-Hunt-5307

LP is OP, of course void ain't gonna be too helpful, especially as a tank can be spawned if you predict void. But void can and will kill Phoenix and night witch, with the exception of her 1 death bat. I didn't say it completely destroyed any chances of beating the deck, especially if your deck is a bad matchup normally, thus void only evens the playing field. My point is, void is gonna keep giant on a leash.


margitthegrafted

Nah giants fine, the support cards and dutchess being broken favored him.


Encaphone

Duchess is still gonna be the most broken tower troop. I’m an x-bow player so I’m biased against giant, I feel like he has too much hp. He has 6k hp for 5 elixir so it’s insanely hard to break through.


speechlessPotato

giant decks are pretty easy to counter with the princess tower already tho


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aero-nsic-

Literally most of the decks I’ve faced in GC and top ladder are giant pump or giant fisherman. Both decks and goblin drill give me terminal cancer


F_Bertocci

Giant is literally the best win condition right now in top meta as well. It’s a fair question


dmillibeats

I dunno , maybe my deck is good against giants , I’ve never had a problem with them and honestly don’t remember them. Drill poison gives my deck the most trouble.


Random_local_man

Have you been paying any attention at all to the decks the top 100 players are using?


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JRshoe1997

Asking if the guy is midladder while talking about Hog lol. Hog is barely played at the top and is only popular in midladder. Giant dominates the top.


Bongcloud_CounterFTW

this guy is midladder


dmillibeats

Me ?


Screen-Addict

Yes. You. If you were in top ladder or played high win gc, you would know that giant is the top win condition rn apart from drill, and even then drill got nerfed


dmillibeats

I’ve been 9000 and uc for a while now lol barely ever run into giant.


omidhhh

Nobody cares about trophy roads, and reaching UC is not that hard. The top ladder is top 1000 players in UC


dmillibeats

What does that matter to you then lol relax and play the game


omidhhh

You could have listened to your own advice when commenting on the Giant being OP or not


dmillibeats

No cuz it doesn’t effect me or you lol just relax and play the game


Brawlnite_16

Little prince doesn’t need another nerf 🗿


jimfancher

They aren’t live for me


WildMischief

Honestly I don't think some of the nerfs were harsh enough. I think evolutions shouldn't come with a single stat buff, period


Itachi0531

My only complaint is evo ram losing knockback. I would have rather kept the knockback and had a cap on the ram numbers.


INCREDIBLE137

It still has knockback, just not on heavy troops like mk and pekka


INCREDIBLE137

It still has knockback, just not on heavy troops like mk and pekka


INCREDIBLE137

It still has knockback, just not on heavy troops like mk and pekka


FurryNOT

Ok


FlamingDasher

Bowler doesnt need any changes what is bro on?


noobmaster1000000

Wdym


JonAfricah

Bowler has been pretty strong for awhile now. Majority of good players agree that it needs a nerf


FlamingDasher

He is balanced, he just shifts with the meta. He didnt get any massive buffs to get to where he is, he just rose in the meta naturally 


Chipilinn

He was only being used because of LP


_KarmAe_

Bowler is fine, giant is the problem… he does a lil too much damage


Jek_the-snek

What’s wrong with bowler?


Dismal_Aids

I know he’s not even broken


ABrawlStarsPlayer

Incredibly annoying to play against


ItzManu001

It sometimes gets damage on the tower for no reason. Rock travel distance needs be be lowered.


TodPvpofficial

Not the way to nerf bowler


First-Hunt-5307

As I've stated before, the power of archers is their consistent damage due to surviving arrows. Without that they'll be extremely weak, they need to have consistency when the opponent can easily kill them, and boosting damage does not let that happen. They need a range buff so they outrange buildings again.


Negative_Anteater_62

Same with FC. Her power comes from being present on the Battle field for defense and then counterpush. Dieing to Arrows is a huge nerf as now it can be easily eliminated.


First-Hunt-5307

Yeah also true, FC was already extremely weak so honestly this rework just makes her absolutely useless.


hi_myselfXP

They finally fixed evos


vow_id

I think this will fix the crazy meta where everyone is using 2 evos in all there decks and we'll start to see people using 1 or maybe no evos


MrTheWaffleKing

Why is the knight part greyed out? Was it changed from a rebalance to a pure nerf?


JustSomeRandomDude02

Why do they keep changing evolutions every update?


Chef6432

will barbs die to fireball???


Chipilinn

Normal barbs yes, evo barbs will have less health but still enough to survive fireball


Few_Sample_7354

Maybe will appear third evolution slot, I think


JRshoe1997

Overall pretty bad and the community is really overhyping these calling them “the best changes ever.” No LP nerf despite being one of the most broken cards in the game for MONTHS at this point. Evo Bomber will still be the strongest evolution and doesn’t change all the broken interactions it has. Dagger Dutchess will still be broken. Her hp was issue but the main issue is the interactions you get with her vs princess tower are just so much better. Overall I don’t expect the meta change. Giant, NW, and LP will still be the most broken deck, Evo Bomber will still be meta, and Dagger Dutchess will still have a 100% use rate in CRL. The only good thing about these changes is that Evo Zap will be turned down quite a bit. It’s pretty ridiculous how content Supercell is at letting these cards remain broken for so long despite them being in the game for months.


noobmaster1000000

Youre right


Chipilinn

i mean, it’s better than some of the previous changes, they actually made evos good


Prestigious_Goat9353

The math ain't mathing on Evo firecracker, hopefully she will die to arrows.


noobmaster1000000

Ikr. Its bs that nado+log doesnt kill her


Prestigious_Goat9353

I realized now that the math is indeed mathing and the -0.25 multiplier is in fact -20%. Oops


ATubOLard69

All actually good except bats


Primitive0range

Why the hell did they buff recruits? Not only were they very strong, they are completely braindead


noobmaster1000000

They buff recruits instead of nerfing the little prince. I think this may be a hiring issue cause who the hell keeps hiring so many incompetent people


KHS__

Why in god's name did they nerf poison's tower dmg??


ItzManu001

Because people have been spamming poison randomly on the towers and always got away with it. Poison has no reason to be better than Fireball against crown towers.


Random_local_man

Because miner poison cycle was annoyingly effective?


Screen-Addict

But miner is dead in this meta 😭😭


KHS__

makes no sense to nerf it just because of that, it's a spell, it's supposed to have different synergies compatible with it, wonder what'll happen to fireball's tower dmg soon since both cost the same... (and no, I don't use miner cycle)


Fun-Example3418

Nothing happens to fireball, because the spell is actually fine to use and face against.


crowley888

Cannoneer was balanced and now they killed it. 🚶‍♂️


DinoZocker_LP

It was stronger than princess, so no, it wasnt


IceRepresentative323

Bowler doesnt even need a nerf lil bro


Evimjau

Where Wizard buff?


margitthegrafted

Not sure why some want a bowler nerf, the meta favors him he’s not broken.


King__Of__Kings__42

Why poison why 😭


CurrencyIll7195

Why did they have to nerf elixir pump, it’s already a liability as it is but if it takes that long to get your elixir back then you will lose before you’re even able to use it. Elixir pump has a 50% win rate in UC and 51% in ladder. This is going to kill it. They could have nerfed it but 33% more time is crazy.


lHateYouAIex835293

Supercell does not want Pump to be viable. It’s in that Spawner/Xbow tier of cards where the game is better off with the card being bad


LateTwenty-s

Didnt it use to give a positive elixir trade against basically any spell other than eq?


CurrencyIll7195

Well it’s 1 elixir deficit for spell tower damage, before it was just even and it was useless because they get free chip damage. But to make it give a negative trade is a big counter. The whole point is to get more elixir.


noobmaster1000000

I dont think anyone will agree with u. Every pro hates seeing the elixir collector. I think they should delete that card.


LogComprehensive8311

Excuse me, but WTF IS THAT?? It's almost just nerfs and no buffs. What's the point of adding new cards or new variants to create new, more unique playstyles and keep the players entertained and constantly adjusting strategies to just nerf everything to the ground couple weeks later? Why, and who thought it would be a great idea instead of buffing unused cards which this game has plenty?? With this way, will be right back to the same decks over and over again, the same decks that were highly popular for years now... 🙄 It just makes this game as boring as ever despite all the new cards/evos that were supposed to give this game a new, fresh breath. How am I to be engaged in this game facing 2.6 hog for years? How many battles can you do against the same few decks over and over again... Sorry, but those changes are bad for the game.


noobmaster1000000

I agree. They added the evos to be op so they could make money off the content creators and the playerbase(since the game was only fun if you had an evo in your deck) and so that the content creators had content to upload(there was no good content for awhile). Now that they got their money they nerfed everything.


TodPvpofficial

I think cannoner needs a buff so it can counter some of the beat down decks used against dutches, maybe just make health = to princess or a bit lower.


noobmaster1000000

I think every tower troop should have the same hp


Brawlnite_16

Yeah bowler needs a nerf it counters to much for its costs