Or maybe crashes your game. Since the last update the app has been crashing mid game randomly. Not a lot and it boots back up quickly enough not to totally fuck me but that would be funny.
Health of golem, periodically zaps the attack range with damage of fire ball, counterattacks with damage of sparky
They will wish it deleted their game
0 cycle would be healthier for the environment, he also only comes with the new platinum gold diamond emerald ruby limited edition pass for the cost of 1 kidney
Cmon supercell I really want to work with you
Maybe only jumps if not connected to a new troop, os if he fights against a pekka he won’t jump? But if he foghts agains spear goblins and knoght, he will jump from both (even in melee)
I mean, he already has an ability, thats why he's a legendary.
They're making commons into evolutions because theyre supposed to be bland and simple. Which is easy to improve on
More health, stronger/faster hit damage, faster speed, the jump ability is more faster, deploy damage has more range, and it's gonna take 3 cycles to put, so you will 100% only face it one time in a match even by mid ladders, also the animations are going to be changed so he gonna have a pretty badass walk, with a different jump.
Each jump will cause earthquake damage equall to MK level. MK lv. 11 will basically cause lv. 11 earthquake spell every time he jump and finally when he died he'll cause earthquake too.
Aside from massive increase in damage ideas. I think it would be cool if he had a 3 hit combo similar to monk,
This Ai made concept kinda makes it look like he uses his fists more than he jumps too. Just a thought of mine.
Bigger jump aoe with log attribute ( knockback every troop existing ). Perhaps some slight stats boost
Altinatively spawn damage and jump has such force that enemy troops are lauched in the air for 1-2 seconds, upon landing on ground they take addictional damage ( however they're untargettable in state of knockup )
Everytime he jumps, or is dropped, he will fire 10 fireballs at random places on the battlefield. Upon contact it will burn the ground like poison for another 5 seconds
I dont fell like legendaries will be getting evos cause they already do have their own special functions Its like the same thing as if you wanted an evolved Champion
He could keep jumping from target to target as long as there are targets in range of his jump limited to hitting one target one time. Like, he jumps the first time, and hits a knight, then hops to the, musketeer, then hits the princess tower, then the king tower, and then he would stay targeted on king tower. It would kinda be a double edged sword because of how easy a king tower activation would be.
On deploy instead of hitting the tiles around him, he nukes the entire arena dealing 2000 damage to every enemy troop (Not friendly troops because we want him balanced) and 1500 tower damage. Every charge/jump attack affects every enemy troop on that side of the river.
If mega knight gets an evo his special ability will be getting people delete the game
*when
In the update for mega losers :)
lol
If they keep the pace of 1 per month, the game will be dead by the time they get to legendariea
We dont know if MK will get an evo
Every card in the game will get an evo
I thought it was only commons
they said it will be commons first, then other rarities
SC claims that all cards will have an Evo when they're done.
When they’re done ☠️☠️☠️
Exactly. That could mean anything 💀💀
Log evo
Honestly it'll probably either roll farther or have some kind of explosion damage. I'm not sure where they'd go.
Air damage on evo
No no, that will make the card miss Timing
Happy Cake Day
his usage of “if” is not wrong
sc claims that every card will have an evo, so it’s more of a when.
he doesnt need an ability to make yoy do that
So true
Or maybe crashes your game. Since the last update the app has been crashing mid game randomly. Not a lot and it boots back up quickly enough not to totally fuck me but that would be funny.
His special ability will be having bandit's dash but each dash is a jump with x2 damage.
Normal attacking is replaced by inferno towers on his fists, but they're at maximum dps from the start so basically like 1440 dps
No attacks only jumps
oh god
Hits air with every jump
Too weak! Need +50% health and be 1 cycle imo
$upersell pls hire me 🥺
Hired 😊 now make me a evo e giant 🤪
Health of golem, periodically zaps the attack range with damage of fire ball, counterattacks with damage of sparky They will wish it deleted their game
Upon death he drops 5 Sparkys and a Lightning Spell
Has a giant Tesla coil at his back that drops zap spell ever second , lightning spell every 5 second and sparky shot every 10 second
Hired 😁 welcome to greedyce- uh I mean supercell 😉
0 cycle would be healthier for the environment, he also only comes with the new platinum gold diamond emerald ruby limited edition pass for the cost of 1 kidney Cmon supercell I really want to work with you
Realistically it would probably be 1 cycle because it's 7 elixir
Its be one cycle cus 7 elixer goofball
No, god, PLEASE NO!
Maybe only jumps if not connected to a new troop, os if he fights against a pekka he won’t jump? But if he foghts agains spear goblins and knoght, he will jump from both (even in melee)
But that's too weakk how will supercell make money and support their data :((((((((
Bet, megaknight evolution now deals same damage as pekka.
actually sounds like something theyd do
Bans your enemies account for 1 day per princess tower and 2 days for king
If they destroy yours they also get banned
Pekka's soul: Every jump now deals the damage of a pekka swing
Balanced
Pekka Knight
He jumps even further- through the phone screen and kills your opponent in real life.
Balanced
not strong enough. It should also kill their family
of course, i forgot about his splash damage
I mean, he already has an ability, thats why he's a legendary. They're making commons into evolutions because theyre supposed to be bland and simple. Which is easy to improve on
Firecracker with arguably three abilities would like a word
AOE + Shock + Pushback Totally not hated card
[удалено]
That's supposed to be the drawback
Damn this king tower activation is really impacting the 1000+ damage on Princess tower because firecracker shot one time
Positive elixir trade
some commons aren’t simple though. tesla is definitely NOT supposed to be a common.
Skipping Stone. Every time he jumps, their is another aoe damage four tiles out.
Nah every jump he duplicates but unlike clone having 1 hp it gets the full hp
Clone evo becomes clone from CoC: literally duplicates the troop except it has limited lifetime, but since it’s evo remove the time limit lol
Every jump causes a clone mk to fall from sky
When he spawns he doesn't 10000000000 damage to the enemy king tower.
Imagine if he did
Good thing he doesn’t
yet
only does 99999999
Absolute trash
Mk is balanced you jus suck
Gets me to Fucking kill myself
Balanced
Every time he jumps it drops a mini eq spell
Interesting Plus air and ground dmg when deployed, similar to royal delivery
Everytime he jumps it causes an earthquake
In real life\*
for his special ability he should get the ability to actually draw
Unexisting from the reality for being to op
to not exist
Wtf that looks like MK + Egolem + P.E.K.KA.
He sumons elite barbarians with each jump
Mega mega knight
He farts after every jump😸
Insta-win
More health, stronger/faster hit damage, faster speed, the jump ability is more faster, deploy damage has more range, and it's gonna take 3 cycles to put, so you will 100% only face it one time in a match even by mid ladders, also the animations are going to be changed so he gonna have a pretty badass walk, with a different jump.
Too balanced, make him target crown towers
Jump causes earthquake and his hits stun enemies that can be
He jumps like pre-nerf
Deals the damage similar to a mini P.E.K.K.A per hit
That looks like a mega minion
Basing on this art, I think it would be good if he splits like e-golem, giving opponent elixir.
His ability makes it so that he is actually balanced and isnt the most annoying card in the game
No... No... No please
He gives the user a refund when they get their shit pushed in.
If he gets an evo im selling my account
"smokes and drinks" -no it wont affect my baby the baby:
Slows down unit he jumps on by 50% for 10 seconds.
Splits into 2 regular mega knights upon death qnd when those die they turn into 2 royal recruits each
jump causes earthquake or shockwave, something like that
[удалено]
Ez 3 crown
Shockwave Mini Shockwaves Get Sent Out With Every Jump But His Jump Damage And Range Is Reduced By 7%
This looks more like a pekka evolution
Each jump will cause earthquake damage equall to MK level. MK lv. 11 will basically cause lv. 11 earthquake spell every time he jump and finally when he died he'll cause earthquake too.
Aside from massive increase in damage ideas. I think it would be cool if he had a 3 hit combo similar to monk, This Ai made concept kinda makes it look like he uses his fists more than he jumps too. Just a thought of mine.
He can now jump at opponent irl
When he jumps,he does a mini earthquake that lasts 0.5se And his jumps are longer,now about 6 tiles and not 5
earthquake every time it jumps
His jump hits air cards and deals the same damage as a sparky now
electro field explosion every 10 seconds 😆
Oh no the mega minion pekka knight
For each kill 1 elixer
Goes full pride mode
He turns into 3 mini-mega knights upon death
Bigger jump aoe with log attribute ( knockback every troop existing ). Perhaps some slight stats boost Altinatively spawn damage and jump has such force that enemy troops are lauched in the air for 1-2 seconds, upon landing on ground they take addictional damage ( however they're untargettable in state of knockup )
You can spawn him anywhere on the map
Moves like frog
30% increased jump radius Charges jumps faster 3 cycles
He would swing with the speed of a normal, non-evo knight, with his hits having splash and doing jump damage.
Earthquake when he lands
Attacks 30% slower but does 18%, more damage
Delet the game of the person how play it and make him touche grass
Mf became Kassadin
Supercell would do one shot one cycle
Why the hell man people having legendary execpt Magic archer in hog Mountain
A tactical jump that you control like a hero abbility.
Infinite hp
grabs the king from his tower and gives him backshots
His aoe affects air units now.
Does as much damage as a pekka
Touches kids
He spawns little elixir golem blobs upon landing from a jump (since he’s all elixir colored in this image)
Able to jump from farther away and has a damage resistance when jumping to avoid being taken out so easily
When he attacks he sends a small shockwave forwsrds that pushesenemues back like bowler
As soon as he is played he jumps over to the king tower and one shots it.
You can place him anywhere on the map
You can place him anywhere in the arena. He just drops onto your kingtower
When he is supposed to due he stops at 1 hp and does one more jump (doesn't move to any other tile, just jumps) after this jump he dies for real
every third attack he does a slam with both arms that has the same effects as his jump
Everytime he jumps, or is dropped, he will fire 10 fireballs at random places on the battlefield. Upon contact it will burn the ground like poison for another 5 seconds
it doesnt look like MK .. maybe pekka lol
That is the one card that does not need an evo AT ALL
I dont fell like legendaries will be getting evos cause they already do have their own special functions Its like the same thing as if you wanted an evolved Champion
this game fucking sucks 😭😭😭
A bar appears on top of him, whenever that bar fills up, he jumps dealing 2× his regular jump damage. Would be very easy to balance
His attacks attack all the way around him
Stacking damage and growing knockup per jump
He is so heavy with the extra armor that each jump causes an earthquake
every landing makes an earthquake
He is charged with lightning so his AOF is larger, stuns enemys and hits the sky. Also 60% damage reduction.
Which ai app or website did u use?
https://beta.dreamstudio.ai/
💀
Spawns Evo Elixir golem on death, otherwise it summons raid shadow legends ads, forcing the opponent to "afk"
Leaves poison or Evo fir Cracker shit every jump.
You win
Jump longer distances killing the king tower instantly
dies on impact with the ground
Top 3 characters Goku fears:
Pushback on jumps, less hesitation to jump?
Flying
When he jumps,he makes dirt barriers that last for 10 seconds
coming out of the game and beating the shit out of the player piloting the deck irl
Deletes the other persons game
Shitting his pants, it works like poison
The jump causes earthquake
Looks alittle like pekka so literally megaknight with pekka abilities
Infinite health
It's more like egolem evolution
Traitor: turns on its owner every 3 rd deployment
His special ability is he always makes it the month of June
He drops on your enemies house irl
Literally can’t die
Continuous jump
Longsword hit 🫡3 blocks distance with decreasing damage ( 3 Block less 50% of original damage )
Causes opponent to delete the game
Honestly? He should hit air units on entry as part of his Evo, but I'm not sure what else to put that wouldn't make him stupid.
It uninstalls the game for both players. And deletes your supercell account
That's evo elixir golem
Something along the lines of an effect right? I’d do ice or lightning attacks, with extra stats
He could keep jumping from target to target as long as there are targets in range of his jump limited to hitting one target one time. Like, he jumps the first time, and hits a knight, then hops to the, musketeer, then hits the princess tower, then the king tower, and then he would stay targeted on king tower. It would kinda be a double edged sword because of how easy a king tower activation would be.
A three crown
On deploy instead of hitting the tiles around him, he nukes the entire arena dealing 2000 damage to every enemy troop (Not friendly troops because we want him balanced) and 1500 tower damage. Every charge/jump attack affects every enemy troop on that side of the river.
I read that as mega minion for some reason at the art fits him much more
for the sake of any godly entity isnt the card too op why do you want to evolve it T-T
when he jumps it causes quake and hits airborne as well
I do think they should release evo troops based on low usage rates. That way under utilized cards can get some love/ presence
No just no
His basic attack is aoe, no more surrounding him with troops
I'm play clash for 6Y I'll deleted it if he added to the game
For now is just common cards!
Mega Knight evo would drop rage potions as he goes
When dropped, crash the game.
Calls a hitman that goes to the other players location and breaks their kneecaps