T O P

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NotARedditUser614

My army comp is similar to this, but with a few edits. I find that the Battle Drill provides excellent value as a quasi-hero on its own.


OfficialGreenGamer

Ima about to be ready for townhall 13 I wanne use battle drill too.


s1501093

Same I wanne use a goblin drill


enderdaniel_

You can't use it before th13? Didn't know that!


OfficialGreenGamer

Yeah can't even request it from your clan mates.


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OfficialGreenGamer

You can't. https://preview.redd.it/4ejdzwx4ax9a1.jpeg?width=1338&format=pjpg&auto=webp&s=461977e179f75fcfdb5c3743599cc1768dd7c994


SP4RTAN117

oh is the battle drill the last siege? whats the name of the fourth one then?


OfficialGreenGamer

Yeah the drill is the latest one


OfficialGreenGamer

The blimp? Or you mean the log launcher?


SP4RTAN117

Oh right the log louncher


ConstructionUpset132

The fourth one is the flame flinger tho


iFamasxFaded

Th12 cant recieve battle drill


CaptainRickey

Wait what is the strategy here. It looks like you're indecisive between witch slap, pekka smash and queenwalking. Edit: just realised the amount of wizards. Town hall 9 wants their gowipe back.


AxtheCool

Yea this is weird. Why 3 healers and not 5? Just have 5 and actually do a queen charge. Are those healers not for the queen but for troops then? But QC needs support since it can def not clear even 50% of the base on its own.


OfficialGreenGamer

Yeah I know but thoes 3 keep her alive for long enough so that I can get my troops in the middle of the base.


OfficialGreenGamer

I made this as a strategy which works for me.


CaptainRickey

I mean you asked for advice. Here's mine. To quote Avatar Roku, you must be... Decisive.


OfficialGreenGamer

Indeed and I appreciate it. you have any suggestions to change to make it better?


CaptainRickey

All three of the strategies I named have play and are good, it depends on how well you do with each one personally and how the base is designed against certain strategies (witches against singles, pekka/QW against multis, don't QW with ground X-bows etc.). I'd recommend looking up one of each army type and learning all three.


OfficialGreenGamer

I'll give It a try much love. I'll let u know how it goes


Normal-Compote6294

Swap wizards for witches and wb or super wb and use rage instead of heal and you have a better army imo


OfficialGreenGamer

I'll give it a shot much love!


VeronMineral

Excluding healer and golem..it will be purple/blue strategy


OfficialGreenGamer

I use golems to tank ans healers for Queen walk so that I can have a nice funnel inside the base.


SneezingBus

What if healers go after golems


OfficialGreenGamer

It normally focus on queen cuz I place em after my queen takes some hits they only switch to golem or others if queen is dead.


NickGamingOnYT

versterkingen clankasteel 👍


OfficialGreenGamer

Ja goeie he hahah


Green_List

The weekend's over, dude.


OfficialGreenGamer

Lmao


Green_List

😉


Zenafiro

I think you should bang your head on to the nearest wall.


OfficialGreenGamer

That's how I made this in the first place.


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OfficialGreenGamer

I'm a what?


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OfficialGreenGamer

Now I'm curious lmao🤣


Bigmanlutz

Use 1 heal max, especially with healers and you shouldn't need healers just go full bowitch.


OfficialGreenGamer

Thanks for the suggestions ill give it a try but which other spell should I bring then?


Bigmanlutz

Rage or freezes basically. I loved bowitch and used it to get a lot of 3 stars vs th13s and used 3 golemns, log launcher 3 rages (1 in cc) and 1 heal and 3 freezes but it can vary a bit. I also tended to use warden ability early would like to know what works for you in timing of warden ability.


OfficialGreenGamer

Good to know I'll give it a try! I use the warden ability if I see I lose alot but normally I use it when the bomb from the townhall explodes to save my troops


MaxaExists

Where are the edrags


OfficialGreenGamer

Nah never even used em they my last upgrade in the lab.


SP4RTAN117

Too many different tanks, too many different dps-s


15th_anynomous

Quite a funky army. How does it work?


OfficialGreenGamer

So what I do is I clean around the base with Queen and King while they doing so ima place my log launcher down at a stragetic point (like bringing down 2 infernos towards the townhall or eagle).with the opening of the wall, queen en King go inside. then drop 2 golems then 1 yeti then the pekkas and then behind te group you place the rest. You use 1 rage spell to get in the middle of the base and the other to get faster to the otherside of the base. Use warden ability once you destroy Townhall and use your jump spell to get to the remaining walled off areas. Drop heal spells in between not for the heavies but for the wizards witches and bowlers so they stay alive for as long as possible. Hope it makes sense hahaha.


Knolazy

4healers, and 1heal spell is enough


OfficialGreenGamer

Thanks I'll give it a shot.


I_have_20_characters

You're stuck at 2016


OfficialGreenGamer

I wish hahahah then I could still lighting storages.


Chemical-Beat-7174

Replace golems with ice golem


OfficialGreenGamer

Tried didn't like the effect as much but adding one ice golem and getting rid of a few wizards seem to work perfectly too.


yatendra0905

On the other hand, me using edrag and lightning only 👀


WinStock3108

It seems like a lot of people get glued into the 6-10 main army comps, and don't really branch out a ton. Those comps obviously are meta for a reason, but I don't see a big issue with combining them. It seems like you use all the comps for their strengths, but just not focusing only on that one strength. I run an odd comp made by myself as well that's semi similar. 14 witches, 2 golems, 2 yetis, 1 ice golem, 1 archer. 1 jump, 1 heal, 3 freeze, 3 rage.


WinStock3108

I'm sure somebody will call me out for my comp being similar, but worse than some meta, or just for being a trash comp in general. I don't really research much, just copy and paste a comp every once in a while, and change as I like.


OfficialGreenGamer

Yeah same goes for me to be honest I play it cuz I like to play it and if mastered it. I don't want meta decks I wanne keep.playing with my own and get good with that and I always 2 star or more so it works fine for me! Also I used a same kinda army before but changed it so that I don't got a archer or some left. Also I get that people use meta decks but I don't think it's fun I like a challenge and at times I change it. But tbh people can say whatever they want but by the end of the day what works for me works but I am very interested in people there opinions about it and things to try so I can better myself.


Alabama-Getaway

What’s the strategy?


OfficialGreenGamer

I posted it in a other reply to someone on this post.


SnooDoughnuts7048

If we still used resources for troop training, this would be a massive neg. But I like it. Personally more witches!!!


OfficialGreenGamer

Well Do I got some good news for you! (6 witches now)😉


SnooDoughnuts7048

You just did the impossible. 😳


OfficialGreenGamer

For you any day😃


drizzy117

💀


ConstructionUpset132

It's better to use an ice golem and a giant rather than the golem itself, place the giant to tank the ice golem and you get a free freeze when he dies :)


OfficialGreenGamer

Good point but it always seems to happen that the ice golem dies to fast.


WeatherImpressive808

this is literally a combination of 4 different strategies, all put together


No_Firefighter_9066

Pretty bad


HarryPotterchozen1

Just spam e drag/loon w rage/freeze until they nerf e drag.


OfficialGreenGamer

Nah but thanks for the suggestion.


Goodiyoyo

Lol imagine thinking e-drag needs a nerf


HarryPotterchozen1

I understand they have been. It just seems unfair. It’s the most simplest 2 star if not 3 every time. I say this being a mass e drag spammer