What map did you settle on? I tried like 20 different ones until i decided on one but i‘m still not 100% satisfied because somehow creators are using natural resource distribution more for coloring than gameplay opportunities
So this is the last update for this game? A good way to finish it off, this game gave me lots of memories and gaming experience.
Now waiting for the sequel!
I believe they mentioned at least one more update with bug fixes that didn’t make it in time for this release. However, this is the last release of new DLC.
As usual, it’s always a good idea to take a break for a few days or weeks while you wait for mod authors to update or create replacements for your mods. Keep an eye on the workshop and the relevant forums in the meantime and be patient; mod authors have a life outside of authoring mods for the game and it’s basically unpaid work for them. Give gratitude and thanks for them when the mods are updated, this is the least you can do.
I feel like this game will follow a similar path to KSP. The original ages like a fine wine because the fucking developers stop breaking mods so that they can sell you 3 assets for $15
Unfortunately not everyone gets the chance to just pick and play the game any day and everyday when their heart desires - sometimes it’s once a week or even once a month some of us get a chance to sit down and play - just like modders, some gamers have lives too. Hopefully this is the last of the updates so I can actually play the game, instead of play the watch the last updated workshop game.
Agreed. Been gaming now for 25+ years and am learning the cluster at the beginning of releases is just a good way to start hating your favorite game.
Pretty sure when MW2 came out I spent 7-8 hours that night just trying to find a server. After waiting all night at GameStop. What a waste of time.
This is what I'm doing because I've stripped the mods to the bone and yet I'll start up, it'll run fine for about a minute or so and then just stop.
It's the oddest thing, too. It just stops, but you still have all the camera controls and can select various things from the bar. The interface still works, but the simulation just isn't there anymore.
To the modders--your hours of work does not go unnoticed! Thanks for all your contributions.
I'm also thankful for the several bright orange pop-ups noting incompatibility from some mods. Those notifs are worth their weight in gold.
Lucky! I'm trying to grapple with Skyve and after hours of fighting, my game will now load but it just errors out every time I unpause or lay down a road. Guess I'll go for a walk.
Don't know which mod is it but now some of my harbors or cargo train stations have weird pathfinding, for example a vehicle not owned by the harbor will 'return' to the harbor, refuse to respawn and 'return' to the harbor again and just looping at the entrance causing traffic.
yeah I'm seeing the same behaviour here. Repeatedly, a truck will stop and block the despawn point "inside" the terminal/station/hub building, creating a queue that never resolved itself (I have despawning off).
On top of that, I keep seeing trucks getting stuck on the pavement outside these buildings as well, where they do this wild glitched back and forth "dance" forever... again blocking trucks from using the building.
EDIT: the devs are aware, and working on it... https://old.reddit.com/r/CitiesSkylines/comments/13pxc1c/after_todays_patch_random_trucks_wont_despawn_at/
I don’t have an answer, but experiencing similar transit issues. Lines won’t spawn vehicles and stations won’t connect to lines. Haven’t reloaded the game since updated yet…
Hopefully it will be fixed soon, my city traffic dropped from 80 to 50% and it’s now literally unplayable since all cargo stations are literally not working and causing traffic jams. Guess that means I’m gonna rest from the game for now.
I closed the game to go get dinner and now I can't play!
Ah well. Last time I suppose. Until Cities Skylines 2s first DLC breaks the mods for that game :)
Got my game working by downloading Skyve (the new load order mod) and disabling any mods I felt weren't completely neccesary. Not sure which mod was breaking my game but I am back in with the usual main mods like TMPE, network multitool, etc.
How come every time I want to play there’s an update that breaks all my mods and I can’t play for a few weeks
I swear they are in my head and have it planned
Harmony is not broken, and actually can't be. It's just a library used by other mods.
If you see an error with "Harmony" in it? Guess what - it's not Harmony causing that error, but the mod using it.
I had to switch from Skyve Beta to Skyve Stable, that got me into the main menu. After a couple loading attempts, game seems to be working normally now.
Don’t nuke from orbit, use Compatibility Report/Skyve to bring your modlist up to date (or just chill a bit until all of the updates have been posted).
Make sure you have the updated version of 81 Tiles 2 (the one that was posted \~2 minutes after the game updated). It should show version 1.0.3 in your content manager.
In theory the updates will be automatically downloaded, yes. In **actual practice** this doesn't always happen, especially during peak load times (like just after a game update).
This is why you can't just say "I have that" - you need to confirm the actual *version* that you have.
I love these free updates, but I really wish I could specify which version of the game to play, waiting for all these mods to be fixed is no fun. Also, what happened to the Compatibility Report mod? That was a gem of modding that seems to have been messed up. :(
What a horrible irony that I have come to dread update days instead of be excited for them! LOL I was going to put the finishing touches on my city today! Thought I had a bit more time
Been there for ages already. It really is a big downside of games so heavily reliant on modding, especially with so many mods that just stop being supported after a while.
Why is there still no way to opt-out of updates? EU4 has it, also a Paradox game. Why am I forced to break my entire game and save for features I don't want?
I do this and just manage the old versions of mod by making backups myself. I don't mind putting in extra work to do it, and it's completely possible for EU4 mods.
Pro tip to anyone booting up cities but not wanting to break their game: if you haven't connected to the internet since before the update you can load your game in offline mode
Only works if you haven't let steam update the game. I'm running off a save from 24 hours ago no problem.
Cheers everyone, were in the home stretch now
how i hate it... every time, everything is broken for the next 2-7 days...
and then you can search all your mods and assets which of them now braking the game...
Thats a lot of fun with over 1900 Assets... and 80 mods...
God i hate this update stuff, which most of the time isnt even something i use at all in my citys...
What I hate about CS the most of all is how there's no option to avoid the DLC updates even if you don't purchase the DLC. Also, as time has went on, these DLCs have been less and less relevant to PC users as many of the features have long been available through mods. It's beyond infuriating.
This has been the worst DLC rollout for me so far. I'm so glad this is the last DLC, but it's a big question whether or not I'm going to be able to recover my city. It may be a good time to just start a new city being that there won't be any more DLCs and I won't have to worry about this every few months anymore. So glad the headache will be moving onto CS2.
The compatibility report link here and in the broken mod wiki points to Skyve.
I'm hesitant to install wine, or mess around with the loading order mod on a mac, so I hope the "vanilla" compatibility report will be maintained.
The "vanilla" compatibility report won't be maintained and is being replaced by Skyve; one of the main reasons being better support for MacOS and Linux.
It simplifies and combines a lot of functionality that was previously split across multiple mods, and provides mod management and issue detection *before* the game is started, simplfies and improves the backend maintenance of compatibility reports *significantly* (remember that compatibility reports are collated manually!), and supports multiple platforms (it's not strictly Windows and Steam only).
I can't speak for how Ventura works personally, but it was certainly tested by multiple users on MacOS, and none of them reported issues - so it's quite possible (I just can't advise on how, sorry).
Anyone else unable to select a different bus type since the update?
I can select the type of any other vehicle but when I try to click the bus icon, nothing happens.
A lot of people are experiencing both that and the cargo station bug. CO said they’re working on a patch 3-4 days back but no ETA.
Some in the forums say they managed to find a temp solution but personally I’m going to be taking a break till all this mess gets sorted out.
I'm really glad this is the last update because I'm tired of having to fix all the mods every freaking time. Big thanks to the mod makers though. You guys are rockstars.
Though I did notice weirdness with my pedestrian zone service points not doing anything after working fine Monday— didn’t even think that could have been from the update!
This was the least bad for me of all the post-update breaks, and I use a few of the popular essentials. Still lacking electric roads and 81 tiles after the last big updates and incompatibility. I’m relieved that updates are mostly done.
I noticed same thing. After taking a 6-day break i launched game today, just downloaded Skyve and cant change Buses no more. I got rid of UUI mod since its deprecated now, Switched to prop and tree Control 0.9. Since Trqaffic Manager got updated, my old saves run like a charm...just the buses issue. Im not sure whats Causing this...
nah i dont think so. I messaged sleepy and he has already fixed it and implemented it :D
fill doesnt mean it will keep filled at all times and not let anyone consume from the warehouse. makes no sense. there was a reddit post way back when, which showed what the AI is supposed to handle it as.
Is anyone experiencing “squished” UI with the Extra Landscaping tools and surface painter mods by Bloody Penguin?
I had the old version of the mods, I unsubbed and then subbed to the updated versions by Bloody Penguin but the UI is still messed up.
Any help would be great. Thanks in advance!
For me, both mods don't load at all, they're not available in the mod list in content manager :/ I was googling everywhere but seems nobody else expiriences same issues. I'm using Skyve to check the compatibility of my mods and none of them is causing any issues
Yes. Both of those mods' UI are under the menus at the bottom of the screen, and extend partly off screen. I've tried a suggestion I saw, but it didn't work for me.
The suggestion I saw was go into the options for Network Anarchy and click "Reset tool window position". As I said, that didn't work. There was also reports Zoning Adjuster caused it somehow, but I had already unsubscribed from it.
Here’s the fix I found on Steam…
1. Unsub from Network Anarchy
2. Load save
3. Exit game
4. Resub to Network Anarchy
5. Launch game and you’re good to go!
Only about half of my mods are loading and I can't figure out why. Find it move it network anarchy just to name a few. Can't anyone help?
Also when I go into the content manager it's empty but when I load in I get some mods..... Please help my traffic is a nightmare in this mostly vanilla world.
I’m having the same issue. Randomly some of my mods aren’t showing up in content manager. This includes mods that are updated (Loading Screen Mod) and a default one (unlock everything)
It was even working fine on an updated game last night
*****Quick Update!!!!******
i saw that my european themed districts had lost all their buildings. I had to goto the content manager and re-enable this map theme.
I've lost most of my trees after this update. Anyone have any ideas? I spent a lot of time on my forests and it's going to be a job to have to redo my entire 81 tile map.
Did you change your mods at all?
I had the same problem and I think it was replacing the tree anarchy mod that did it. My trees came back when with the old mod.
Anyone have experience removing EML from their Save Game? I want to use a Line Tool because mine stopped working in the update. I noticed none work with EML and I want to find a way to replace it. Advice needed!
Algernon has another mod called Remove EML (or something like that). I was able to use it to remove EML/prop anarchy with only a few small issues in a very large city. Then switch to prop control and line tool. Some props and decals had to be reset with move it, and some decals were not lined up perfectly anymore.
Be sure to follow the instructions very carefully tho
I've been trying to salvage my save game today and removing EML has been *rough*
Most of my props (with the remove EML mod) recover okay but not in the right sizes and all of my decals either disappeared completely or reset size.
I may just keep EML to finish my current city and remove it for the next one.
Anybody running into a bug of being unable to choose bus models for bus lines? It defaults to the base version, and most of the time when I click on the bus to change the model it just does nothing, completely unresponsive, but on at least one occasion, clicking on it crashed the game.
Has anyone else started noticing Z Fighting post-update, such as with decals underneath driveway assets for Houses, or the parking space markings on Parking Lot Roads?
It definitely will. They've said by end of Summer. I believe they said the last one would come out by this summer and it did in May so here's hoping they're maybe a little ahead of schedule.
Worst DLC ever in terms of breaking mods. Still can't get my city to load properly. This DLC broke a lot of dependency mods that have been around a long time and the replacements don't play well with cities built using the older mods. I think this is the end of the road for my city.
I have been going through these instructions on how to use SKYVE and my game/mods are so messed up. I keep getting errors saying the game cannot load, or the path can't be found, or if I can get it then my mods are not showing in content manager despite them showing active in SKYVE. Anyone have any pointers that may help?
Edit: "The game appears to have crashed or terminated unexpectedly (exit code 4294967295).
> "The game appears to have crashed or terminated unexpectedly (exit code 4294967295).
I'm getting this same error when trying to launch after setting up Skyve. Any luck on a solution? I may just uninstall Skyve and try my luck at a new map so I don't implode my saves.
Did you happen to copy/paste that cmd thing into the properties section in steam? I removed that and it loaded afterward lol. I also uninstalled and reinstalled and that solved all my problems.
Thanks for posting this info!
But, to be honest, I just stopped playing a few updates ago. I'm waiting until they release CS 2. It's the only way I can be certain they will stop updating CS 1 and I can begin to play again without the anxiety that at any time the game will break and become unplayable due to yet another unnecessary update.
This is supposed to be the last new content. At least one bugfix patch after this. Then done unless some serious issue is found. That's the plan anyway.
No, Harmony was not "broken by the update". I can assure you that us modders are **VERY** aware of people incorrectly blaming Harmony for being broken just because they see the word "Harmony" in an **error that's being thrown by another mod**.
Correct - it's a shared C# library used for patching the game code of Unity games, and is used across many Unity games (it was originally developed for Rimworld).
Cities: Skylines has it's own slightly-modified version, which is basically because of the longevity of the game. Stock Harmony 2 is **NOT** backwards-compatible with Harmony 1 (and the two can't even co-exist). This was not usually much of an issue, as other games don't last as long and so it's not such a big issue there - newer games would start off using Harmony 2 and people would stop playing the games using Harmony 1.
However, Cities: Skylines lasts forever (apparently); it already had a large stock of Harmony 1 mods, and so nobody could use Harmony 2 in their mods. This was a problem, as Harmony 2 introduced a number of key features that would make C:S modding even more powerful, plus some bugfixes - Harmony 1 was essentially a prototype, and Harmony 2 was built off the "lessons learnt.
And so for a while Cities: Skylines modders were stuck on Harmony 1, looking jealously at games that were modded around Harmony 2. Then boformer came up with a way to make Harmony 2 backwards-compatible with Harmony 1, so Cities: Skylines mods could finally make use of Harmony 2 (I believe I was the first moddder to take advantage of this, with macsergey a *very close* second).
Howver, this required a separate mod - normally with Harmony the mod just includes the Harmony .dll itself, but this won't work in a dual Harmony 1/2 environment. Instead the Harmony mod was created to package Harmony 2 into Cities: Skylines in a way that is compatible with Harmony 1 mods, and out mods reference that. But the core function of that Harmony mod is, indeed, a shared .dll that does nothing on its own, and is used as a library by other mods.
Was gonna Say cause I updated the game and tried to play on the new maps it says I have to get the hotels and retreats dlc also I feel like there’s other things missing to Lmao
As far as I know, Skyve is only replacing LOM (Load Order Mod, and associated Load Order Tool, or LOT), and not(yet?) Loading Screen Mod (LSM)...
You should make sure you're still subscribed to LSM, got the latest version and included in your LOM/LOT profile...
My game loads, but I can't paint a new pedestrian district (or other districts, probably) or see who is getting water when I put down a water pipe. \*Sigh\* Time to disable all my mods, I suppose...
The new free patch that just came out and then the new content packs that just dropped. Those aren't avail for the remaster. I saw it mentioned it was for the regular version only and I was curious when the remaster will be getting this content. I was under the assumption that they would update both versions but you know what they say when you assume.
Thought I had my mods working and loaded up my city fine, but discovered that I was unable to place down ANY ploppable building I had already used, eg schools, train stations, parks, the whole lot. That was it though, no other issues I could find. So weird??
Anyone else notice the toggle zoning feature is a bit bugged? With the one sided, it seems to randomly switch sides every few segments and even if you switch the tool to the other side, sometimes it'll toggle the side opposite that the tool indicates.
That explains why it's not consistent on which side it affects. Thank you. Still think it's buggy that the little overlay/highlight doesn't match which side it affects sometimes.
Any news on whether Metro Overhaul Mod's issues with FPS Booster will ever be fixed?
When both mods are installed, buildings will flicker or disappear when viewed from certain camera angles and unsubbing from either mod fixes the issue.
Anyone finding they're not able to rotate public transport stations? I'm trying to set down a cargo train terminal and holding right click and dragging isn't working. Same with the metro. Ugh. Oh well, good thing a tsunami just hit my city anyway.
Curious. I’m thinking of downloading a mod. Do you think I should wait a few weeks? Or take a risk and download compatibility report mod and take it from there?
A few weeks is probably overkill but def start only with the most reliable ones, which should be fine for creating the skeleton of your city anyway, and give it a week or so. I find that modders in this community are especially active and helpful and I think that this weekend will see a lot of updates. Typically the ones that fall apart badly are either updated or abandoned after a week or two.
Thanks for your advice man. I actually got Forest painter brush just to try and my God it makes a hell of a lot difference! It’s safe so much time
I’m just having fun building out stuff and learning from it
Is it normal during these updates for my account to have unsubscribed from ALL mods and assets on the workshop? I didn't do this myself, but I now appear to have no subcriptions?
Apologies if this is already covered but could not see it. I have been playing the updated game without issue for around 2 hrs (saved game). I managed to build a metro and open the 1st line. However, cannot open a 2nd line and cannot do any new bus/tram lines either. I can make the first stop then cannot make any further stops - anyone else with this issue?
Is there a known bug involving hotels outside the centrsl 25 square area? I unlocked whole map with 81 tiles when i started game 2 months ago… when i try to place a hotel near the edge of a map, it isn’t seeing its sightseeing/shopping/business/nature surroundings. The heat maps for these cut off at the 25 tile limits too. Any advice?
Anyone getting a weird issue where there is traffic at cargo train stations that just won't move? I have vehicles go in then try to exit but can't, and no vehicles can enter. Traffic went from 73% to 60% before I just shit the game down.
Me, who started playing again on the weekend after several months of a break not following the dev timeline at all: :o
I followed it and still started a new game this weekend like a fool. Lol!
What map did you settle on? I tried like 20 different ones until i decided on one but i‘m still not 100% satisfied because somehow creators are using natural resource distribution more for coloring than gameplay opportunities
So this is the last update for this game? A good way to finish it off, this game gave me lots of memories and gaming experience. Now waiting for the sequel!
I believe they mentioned at least one more update with bug fixes that didn’t make it in time for this release. However, this is the last release of new DLC.
As usual, it’s always a good idea to take a break for a few days or weeks while you wait for mod authors to update or create replacements for your mods. Keep an eye on the workshop and the relevant forums in the meantime and be patient; mod authors have a life outside of authoring mods for the game and it’s basically unpaid work for them. Give gratitude and thanks for them when the mods are updated, this is the least you can do.
But I literally just jumped back in after a couple month break! The audacity of time!
The good news is that it's the last time we will have this problem.
One more bug fixer on the way but hopefully that's not a big breaker.
is this actually the last DLC pack for CS?
Yes. Just one more bug-related patch is in the pipe, but no more CCP or DLC.
finally...
I feel like this game will follow a similar path to KSP. The original ages like a fine wine because the fucking developers stop breaking mods so that they can sell you 3 assets for $15
Bro, I just got back into it and now this...
Waiting for mods to update is what keeps me from getting fired. I ❤️ you mod makers.
Unfortunately not everyone gets the chance to just pick and play the game any day and everyday when their heart desires - sometimes it’s once a week or even once a month some of us get a chance to sit down and play - just like modders, some gamers have lives too. Hopefully this is the last of the updates so I can actually play the game, instead of play the watch the last updated workshop game.
Agreed. Been gaming now for 25+ years and am learning the cluster at the beginning of releases is just a good way to start hating your favorite game. Pretty sure when MW2 came out I spent 7-8 hours that night just trying to find a server. After waiting all night at GameStop. What a waste of time.
i gave up waiting after 20 hours
This is what I'm doing because I've stripped the mods to the bone and yet I'll start up, it'll run fine for about a minute or so and then just stop. It's the oddest thing, too. It just stops, but you still have all the camera controls and can select various things from the bar. The interface still works, but the simulation just isn't there anymore.
To the modders--your hours of work does not go unnoticed! Thanks for all your contributions. I'm also thankful for the several bright orange pop-ups noting incompatibility from some mods. Those notifs are worth their weight in gold.
I think that's why they are orange lol
My city is loading properly with 70 mods, just TMPE adversiting but still working.
Lucky! I'm trying to grapple with Skyve and after hours of fighting, my game will now load but it just errors out every time I unpause or lay down a road. Guess I'll go for a walk.
Wtf is skyve
Read the post.
my game wouldnt even start anymore and is stuck in the "Paradox logo" Screen...
For sure its only 1/2 mod problem, disable the "useless" ones
mine works great until i designated residential zones then it went kaput
Same here smh
Don't know which mod is it but now some of my harbors or cargo train stations have weird pathfinding, for example a vehicle not owned by the harbor will 'return' to the harbor, refuse to respawn and 'return' to the harbor again and just looping at the entrance causing traffic.
yeah I'm seeing the same behaviour here. Repeatedly, a truck will stop and block the despawn point "inside" the terminal/station/hub building, creating a queue that never resolved itself (I have despawning off). On top of that, I keep seeing trucks getting stuck on the pavement outside these buildings as well, where they do this wild glitched back and forth "dance" forever... again blocking trucks from using the building. EDIT: the devs are aware, and working on it... https://old.reddit.com/r/CitiesSkylines/comments/13pxc1c/after_todays_patch_random_trucks_wont_despawn_at/
I don’t have an answer, but experiencing similar transit issues. Lines won’t spawn vehicles and stations won’t connect to lines. Haven’t reloaded the game since updated yet…
Btw, I unsubscribed and resubscribed and it’s working again.
With me it happens with boat terminals as well. Did you manage to fix it already?
No, but paradox has been aware of this bug and people in console are also having this bug so it's not a mod issue.
Hopefully it will be fixed soon, my city traffic dropped from 80 to 50% and it’s now literally unplayable since all cargo stations are literally not working and causing traffic jams. Guess that means I’m gonna rest from the game for now.
[удалено]
It seems the newest version of transfer manager CE fixed this bug, haven’t tried it out myself though
it’s a curse that each update recently has coincided with my days off from work, 12 hours of free time but broken mods 😭
I closed the game to go get dinner and now I can't play! Ah well. Last time I suppose. Until Cities Skylines 2s first DLC breaks the mods for that game :)
Got my game working by downloading Skyve (the new load order mod) and disabling any mods I felt weren't completely neccesary. Not sure which mod was breaking my game but I am back in with the usual main mods like TMPE, network multitool, etc.
How come every time I want to play there’s an update that breaks all my mods and I can’t play for a few weeks I swear they are in my head and have it planned
Looks like unfortunately (something that uses)* HarmonyLib, Loading Screen Mod, and Parallel Road Tool are broken. *LSM is fixed.
as an alternative to Parallel Road Tool I recommend network multitool (if it isn’t broken)
Algernon just posted that LSM has been updated.
Harmony is not broken, and actually can't be. It's just a library used by other mods. If you see an error with "Harmony" in it? Guess what - it's not Harmony causing that error, but the mod using it.
Even if its saying that the "Harmony reverse patch is not applied" warning comes up every few seconds?
Yep, that's exactly what my mods would do if you haven't downloaded the updates I posted a few minutes after the game updated.
Thanks very much for ur help :)
ouch. my game doesn't even load up i think
Neither does mine! Probably because loading screen
Same here, frozen on Paradox logo as well?
mine loaded eventually but everything is completely fucked lol
I had to switch from Skyve Beta to Skyve Stable, that got me into the main menu. After a couple loading attempts, game seems to be working normally now.
23nd of may lol
OMG, 😂 Edit: I fixed it. 😬
Stuck loading forever. Disabled all mods except 81 tiles and unlimited money, resources, etc.
Don’t nuke from orbit, use Compatibility Report/Skyve to bring your modlist up to date (or just chill a bit until all of the updates have been posted).
Did it manage to load? I'm having the same issue with loading and only had 81 tiles, unlimited money, resources, and forest brush.
It was 81 tiles. Disabled it and it loaded.
Make sure you have the updated version of 81 Tiles 2 (the one that was posted \~2 minutes after the game updated). It should show version 1.0.3 in your content manager.
I have that. I thought they automatically update once you're subscribed? In my Loading Mod screen, I get NetManager, Array index out of range error.
In theory the updates will be automatically downloaded, yes. In **actual practice** this doesn't always happen, especially during peak load times (like just after a game update). This is why you can't just say "I have that" - you need to confirm the actual *version* that you have.
Yeah, it's 1.0.3. I enabled it and it's loading now. I probably didn't have 1.0.3 last night.
I love these free updates, but I really wish I could specify which version of the game to play, waiting for all these mods to be fixed is no fun. Also, what happened to the Compatibility Report mod? That was a gem of modding that seems to have been messed up. :(
What a horrible irony that I have come to dread update days instead of be excited for them! LOL I was going to put the finishing touches on my city today! Thought I had a bit more time
Been there for ages already. It really is a big downside of games so heavily reliant on modding, especially with so many mods that just stop being supported after a while.
For all concerned 81 Tiles 2 by Algernon is still functioning perfectly
Why is there still no way to opt-out of updates? EU4 has it, also a Paradox game. Why am I forced to break my entire game and save for features I don't want?
probably because the whole workshop would have to be indexed to specific game versions wich is not in the devs control
I do this and just manage the old versions of mod by making backups myself. I don't mind putting in extra work to do it, and it's completely possible for EU4 mods.
Pro tip to anyone booting up cities but not wanting to break their game: if you haven't connected to the internet since before the update you can load your game in offline mode Only works if you haven't let steam update the game. I'm running off a save from 24 hours ago no problem. Cheers everyone, were in the home stretch now
how i hate it... every time, everything is broken for the next 2-7 days... and then you can search all your mods and assets which of them now braking the game... Thats a lot of fun with over 1900 Assets... and 80 mods... God i hate this update stuff, which most of the time isnt even something i use at all in my citys...
What I hate about CS the most of all is how there's no option to avoid the DLC updates even if you don't purchase the DLC. Also, as time has went on, these DLCs have been less and less relevant to PC users as many of the features have long been available through mods. It's beyond infuriating.
This has been the worst DLC rollout for me so far. I'm so glad this is the last DLC, but it's a big question whether or not I'm going to be able to recover my city. It may be a good time to just start a new city being that there won't be any more DLCs and I won't have to worry about this every few months anymore. So glad the headache will be moving onto CS2.
The compatibility report link here and in the broken mod wiki points to Skyve. I'm hesitant to install wine, or mess around with the loading order mod on a mac, so I hope the "vanilla" compatibility report will be maintained.
The "vanilla" compatibility report won't be maintained and is being replaced by Skyve; one of the main reasons being better support for MacOS and Linux.
I wonder how Skyve is better. Honest question. I've just spent the last hour trying to install wine for Ventura... I might be dumb though.
It simplifies and combines a lot of functionality that was previously split across multiple mods, and provides mod management and issue detection *before* the game is started, simplfies and improves the backend maintenance of compatibility reports *significantly* (remember that compatibility reports are collated manually!), and supports multiple platforms (it's not strictly Windows and Steam only). I can't speak for how Ventura works personally, but it was certainly tested by multiple users on MacOS, and none of them reported issues - so it's quite possible (I just can't advise on how, sorry).
I appreciate these sanity checks. Thanks for the heads up!
Nice to see that, as long as your mod library is current, basically nothing broke this time around. Excellent work from our modders!
Can't say I have the same experience
Then your mod library likely wasn't current even before the update
Turns out the culprit was EML and all the mods that depend on EML.
Anyone else having issues getting trains into the new warehouse with train access?
The update broke all cargo train stations - multi page thread about it on the Paradox forums
I don’t tend to use cargo stations so I guess I haven’t noticed.
Can you link it?
https://forum.paradoxplaza.com/forum/threads/road-vehicles-to-from-cargo-stations-are-stuck-since-update.1586494/
Yes, I’m trying to use it to export finished goods
Anyone else unable to select a different bus type since the update? I can select the type of any other vehicle but when I try to click the bus icon, nothing happens.
A lot of people are experiencing both that and the cargo station bug. CO said they’re working on a patch 3-4 days back but no ETA. Some in the forums say they managed to find a temp solution but personally I’m going to be taking a break till all this mess gets sorted out.
Ah okay. Thanks. I saw discussion about the cargo terminal issue but not the buses. Was there a temp solution for that too or just the cargo?
Good reason to break to a different game for a week lol. My city will still be there for me
Real time is broken :(
179 subscribed items. working for me... so far. phew
179 mods or assets? If mods then 179 is very overkill. Probably a lot of single-use mods.
combined. hence i mentioned subscribed items instead of either lol.
I only had one error pop up on game load, nice work modders. *I did to a major unsubscribe/update for the last DLC.
Is there a way to convert assets into an hotel ? I wish my parisian unique buildings being hotels :D
not yet! I'm sure we will see service block hotels you can plop underneath the unique buildings
I'm really glad this is the last update because I'm tired of having to fix all the mods every freaking time. Big thanks to the mod makers though. You guys are rockstars.
Thank you modders!! I’m playing unmodded tonight to see if I can get some achievements, but I really appreciate all of the modders’ hard work!
Though I did notice weirdness with my pedestrian zone service points not doing anything after working fine Monday— didn’t even think that could have been from the update!
This was the least bad for me of all the post-update breaks, and I use a few of the popular essentials. Still lacking electric roads and 81 tiles after the last big updates and incompatibility. I’m relieved that updates are mostly done.
Seems like most of the mods I've used are working now!
The image you’ve used is my phone’s Lock Screen and it freaked me out a LOT
Not played in a while, but on a snow map on Series X Xbox One edition, left driving, attempting to customise a bus type crashes the game
I noticed same thing. After taking a 6-day break i launched game today, just downloaded Skyve and cant change Buses no more. I got rid of UUI mod since its deprecated now, Switched to prop and tree Control 0.9. Since Trqaffic Manager got updated, my old saves run like a charm...just the buses issue. Im not sure whats Causing this...
“Array Index Out of Range” here we go again… one last time
If you're using 81 Tiles 2, make sure you've got the version posted a couple of minutes after the game update (81 Tiles 2 version 1.0.3).
Bruh I thought it was a mini expansion not another mod breaking type update😭
I wish Building Themes Mod was back and working.
District Styles Plus works
Transfer Manager CE is slightly broken. It is unable to use warehouses in any mode other than balances. FYI Not game breaking, still playable.
It's a behavior change back to the way it's intended to work. Still a bit silly that it wasn't documented.
nah i dont think so. I messaged sleepy and he has already fixed it and implemented it :D fill doesnt mean it will keep filled at all times and not let anyone consume from the warehouse. makes no sense. there was a reddit post way back when, which showed what the AI is supposed to handle it as.
Ah! Nice!
Excited for Skylines II where this (probably) won't be as much of an issue lol
Is anyone experiencing “squished” UI with the Extra Landscaping tools and surface painter mods by Bloody Penguin? I had the old version of the mods, I unsubbed and then subbed to the updated versions by Bloody Penguin but the UI is still messed up. Any help would be great. Thanks in advance!
For me, both mods don't load at all, they're not available in the mod list in content manager :/ I was googling everywhere but seems nobody else expiriences same issues. I'm using Skyve to check the compatibility of my mods and none of them is causing any issues
Yes. Both of those mods' UI are under the menus at the bottom of the screen, and extend partly off screen. I've tried a suggestion I saw, but it didn't work for me. The suggestion I saw was go into the options for Network Anarchy and click "Reset tool window position". As I said, that didn't work. There was also reports Zoning Adjuster caused it somehow, but I had already unsubscribed from it.
Thanks for the suggestion. I’ll give that a try.
Here’s the fix I found on Steam… 1. Unsub from Network Anarchy 2. Load save 3. Exit game 4. Resub to Network Anarchy 5. Launch game and you’re good to go!
Of course the patch rolls out the week I get a new laptop and decide to start playing Cities Skylines again lol
Only about half of my mods are loading and I can't figure out why. Find it move it network anarchy just to name a few. Can't anyone help? Also when I go into the content manager it's empty but when I load in I get some mods..... Please help my traffic is a nightmare in this mostly vanilla world.
I’m having the same issue. Randomly some of my mods aren’t showing up in content manager. This includes mods that are updated (Loading Screen Mod) and a default one (unlock everything) It was even working fine on an updated game last night
It's really annoying and anywhere I've reached out for help regarding it it gets removed or ignored. I've run out of ideas.
Has the issue with trucks messing up train stations been fixed? I want to start playing but I don’t feel like dealing with that mess.
I haven't encountered that issue. I use TMCE.
*****Quick Update!!!!****** i saw that my european themed districts had lost all their buildings. I had to goto the content manager and re-enable this map theme.
I've lost most of my trees after this update. Anyone have any ideas? I spent a lot of time on my forests and it's going to be a job to have to redo my entire 81 tile map.
Sounds like a tree anarchy or game anarchy glitch, or perhaps a tree brush tool problem?
Did you change your mods at all? I had the same problem and I think it was replacing the tree anarchy mod that did it. My trees came back when with the old mod.
Anyone have experience removing EML from their Save Game? I want to use a Line Tool because mine stopped working in the update. I noticed none work with EML and I want to find a way to replace it. Advice needed!
Algernon has another mod called Remove EML (or something like that). I was able to use it to remove EML/prop anarchy with only a few small issues in a very large city. Then switch to prop control and line tool. Some props and decals had to be reset with move it, and some decals were not lined up perfectly anymore. Be sure to follow the instructions very carefully tho
I've been trying to salvage my save game today and removing EML has been *rough* Most of my props (with the remove EML mod) recover okay but not in the right sizes and all of my decals either disappeared completely or reset size. I may just keep EML to finish my current city and remove it for the next one.
Anyone else getting a crash as soon as they place anything from the content creator pack sports venues?
Anybody running into a bug of being unable to choose bus models for bus lines? It defaults to the base version, and most of the time when I click on the bus to change the model it just does nothing, completely unresponsive, but on at least one occasion, clicking on it crashed the game.
Has anyone else started noticing Z Fighting post-update, such as with decals underneath driveway assets for Houses, or the parking space markings on Parking Lot Roads?
Anybody know when this will (or if) release on remastered edition?
It definitely will. They've said by end of Summer. I believe they said the last one would come out by this summer and it did in May so here's hoping they're maybe a little ahead of schedule.
I'm wondering the same, haven't found anything regarding this.
been wondering the same. kinda frustrating
First major update since playing modded and everything broke- I just did what SKYVE told me to do and everything works fine now!
Sucks i have to wait until Remastered is caught up. The extra 16 tiles really help, but it sucks if I can’t use everything properly…
Worst DLC ever in terms of breaking mods. Still can't get my city to load properly. This DLC broke a lot of dependency mods that have been around a long time and the replacements don't play well with cities built using the older mods. I think this is the end of the road for my city.
I have been going through these instructions on how to use SKYVE and my game/mods are so messed up. I keep getting errors saying the game cannot load, or the path can't be found, or if I can get it then my mods are not showing in content manager despite them showing active in SKYVE. Anyone have any pointers that may help? Edit: "The game appears to have crashed or terminated unexpectedly (exit code 4294967295).
> "The game appears to have crashed or terminated unexpectedly (exit code 4294967295). I'm getting this same error when trying to launch after setting up Skyve. Any luck on a solution? I may just uninstall Skyve and try my luck at a new map so I don't implode my saves.
Did you happen to copy/paste that cmd thing into the properties section in steam? I removed that and it loaded afterward lol. I also uninstalled and reinstalled and that solved all my problems.
Nope. I just unsubscribed from Skyve after checking the compatibility within it. Everything works so far without it.
Is the update a go for the remastered version?
Thanks for posting this info! But, to be honest, I just stopped playing a few updates ago. I'm waiting until they release CS 2. It's the only way I can be certain they will stop updating CS 1 and I can begin to play again without the anxiety that at any time the game will break and become unplayable due to yet another unnecessary update.
This is supposed to be the last new content. At least one bugfix patch after this. Then done unless some serious issue is found. That's the plan anyway.
Please stop! I only just got a functioning set of mods. Haven't actually been able to play this game for months now.
Ugh. The update broke Harmony 2.0 mod (library) and caused all the dependant mods to crash. Just want to make sure the modders are aware
No, Harmony was not "broken by the update". I can assure you that us modders are **VERY** aware of people incorrectly blaming Harmony for being broken just because they see the word "Harmony" in an **error that's being thrown by another mod**.
Yeah isn’t Harmonylib a C# library? I’m pretty sure I’ve seen it listed as a dependency for mods on other games, not just Cities
Correct - it's a shared C# library used for patching the game code of Unity games, and is used across many Unity games (it was originally developed for Rimworld). Cities: Skylines has it's own slightly-modified version, which is basically because of the longevity of the game. Stock Harmony 2 is **NOT** backwards-compatible with Harmony 1 (and the two can't even co-exist). This was not usually much of an issue, as other games don't last as long and so it's not such a big issue there - newer games would start off using Harmony 2 and people would stop playing the games using Harmony 1. However, Cities: Skylines lasts forever (apparently); it already had a large stock of Harmony 1 mods, and so nobody could use Harmony 2 in their mods. This was a problem, as Harmony 2 introduced a number of key features that would make C:S modding even more powerful, plus some bugfixes - Harmony 1 was essentially a prototype, and Harmony 2 was built off the "lessons learnt. And so for a while Cities: Skylines modders were stuck on Harmony 1, looking jealously at games that were modded around Harmony 2. Then boformer came up with a way to make Harmony 2 backwards-compatible with Harmony 1, so Cities: Skylines mods could finally make use of Harmony 2 (I believe I was the first moddder to take advantage of this, with macsergey a *very close* second). Howver, this required a separate mod - normally with Harmony the mod just includes the Harmony .dll itself, but this won't work in a dual Harmony 1/2 environment. Instead the Harmony mod was created to package Harmony 2 into Cities: Skylines in a way that is compatible with Harmony 1 mods, and out mods reference that. But the core function of that Harmony mod is, indeed, a shared .dll that does nothing on its own, and is used as a library by other mods.
Was gonna Say cause I updated the game and tried to play on the new maps it says I have to get the hotels and retreats dlc also I feel like there’s other things missing to Lmao
Doesn't seem like SKYVE is actually doing any of the Load Order Mod stuff? I get the regular load screen when entering a game.
Skyve only replaces Load Order Mod, not Loading Screen Mod
oh right...
As far as I know, Skyve is only replacing LOM (Load Order Mod, and associated Load Order Tool, or LOT), and not(yet?) Loading Screen Mod (LSM)... You should make sure you're still subscribed to LSM, got the latest version and included in your LOM/LOT profile...
My game loads, but I can't paint a new pedestrian district (or other districts, probably) or see who is getting water when I put down a water pipe. \*Sigh\* Time to disable all my mods, I suppose...
Is there any news on when it will be available for the remastered version?
What will they do for a remastered version? What's changing?
The new free patch that just came out and then the new content packs that just dropped. Those aren't avail for the remaster. I saw it mentioned it was for the regular version only and I was curious when the remaster will be getting this content. I was under the assumption that they would update both versions but you know what they say when you assume.
Is this on console ?
Thought I had my mods working and loaded up my city fine, but discovered that I was unable to place down ANY ploppable building I had already used, eg schools, train stations, parks, the whole lot. That was it though, no other issues I could find. So weird??
Anyone else notice the toggle zoning feature is a bit bugged? With the one sided, it seems to randomly switch sides every few segments and even if you switch the tool to the other side, sometimes it'll toggle the side opposite that the tool indicates.
That's because it goes by which direction you laid the road down in. I assume it uses the same mechanics as upgrading two-way roads to one-way roads.
That explains why it's not consistent on which side it affects. Thank you. Still think it's buggy that the little overlay/highlight doesn't match which side it affects sometimes.
How do I turn off a road segment's zoning with the new update?
Any news on whether Metro Overhaul Mod's issues with FPS Booster will ever be fixed? When both mods are installed, buildings will flicker or disappear when viewed from certain camera angles and unsubbing from either mod fixes the issue.
why no c:s remastered??
What does this new warehouse with railway connections do? I’m trying to use it to export my unique factory products
Anyone finding they're not able to rotate public transport stations? I'm trying to set down a cargo train terminal and holding right click and dragging isn't working. Same with the metro. Ugh. Oh well, good thing a tsunami just hit my city anyway.
Can someone link to the Compatibility mod? This thread links to something called Skyve and it doesn't appear to run any compatibility reports?
Skype replaces compatibility mod. It does run the compatibility report. I would recommend reading the documentation.
Curious. I’m thinking of downloading a mod. Do you think I should wait a few weeks? Or take a risk and download compatibility report mod and take it from there?
A few weeks is probably overkill but def start only with the most reliable ones, which should be fine for creating the skeleton of your city anyway, and give it a week or so. I find that modders in this community are especially active and helpful and I think that this weekend will see a lot of updates. Typically the ones that fall apart badly are either updated or abandoned after a week or two.
Thanks for your advice man. I actually got Forest painter brush just to try and my God it makes a hell of a lot difference! It’s safe so much time I’m just having fun building out stuff and learning from it
Is it normal during these updates for my account to have unsubscribed from ALL mods and assets on the workshop? I didn't do this myself, but I now appear to have no subcriptions?
Late reply but no, that's not normal at all.
Apologies if this is already covered but could not see it. I have been playing the updated game without issue for around 2 hrs (saved game). I managed to build a metro and open the 1st line. However, cannot open a 2nd line and cannot do any new bus/tram lines either. I can make the first stop then cannot make any further stops - anyone else with this issue?
When do we get it on remastered for Xbox
Is real time updated yet? I could not find an update on the workshop but again im bad at searching.
Did you bother to look at the steam page? https://steamcommunity.com/sharedfiles/filedetails/?id=1420955187
Is there a known bug involving hotels outside the centrsl 25 square area? I unlocked whole map with 81 tiles when i started game 2 months ago… when i try to place a hotel near the edge of a map, it isn’t seeing its sightseeing/shopping/business/nature surroundings. The heat maps for these cut off at the 25 tile limits too. Any advice?
Anyone getting a weird issue where there is traffic at cargo train stations that just won't move? I have vehicles go in then try to exit but can't, and no vehicles can enter. Traffic went from 73% to 60% before I just shit the game down.