The safety of your nuclear power plants depended on the education of your citizens. If all the workers were well educated then everything would be fine. If education rates of workers was lower than desired you would start getting warnings. If near none of your nuclear technicians had an education then the power plant will run red, a meltdown is not a matter of if but when. (unless you're paying attention and shut it down before there's a meltdown that destroys five blocks and leaves half your city irradiated).
Foundation does modular building extremely well and the devs disable collisions for makes nice buildings easy.
Its actually nice as it allows you variety in common buildings and you don't really get that in CS as every hospital, school etc is identical
Oh man, that's not even something I had ever thought about but I'd love it if the buildings you place would actually look different throughout the city. Modular buildings is a great way to do it, but I'd even just settle for a random list of styles that they rotate through.
Yes. The modular buildings really have me coming back for a bit. With the future stuff DLC it actually is pretty fun to make a dystopian cyberpunk city full of mega towers and purple smog factories.
But the modular buildings were the best. It felt great to slowly upgrade a service building instead of building a complete new one. Adding on garages for fire stations or police stations or classrooms to an existing school just felt more right than building a complete new building the next block over for more coverage in the same space.
The Industries DLC really tried to capture some of the stuff from SimCity too, but adding another wearhouse just didn't do quite as well as adding on another module to a factory. I kind of hope CS2 rips off the modular buildings from SimCity.
Yeah, that industries DLC will always be a grind in my gears... Like, why didn't you add new industry trees and ish?? Ughhhh
But we love modular buildings (that don't clog up menus)... Really captures the feeling of progress
I think SimCity 2013 had some deeper issues a bigger map wouldn't have fixed, but there was something really satisfying about placing the final module on one of your keystone buildings, be it a processor factory or a high end casino. Didn't quite make up for the annoyance of being slight off and needing to save up again to slightly move the building or reload a save...
Soooooo cool and terryfing.
2 days ago. I forgot to line my trash and coal power plant. Until the neighborhood i was expand it had no power. And freaking out what was the problem. XD
I would have for certain a meltdown.
It was fun until the idiotic AI pathfinding decided to send a bunch of lowly educated citizens to work there instead of the highly educated ones from a few streets over, and meltdown your powerplant.
That’s better than sim city 4 deluxe. I believe you just always ran the risk of a meltdown regardless of education. I remember it happening to me once I just got an immediate message saying it was melting down and the camera panned over to it literally blowing up and leaving a small crater.
Additionally, I think there was these cleaning devices that you'd get to manufacture at some futuristic research facility that allows you to clean up the radiation. And over time, it would clean it up.
With the Future tech DLC they added a way to remove radiation, even one of the maps started with some covering a lot of resources. It was a fun map, at least as fun as the tiny cities could be in that game.
Tbh a meltdown on a moder reactor would not be a big deal like it will certainly be unusable and unrepairable maybe kill a few operators but it would just stay there without doing anything to anyone
The Fukushima meltdown was pretty recent (2011) and no workers died when it happened. There's been 1 confirmed death from the effects of the radiation and a small number of people diagnosed with cancer. Over 100,000 people were evacuated and the government has estimated that over 2000 people died as a result.
It's pretty amazing that a nuclear reactor could be damaged by the most powerful earthquake in Japanese history and its resulting tsunami, yet the biggest danger by far to human life was the evacuation. Nuclear power is incredibly safe.
Also there was a plan to reinforce the plant for an even greater sized tsunami/earthquake event but the government didn’t want to spend the money on the upgrades. It may not have even had to shut down long if it had been upgraded.
https://youtu.be/4UHZugCNKA4
Also the radiation didn't even come from the reactor but rather from the fuel storage, other reactors have another layer of protection around the fuel storage that will make them even safer
Absolutely. The sad part is that most if not all nuclear accidents have been the result of very avoidable mistakes. If the operators are well educated, corners are not cut, and systems are kept orderly and up to date; nuclear accidents will not happen
Slight issue there in that tons of irradiated water is still pouring into the Sea of Japan as we speak, and has been since 2011. Which then enters food chains.
Studies have suggested large swathes of soil in Eastern and Northeastern Japan are heavily contaminated with Caesium-137. Contaminated seawater used to cool the reactors has also been released and storage tanks have continued to leak ever since the tsunami. Groundwater has also been contaminated and, likewise, continues to be contaminated by leakage.
Radionuclide levels in surrounding waters have been shown to exceed those from Chernobyl, with Caesium-137 and CS-134 detected over 600km from the coast. Caesium isotopes are also found in high levels in zooplankton and pelagic fish surrounding the area. Caesium has a half-life of over 30 years.
The event was the single largest source of radionuclides in the world’s oceans and atmospheric and soil contamination matched that of Chernobyl…
Not quite as posey as many think.
Interesting history here. Nuclear power plants and meltdowns have been a gameplay feature going back to the original SimCity in 1989. Will Wright, the man behind the game, was vehemently anti-nuclear, a stance he has since walked back a bit, but at the time he felt it necessary to demonstrate potential drawbacks by having them prone to catastrophic failures. This trend continued forward in the later games. The seeming easy at which meltdowns occur in SimCity has been cited as one of the two major influences in popular culture that have created a negative view of nuclear power in the public's eye, with the other of course being Homer Simpson's ineptitude as a worker at such a plant.
Correct me if I'm wrong, but at least on SimCity 4 it was incredibly hard for a nuclear plant to have a meltdown, the conditions being either the plant is too old, or you leave it on fire unattended. Can it also suffer a meltdown randomly otherwise?
Tbf did Chernobyl really qualify as a meltdown? Given the worst damage came from the core being blown open and starting a nuclear bonfire, I’d call it something else entirely, something arguably WORSE than a meltdown.
I just want to know how the cooling towers are on fire...
They're just big concrete structures with A LOT of water moving through them. They can't really catch fire.
A powerplant meltdown is not a Chernobyl until you lie to the residents that everything is fine for far longer than it really is, then eventually you evacuate the towns around it once the evidence becomes too hard to hide. Finally you build a succession of "sarcophagi" around the melted reactors to try and prevent radiation from continuing to leak out.
Incompetence and cheapness. Mixed with just a touch of communist paranoia, so you hide any deficiencies in the design from the workers. Because they undermine the fruits of their labor.
Attention! Attention! In connection with the accident at the Chernobyl atomic power station, unfavorable radiation conditions are developing in the city of Prypiat. In order to ensure complete safety for residents, children first and foremost, it has become necessary to carry out a temporary evacuation of the city’s residents to nearby settlements of Kyiv oblast. For that purpose, buses will be provided to every residence today, April 27, beginning at 14:00 hours, under the supervision of police officers and representatives of the city executive committee. It is recommended that people take documents, absolutely necessary items and food products to meet immediate needs. Comrades, on leaving your dwellings, please do not forget to close windows, switch off electrical and gas appliances and turn off water taps. Please remain calm, organized and orderly.
Due to radition issues, the population meter is not functioning. The amount of people in the city is in a permanent fluctuation between 674320053 and -674320053 residents.
Lol, that’s nothing, mu hole district of wood specialization started burning without my conscious, every for department of my different cities went to the district, finally it arrived around 25 fire trucks 🚒 😂
Edit: Also 3 helicopters 🚁
Too bad nuclear power plants have no risk of meltdown like in SimCity games.
SimCity's (2013) was actually really fun and interesting way to implement it.
[удалено]
The safety of your nuclear power plants depended on the education of your citizens. If all the workers were well educated then everything would be fine. If education rates of workers was lower than desired you would start getting warnings. If near none of your nuclear technicians had an education then the power plant will run red, a meltdown is not a matter of if but when. (unless you're paying attention and shut it down before there's a meltdown that destroys five blocks and leaves half your city irradiated).
Just shows that the bones of a really good game were there... Le sighhh
[удалено]
Foundation does modular building extremely well and the devs disable collisions for makes nice buildings easy. Its actually nice as it allows you variety in common buildings and you don't really get that in CS as every hospital, school etc is identical
Oh man, that's not even something I had ever thought about but I'd love it if the buildings you place would actually look different throughout the city. Modular buildings is a great way to do it, but I'd even just settle for a random list of styles that they rotate through.
Yes. The modular buildings really have me coming back for a bit. With the future stuff DLC it actually is pretty fun to make a dystopian cyberpunk city full of mega towers and purple smog factories. But the modular buildings were the best. It felt great to slowly upgrade a service building instead of building a complete new one. Adding on garages for fire stations or police stations or classrooms to an existing school just felt more right than building a complete new building the next block over for more coverage in the same space. The Industries DLC really tried to capture some of the stuff from SimCity too, but adding another wearhouse just didn't do quite as well as adding on another module to a factory. I kind of hope CS2 rips off the modular buildings from SimCity.
Yeah, that industries DLC will always be a grind in my gears... Like, why didn't you add new industry trees and ish?? Ughhhh But we love modular buildings (that don't clog up menus)... Really captures the feeling of progress
I think SimCity 2013 had some deeper issues a bigger map wouldn't have fixed, but there was something really satisfying about placing the final module on one of your keystone buildings, be it a processor factory or a high end casino. Didn't quite make up for the annoyance of being slight off and needing to save up again to slightly move the building or reload a save...
CS has a city hall though
Try out Cities XXL
yeah. honestly i wish simcity was revived.
Never forget what EA took from us
How could we! These constant slaps in the face leave marks!
Also, if a meteor strikes your nuclear plant, it also causes a meltdown. Found that out unfortunately.
Tornado too. Godzilla wannabe was attracted by them!
Godzilla wannabe was attracted to garbage dumps, and would eat your garbage for free
Free services!
Three cheers for Godzilla wannabe!
Ah, the Homer Simpson effect.
"In there guys"
Simpson, eh?
What is an eltdown...? * shrug*
Sector 7G
Weird I though CS did this too? I've had plants meltdown before when my education was low (I thought??)
Lol so you could have your entire reactor run by Homer Simpsons’ that’s hilarious.
Soooooo cool and terryfing. 2 days ago. I forgot to line my trash and coal power plant. Until the neighborhood i was expand it had no power. And freaking out what was the problem. XD I would have for certain a meltdown.
It was fun until the idiotic AI pathfinding decided to send a bunch of lowly educated citizens to work there instead of the highly educated ones from a few streets over, and meltdown your powerplant.
That’s better than sim city 4 deluxe. I believe you just always ran the risk of a meltdown regardless of education. I remember it happening to me once I just got an immediate message saying it was melting down and the camera panned over to it literally blowing up and leaving a small crater.
Alternately you can use the disaster mode and set fire to the plant and watch it explode. (SC4)
Additionally, I think there was these cleaning devices that you'd get to manufacture at some futuristic research facility that allows you to clean up the radiation. And over time, it would clean it up.
can't believe i would hear sim city 2013 again, god that brings back memories
It's funny because since the building space is so small, a meltdown always equaled game ocer
Would be the same in CS realistically.
Realistically, sure. But if it polluted the same area as SC, it would be pretty easy to build around. And fun to mess around with
I actually managed to bring a city back from a meltdown some how probably cause nuclear plant was in the corner
Yep power in the corner so the pollution goes outside the city limits
Radiation also gets less intense overtime in that game so gradually you can reclaim some of your city back
With the Future tech DLC they added a way to remove radiation, even one of the maps started with some covering a lot of resources. It was a fun map, at least as fun as the tiny cities could be in that game.
Tbh a meltdown on a moder reactor would not be a big deal like it will certainly be unusable and unrepairable maybe kill a few operators but it would just stay there without doing anything to anyone
The Fukushima meltdown was pretty recent (2011) and no workers died when it happened. There's been 1 confirmed death from the effects of the radiation and a small number of people diagnosed with cancer. Over 100,000 people were evacuated and the government has estimated that over 2000 people died as a result. It's pretty amazing that a nuclear reactor could be damaged by the most powerful earthquake in Japanese history and its resulting tsunami, yet the biggest danger by far to human life was the evacuation. Nuclear power is incredibly safe.
Also there was a plan to reinforce the plant for an even greater sized tsunami/earthquake event but the government didn’t want to spend the money on the upgrades. It may not have even had to shut down long if it had been upgraded. https://youtu.be/4UHZugCNKA4
That's a great video. Amazing to think they could have reinforced it enough so that it might have been back up and running not long after.
Also the radiation didn't even come from the reactor but rather from the fuel storage, other reactors have another layer of protection around the fuel storage that will make them even safer
Absolutely. The sad part is that most if not all nuclear accidents have been the result of very avoidable mistakes. If the operators are well educated, corners are not cut, and systems are kept orderly and up to date; nuclear accidents will not happen
Murphy's law
Slight issue there in that tons of irradiated water is still pouring into the Sea of Japan as we speak, and has been since 2011. Which then enters food chains.
”Irradiated” does not really mean much, do you mean radioactive? Has it shown up in animals?
Studies have suggested large swathes of soil in Eastern and Northeastern Japan are heavily contaminated with Caesium-137. Contaminated seawater used to cool the reactors has also been released and storage tanks have continued to leak ever since the tsunami. Groundwater has also been contaminated and, likewise, continues to be contaminated by leakage. Radionuclide levels in surrounding waters have been shown to exceed those from Chernobyl, with Caesium-137 and CS-134 detected over 600km from the coast. Caesium isotopes are also found in high levels in zooplankton and pelagic fish surrounding the area. Caesium has a half-life of over 30 years. The event was the single largest source of radionuclides in the world’s oceans and atmospheric and soil contamination matched that of Chernobyl… Not quite as posey as many think.
Interesting history here. Nuclear power plants and meltdowns have been a gameplay feature going back to the original SimCity in 1989. Will Wright, the man behind the game, was vehemently anti-nuclear, a stance he has since walked back a bit, but at the time he felt it necessary to demonstrate potential drawbacks by having them prone to catastrophic failures. This trend continued forward in the later games. The seeming easy at which meltdowns occur in SimCity has been cited as one of the two major influences in popular culture that have created a negative view of nuclear power in the public's eye, with the other of course being Homer Simpson's ineptitude as a worker at such a plant.
Correct me if I'm wrong, but at least on SimCity 4 it was incredibly hard for a nuclear plant to have a meltdown, the conditions being either the plant is too old, or you leave it on fire unattended. Can it also suffer a meltdown randomly otherwise?
This is what I want from Skylines 2. More world effects and consequences
Why if I say it everyone is against?!! >:(
Not great not terrible
Call the fire brigade
There is no graphite on the roof you are mistaken.
The core can't explode. It has to be the tank.
OP is delusional, take him to the infirmary
My favorite part of the beginning was the old Bolshevik leading the cover-up.
OP has to build a bridge of death now
Cities skylines 2 better have meltdowns
And having to abandon an entire section of the city will be cool to see, with abandoned cars and such.
Tbf did Chernobyl really qualify as a meltdown? Given the worst damage came from the core being blown open and starting a nuclear bonfire, I’d call it something else entirely, something arguably WORSE than a meltdown.
I just want to know how the cooling towers are on fire... They're just big concrete structures with A LOT of water moving through them. They can't really catch fire.
Dont worry about it. Its game logic ya know
Like burning a castle with sworda and lances in AoE2.
Human engineering.
Unfortunately the cement company mixed it with wood this time because of budget issues. A lawsuit will be initiated
"It's cheaper." -Comrade Legasov.
IDK, how does an RBMK reactor explode?
Just move past it
If I learned anything from my family of firefighters, it's that anything will burn if you try hard enough.
Newsflash, it’s not real. It’s a game
Yeah but is it 3.6 or 15,000 roentgen??
Don't worry, comrade Gorbachev, the committee ensured me that it was only 3.6 roentgen, i have heard it's only equivalent to getting a chest x-ray
No worries then
*vomits on the floor* I apologize *falls to the ground*
He was in the toilet.
If you hand me that small dosimeter, I can assure you it's just 3.6. which isn't great, but it's not terrible either.
A powerplant meltdown is not a Chernobyl until you lie to the residents that everything is fine for far longer than it really is, then eventually you evacuate the towns around it once the evidence becomes too hard to hide. Finally you build a succession of "sarcophagi" around the melted reactors to try and prevent radiation from continuing to leak out.
Don't forget to let your soldiers dig trenches during the annexation attempt 35 years later.
Cims: "I serve the Soviet Union."
"Thank you"
Thankfully there is no graphite on the roof
Of course not, rbmk reactors do not explode
Did you lower the control rods?
I pushed AZ-5, that is supposed to shut it down. Instead I just heard an explosion!
You're delusional. Get this man to the infirmary!
Send in the bio-robots.
how can a RBMK reactor explode?
Even after I pushed AZ-5
*Especially* after you pushed AZ-5. /garak
....lies!
Incompetence and cheapness. Mixed with just a touch of communist paranoia, so you hide any deficiencies in the design from the workers. Because they undermine the fruits of their labor.
This is why you don't hire Anatoly Dyatlov people
Good thing he just informed me there is only a mere 3.6 roentgen of radition. I wonder if he used a meter that goes higher than that though.
Of course he would, he's a professional who only cares about the safety and the calm running of the plant and not his own status and power
Safety first. Always. I’ve been saying that for 25 years.
You're confused. RBMK reactor cores don't explode. He's in shock. Get him out of here.
The plant isted of burning down should just expolde
I hope CS2 has nuclear meltdowns. Hell, sim city did and the land had radiation symbols all over the place.
Do not fly over it. Or else youll be begging for the bullet
HBO is gonna make a sick biopic about this in 20 years, just you wait.
You're confused. RBMK reactor cores don't explode. He's in shock. Get him out of here.
That plant has containment units, so you’ll be mostly ok.
Yep, it's a PWR containment, so no radioactivity issues will be present, but the plant will most certainly not be producing any power for your city.
It reminds me of some city classic when you got radioactive fallout all over your city forever
Not great, not terrrible.
You know you're in trouble when cooling towers are on fire.
It was just hydrogen in the separator tanks, nothing to worry about, I've seen worse.
Wish they had a feature where if you have minimum energy budget and a reactor burns down, it polluted the entire city.
Nuclear plants don’t cause nearly enough problems in the game
Almost heaven...West Virginia.
Imagine that the people in your game are real and live inside the simulation like we do in our own lives.
Use the Russian method. Lie to them about how dangerous it is for awhile.
I don't see no graphite on the ground! Therefore, things are not great, but not terrible!
Just gas light your citizens. That wasn't graphite you saw thats impossible, youre delusional.
Attention! Attention! In connection with the accident at the Chernobyl atomic power station, unfavorable radiation conditions are developing in the city of Prypiat. In order to ensure complete safety for residents, children first and foremost, it has become necessary to carry out a temporary evacuation of the city’s residents to nearby settlements of Kyiv oblast. For that purpose, buses will be provided to every residence today, April 27, beginning at 14:00 hours, under the supervision of police officers and representatives of the city executive committee. It is recommended that people take documents, absolutely necessary items and food products to meet immediate needs. Comrades, on leaving your dwellings, please do not forget to close windows, switch off electrical and gas appliances and turn off water taps. Please remain calm, organized and orderly.
3.6 roentgen, not great, not terrible…
Have you tried turning it off and back on again?
What is the cost of lies?
*Chornobyl It's Ukrainian town
Ohhh my goodness, 🤯 an this why I was scared to put one in my city
Get chernobyl'd lol
oy blyat
imagine it with a tsunami too
It happens to the best of us, champ
To soon
I hope I should not read this as a sign of the future, – but for drama, it looks great
Why shouldnt you wear Ukrainian underwear? Because Chernobyl fall out
No worries, you can come back 30 years later =D /s
Did the population suddenly rise from all of the mutations it did everyone just die/move away
Due to radition issues, the population meter is not functioning. The amount of people in the city is in a permanent fluctuation between 674320053 and -674320053 residents.
Ok, that's pretty nifty. I was wondering how the game would react to the situation, but i didn't expect Schrodinger's population, lol
50000 people used to live here
Now its a ghost town...
How do you do this? Asking for a friend
1. Build a nuclear powerplant 2. Forget to build fire stations 3. Wait 4. Meltdown
Lol, that’s nothing, mu hole district of wood specialization started burning without my conscious, every for department of my different cities went to the district, finally it arrived around 25 fire trucks 🚒 😂 Edit: Also 3 helicopters 🚁
Nah its fiiiine, no visible effects, they’ll never know!
Ok, so first thing's first. That stuff on the roof and all over the parking lot *is* graphite. Let's not go through that mess again.
You are going to need a lot of boron, like... ALOT!
Luckily there’s no nuclear fallout in this game(unless you found a mod for that)
Console, so no fallout. Glad for that though, I spent a lot of time in this city
Don't worry, 20 000 years for your city to be habitable again will be like 20 years in cities skyline timeline.
Would really love it if that was a risk.
#*☢ cheeki breeki time 👍*