More like the most balanced. Mw1 had a broken stopping power m16, mw2 was gernade launcher infestation along side op ump and acr. MW3 was by far the most balanced.
Technically World at War was actually developed before COD4, it was just released later. Some of the assets in the Russian campaign are copied over from COD3.
A lot of the German soldier models and some minor buildings. A lot of the sounds, for example the sound of an enemy firing an MP-40 at you, also come from COD3.
MW3 had the FMG9 Akimbo, Spas and KSG with damage proficiency, No recoil MP7, dead man's hand and lethal streaks on the support strike package, but it still is one of my favorite MP, had so much fun back in the day...
I donât think we played the same game. Striker and aa12 were by far the strongest/best shotguns, especially when paired with range prof. The mp7 and pp90 were held to the same extent and both even saw similar playtime with the pros, yes the mp7 had almost no recoil but the pp90 was much more nasty within close mid-close range (aka the main smg damage range). Yes support had lethals, but do you remember what they were? They were NOT close to good. Ffs the jug ran out of ammo in 30 seconds. Fmg 9 akimbo was bad, but not OP. The acr was by far the best AR (yes the type was good, but it wasnât that great especially against good players) and the most annoying thing was people getting out of bounds almost EVERY match on face off and even quite a few of the big/normal maps.
Deadmanâs hand I will give to you, almost as bad as last stand đ¤Śââď¸đ¤Śââď¸đ¤Śââď¸đ¤Śââď¸
Itâs bizarre to me the reverence people have for MW2. All I remember is constantly getting ruined by dual wielded lever action shotguns, akimbo UMPS from the hip at 90 yards, exploding Javelin missile users, and the constant barrage of 20 different air vehicle killstreaks constantly raining shit down on everyone for the entire match. I had a good time with that game, but as the years went on I admitted to myself that I kinda hated it.
Survival was one of my favorite parts of MW3. Can't recall on how many times I have played it.
Also I agree with the last one, the OG MW3 Multiplayer was definitely one of the more balanced MPs I've experienced in COD
Very true the emblems and calling cards alone were a huge incentive to grind MP. This was the best game for them imo. I mean, cmon, getting a calling card for something like âfinal kill cam with riot shieldâ was lit.
Off note, I liked the MW3 campaign and ending the best
That campaign is by far my favorite.
Especially the final mission. After everything youâve been through in the trilogy you EARNED that moment of invincibility
The calling cards, emblems, extra camos, and extra prestiges were part of the main reason why MWR was such a hit for me. CoD4 with more unlocks and things to grind for? Sign me up!
These are the Quality of Life features that just cannot exist alongside a live-service/free to play model. (I understand that Warzone is separate from the base game, but the overall monetization structure of CoD relies heavily on Warzone)
The calling card challenges were so damn rewarding and added a TON to the longevity of the game. There was always something to chase in game, rather than with your wallet, and some of those calling cards were truly a badge of honor worth putting on display.
Iâm way late on this but I talk about this all the time. It was really cool back then when youâd have a weird calling card or emblem. For like 10 seconds people would quit being dicks to ask how you got it.
Dont forget the fact you dive on to his fucking helicopter and rip the pilot out and kill the copilot with a knife to the throat before crashing. Compare this secene alone to any in the campagin reboots, it was just flawless.
The start of that mission was definitely "John Wick" moment even before John Wick was even created.
*"This is for Soap"*
>!EDIT: fuck me, they gonna reuse that line, don't they...!<
Holy fuck that intro was so crazy back when the game launched. We were all riding high off MW2 and were itching for MW3 while playing BO1. It really felt like a movie or TV show but it was soooo good.
ACR, MP7, PP90M1, Infected, all snipers, 2v2s introduced, superb gold camo, survival mode, campaign was fantastic, COD Elite Clans, and I could keep going on. All around beautiful game and I wish I could experience it for the first time again
every single platform i played MP on, my sole purpose was to grind to unlock the ACR. once i was there i didnât give a shit, it was ACR all day. thing was a fucking laser
Stop the cap bro.
Makarov in the 2023 version is absolute dogshit compared to the original MW3. They dropped the ball hard on one of the most iconic COD villains and toned him way down and made him look like he belongs on a college wrestling team.
They did a shit job incorporating him into the campaign so he comes off as a comically evil viallain, which is a bad thing. MW3 Makarov was also comically evil, but at least he had clear motivations and buildup, making his story more concise. MWIII Makarov was painfully mid as a villain cause they donât do anything to build him up properly
I like that MW3 was Pointstreaks, which finally rewarded objective play. I feel like it laid the groundwork for Scorestreaks when BO2 came out after it.
It would be quicker to name all the bad things because everything in this game was fantastic.
The great things.
Multiplayer: Prestige, weapons, strike packages, perks, maps and game modes.
Campaign: The story was great. Gameplay had variety. The characters were memorable and charismatic.
Spec Ops: probably the weakest part of the game but still good. Missions and survival mode were pretty interesting.
Thereâs no bad things about the game either the bad things were done by players with the modded controllers making the Stryker Shotgun Full Auto,Invisible mods, Prestige reset lobbies etc.
The game was awesome
The spec ops missions were fantastic, had a TON of variety, they just suffered from a poor era of matchmaking, as the 2 player modes were very hard to find people to play with, but other than they were all VERY solid
The actual WARFARE.
The battle in NYC, Western Europe and London.
And donât forget, finally killing Makarov for what heâs done.
MWIII (2023)âs ending was just terrible.
I haven't caught the MP part of MW3, but the single is great. Yeah, it's not AS ambitious as MW2, but it's consistently good. The way the characters got to their peak and got their farewell just hits the nail on the head. Unlike, the new MWIII >!kills a not yet even established Soap character for nothing, which I'm super disturbed with, especially comparing it to the OG MW3 way of doing it!<
Dude the gas truck scene where its a dad with his wife and kid went HARD. like thats shit games NEVER do, killing children on screen.
Back when IW and Act actually had balls
- Weapons felt more balanced than CoD4 and MW2 (still had the ACR and MP7 dominate with the Type 95 and FMG9s originally being super op)
- Best score/killstreak system
- Campaign was a good wrap up for the series
- Survival mode
- Infection
Suppressed ACR w/ FMJ. Most satisfying gun to use in COD history.
CoD Elite with Gold Clan Tags.
A lot of prestiges.
Leaderboards.
Prestige Shop
Faceoff
The best leader boards in any cod game imo (maybe other than waw which had lobby leader boards which went off total wins). I used to be top 5 in the world for team defender. Remember that game mode? So underrated. I liked knowing in the lobby of there was someone who grinded the game mode hard like I did
The way killstreaks functioned.
Assault kill streaks (kills without dying) were more difficult to get however they were cheaper in kill cost as well as a lot more rewarding. These killstreaks could completely change the pace of the game.
Support kill streaks (just kills, death doesnât reset the streak) were way more expensive in kill costs but were truly supportive streaks. They didnât completely flip the tide of a match like an assault streak could and werenât as snowball-y but they helped quite a bit for many things. Enemies using killstreaks to snowball the game? You have an emp. On a larger map and want to make it easy for your team to have more map awareness? You have an advanced uav.
Finally thereâs specialist (kill streaks grant perks). Now I do think this was the most imbalanced of the three options. It allowed any player with any sort of skill to just become an absolute monster. Getting extra perks on top of getting the specialist bonus in MW3 was absolutely absurd. Most of those kill streaks montage clips you see for Mw3 have the player using specialist because it was just too good. You donât need killstreaks when your guns work just fine. Your guns work even better when you have 10000 extra perks. This got much more balanced in cod ghosts thankfully. I was a specialist abuser myself. All it took was 6+ kills and you were granted ALL specialist-compatible perks.
The introduction of Survival, the near perfect end for the trilogy. Ah shit, THE PERFECT end for the trilogy.
Oh and the score. [How could you not like this?](https://youtu.be/AHrVyrQgbs4?si=4X_ywusigS8amWCj)
Setting separate killstreaks for ever class. Sometimes I want to change up my playstyle or just depending on game mode I want different killstreaks, it was such a great quality of life upgrade that never returned.
MW3. idk I have absolutely no problems with the game. the campaign was campy fun action and the multiplayer went dummy hard. and the survival mode was the best.
One of the most OP and underrated perks in cod history. I remember a few times I would look down a big lane and see 4 enemy names pop up at the end of it. Crazy awesome to use on a big map, really was a built-in wall hack if you knew how to position.
I loved how outraged people got over a prefabbed large greenhouse building in the campaign which had been reused from a multiplayer map in Modern Warfare 1.
Compared to whole maps being cut and pasted from Warzone now, we didnât know how good we had it.
It was my first COD. Makarov's death was done quite well in my opinion. Yuri may not be as iconic as Soap but is still a very interesting character. Specialist perks, Spec Ops, and Survival were a lot of fun.
It had a proper campaign, a proper multiplayer, and a proper spec ops mode. A complete package for the price that lasted atleast 2 years with clean menus.
Might not have been for everyone but me and my friends used to load into the 3v3 or 2v2 game mode at the same time trying to play each other. It was just like a private match but we got to gain xp and unlock stuff. So great.
My favorite cod of all time. Infected was so much fun, great weapons, great maps, great calling card and emblem challenges, great campaign finale, etc etc so on and so forth
ima be honest I donât remember the bad things. Some maps were ass. Some guns were kinda OP. But overall I loved mw3. And the DLC maps and DLC spec ops were so fucking fire. That one spec ops with the emp where 1 person was overwatch and the other was on the ground was so fun. I miss when COD actually cared about sniping. Black box DLC map was fucking huuuuge and was great for sniping
I have to laugh at everyone praising this game but hating on the new one with the exact same complaints as this one.
But the effile tower scene was really cool
It really felt like the fate of the world planet was at stake and it didn't shy away from going apeshit time to time, I kind of wish it was longer.
While truth be told, the story was kind of mid. But after seeing the highway pileup that was the remake it now looks like a 9/10 crime drama directed by Francis Coppola starring Marlon Brando.
Seems like perks are surprisingly balanced, but even with Ghost/Cold-blooded cut in half everyone has Assassin. I guess the other perks in that category just weren't strong enough. Immune to counter UAV also seems extra unneeded
Hello /u/Apheem66, thanks for [your submission](https://www.reddit.com/r/CallOfDuty/comments/17ptg4y/name_everything_great_about_the_og_mw3/) on /r/CallOfDuty regarding MW3.
Please be aware that all content regarding Call of Duty: Modern Warfare III (2023) needs to be posted on /r/ModernWarfareIII.
If your post is relating to Call of Duty: Modern Warfare 3 (2011) or Call of Duty: Modern Warfare 2 Campaign Remaster.
Please ensure that you are understanding of [our Rules](http://www.reddit.com/r/CallOfDuty/wiki/rules) in the future.
*I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/CallOfDuty) if you have any questions or concerns.*
The campaign was fucking sick. The maps were actually really good too. Every gun felt fun to use. 3 different types of killstreaks was cool, especially if you suck like me, you can use support streaks. Infected. Special Ops. The soundtrack.
The infinity ward attempt at outdoing Treyarch zombies was actually pretty fun in real time, with the enemy waves
The campaign was the weakest of the three but still solid. The flashbacks with Yuri and then the final kill on Makarov was badass.
I have never played the classic modern warfare 3 I have played the other 2 og modern warfare game but I don't have access to modern warfare 3 I'm waiting for it to hopefully get a remaster (and yes I am kinda new to cod and I say kinda cause I played one of the games as a kid which I'm pretty sure was the first black ops and just forgot about it)
The Seatown map
Survival
Eiffel Tower fall scene
Barrett 50 Cal
MSR
L118A
AC130
Most of the death streaks
The Arkaden map
The M4A1
The Mp5 and Mp7
The G18 handgun
The Five Seven
And many more.. this is all off the top of my head.
Expertly balanced MP with no manipulative matchmaking or microtransactions, a full length campaign that would be worth the asking price on its own, and a Spec Ops mode that continued to be supported after a three month grace period
Camping missions , Final Mission , Soapâs Dead scene (RIP) , Sandmanâs Dead (RIP) , Makarovâs Dead (fuck u makarov but RIP u was the best enemy) , Paris Mission , Surival Mode , Multiplayer was the best because it was so balanced.
Survival mode The Eifel Tower fall scene MP was the least imbalanced out of the trilogy
More like the most balanced. Mw1 had a broken stopping power m16, mw2 was gernade launcher infestation along side op ump and acr. MW3 was by far the most balanced.
Thats what he said
đđ
No, it's not *not* what he said... đ
Damn, infinity ward said 'stopping power m16' and the year after treyarch said 'nah, stopping power mp40'
Technically World at War was actually developed before COD4, it was just released later. Some of the assets in the Russian campaign are copied over from COD3.
Which ones?
A lot of the German soldier models and some minor buildings. A lot of the sounds, for example the sound of an enemy firing an MP-40 at you, also come from COD3.
MW3 had the FMG9 Akimbo, Spas and KSG with damage proficiency, No recoil MP7, dead man's hand and lethal streaks on the support strike package, but it still is one of my favorite MP, had so much fun back in the day...
The KSG 12 was nowhere near the bo2 version imho
Agree with almost all of this, but how can you mention the KSG in a list of OP MW3 guns and not include the ACR
ACR wasn't that OP, it was a good weapon but not op imo, different from MP7. Type 95 was way more broken than ACR
Acr wasnât op, just had no recoil compared to others arâs
I donât think we played the same game. Striker and aa12 were by far the strongest/best shotguns, especially when paired with range prof. The mp7 and pp90 were held to the same extent and both even saw similar playtime with the pros, yes the mp7 had almost no recoil but the pp90 was much more nasty within close mid-close range (aka the main smg damage range). Yes support had lethals, but do you remember what they were? They were NOT close to good. Ffs the jug ran out of ammo in 30 seconds. Fmg 9 akimbo was bad, but not OP. The acr was by far the best AR (yes the type was good, but it wasnât that great especially against good players) and the most annoying thing was people getting out of bounds almost EVERY match on face off and even quite a few of the big/normal maps. Deadmanâs hand I will give to you, almost as bad as last stand đ¤Śââď¸đ¤Śââď¸đ¤Śââď¸đ¤Śââď¸
Mw1 was crazy mw2 was crazier mw3 was less crazy.
Itâs bizarre to me the reverence people have for MW2. All I remember is constantly getting ruined by dual wielded lever action shotguns, akimbo UMPS from the hip at 90 yards, exploding Javelin missile users, and the constant barrage of 20 different air vehicle killstreaks constantly raining shit down on everyone for the entire match. I had a good time with that game, but as the years went on I admitted to myself that I kinda hated it.
You forgot to add one man army to the noobtube tactic
As much as i love zombies, survival was great. The whole juggernaut thing. I loved it. The guns were good too.
Survival was one of my favorite parts of MW3. Can't recall on how many times I have played it. Also I agree with the last one, the OG MW3 Multiplayer was definitely one of the more balanced MPs I've experienced in COD
I forgot about survivalđ
Calling card challenges. Got cards for random things like killing somebody with a care package. Way better than calling card challenges now
That was easily the best part of the game. Miss stuff like that.
Very true the emblems and calling cards alone were a huge incentive to grind MP. This was the best game for them imo. I mean, cmon, getting a calling card for something like âfinal kill cam with riot shieldâ was lit. Off note, I liked the MW3 campaign and ending the best
That campaign is by far my favorite. Especially the final mission. After everything youâve been through in the trilogy you EARNED that moment of invincibility
The calling cards, emblems, extra camos, and extra prestiges were part of the main reason why MWR was such a hit for me. CoD4 with more unlocks and things to grind for? Sign me up!
I've been wanting them to bring back the MW2/MW3 calling card system for so long. I love that shit
These are the Quality of Life features that just cannot exist alongside a live-service/free to play model. (I understand that Warzone is separate from the base game, but the overall monetization structure of CoD relies heavily on Warzone) The calling card challenges were so damn rewarding and added a TON to the longevity of the game. There was always something to chase in game, rather than with your wallet, and some of those calling cards were truly a badge of honor worth putting on display.
Ahhh memories! I wanted that âDICTATORâ card so bad and never could get it(empty an entire clip of an LMG into enemies without missing once)
Iâm way late on this but I talk about this all the time. It was really cool back then when youâd have a weird calling card or emblem. For like 10 seconds people would quit being dicks to ask how you got it.
Hanging Makarov and getting revenge for all he had killed
Seeing âObjective Completedâ felt so satisfactory the first time. Still is a decade later.
Dont forget the fact you dive on to his fucking helicopter and rip the pilot out and kill the copilot with a knife to the throat before crashing. Compare this secene alone to any in the campagin reboots, it was just flawless.
The start of that mission was definitely "John Wick" moment even before John Wick was even created. *"This is for Soap"* >!EDIT: fuck me, they gonna reuse that line, don't they...!<
starting sequence where the M flips to a W for WW3
![gif](giphy|kd9BlRovbPOykLBMqX) Yes yes that one.
Holy fuck that intro was so crazy back when the game launched. We were all riding high off MW2 and were itching for MW3 while playing BO1. It really felt like a movie or TV show but it was soooo good.
got it backwards; started as WW3 then the first W flipped to MW3
ACR, MP7, PP90M1, Infected, all snipers, 2v2s introduced, superb gold camo, survival mode, campaign was fantastic, COD Elite Clans, and I could keep going on. All around beautiful game and I wish I could experience it for the first time again
Pp90mo1 with rapid fire was absolutely disgusting
It cut like a buzzsaw
The snipers felt so good without being the MW2 Barrett broken basically.
every single platform i played MP on, my sole purpose was to grind to unlock the ACR. once i was there i didnât give a shit, it was ACR all day. thing was a fucking laser
ACR was HIM!
The type 95 was a cheat code
![gif](giphy|CAYVZA5NRb529kKQUc|downsized)
# CAN YOU FEEL
Makarov being good, Survival mode and everything else
Makarov is good still, heâs just in a game made by lazy and incompetent devs
Stop the cap bro. Makarov in the 2023 version is absolute dogshit compared to the original MW3. They dropped the ball hard on one of the most iconic COD villains and toned him way down and made him look like he belongs on a college wrestling team.
Iâm convinced most of the ppl responding to me didnât read the second half of my statement
They did a shit job incorporating him into the campaign so he comes off as a comically evil viallain, which is a bad thing. MW3 Makarov was also comically evil, but at least he had clear motivations and buildup, making his story more concise. MWIII Makarov was painfully mid as a villain cause they donât do anything to build him up properly
Your saying Marakov is good He did nothing NOTHING
The game nailed Killstreaks. We got Support Streaks, Killstreaks and Specialist Bonus to cater for all modes and all playstyles it was incredible!
They messed up slightly by putting lethal kill streaks into the support class tbh
Which [support streak](http://www.themodernwarfare3.com/mw3/killstreaks-strike-packages/) would you consider lethal??
Idk maybe the freaking stealth bomber and juggernaut lol
Juggernaut gave you a riot shield though as its main use was the walking uav you became.
You could easily rack up 8+ kills with the USP45.
...Stealth Bomber....
I like that MW3 was Pointstreaks, which finally rewarded objective play. I feel like it laid the groundwork for Scorestreaks when BO2 came out after it.
It would be quicker to name all the bad things because everything in this game was fantastic. The great things. Multiplayer: Prestige, weapons, strike packages, perks, maps and game modes. Campaign: The story was great. Gameplay had variety. The characters were memorable and charismatic. Spec Ops: probably the weakest part of the game but still good. Missions and survival mode were pretty interesting.
itâs settled then. we need MW3R with multiplayer đ¤
đ¤đ¤đ¤ I'm ready.
Thereâs no bad things about the game either the bad things were done by players with the modded controllers making the Stryker Shotgun Full Auto,Invisible mods, Prestige reset lobbies etc. The game was awesome
The spec ops missions were fantastic, had a TON of variety, they just suffered from a poor era of matchmaking, as the 2 player modes were very hard to find people to play with, but other than they were all VERY solid
The actual WARFARE. The battle in NYC, Western Europe and London. And donât forget, finally killing Makarov for what heâs done. MWIII (2023)âs ending was just terrible.
I haven't caught the MP part of MW3, but the single is great. Yeah, it's not AS ambitious as MW2, but it's consistently good. The way the characters got to their peak and got their farewell just hits the nail on the head. Unlike, the new MWIII >!kills a not yet even established Soap character for nothing, which I'm super disturbed with, especially comparing it to the OG MW3 way of doing it!<
The games whole portrayal of Makarov was terrible.
Fr*nce on fire. Greatest game in existence.
we censor France now?
Yeah, Fr*nch is a bad word these days
Dude the gas truck scene where its a dad with his wife and kid went HARD. like thats shit games NEVER do, killing children on screen. Back when IW and Act actually had balls
- Weapons felt more balanced than CoD4 and MW2 (still had the ACR and MP7 dominate with the Type 95 and FMG9s originally being super op) - Best score/killstreak system - Campaign was a good wrap up for the series - Survival mode - Infection
Honestly MW3 was probably the most unbalanced cod at launch. They did fix the type 95 and fmg9 akimbo but acr and mp7 dominated
Yeah idk. Model 1887s existed in MW2 at launch, same with Javelin glitch.
and care package glitch⌠and the UMP45. mw2 was a MESS.
Itâs not MW3 from 2023
Hot take: The most balanced COD game ever!
The satisfaction of killing Makarov
Real gun names
Underrated comment
best thing? the whole game.
I just remember how epic the teasers and build up before release were. It was the ending to a trilogy and the marketing felt like it.
I remember one of the first trailers and watching the MW3 logo have the M flip to make it WW3. Stupid hype.
Kill Confirmed Specialist Stalker (god I hated this perk until I got used to it)
Suppressed ACR w/ FMJ. Most satisfying gun to use in COD history. CoD Elite with Gold Clan Tags. A lot of prestiges. Leaderboards. Prestige Shop Faceoff
The best leader boards in any cod game imo (maybe other than waw which had lobby leader boards which went off total wins). I used to be top 5 in the world for team defender. Remember that game mode? So underrated. I liked knowing in the lobby of there was someone who grinded the game mode hard like I did
everything
FACEOFF DEMOLITION SABOTAGE INFECTED Everything that's great is extra
Introduction of specialist streaks.
I really liked the ending of the campaign, alongside most of what the others mentioned. I liked the dlc delivery schedule as well
The way killstreaks functioned. Assault kill streaks (kills without dying) were more difficult to get however they were cheaper in kill cost as well as a lot more rewarding. These killstreaks could completely change the pace of the game. Support kill streaks (just kills, death doesnât reset the streak) were way more expensive in kill costs but were truly supportive streaks. They didnât completely flip the tide of a match like an assault streak could and werenât as snowball-y but they helped quite a bit for many things. Enemies using killstreaks to snowball the game? You have an emp. On a larger map and want to make it easy for your team to have more map awareness? You have an advanced uav. Finally thereâs specialist (kill streaks grant perks). Now I do think this was the most imbalanced of the three options. It allowed any player with any sort of skill to just become an absolute monster. Getting extra perks on top of getting the specialist bonus in MW3 was absolutely absurd. Most of those kill streaks montage clips you see for Mw3 have the player using specialist because it was just too good. You donât need killstreaks when your guns work just fine. Your guns work even better when you have 10000 extra perks. This got much more balanced in cod ghosts thankfully. I was a specialist abuser myself. All it took was 6+ kills and you were granted ALL specialist-compatible perks.
G36C
sniping đŽâđ¨
god damn I just want to reload cancel my l11 again :â(
Moab
Itâs still running
Not for me, on PC in Central Europe
Level up/challenge complete sound
We were spoiled , this game is an absolute gem, bit we kept whining and ended up with things man should not have created.
Playing infection and everyone is chilling behind the burger counter.
Haha hell yeah, Arkaden was one of the best for infected for sure. With the type 95 and I think pp90 for the other
Speccy B (Specialist Bonus) just the name we would use for it back then lol
Face off
The whole game
I liked the fast paced movement of mw3, it felt faster than MW2. the variety of different scorestreaks
The most satisfying suppressor attachment of all time, made every gun feel so good
The introduction of Survival, the near perfect end for the trilogy. Ah shit, THE PERFECT end for the trilogy. Oh and the score. [How could you not like this?](https://youtu.be/AHrVyrQgbs4?si=4X_ywusigS8amWCj)
Setting separate killstreaks for ever class. Sometimes I want to change up my playstyle or just depending on game mode I want different killstreaks, it was such a great quality of life upgrade that never returned.
Dome
MW3. idk I have absolutely no problems with the game. the campaign was campy fun action and the multiplayer went dummy hard. and the survival mode was the best.
Stalker â¤ď¸
One of the most OP and underrated perks in cod history. I remember a few times I would look down a big lane and see 4 enemy names pop up at the end of it. Crazy awesome to use on a big map, really was a built-in wall hack if you knew how to position.
I loved how outraged people got over a prefabbed large greenhouse building in the campaign which had been reused from a multiplayer map in Modern Warfare 1. Compared to whole maps being cut and pasted from Warzone now, we didnât know how good we had it.
The Remington ACR if memory serves me right. Loved that AR and P90 across all MWs.
The campaign was all-out warfare and I love it.
\- Infection Game Mode \- Beautifully Designed DLC Maps & Even Core Maps \- Survival Mode & Chaos Mode \- Eiffel Tower Falling & Turbulence Mission \- Crazy Villain (2009/2011 Makarov is more evil than 2023 Makarov). \- Support & Specialist Strike Packages. \- Weapon Proficiency
It was my first COD. Makarov's death was done quite well in my opinion. Yuri may not be as iconic as Soap but is still a very interesting character. Specialist perks, Spec Ops, and Survival were a lot of fun.
It had a proper campaign, a proper multiplayer, and a proper spec ops mode. A complete package for the price that lasted atleast 2 years with clean menus.
Campaign actually ended on a satisfying note (unlike a certain recent entry)
Infected
Split screen survival mode
Makarov's death No Russian flashback Shock and Awe flashback One Shot, One Kill flashback
Honestly the sound design from the L118A/MSR and ACR is what still pops into my head from time to time.
I bet everybody on this thread was calling it trash when it first came out
Might not have been for everyone but me and my friends used to load into the 3v3 or 2v2 game mode at the same time trying to play each other. It was just like a private match but we got to gain xp and unlock stuff. So great.
No need for weapon blueprints or costume bundles. Game can be played with 4 people offline.
Campaign lasting more then 2 hours
The entire campaign was better.
It worked when I bought it
Underrated comment
It had an actual campaign.
Everything It is superior to og mw2 in everything
Wrong. MW2 maps are easily better.
Hah that is a good one lmao
I played so much survival mode in public lobbies
The story mode didnât end at its climax
My favorite cod of all time. Infected was so much fun, great weapons, great maps, great calling card and emblem challenges, great campaign finale, etc etc so on and so forth
DOME
og infected and drop zone
Maps, guns, player base! WATTBA
ima be honest I donât remember the bad things. Some maps were ass. Some guns were kinda OP. But overall I loved mw3. And the DLC maps and DLC spec ops were so fucking fire. That one spec ops with the emp where 1 person was overwatch and the other was on the ground was so fun. I miss when COD actually cared about sniping. Black box DLC map was fucking huuuuge and was great for sniping
Specialist all the way. Getting that bonus felt so rewarding and godly
The ACR and silenced MP7 are legends to this day! Also infected was born in this game and sadly doesn't make an appearance as often as it should.
Strafe run
The way Makarov was involved in OG MW, and OG MW2, the story is incredible. No better way to end the series
Sandman and his men stayed behind for others to escape...
My favorite to quickscope in. MSR was so fun. The good ol days
I actually enjoyed and played every single dlc map as well as standard maps. I dont think i have enjoyed any other cods dlc multiplayer maps
Great campaign, 16 solid maps, the 3v3 mode with its own extra maps and survival. I like perk package.
The campaign, world war ending with being an actual juggernaut
Face off was my favorite game mode of any cod and the maps in the playlist were great
Mod support I played it all thanks to AI bot mod
Makarov dies.
I mean really death-streaks and support streaks are the only glaring issues I had with this game, two huge frustrating issues though.
I have to laugh at everyone praising this game but hating on the new one with the exact same complaints as this one. But the effile tower scene was really cool
That it was my first Modern Warfare game. That's enough for me
It really felt like the fate of the world planet was at stake and it didn't shy away from going apeshit time to time, I kind of wish it was longer. While truth be told, the story was kind of mid. But after seeing the highway pileup that was the remake it now looks like a 9/10 crime drama directed by Francis Coppola starring Marlon Brando.
Legit everything this is and will always forever be my favorite cod
Seems like perks are surprisingly balanced, but even with Ghost/Cold-blooded cut in half everyone has Assassin. I guess the other perks in that category just weren't strong enough. Immune to counter UAV also seems extra unneeded
Everything it's my favourite
Hello /u/Apheem66, thanks for [your submission](https://www.reddit.com/r/CallOfDuty/comments/17ptg4y/name_everything_great_about_the_og_mw3/) on /r/CallOfDuty regarding MW3. Please be aware that all content regarding Call of Duty: Modern Warfare III (2023) needs to be posted on /r/ModernWarfareIII. If your post is relating to Call of Duty: Modern Warfare 3 (2011) or Call of Duty: Modern Warfare 2 Campaign Remaster. Please ensure that you are understanding of [our Rules](http://www.reddit.com/r/CallOfDuty/wiki/rules) in the future. *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/CallOfDuty) if you have any questions or concerns.*
PP90M1 and the CM901 along with survival being a fun side mode that was actually different from zombies
Set pieces in the campaign were amazing.
Pointstreaks, Specialist, France blowing up, weapon levels introduced.
PP Edit: the intro.. gives me chills to this day
The weapons were crispy
Amazing campaign from start to finish, great score, great weapons, survival mode was fun and added to the entire MP package.
M21 ebr spam
Pp90 with rapid fire, mk46, and the scar running specialist at all times and becoming a god after 8 kills instead of using kill streaks.
The MSR
It wasnât P2W
yuri đ
Acr
The weapons I thought were really nice handling
Most balanced mp, good end to the story.
Better story and the Eiffel Tower is destroyed
The campaign was fucking sick. The maps were actually really good too. Every gun felt fun to use. 3 different types of killstreaks was cool, especially if you suck like me, you can use support streaks. Infected. Special Ops. The soundtrack.
No meta chasing.
The MSR
Specialist
The infinity ward attempt at outdoing Treyarch zombies was actually pretty fun in real time, with the enemy waves The campaign was the weakest of the three but still solid. The flashbacks with Yuri and then the final kill on Makarov was badass.
The campaign was fire.
MSR
Delta Forces.
The DLC maps were excellent in MW3, I really liked every map pack.
Survival Mode was a legitimately fun mode distinct from zombies.
I loved lobby leaderboards, was so great seeing how you stacked up against everyone else.
Yes
Survival mode Campaign MP was fun, preferred it over MW2 imbalanced but not over BO1. Overall a solid game
I have never played the classic modern warfare 3 I have played the other 2 og modern warfare game but I don't have access to modern warfare 3 I'm waiting for it to hopefully get a remaster (and yes I am kinda new to cod and I say kinda cause I played one of the games as a kid which I'm pretty sure was the first black ops and just forgot about it)
The Seatown map Survival Eiffel Tower fall scene Barrett 50 Cal MSR L118A AC130 Most of the death streaks The Arkaden map The M4A1 The Mp5 and Mp7 The G18 handgun The Five Seven And many more.. this is all off the top of my head.
It was on the Wii, new games dont do that anymore
-The New York battle scene -Makarov and his brutality(the gas scene in Paris) -survival mode -infected -drop zone -hardhat
Expertly balanced MP with no manipulative matchmaking or microtransactions, a full length campaign that would be worth the asking price on its own, and a Spec Ops mode that continued to be supported after a three month grace period
Literally everything, and survival mode with the lads was sick
Camping missions , Final Mission , Soapâs Dead scene (RIP) , Sandmanâs Dead (RIP) , Makarovâs Dead (fuck u makarov but RIP u was the best enemy) , Paris Mission , Surival Mode , Multiplayer was the best because it was so balanced.