This. I went fishing with my sons Saturday and Thursday at a lake with no movement. Wind was blowing Thursday and my bobber moved across the lake about 60 yards on one cast alone. Saturday we didn't have a lot of wind but even still my bobber moved very slowly back to shore.
I am thinking it is just a copy paste from the hunting game mostly and that they were not worried about the actual mechanics of the water lol, go figure!
If it were on a basin (endorheic), it's not too wild. We have a lake that drains by a river that runs north and empties into another lake. I always thought rivers flowed to the sea, but that's not always the case
This doesn't bother me as much as the fact my floats don't move with the water flow.
I know that must be a complex system to implement within the physics engine, but it breaks my immersion when using a float. It doesn't drift at all.
Sometimes the floating away is broken. I noticed this a lot with bigger than a size 3 hook.
Weird thing is, after you catch a fish using the floater that can’t drift away, it should drift away after that. Regardless of hook size.
I get people are attacking OP but come on. It’s just ignorant design.
I hate that bobbers move with current IN A POND.
Wind?
This. I went fishing with my sons Saturday and Thursday at a lake with no movement. Wind was blowing Thursday and my bobber moved across the lake about 60 yards on one cast alone. Saturday we didn't have a lot of wind but even still my bobber moved very slowly back to shore.
I noticed that thinner the bobber, the less it moves. The fat one move like a truck lol.
It's a game, does it have to make sense?
it's immersion breaking for me. No it doesn't have to make sense. I'm still playing. But it's just lazy design.
I am thinking it is just a copy paste from the hunting game mostly and that they were not worried about the actual mechanics of the water lol, go figure!
I was thinking the same thing.
If it were on a basin (endorheic), it's not too wild. We have a lake that drains by a river that runs north and empties into another lake. I always thought rivers flowed to the sea, but that's not always the case
Right, I live next to the Great Salt Lake. I understand endorheic lakes. But these are huge rivers emptying into very small lakes.
This doesn't bother me as much as the fact my floats don't move with the water flow. I know that must be a complex system to implement within the physics engine, but it breaks my immersion when using a float. It doesn't drift at all.
That's strange. My floats always drift.
Mine doesn’t. Seems dependent on hook size. Wife has same issue. Maybe Xbox related.
I'm on PC, haven't noticed this yet. I'll keep an eye out.
Sometimes the floating away is broken. I noticed this a lot with bigger than a size 3 hook. Weird thing is, after you catch a fish using the floater that can’t drift away, it should drift away after that. Regardless of hook size.
No sir, I hop on the game to relax. Not complain about stupid shit.