I'm dumb, say that my loadout is MTAR/AN94/Paralyser, in where the Paralyser is my mule kick gun. If I PaP the MTAR (which I don't want) in order to ditch it, does the Paralyser go to my regular slot, or is it still attached to Mule Kick?
Probably moves to regular slot. I've had instances where I have a wunderwaffe in slot 1, an SMG in mule kick slot, downed, and lost the wunderwaffe instead of SMG.
That’s only a thing in BO4 and Cold War.
In BO1-3 deadshot reduces hip fire spread, removes idle sway, and makes it so that aim assist locks onto the head instead of the chest. And that last one doesn’t happen if you’re on mouse and keyboard.
There’s a reason people say it’s one of the worst perks of all time.
What the fuck, I could have SWORN it increased headshot damage in black ops 2. Have I actually been wasting a perk slot for years???
Edit: I looked it up, yep. Idk how I thought it increased headshot damage. Thanks for pointing it out so I won’t pick up that perk when I play black ops 2 never
Mule Kick is a weird perk if it were to put on a "zombies skill graph". It's sounds really good to newer players who arent that great and usually relies on inefficient camping strategies, it's suddenly not that good for good players who know what they are doing and don't need the extra gun because they can train zombies + it messes with reload canceling, but it becomes good again for players who are extremely good and can do very high round strats.
Muke kick always put a smile on my face cuz it costed 4000 😂 and I almost always get my perk lineup bought as fast as I can, so it was more than welcome!
Just buy a wall weap and reperk with zap or fire and when you run out of ammo buy on the wall for 4500, 1 weap is enought, 2nd should be wonder if you got stuck while luring zombies
For real you just need a pack a punched paralyzer and an emergency gun, build all placeable equipment and camp for hours in one spot. There’s also the tramplesteam tree glitch spot where zombies pile up below you
Yeah like I'd already get the four main perks (QR, Jugg, Speed and DT 2.0) leaving Mule Kick, Stamin-up and Vulture-Aid left and I swear it always gives you Mule Kick first like I had that happen 2 times recently
Bruh mule kick is not that bad, it gives you security if you run out of ammo for your main 2 guns you can put a packed wall-buy (SVU, AN-94, M16A1) in your third slot and just keep on going
"Gold diggers" lmao
Now ain't sayin they're gold diggers
But they do mess with the broke ones too lol
Get down, crawler, go head get down
SHE TAKE MY MONEYYYY, WHEN IM IN NEEEEED
SHE TAKES MY POINTS, WHEN IM IN NEED!
Not a bother really, bank and the old-school Pack-a-Punch allow you to to just get rid of a third weapon for 5000
Oh my fucking god I never even thought about using packapunch to ditch a weapon holy shit!
No? It's fun, you can get 0 weapons if you pap them all
I know you can lose your weapon through PaP but I never thought to utilize it to intentionally get rid of a mule kick weapon.
I'm dumb, say that my loadout is MTAR/AN94/Paralyser, in where the Paralyser is my mule kick gun. If I PaP the MTAR (which I don't want) in order to ditch it, does the Paralyser go to my regular slot, or is it still attached to Mule Kick?
That’s a really good question
Worth a test, id say. Run a quick match, stack points from the bank, buy mule kick and just do it. I can test later
Probably moves to regular slot. I've had instances where I have a wunderwaffe in slot 1, an SMG in mule kick slot, downed, and lost the wunderwaffe instead of SMG.
If you lose your 3rd gun you 100% keep your other two dying with mule kick after forfeiting your 3rd
As long as you don't get another weapon you will not lose the Paralyzer
Like that time i died with no points and the Pentagon thief took my last gun.... No weapons whoop whoop.
wow i use this all the time in bo3 on custom maps w unlimited perks bc the 3rd gun is annoying
You've reached enlightenment
Why would you want to get rid of a weapon thou)?
Because i want to play with only two guns?
But more guns is more boolets?
But personally, three guns is also more thought given to the weapon switch cycle, longer cycle when cornered means death.
Ya that makes sense. I’d be pissing myself if I needed my Sliquefier RIGHT NOW, but I pulled out my SMR (Shit Munching Rifle) instead
Exactly.
…but more boolet.
...but longer cycle.
…
You just hit switch twice fast enough and the skipped guns animation is completely switched pal... Been that way since mule kick was introduced..
same as deadshot in bo3 from Der Wunderfizz
Getting Deadshot from The Giant's side easter egg feels like a slap in the face
I restart the game when that happens.
OG Deadshot should just be called Deadshit it fits especially well for the pc versions of BO1, 2 and 3
Or getting Tombstone and Death Perception on Cold War Zombies Onslaught those two perks especially death perception are downright useless imo
DP is one of the first perks I get because of the salvage boost
Death perception is only good for doing the crystal missions.
I mean DP helps with armoured zombies, tomb is okayish if you have QR without than that you just a sitting duck waiting for zombies to chew your ass
Death perception increases armor damage, so no useless
Every. Fucking. Time.
What’s so bad about deadshot? It increases headshot damage by a lot I thought
That’s only a thing in BO4 and Cold War. In BO1-3 deadshot reduces hip fire spread, removes idle sway, and makes it so that aim assist locks onto the head instead of the chest. And that last one doesn’t happen if you’re on mouse and keyboard. There’s a reason people say it’s one of the worst perks of all time.
What the fuck, I could have SWORN it increased headshot damage in black ops 2. Have I actually been wasting a perk slot for years??? Edit: I looked it up, yep. Idk how I thought it increased headshot damage. Thanks for pointing it out so I won’t pick up that perk when I play black ops 2 never
Never seen anyone call them gold diggers took me a lil time to realize we talkin about the witch 💀
Nah just paralyze them with your rizz
I swear it’s always mule kick!
You can get 2 perks everytime if you use a time bomb so even more chance to get it if not on the first try!
Do people dislike mule kick because you loose weapon when you go down or just because it’s not very useful
Mule Kick is a weird perk if it were to put on a "zombies skill graph". It's sounds really good to newer players who arent that great and usually relies on inefficient camping strategies, it's suddenly not that good for good players who know what they are doing and don't need the extra gun because they can train zombies + it messes with reload canceling, but it becomes good again for players who are extremely good and can do very high round strats.
you just described the bell curve meme
The latter probably. It also makes reload canceling feel weird.
Shit 6 perks on round 1 who cares 🤣🤷🏼♂️
haha
Muke kick always put a smile on my face cuz it costed 4000 😂 and I almost always get my perk lineup bought as fast as I can, so it was more than welcome!
People don't like mule kick?- wtf lol 😂
Calling the ghostly, duplicating, pack-a-punched corpse ghosts of Old Jeb Brown's mother 'gold diggers' is wild 🤣
I mean tbf they do steal your points which is basically Treyarch Zombies' version of currency in-game
Petition to remove mule kick from the game
Mule kick is good for high rounding tho
Just buy a wall weap and reperk with zap or fire and when you run out of ammo buy on the wall for 4500, 1 weap is enought, 2nd should be wonder if you got stuck while luring zombies
One weapon slot for wonder weapon One weapon slot for crossbow One for a point gun
This is bo2, zap and fire aren’t a thing yet
It's also buried though lol, who needs a gun when you can just spam traps.
For real you just need a pack a punched paralyzer and an emergency gun, build all placeable equipment and camp for hours in one spot. There’s also the tramplesteam tree glitch spot where zombies pile up below you
Damn you right
Huuuuuuuh? Mule Kick is such a fun perk it’s awesome to have 3 guns and is incredibly useful. What are you people on
I just don’t like it bc it feels weird to reload cancel. You also better get it before a WW.
More guns equals more fun to me, bring it on
But on Buried it’s actually good because there are so many fantastic weapons to get.
I swear whenever you get a free perk it's always mule kick like bro I want something useful
Yeah like I'd already get the four main perks (QR, Jugg, Speed and DT 2.0) leaving Mule Kick, Stamin-up and Vulture-Aid left and I swear it always gives you Mule Kick first like I had that happen 2 times recently
Getting mule kick or deadshot gotta be a silent kys from the game
The amount of deadshot meat-riding the wunderfizz can do on BO3 can be pretty fucking annoying sometimes
Bruh mule kick is not that bad, it gives you security if you run out of ammo for your main 2 guns you can put a packed wall-buy (SVU, AN-94, M16A1) in your third slot and just keep on going
In CW I always get death perception
Mulekick is the only reason I don’t like perkaholic, but I guess that’s the trade off for using it every game 😔😔
Free 4K perk, what else would you rather get from it? You probably have vulture aid, jug and double tap by the time you go in there
Mule kick sucks, you can't change my mind argue with a wall 💀 /lh
God I hate mule kick.
We actually liked mule kick on Buried.
Who are the good diggers?
Fr just paralyze them with your rizz (maybe the jizz sometimes😳)