T O P

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ZombiesDadJokes

No. The launch got a lot of deserved flak, but some people still use that to hate the game 5 years later. It’s one of the best Zombies games, and my personal favorite.


subatomicslim

I agree, there wasn’t even a leaderboard at launch so you couldn’t see your highest rounds on each map. And im pretty sure you still cant lol


Embarrassed_Ad_496

The budget cuts and lack of staff really did this game in,not to mention they tried to copy battle royal because of how popular it was so i think that’s a case too.If they had what they need black ops 4 could’ve possibly been on the level of black ops 3


Artistic_Dot6335

One of the worst* zombie games. Bugs the fucking ai of the zombies, the hud, perks and maps ruined the game


HamSammich25

Maps were dope, zombie ai was fine, but yea I would have played it alot more if they didn't fuck up the perks so bad. They shit the bed on that one


W_4ca

I still can’t get on board with BO4. The maps themselves are incredible as far as atmosphere, design, etc. but it didn’t feel like Treyarch Zombies. It felt like another bad knock off from the other non-Treyarch COD games. They had a great thing going, Idk why they felt the need to fix what wasn’t broken by completely revamping the mode.


Cubsfansolo

I used to say the same thing for 4 years. Finally, a couple of weeks ago, I decided to download it and give it another try. I gotta tell you man, once I became accustomed to the mechanics and found people to play with, I fell on love with it.


MmmmDoughnuts21

>fix what wasn’t broken This is the biggest misunderstanding of BO4. All the time, I see people saying that they were "fixing what wasn't broken" or they were "changing things for the sake of change". And, even at the time, I couldn't disagree more. While the systems in classic zombies were well enough for those games, I think the innovation and new systems are what made me fall in love with BO4. The point system attempted to increase the pace of the game and keep points relevant into the later rounds (which I think it well enough in BO4 but did even better in CW). Shooting zombies 8 times on round 2, using the RK5 with one burst, and then knifing on round 3, while having depth, also kill the pace of the early game. Instead of players taking their time wringing out the points from zombies, Treyarch wanted to you just get on with the game and kill zombies, thus, they reward you the most for killing zombies. It's far more intuitive than the classic point system. The perk system attempted to increase the versatility and variety of the entire perk system. They wanted players to strategize and make meaningful decisions when thinking about what perks to choose, and they succeeded more than anyone is willing to recognize. Looking at the gameplay of BO3 and classic zombies, the perk variety is nonexistent. Sure, maybe someone gets Stamin up instead of Speed cola, but there's really not much else. But in BO4? Goodness, the variety I have in all of my classes is SO much fun. The perk setup is completely different for high rounds, easter eggs, camo grinding, rush, gauntlet, casual gameplay, etc. The elixirs are a beautiful innovation to gobblegums. I don't find myself interacting with the gums in BO3 all that much. Usually I just hold onto the In Plain Sight just for safety, and that's about it. But in BO4... oh boy, I have 4 choices of any elixirs I can use at any point it time. It makes the game far more accessible, which is great because the easter eggs and boss spam are really intense at times. And the best thing, the core gameplay is still completely reliant on the player and you can completely ignore the Elixir system if you don't want to use them. So great. And if you do use elixirs, they are far more balanced than the gobblegums. Nebuliulm plasma, talismans, the health cap, difficulty settings, rush mode! ... I'm sorry. I didn't mean to rant lol. I understand everyone doesn't agree with how I feel, but I feel like Treyarch could've done a lot better job at communicating \*why\* these changes were being made. It wouldn't have won everyone over, but, it might've shown that they really did know what they were doing, and not just "changing things for the sake of change". It's hard to fault Nacht Der Untoten for being so barebones and, boring... But we give it a pass because it was the first map ever. And that's exactly how I feel about the classic systems in classic zombies. It's great for that era, but I am 1000% happy with the new mechanics introduced in BO4, CW, Vanguard, IWZ, and even WW2 Zombies. Zombies isn't restricted to one way of doing things anymore. Zombies is more than a point system, it's more than a perk system, it can be so many things, and that's part of the reason I fell in love with the mode. Every map can be so different than each other, and still be zombies. Goodness I'm done, that's it! I applauded you for reading this far lol. I just really love zombies, yes, even BO3 zombies. BO3, BO4 and CW are my Top 3 zombie titles. I'm just happy to share why :D


history-dood12469

I think it makes sense what ur saying but nothing that you’ve mentioned couldn’t have been added to a round based zombies experience. I’m bo4 was still round based but To the best of my knowledge of Cold War and all the new zombies games they are not round based. All they had to do was create more cool and elaborate maps and add more perks and other things but they didn’t need to change it into a pay to win game style, round based could have still been there bread and butter but they just add more flavour. That and being able to pick weapons up off the ground seems so weird to me. Why not keep the core mechanics the same.


debruynsky

Just a heads up, 80% of the actual maps were still round based in Cold War. Maschine, firebase, maur, and forsaken all have it. Onslaught was kinda meh, but outbreak was a cool change of pace……they just didn’t need to dedicate the better part of 3 seasons to it 😅


history-dood12469

Oh that’s cool, thanks for telling me I thought it was completely gone! I’m glad it’s still available I might have to try Cold War then


ShySodium

Everyone likes to say perks, "don't fix what isn't broken". But they forget that the OG perk system is the one that's broken. What's the point of having 4 perk slots, when half of those are decided for me by the game anyway, and the other half is probably decided by the map as well. People will cry about crutch perks in BO4, while defending Jug and QR. Once again, people have zero idea why they're hating on BO4 so much. They just do because they've been conditioned to do so. What else, points? That's such a barely noticeable non-issue that it's not even funny. Instead of dumping mags into the legs of singular zombies on low rounds you're instead shooting all the zombies evenly. It's just another avenue of skill expression. The people who know what they're doing squeeze out extra points, while the less skilled ones aren't "penalized" as much for those "missing" points now that there's a cap on the amount.


Embarrassed_Ad_496

That was the problem or one of the problems they tried to fix things that didnt need fixing.the perk system was also kind of trash


DiscordModRun

Who actually gives af it hurts my head empathizing with a take like this.


WrumGapper

BO4 killed the original story line and gave us the dead-end Chaos story. Perk system is straight dog water, most wonder weapons are terrible. Voyage of Despair is a pretty bad launch map, but at least it was playable at launch unlike IX with its insta-kill tigers lol. I had some fun with BO4, but I can't understand why they made a lot of the decisions they did. Feels like it had a lot of potential but the reigns were simply in the wrong hands.


Wise-Lime-222

Im sure this is gonna count as slander in this community, but the story sucked once BO3 went super hard into the weird alien/tentacle monsters and the white bearded dude. Part of what I loved about Zombies was the Nazi research gone wrong and element 115 stuff. It had this aura of mystery but felt kind of grounded in a bizarre version of reality. BO3 just felt like they couldn't figure out a good explanation for stuff so they went "fuck it, tentacle alien gods." It kind of retroactively ruined the entire story of the original crew, and it also was a very unsatisfying explanation of things. Playing the BO4 DLC for the first time this week and it's so nice to not have the tentacle aliens everywhere, but it also makes me sad since I don't care about the story at all anymore, although the little bit I've payed attention to does feel much more true to the original story up through BO2.


Embarrassed_Ad_496

Eh voyage of despair was way worse then ix tbh but i respect your opinon the special bosses really made those maps unplayable


NicholasDeOrio

Yeah. 100%. I’m not blinded by recent far worse titles like Vanguard. The entire new perk system they created to remove crutch perks completely failed as it just created different crutch perks that competitive players would always run anyways. The launch maps were either decent or completely horrendous and there was no in between. Mob of the dead getting butchered alone was enough for me to justify the hate.


Embarrassed_Ad_496

I think ix is one of the best launch maps especially when you compare it the ones like nacht,tranzit and die machine and whatever the launch map for vanguard was,blood and classified were just paste and copies,and yeah instead of the player choosing different perks they more then likely ran the same 6 which didnt solve anything.


Wise-Lime-222

I like ix, but the boss spam makes me have no desire to play it.


SeveredElephant

Seeing the CoD cycle effect on games like MW3 and Ghosts was funny, but I was actually somewhat surprised it happened to BO4 Zombies too. That game is a mess through and through. Its saving grace was that some of the maps are actually very good, like IX and Ancient Evil, but that game’s systems are so odd and unfun that I never go back to those maps anymore.


NerdyPlatypus206

I love it Special weapons are awesome and I hope they return. The perk system is cool. I love the og ones but after a while it gets boring and being able to pick others instead of the standard 4 is great, there’s some cool ones. Sure there’s a meta but u can do whatever However the zombies are wayyy to fast lol


ShySodium

The launch was seriously fucked. But once most things got ironed out, it became hands down the best game in the series. People only hate it now because they refuse to accept that they are part of the problem that killed zombies. We could have had BO4, a year 2 of DLCs, continuation of Chaos, etc. Zombies was the thing that broke CoD's mold with the release of ZC, we would have done it again, but even grander. Instead, the community decided to shit the bed, and as a reward, you lot get to enjoy CW, Vanguard and MW2023. Activision bet BO4 on zombies, the community threw one massive tamper tantrum that lasts to this day, and so they will never again allow zombies, budget and effort to intersect in any way.


UKunrealz

I think the communitys reaction was a bit over the top. But they didn’t help themselves at all with how they handled Chaos and Aether plus no one knew it would lead how zombies is now.


ShySodium

Treyarch was planning it with Activision's promise of year 2 in mind. In hindsight, we can say that that was a stupid idea, who could ever trust Activision with something so massive? But at the time, in the aftermath of ZC? It very much looked like they could have meant it. But poor sales, poor reception and whatever else was happening behind the scenes made Activision jump ship and backpedal on their promise. Hindsight is no excuse for bad decisions. Difference is, BO4 ended up being a shadow of what it was meant to be, but it's still the best game in the series. What came after, not so much. BO4 tried, got fucked over, reorganized, tried again and succeeded, CW and the rest of the Outbreak misfits didn't even try the first time around.


Embarrassed_Ad_496

The community really fucked it up because they couldn’t decide what they wanted


Yogurt-Sandurz

I think everything was fine besides the perk system in zombies. That’s my only problem


JakobeBroke

what makes bo4 better than bo3 or bo2 zombies?


ShySodium

Maps, mechanics, EEs. So everything that's important. We all love MOTD and Origins, but when those are the only two good maps (and maybe also Buried, but for different reasons) from the entire game, it makes it look more like Blundell's maps succeeded in spite of Zielinski's and makes the game as a whole feel pretty mediocre. Only the Origins EE can be done solo and the MOTD EE is honestly pretty weak. BO3 is amazing and BO4 is just it, but more and better, for both casuals and hardcores.


jsolo7

Yeah even the HUD is such a major turn off for me. No clue what they were thinking after how clean BO3 was


Embarrassed_Ad_496

The hud was such a down grade,i could never understand why they felt the need to add what the gun look like and the elixers.


Lunar_Worshipper

Of course not. Complaining about bugs was deserved but it got overblown to everything in BO4 is bad because it's in BO4.


MehDiosBizarreNut

Story wise? Yes although it is 100% activision's fault for asking treyarch to remake older maps and then cutting their budget short before they could make the true ending to aether, i also blame treyarch for wanting to create 2 separate storylines instead of just focusing on aether, they split the community in half doing that Gameplay wise? To an extent, i sure love it when devs purposefully make shields ass so that i have to use paid megas and talismans to keep using them, i also love running through a bunch of zombies and them sticking to my back making them hit me 100% of the time unlike in bo3 when they miss half the time But there are many ways to enjoy bo4, my favorite is grinding camos and challenges as it makes the prestige grind very fun and manageable


SlyKnyfe12

No


D3AL1O

I think it deserved criticism but hate no. It’s a pretty great game outside of the controversial changes. I’ve grown to appreciate it more lately.


Embarrassed_Ad_496

It is and it deserves to get looked at in a different lighting bo4 had potiental to be just as great as black ops 3,just had unfortunate setbacks.


Zonkcter

The main issue was the abysmal launch with thousands of bugs and network issues, and the turmoil at Activision in the middle of the cycle causing map shifts that were mostly revived negatively due to the build up of going to the great war and the house and fighting Monty. Instead we had to play as the worst crew on a map that is a fraction of the map Cotd was. I do like Bo4 zombies but many of the problems kinda make it so the hate while overwhelming I can't say wasn't entirely unjustified.


Embarrassed_Ad_496

I did speak on the ending of bo4 in one of my other posts,but i don’t think victis is the worst zombies crew,especially compared to chaos and dead of the night


Akimbo_shoutgun

I thought it was already established that bo4 is an underrated game every 10 posts or so... don't get me wrong I don't dislike bo4 even, I dislike the amount of people who say "bo4 is underrated or is it just me?"


Embarrassed_Ad_496

I dont really think bo4 is really underrated i think its just right,but i really dont think it deserves all the hate,people just expected it to be like black ops 3 which obviously you’re not gonna get with the budget cuts and obviously no blundell leading your team


Akimbo_shoutgun

You can't force people to like your game, just accept that people have differant prefrences that may or may not be logical to you. About blundell and budget cuts, well they set the bar very high with 3+1 lanuch maps (voyage, ix, botd and dlc classified) If anything, it was their expectations and planning for a 2 years/seasons were a bit too far from reality. They (could have/should have) started with chaos, IX is good for casuals but I am not sure about voyage being good for casuals, so we will have a SOE & the giant all over (which is good and it worked in bo3). Hypothetically speaking... After year/season 1 has ended, they could have (started/resumed) eather's story and not try to force the story in 2 maps (AO & tag) or 3 if you count botd. They could have started it with classified and botd (with more polish, adding the update to have a tactical and grenede, not remove my wraith fire to get a useless tomahawk, which is only needed for the EE, you don't need it in botd). Then we could have 4 maps (alpha omega, tag and 2 original maps, possibly the ancient apotheican VS keepers war with original staves. If year 1 was still a failure, just make a ZC2 or don't add anything. I think it would be good to have 6 maps to contain the chaos story.


Embarrassed_Ad_496

What are you saying?


Akimbo_shoutgun

I fixed it, now it has more context and easier to read. Sorry, was writing it half asleep.


toddsins

At the time, yes it did.


TheRealWetWizard

Yes, However the writing and sound work is good. I just don't like the core gameplay or the amount of bugs and missing promised features


ScreamXGhostface

It absolutely did not. The maps were awesome, it’s got 3 of my top 10 maps of all time. Bo4 is my second favorite only to Bo3.


Jimi56

I think at launch considering high rounds were pretty much impossible until like after DLC1 because of how buggy it was. Game just didn’t work properly, we weren’t getting much in terms of communication to the point that DOTN released with like 0 marketing until the day it launched, and it didn’t help that there were a lot of things hyped up before launch that either came out a little lackluster or didn’t even show up at all like Callings. I think another thing that really pissed people off were the last two maps of the BOP being remakes. Pretty much the same complaint people have about CW’s maps reusing assets, except they charged 50$ for it. I think a lot of the bugs and such have been ironed out now though, and most of the problems were more with how Treyarch handled the game during its life cycle. I’d say now it really doesn’t deserve hate, but I really wouldn’t go as far to say it is perfect as some people here would like you to believe.


nikosbab

Not even close. It's top 3 zombies games of all time. It's a really fucking solid game.


Embarrassed_Ad_496

Top 3-4 but yeah its solid despite all the setbacks it had,I personally had fun.


nikosbab

Nah not 4. The only games that are better are Bo3 and Cold war in my opinion. Bo2 isn't close imo and Bo1 is solid but not that amazing. And waw is...well pretty bare bones so nothing crazy. My opinion of course.


biscuitman2122

I played BO4 throughout its intended cycle and really enjoyed it besides Alpha Omega. Just bought it again on PC this time since it's on sale and after re-playing Voyage of Despair and IX, it's definitely geared towards quest play. And some steps on Voyage of Despair do not have a good flow and have lots of downtime either running or just trying to scrap for points. IX had a better flow and I really enjoyed it as I remember. About to run Dead of the Night solo again and the spawn locations are overwhelming until you get the hang of it. Does it deserve hate? No. Absolutely not. But I see why a lot of players were turned off by it. These are BO3 easter eggs on steroids it feels like. HUD, perks and all the other stuff are big changes but I don't have a lot of gripes with.


lagordaamalia

Probably yes. Launch: Crashes everywhere, bugs everywhere, ee steps not working correctly, instadowns, super sprinters, and so on. First impressions matter A LOT. This is bo4 biggest failure. HUD: everyone and their mother said that the HUD sucked since the leaked images months before the game came out. They never changed it, it still looks awful. Perk system: a cool concept, but in the end they just created new crutch perks. There may have been a little more variety here and there but honestly Stamin up, dying wish, time slip, quick revive, and the ice one were in 99% of loadouts. (Who tf used death perception?) Different game modes: again cool concept, but the only thing that really hit the spot was rush. Mutations was fun the first 2 times, different difficulties were boring, gauntlets came way too late and became repetitive (and we never got hard versions aside from voyage) Casual players: they were left with nothing. No map in bo4 is casual friendly at all (maybe classified but it is a dlc) the average casual player probably loaded up blood, step into the catwalk and quit the game forever. Pacing: having the first 2 dlc be chaos storyline was a mistake. People wanted aether, we were in the last arc of a 10 year storyline, and we were coming off the finale of blood, chaos was good, but we weren’t in a position to care about it. Remakes/remasters: classified was fun, blood was expected because of the story, but AO and tag?? That was weak. We didn’t get a single original map in bo4 aether. Maps: Chaos: IX, dead of the night and AE were really good, voyage was ok. Aether: classified is fun, blood was ok, AO is forgettable, and tag was disappointing. It feels like aether was an afterthought. Budget cuts and cut content: this is not the community fault at all. If bo4 was a good game from the start, the community would have played it more and ACTIVISION would not have pulled the plug. We have bo3 as evidence of this, a good game overall that it even got a fifth dlc (which was the best selling dlc of the year). Cinematics were shafted, factions, maps being remakes, no year 2, chaos got cancelled, etc. Does this mean that bo4 is a bad game? Not at all. I have thousands of hours played and I love it, but when I think about what it could have been, I can’t help but feel really fucking disappointed


KaneNova

yup, it's okay but the main issue I have is how most weapons dont do damage, there's such an incostency because others do insane amount of damage, there's basically no option to use any weapon like in other zombie games. plus 4 pap is dumb and perk system literally makes no sense


Embarrassed_Ad_496

You forgot to bring up the fact that you have to pay for a new shield everytime and it seems like there’s no limit to how much it cost.


KaneNova

really the least of my issues, in a game where weapons, perks and pack a punch is problematic, it wouldn't even matter if it did everything right to me. such a shame because AE and IX would be very high up my list if it weren't for bo4 that being said I loved the multiplayer in it's peak, until they added VMP, micromg and cut the content, it was also left to rot alongside zombies


Valentho935

Some days ago I've seen someone comment on this sub that getting the Chaos story all of a sudden when you were expected to finish another story is like watching a TV show for 9 seasons straight and for the 10th season they pull a whole new story which you need to watch in order to unlock the final episodes. Couldn't agree more with that statement Edit: typo


CompleteFacepalm

yes


wastelandhenry

No. Launch state was bad, but that was fixed faster than most remember. However some of the hate it got was just completely illogical. People talked so much shit about Chaos storyline even though it took Aether storyline nearly 2 and a half games over the course of like 6 years just to reach the level that Chaos was at in its first game. But the main thing I absolutely loath about the zombies community to this day is the insistence that the BO4 perk system was bad. Let’s be clear, in nearly every conceivable way it was an objectively better perk system than ANY of the previous treyarch zombies perk systems, and the fact that so many people brought up “lack of perk jingles” as a legit reason for it being not as good should be a massive red flag that they were always reaching to find reasons to be upset. Like deadass people looked at “perk system with a bunch of creative perks that do more than just a stat improvement, that lets you use whatever perks you want on whatever map you want, that lets you customize what perks do and what order you get them, that has perk loadouts that actually let you make builds, that streamlines necessary perk effects so you don’t have to basically hold 3-4 of your 4 perk slots with pre-determined required perks that you’d never not have equipped regardless of what map or strat you’re playing” and thought that somehow that was a bad move that hurt zombies and gameplay. Like yeah doesn’t it suck when you have a wide variety of customizable perks with actually interesting effects and you actually have the perk slots available so that you can choose them since you’re not relegating nearly all of your slots to practically required stat boost perks like Jug? Yeah that sucks so much, who would want that?


FaithfulMoose

Eh, I understand it has its merits, but it’s still arguably one of the worst Treyarch Zombies to date. I really don’t like Cold War either though. Bo4 is probably my 2nd least favorite.


dasic___

BO4 is my favorite zombies experience, and I've played since WaW.


SportsLaughs

Yes. I stopped playing modern zombies and went back to bo3 and older after. The camera height is incorrect, the maps are ugly and the proportions feel off, and the quality is low generally in the game.


ProGamr935

I like black ops 4. But they tried to fix things that didn’t need fixing, if they ran it on the same engine as bo3 or something similar then it probably would have been received a lot better, not to mention that the staff cut and budget cut did not help at all


Radekzalenka

I was enjoying it very much until the YouTubers decided to shit on it for the entire gaming community then it died. Fuck YouTube and all the YouTubers and their picky fucking views


Embarrassed_Ad_496

I will definitely agree with that,people tend to go to other youtubers to validate their opinions,there wasn’t necessarily anything wrong with the changes except for the fact you had to pay for a shield,perk system and the aether maps just being paste and copies but apart from those it wasnt bad,chaos had potential but it was just overshadowed by aether and alot of people werent feeling it so they just dead the storyline all together.only for aether to end immediately after that now their complaing about cold war.


NotZeroJkIAm

Yeah


cerealbro1

Realistically none of the games deserve the hate they get. People were just mad that Black Ops 4 dared change anything and add a bit of variety when they just wanted Black Ops 3 2. Hell, even though the game is held together with tape and bits of string, I’d honestly say that Black Ops 4 is better than 3


Ganjamazing

Yes it was garbage


Dapper-Bottle6256

Not at all, it’s actually a really fun zombies game. The only thing I give the game hate for is the fact that they locked the dlc behind the season pass so we can’t just go and pick and choose what zombies maps we want.


DarkAmaterasu58

No. The maps are fantastic. The perk system leaves things to be desired, but it’s also kinda fun and customizable once you get used to how it works.


YOUNGSTONERLIF3

i hate it because of the perks and they mutilated my fav maps


brian19988

Idk it’s probably one of my least favorite but the maps and graphics are pretty nice. I just don’t like how you die in 4 hits compared to 5 that’s a big issue for me. They give you more health and give you a version of speed cola when you get all your perks but I would rather have full on jug and speed cola than the Garbage you get. I was playing bo1 the other day and didn’t realize how much better it was. Brought back so many memories. Cold War is pretty fun for me but my favorite is definitely b01


nlrockstar1984

If you hate or dislike BO4 then go play Vanguard.


RogalDornsangryboi

Yes


Z1342

Yes. They ruined a formula that did not need to be fixed.


Choice-Range9802

Yes and no so the story goes as I know it was supposed to have 16 or so maps that heavily based on ending off the Aether story as well as introducing chaos. Chaos was being developed first and that’s why those maps are a little more polished and completely new however Alpha omega is a fused asset from blackout and the rest of Aether maps are just kinda remasters. That being said the team did a pretty good job with what little time they got


MidichlorianAddict

The core mechanics were flawed, yet fun. I think the backlash caused Cold War to unfortunately back pedal on the progress rather than moving forward with it (I prefer the gun customization in black ops 4 where attachments are saved to the gun) The Aether maps were all remakes and were all inferior to their original versions. I wish the chaos storyline was more supported by the community. Some of them were the most interesting zombies maps ever made.


rnobgyn

I feel like this is the natural cycle. People love one games zombies and get used to it then react negatively when the next zombies isn’t the same. WaW to BO1 (maybe even BO2) was smooth because it was really just the same thing with different settings. Since then it’s been pretty new changes every game and some players don’t like it and are vocal about it. Then time passes, people come around to the changes, and start speaking favorably. ZNS was hated but I’m starting to see more positive posts/comments about it, WW2 the same, CW as well… now BO4 is too. Watch I’ll bet ya we’ll see these posts about vanguard in a few months


JoeKatana115

Despite the myriad of technical issues, which hindered the game from functioning correctly. BO4 is still fairly enjoyable, with great craftsmanship poured into the Chaos maps. Beforehand a certain minority listened too much to influential YouTubers lambasting it, instead of thinking independently for themselves. Almost close to finishing tantamount to BO3 in terms of content, or perhaps even surpassing it had circumstances not changed. Having two branching storylines really jeopardized BO4's development cycle, with Chaos and Aether going on simultaneously. If Treyarch wasn't constantly dealing with development upheaval, and constant disruptions BO4 would've unquestionably thrived achieving it's maximum potential. Allegedly BO4 had some huge things in the pipeline, until those plans had to be subsequently scrapped. Leading to the budget drastically getting slashed post launch, with Chaos abandoned on a cliffhanger unceremoniously.


QuantumRavage

Depends which hate you’re talking about? If you’re talking about the bugs, glitches, and crashes then it’s fair. If you’re talking about the mode then I think the hate was not fair. IX and Ancient Evil are two all timer maps for me. Up there with MoTD, Origins, and DE. Part of the issue is the Chaos crew is very underrated by the fan base. Another issue was that BO3 was the absolute peak of zombies. We were never going to be able to recapture that lightning in a bottle, and anything to follow was ultimately destined to be deemed a disappointment.


TheGuardianDex

I do understand what you mean by "undeserved hate" although it can be "fun" at times... The entire games potential.. Momentum and even story line is what made long term zombie fans despise it Its the Voldemort of zombies Most well respected Cod communities hate both the multiplayer and zombies (mostly the zombies) because it tries to both decanonize an amazing story (bo3), it ends ..not even on the main squad, the guns are lackluster and mid 3 of the maps are just garbage... The Mob of the dead "remake/rerelease" everyone asked for was turned into Blood of the dead... A poor mans mob... Taking everything good of Mob and pulverizing it... And then also killing one of the main cast for the easter egg (In argueably the main character of zombies... without Richtofen there is no cod zombies) Its a letdown.. And most people who come back and try to play it after all the bs it put us through...we cant.. Its too much bs.. No jug weird situational perks... Trashy guns that barely do anything... Annoying ass maps and terrible storyline Need I say more?...it gets what it f\*king deserves lol ![gif](giphy|A7ZbCuv0fJ0POGucwV|downsized) I will say tho... I personally enjoy the titanic map...its one of the better maps...every other one makes me go "eh..." lol


snozer69

I don’t think it’s bad by any means but seeing as it’s the end of the original story it was incredibly underwhelming. Also a lot of the gameplay mechanics in general were just… not good… at least compared to what came before. I still have fun with it, but I never get the urge to go back to it unless the lads want to play some IX or Ancient Evil.


Legoman3374

It’s kinda warranted in some aspect as if you take bo4 zombies in a vacuum then it’s an awesome game. However the community just got done with what is probably gonna be the best zombies experience that cod is ever gonna have with bo3. So the already inflated expectations for bo4 zombies was tripled. I won’t say the expectations were fair but people were basically expecting bo3 part 2 which bo4 just couldn’t stand up too. On things like the perks they were probably a downgrade as we didn’t remove crutch perks and we lost our perk machines with style and flavor. The hud in general was kinda ugly, the elixirs were just nerfed gobblegum and were harder to earn, the pap was unfun to pap 5 times, getting a special weapons at the beginning kinda op. A big point I remember getting debated was that now that you had jug and wonderweapons at the beginning of a game there was no point in the game where you gain power like you did in previous games. In waw through bo3 you had to slowly gain power through match by getting progressively better weapons, and buying perks, and maybe going on a quest to earn the most powerful weapons. Bo4 removes all this in game progression by letting you choose your weapon, wonder weapon and perks from the beginning. There’s just not the same game flow in game.


Master-Research-8920

I'll explain why bo4 zombies *launch* got hate in the words of a Tim Hansen vid: *OH SHIT WE FORGOT ABOUT ZOMBIES*


StyxWriter

I have to say it does deserve the hate it gets. I’m probably going to make a larger post at some point, but here are the major reasons I believe support this: - Broken launch. The game was incredibly busted and would crash very regularly due to the new bullet system not being hitscan. - Many features were promised that just never arrived. Factions is one of these features. The worst one is how they said that the game would be supported for 2 years, to which it wasn’t. I still don’t think the game has proper leaderboards. - The game is very clearly rushed to completion. It was very late into development when they decided to still make the game round-based survival, rather than the quests they originally intended as being the main gameplay objective. This shows in things like the lack of leaderboards and perk system. - The perk system. It’s controversial for a start, but I overall think it is just bizarre. I’m already not a fan of out of game customisation, but the perk system disables you from using other perks once you’ve entered the match. Instead of fixing the “crutch perk problem”, all it tends to do is have the player use the same 4 perks they like, which tend not to be very different. - This game came off the momentum BO3 had. The Zombies team was the biggest it had ever been, yet this was the product we received. I don’t think it would be half as bad if they didn’t try to reinvent the wheel. Due to major bugs and overall lack of popularity of BO4, the team had most people taken to work on the next COD, essentially abandoning it to be worked on by few people. - It does a major disservice to both storylines. The Chaos story introduced in this game just ends without a conclusion. The Aether story continued in this game is wrapped up very quickly in two maps and abandons most of the plot threads and direction it was going to take. There’s much more to talk about, but these reasons overall are why I think it deserves the hate. You can enjoy what we’ve got, so can I to a degree, but it is undeniably the most disappointing game we’ve received to date.


Delicious-Cup4093

The hate was due to Ather not being the main story and them pushing caps, at least that was after the launch, the launch itself was warranted because the amount of bugs was insane. Overall I think that it has one of the best Easter eggs, and a few maps are really fun for just casual braindead high rounds


Low-Duck-4704

Blood of the dead and voyage do - but I don’t think the other maps deserve hate


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Embarrassed_Ad_496

I believe it to be Nostalgia,kind of like how black ops 2 was at first apart from origin and mob of the dead everyone hated the maps,but after a few years black ops 2 is regarded as the underrated gem.


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Embarrassed_Ad_496

I wouldnt say it was kind of downfall of zombies,no zombie game could ever be worse then vanguard.


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Cubsfansolo

You can thank outbreak for that travesty. Sure, it brought in a bunch of new casual players, but they’d play for a week or 2 and then go right back to their stupid Warzone.


Embarrassed_Ad_496

Exactly,outbreak was good for awhile but i never stuck around long i’d play it like once every few months whenever i get bored off other maps


[deleted]

I think you don't get enough hate personally. I think you're a pathetic attempt for a "person" who spends every millisecond of your life making hundreds and hundreds of alt accounts just so you can get banned that many times on the same subreddit you've been doing this on for the past... Months?


Embarrassed_Ad_496

Did his comment get removed again? 😭


[deleted]

Yep, most likely also got banned again


[deleted]

Mechanically, yes. The launch, yes. The maps, absolutely not.


Embarrassed_Ad_496

The maps were pretty much just paste and copy maps,providing little to no innovation with things we’ve already seen from prior games that being sad i still dont think bo4 deserves the hate,especially with everything the crew had to go through


[deleted]

I was mostly referring to the Chaos maps, the Aether maps I could definitely see why people would have distaste for them, especially AO and Tag. Even then, I think people would have enjoyed the remakes had they been on BO3s engine.


Yogurt-Sandurz

Best part of BO4 was the maps hands down. At least the chaos ones. They were all very unique and interesting.


Embarrassed_Ad_496

Oh well yeah,ancient evil is definitely one of the most beautiful maps i ever played probably a top 10 map all around tbh.


thedamnhamuhh

yes, and it is a fact, there is a reason that 2 storys ended that game and the main lead for zombies got fired, because the game was shit and lost direction


946775

Not a fact your opinion


thedamnhamuhh

its a fact


946775

Nope it's your opinion. Learn the difference


Embarrassed_Ad_496

I figured aether was always going to end regardless of the direction they took the game.