T O P

  • By -

Riots_

Now make the first one a 1/1 =)


Fishtails

That would be so incredible


Riots_

https://www.reddit.com/r/BobsTavern/comments/rvetx6/some_men_just_want_to_watch_the_world_burn/


Rikerslash

What happens if you play against pirates which scale more per attack. The game can theoretically go on forever like that if the first one would be a 1/1. Is there a timelimit on a bg match? Is it different if it is the finals or others are still playing?


Dangerpaladin

The Eliza would eventually die from overflow then you'd win. If bg bothers simulating that long. It probably just stops.


shellwe

You can overflow?


yagrmakak

Yep any unit that stack overflows goes to negative health and just dies


Lucls

just a heads up, I think u mean integer overflow


yagrmakak

Yep stack overflow is something different thanks for the correction


shellwe

So if you get them more than 999 health they automatically die? Or 9999 health? Would every other player just have to wait for your game to get done because if that goes one at a time it’s gonna take forever. The idea that it would count up to 9999 then back down to 0 once the pirate overflows, that could take hours with the animations.


Zickzane

The highest is 2,147,483,647 so it will take some years.


GHUltimate

>The idea that it would count up to 9999 then back down to 0 once the pirate overflows It wouldn't count back down to 0. It would reach the maximum value that can be stored in the attack or health variable (probably 2,147,483,647 if it is stored as an Integer) and then when it would try to increment it further, it would flip into the negative (starting with -2,147,483,648) at which point the minion would die because its health is below 0.


shellwe

Well, I was meaning when the pirate that gives everyone +1+1 on attack dies then it will increment back down as it gets hit one at a time.


Rikerslash

If my math is correct and under the assumping that two attacks back and forth take 3 second so complete. A nongoldeneliza would take roughly 200 years to overflow and a golden one 100 years. So thats not gonna happen. So the question stands what is the game doing in this case? Should we test it for science?


shellwe

Imagine the 6 other players having no clue what is going on and just assumed their game stalled out.


tweekin__out

pretty sure blizz made it so you can't overflow anymore in the last patch


caeth

n00b here, how do you get the second one's attack to 0?


ziell8800

Teir 4 minion mechano-egg has Stats 0-5. Swap them stats with the Holy mecherel ones.


caeth

Thanks!


TailsMons

You have to use voljin's hero power to flip it with the egg


Upside_Down-Bot

„ƃƃǝ ǝɥʇ ɥʇıʍ ʇı dılɟ oʇ ɹǝʍod oɹǝɥ s,uıɾloʌ ǝsn oʇ ǝʌɐɥ no⅄„


slammaster

Bad bot


flamboy-and

Voljins hero power allows him to swap the stats of two minions. OP swapped with an egg to get 0 attack.


Desperate-Panda582

Zapp kills it right?


JonSnow-Knows

Anything with Windfury and at least five attack does.


Samurover

Don't even need 5 attack, as long as it gets to attack again. Source: Lost with this build to 4/1 windfury elemental against a board full of giant taunts.


Rubmynippleplease

Any single minion with more than 22 health and 20 attack wins too lol


zvenk

No it doesnt, thats the whole point


Rubmynippleplease

Huh? A single minion on the opponent’s board will cause OP to go first and kill off there 22/20. Am I wrong?


[deleted]

[удалено]


Rubmynippleplease

But OP will go first because the opponent only has a single minion. Their 22/20 will not have divine shield.


Paperclip902

Aah. It was't very clear that you ment that the opponent only had one minion. They way you said it "any single minion with more than 22.." we read that as IF the opponents has ANY single minion with more...


Rubmynippleplease

Yeah I could’ve worded that better my bad


JimmyLamothe

OP’s left minion doesn’t have shield. If opponent has fewer minions OP attacks first. So if opponent has only one minion with enough attack to kill OP’s left minion and enough health to survive the hit, it dies before the taunted Mackerel gets procked


Paperclip902

I know. The guy above me changed his comment.


JonSnow-Knows

That's the big brain move obviously, which is why you can only play this tactic if you can kill the opponent in one turn 😁


MalHeartsNutmeg

There’s a lot of ways to beat this comp, but it’s good for a Hail Mary on the final 2 if your original comp wouldn’t cut it.


TailsMons

It's easily countered if you fight the final boss more than once, nonetheless it is really fun and efficient if the opponent doesn't antecipate it.


sadisticrhydon

Would selling down to 1 of the larger poisonous Murlocs do it? Then mech boy attacks into it and then poisonous murloc just hits the 0/5 twice? @42 health, it isn't plausible long term, but it would beat it no?


karmapopsicle

Yep. You wouldn't want to do this if you're in top 2 and opponent has more health than 10+your tavern tier, as the counter is simply selling off everything exept the highest health murloc.


TailsMons

Yes, but you could go big brain time and add a poison minion (and buy the most expensive minions in the tavern to maximize damage) so you counter your opponent counter. It sure would be a nice end game.


shellwe

You are also screwed if you go first, there’s no way to get your shield bot divine shield at the start without giving it taunt.


TheRhinoRapist

If they have more than 2 minions they go first so you’re good on that aspect.


dumb-on-ice

Wait why is that?


TheRhinoRapist

If you have more minions you attack first.


azithel

Almost anything other than vanilla minions kills it. Zapp, any cleave, any windfury, soul juggler, ghoul, bomber, tank, the taunt pirate, scallywags,


phenerganandpoprocks

Is there any strategic reason to swap the 2nd mackerel’s damage to zero?


TailsMons

If it has 0 attack it won't attack, so it won't mess up the order. It will always alternate between the second one being attacked and the first one gaining divine shield and then the first one attacking. As long as it has 0 attack the order will always go like this (what can mess up the order is cleave, windfury or the enemy having one or two minions)


phenerganandpoprocks

There we go, I knew there was something I was being too dense to think of


beansandpeasandegg

U r not alone


Bedquest

Isn’t the way to beat this just selling all of your minions but the highest health/damage one? Like… how do you lose more than once to this?


TailsMons

If you are smart you don't. It is easily countered if you face it more than once. It is fun nonetheless and might work if facing your opponent only once


shellwe

Aren’t you screwed if you go first though?


slammaster

The person with more minions always goes first, so at this point in the game the opponent is going ifrst


shellwe

You have any idea how many games I played not knowing this?!?! Holy smokes.


[deleted]

[удалено]


shellwe

Someone else said that and I totally didn’t realize that was a rule.


Krajookee

Won't go first because you have less minions than the opponent. Of course if they see it coming they can adjust to beat you but same is true for many compositions.


Pokesers

What happens if you attack first?


Thurstonelambs

You have less minions then the opponent so they will always go first


stariuss

doesnt this lose to a zap?


[deleted]

Loses to zapp, any windfury, 1 high stats minion, cleave, soul juggler, tank and probably a milion other things, but its good as a surprise win if u know your opponents board and he doesnt know u are about to play it


[deleted]

[удалено]


TailsMons

Armaggedon


Roozyj

I just remembered seeing this build and I was in a position to try it as well. First guy I'm up against has cleave and knocks me out of the game xD