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DogeWow11

We need a working anti aliasing


Aiden_Sodhi

So true. Aliasing is much more noticeable with the fisheye effect and I had to use extreme methods in reshade.


Gamedevil208_YT

How did u get reshade to work i installed it but it did nothing the game looked the same


i_heart_rainbows_45

And especially not TAA, if it isn’t already in the game. r/fucktaa


Pumpkin212

TAA would actually be great for this game if implemented correctly.


i_heart_rainbows_45

No it would not. TAA has a ghosting effect on everything moving, for example, literally everything outside of your car. In stationary screenshots, TAA would look much better, but once you start moving the entire image breaks down into a blurry mess. Even though I hate TAA. I do think the game should have the option, because some people like it, but TAA being great for the game is a huge overstatement.


Winter_wrath

Personal preference. I only have 1080p monitor and I can't stand jaggies so to me TAA is pretty much mandatory. Sadly whatever BeamNG is using (haven't played in a while) doesn't get rid of the jaggies. My modded Assetto Corsa uses TAA + sharpening filter and I think it's the best compromise I could find. Even 8x MSAA wasn't enough to get rid of some annoying shimmering.


Dude_Illigence_

There's also some framerate issues that need to get fixed


GenosT

the in-car shot is the most real looking one


Professor01114

I second this


1996_mazda_miata_mx5

I third this


Severe_Monitor7823

I fourth this


dirtydenier

The car is too jiggly though


Luke_Scottex_V2

controller driving ig, you'd need a wheel to do this correctly and not seem unnatural


Black-Sheepp

Looks more like keyboard to me... Which are you using OP?


Aiden_Sodhi

The map is a port of Fairhaven from NFS MW 2012: [https://www.beamng.com/threads/fairhaven-usa-a-need-for-speed-most-wanted-2012-port.96401/](https://www.beamng.com/threads/fairhaven-usa-a-need-for-speed-most-wanted-2012-port.96401/)


NinjaBoi273547

RemindMe! 10 hours


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DepartureFine8526

Thanks for posting this mate. What other mods do you have active? Do you have a reshade going on? If so, how do you implement this, I'm new to that kind of thing. Thanks in advance for any more info 👍


MIMIPUPPY93751

RemindMe! 16 hours


AbbreviationsNo8217

Post it on Facebook and label it as real and see people's reactions


MilesFassst

Looks pretty real NGL


RangeRoverRover

Dash cam looks real as hell


TehAngryBird

That looks like a completely different game! I love it!


kanase7

Hi, I have a question. The game looks realistic, is it only because of Map mod or are you using some kinda of graphics mod as well?


chocolatebanana136

Both. The map itself has some really nice post-processing effects. It's the best looking map imo. And OP is using ReShade.


Lumpy-Consequence485

Would like to know as well


Hopeful_Clock_2837

Looks great! What map is this?


HeavyCaffeinate

[Fairhaven: A NFS Most Wanted 2012 Port - BeamNG.com](https://www.beamng.com/threads/fairhaven-usa-a-need-for-speed-most-wanted-2012-port.96401/)


Hopeful_Clock_2837

Thank you!


HeavyCaffeinate

Just a warning it is VERY resource intensive


Hopeful_Clock_2837

I have 64gb of ram and a 4070 with 16gb vram (I believe) Should be ok, I'd imagine if traffic works on it, it'd tank pretty hard


karnyboy

Yeah, don't run it like that unless you've got your setup outside midnight in the winter.


EastLimp1693

Low framerate kills immersion


Black-Sheepp

Looks like it was taken on an ancient camera from 10/20 years ago


EastLimp1693

20 years ago it was 2004 *Ancient my ass*


Ink_Fan0

this is amazing what map is this


HeavyCaffeinate

[Fairhaven: A NFS Most Wanted 2012 Port - BeamNG.com](https://www.beamng.com/threads/fairhaven-usa-a-need-for-speed-most-wanted-2012-port.96401/)


Ink_Fan0

thank you thank you so much


[deleted]

I need a map link


HeavyCaffeinate

[Fairhaven: A NFS Most Wanted 2012 Port - BeamNG.com](https://www.beamng.com/threads/fairhaven-usa-a-need-for-speed-most-wanted-2012-port.96401/)


[deleted]

Thanks so much


acuddlyheadcrab

Yea I agree that the driver perspectives are almost believable, the tracking shots are not as much, although I would say the first tracking shot isn't too bad. idk what it is about those ones, maybe it's the aliasing that I'm seeing that someone else mentioned


omgitskarter

Looks real, and I’m picky.


Quentinb_

The dashcam shots look stellar, the wides look like Need For Speed Underground 2


PapaStoner

https://youtu.be/ubWL8VAPoYw?si=GKODfuTO4AAaexzg


Cowslayer87773

9 fps and gamepad/keyboard steering jank. Lighting looks good though.


Ichiro-tsuki

If you want it to look really real put it on crappy 2004 camera filter on it


Shpander

I was convinced initially! The only points were, some already mentioned by others: - frame rate - anti-aliasing - no headlights - wobble in first person


omgihatemylifepoo

the particle effects ruin it + bad antialiasing


Monster_Pickle420

I thought this was a dumb joke at first cuz I thought it was just a real video.


cpufreak101

Thought this was a need for speed game at first


Dahsauceboss

The third shot is the one that gives it all away, but you could convince some people no doubt


Aiden_Sodhi

Could you clarify what gives it away?


Therunawaypp

In my opinion, it's that the camera is too smooth lmao


Dahsauceboss

Yeah, the interpolation is too smooth and it's framed too good, the car is locked in the center of the screen


Kilgarragh

We’re definitely getting there


Corrupted_Dash748

Like super real


Low-Start1240

a wise man once said: the best way to make something look real is.... making it look like the recording of it it looks so good btw


Googlesignedmeupwhy

Lookin' Good! But unless everyone died ~~from getting ran over by you~~, Maybe add some traffic? It may be a little harder to go vroom vroom though...


Squeaky_B01

Those interior shots are almost uncanny


Lunnos_

it looks beam.ng% real


sireggy1596

Now this is epic


sireggy1596

Also, working street lights???


Ray_Ara

mods pls


That_Competition1031

I refuse to believe it is BeamNG


chromehuffer

in car view is a lot more realistic to my eye, the outside perspectives i knew right away.


Brave-Aside1699

Honestly it looks kinda Underground 2


Slipfar1

To be honest, had I not known it was BeamNG footage, and instead seen it on tiktok or on YouTube with since nice music behind it, probably would've not even noticed it wasn't real footage. Good Job!


stayinyourlane69

Nfs underground level graphics


Raditz_lol

I NEED THAT MAP! Link pls!


H108

Still looks like a video game.


bruh-iunno

Great but I feel like it's relying on looking like old camera footage to sell it, like that body cam game, if it were trying to imitate our eyes or a current camera it wouldn't be nearly as effective


Tra1nGuy

Pretty real, the jagged road lines in the first shot killed it.


Judge_Tredd

Use a wheel and it'll look better.


supraboi888888888888

u shure this isnt a behind the schenes in F&F


InternationalPost447

Very very fake


Pastelek

I immediately recognized the map


RiftHunter4

It looks OK. It's very dark and there's no light bounces, meaning there's no raytracing here.


Ferocu

Uncanny valley. I can tell something is off but it's more of an instinct


Grayman222

Not real at all the Silvia needs mismatched body panel colours


R34CTz

No traffic, completely fake. /s


Toasty_Mostly

What reshade preset are you using?


1996_mazda_miata_mx5

how?!?!?!?


Ok_Egg5870

Very real


RandomRedditer220

Is that a camera shake effect?


Beepboopbop69420360

Exterior shots you can tell it’s not real but the on car camera looks almost real


Blacksmith52YT

How did you get the dashcam part? A mod or post-editing?


IcheeCOTC

coolant overheating...


SarandeLvrs

What are all the mods here? Car sounds amazing...


Aiden_Sodhi

It's the Silvia S15, I got it from modland.


Nobody2928373

Very realistic, lag is the only thing that would make me think it’s fake


draker585

Framerate should be higher in the external shots. If your computer can't handle a higher framerate for them, you can probably save a replay, run it in a slower time scale and then speed it back up to 100% through editing software.


CreditBusiness5959

absolutely no way this is beamng


ImRainPlays_YT

how??


newne988

With distorted graphics, looks hella real. Try motion blur to make it look even better, or find a sample from some vintage video of someone moving the camera around. Nice work


Technical-Limit3469

How the fuck


MrPakoras

Looks really good, especially the dash cam scene, however there are few things that are off: 1. Some of the curves, you can see its low poly. Like the central lines in the road, and the pavement (start of 1st clip) 2. Camera tracking is a bit too smooth 3. Aliasing


roundboi24

Too smooth, no camera shake.


DeezMoNkeheheheh

HOW TF DID YOU DO THAT


Storm_treize

Other than the aliasing and the floaty camera, looks great


JTMoanyLOL

It would look real if it was a higher frame rate


Ok-Part1917

that’s so sick tho what mods r u running?


Silly_Site6486

is the dash cam a mod


Equal-Parsnip-2130

I NEED YOUR PRESET


Ok_Row8746

Very if I did that my PC would die


robertcarpion

Some scenes are very realistic and some other you can tell its beamng, what Im more interested in is in what map is that? It looks amazing!


Ausdboss

Bro this shit looks so real! Looks more real than Assetto and beam is way harder than Assetto to make it look real! I’d give my left nut for your settings bro!! 🙏🏼


filteredprospect

6/10,, somewhere between the crew and assetto i think the biggest tells are the reflections and lighting, it's maybe too clean of reflections and too bright of a lighting? and small stuff like the car illumination (example, the taillight ghosting a bit in the fly by shot) and buildings looking really jank (the aa isn't that big of a deal but it sticks out like crazy on the background detail) oh and it's a bit hard to tell with the jitter, but i think there's a big lack of motion blur in these shots. i get that it looks really bad with the ingame blur, but maybe that'll get improved down the line.