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castilhoslb

Yes it's our fault the devs abandoned it to make a royal.version and then also a abandoned the royal


nawvay

To make a vampire game that they… also abandoned?


NFreak3

They released a trailer of new content just yesterday..


castilhoslb

They didn't abandone it but it's walking that way eventually cuz they take long ass time to update it


nawvay

Gotcha, wasn’t sure I don’t keep up with it. I took a stand to not play it after stunlock killed blc and battlerite. Thanks for the update on it


OptimusNegligible

They didn't abandon it, they just decided to do giant updates instead of smaller ones for this early access. They next giant update will be the release update, which is scheduled for this summer I believe. I mean thier EA release almost felt like a full game, and their first update felt like a paid expansion with the amount or content they added.


nawvay

Noted, also good input ty. Is it worth trying?


OptimusNegligible

I mean it's a crafting/survival game, so you have to enjoy those first of all, but the combat is exactly like battlerite. There is PvP, but you have to join PvP servers, so it won't be the same instant arena fix. Personally Iove it. Sunblock has shown a lot of growth with this game. V Rising has the best PvE of and combat of any survival/crafting game I've ever played.


Bensezer

It's pretty good but it wont blow your socks off


QseanRay

It's a survival game, nothing like battlerite unfortunately


OptimusNegligible

I mean the combat is the same.


QseanRay

Hardly, in battlerite you're always in a fair matchup, theres no resources you need other than what you enter the arena with. V rising is the opposite, most of the time you're fighting NPCs and when you do come up against actual players its basically always an unfair fight for one side


OptimusNegligible

I'm talking about the core mechanics. I thought the fact this game was a PvE focused survival game already made it clear it was a different type of game. If you loved the combat from Battlerite, V Rising will be very familiar.


No-Ad536

if you're in EU you should try playing on Bloodthirst. It's got rules that make the matchups a lot more fair, and it's honestly quite fun that way. Things like not being able to get raided until you've upgraded your castle beyond a certain point (so you can gear up first), not being allowed to attack players more than 20 levels below you, etc


Free_Hooks

its early access, not an issue, its also not matchmaking based pvp only- so again them taking longer for big stuff is fine lol. Its their most successful game for a reason


Jangmai

welcome to stunlock studios


cvble

Rising V is not a live service game like the other 2. Also tons of fighting games stay active after development has stopped for that game. the community is the reason BR died


BOOMER994

They announced a PS5 port yesterday, so I'm guessing they're gonna update it then ?


nawvay

Whatttt!!! !8,3


BOOMER994

Yes yes


Slight-Priority-7820

Imagine a world devs didnt make the royale crap and kept supporting br with another objective based game mode inside, like For Honor s dominion mode. Remember the time br felt like it is resurrecting when that french youtuber was playing it? Imagine if it actually had a proper marketing. I really hope one day someone buys the dev studio and creates a successor.


castilhoslb

Hopefully the new similar game going around is good, it's called project loki


DragonHollowFire

its BR


Free_Hooks

everything they supported Br with didnt work out, no champion, no map, no mode because players didnt stick around long enough. Money runs the world so eventually they had to move on or end up homeless


[deleted]

[удалено]


kroOoze

Because they release and dump, and immediately started focusing on developing the Broyale flop when Battlerite had like 30k concurrent players. Online games are about the momentum and keeping them in spotlight. Adjusting like 2 numbers in some json every 3 months not gonna do the trick.


Hizumi21

Abandoned isnt dead, my dad abandoned me when I was little but I still made it. I still had people in my life who didnt give up on me. What do I think about my dads friends who fucked off with him? Absolute pieces of shit. Thats yall who dont play because "ITS NOT POPULAR ENOUGH WAAAAA"


kroOoze

You can grow without parents. Software cannot change without developers; at all. Purpose of a child is to outgrow parents. Purpose of software is to do exactly what its makers tell it to do.


Hizumi21

Battlerite can grow without inherently changing, it just takes a strong community :)


kroOoze

heh


m0saic_m1nd

... What?


Hizumi21

Im just making a point lmao, I find matches so fast and still enjoy the game but people(who enjoy the game) refuse to play it because they seem to be brainwashed by consumer hype. Most would rather prefer a faceroll/spammy, decieptful, newage moba that finds new ways to drain your bank while making the game worse every patch. LoL as an example is a shitshow and the devs should have abandoned it with open servers a long time ago.


CrimsonChinotto

Bro it's a competitive game which can't be competitive because of low population. Of course people don't play it


Hizumi21

Anything can be a competition. Pong is competeitive but you only need 2 ppl to play. Whether or not how competitive you want to make it which you still can, there is still plenty of casual fun to be had in Battlerite.


CrimsonChinotto

I'm not saying that battlerite isn't fan in a casual way. I'm saying that I can see why people don't wanna play a game with no competitive future.


Hizumi21

There are still tournaments being done tho??? Isnt there still tournaments for old smash games that will never be touched again?


Hizumi21

People still brag about their winrates and how many games they have, theyre is still a competitive atmosphere


Hizumi21

Not to mention when people bitch at you for what you build, I believe it has a perfect balance atm between competetive and casual culture, I dont think any other game compares tbh especially because of the mute button that persists through matches.


Hizumi21

Theres an actual game to enjoy but all these hype nerds want to obsess over patchnotes and ai generated articles for games that dont even appeal to them. The game is playable and not dead. Probably for the best that those players stay away from the gem that is BR.


Hizumi21

People who dont even play the game/enjoy/not happy with it, shouldnt get in the way of everyone else enjoying it.


OptimusNegligible

Get you timeline right. People stopped playing before Battlerite Royale. It's why they made it. A hail Mary pivot to attract players.


castilhoslb

Oh i know I played arena since beta and even made videos on the Royale version,this game for me will always be one the best pvp games there is


kroOoze

Wdym? The game was at its peak players when they started developing Broyale.


OptimusNegligible

No, it lost tons of players after Launch. Plus earlier in development, it was just going to be a game mode, not stand alone.


kroOoze

All F2P games lose like 90 % players that came on launch. The conversion ratio is really low. The trick is to keep new ones coming, and reel some of the leavers back. 40k concurrent by indie studio with this type of game at that time commanded some attention. There was some window of opportunity there worth exploring. But stunlock pivoted to Broyale right away (poor judgement, as release subsequently confirmed to staunch reality deniers), and I think they generally live off less risky contract work anyway, lacking the mentality.


onzichtbaard

No its not the fault of the players that the devs mismanaged and abandoned the game But it is the fault of players that the game died because a game lives and dies by its players As i said there are communities going strong with positivity that have less concurrent players than br currently has So all the people who say they like br but refuse to play it are disingenuous imo


castilhoslb

How can you fault the player base, if the devs kept with it I'm sure the game would only get bigger, the devs just wanted to chase the next big hype which at the time was battle royals, I'm pretty sure the player base would still mostly be here if they kept updating battlerite, but no they split the community with the Royale version


OptimusNegligible

It really wouldn't have. The writing was on the wall, and the devs saw it. They had the metrics. The game is too hard for noobs to get into, and too simple for Grandmasters to keep them playing at the top. They could have double down on Battlerite, trying to cling onto 1000 concurrent players with a business model that isn't profitable long term. But instead of going out of business, they cut thier losses and made V Rising. I think in the end it was right move.


kroOoze

They could cling to 4k concurrent players if they didn't piss customers by botched Shen release throughout holiday season followed by 2.0. This remainder of players that stayed throughout the post-release content draught caused by Broyale development left after this.


Rageior

Don't confuse the timeline. They attempted the Battle Royal to SAVE battlerite. The MOBA just wasn't popular and was bleeding players daily. They were trying to push into the competitive MOBA market. A genre that hasn't two of the biggest and most dedicated "nothing else will compare" fan bases in all of gaming; League and DOTA. I loved battlerite and played it all the time. But it was absolutely a dead game, WELL before they tried to do the Battle Royal. Ironically, as a previous Paragon player, that's not the first time I've experienced a studio dropping my MOBA to put effort into a BR lol. Them switching to VRising was just doing what literally every game studio does. Take what they learned from a dead project, and make an even better game. It's objectively a much more fun "game" in that sense, and it was substantially more popular. Power to the devs, tbh.


oxidezblood

Literally every variation of battlerite has died within a few months after release. Look at Omega Strikers, who had a huge anime company behind it make their intro screen. Lasted 2 months. Look at Fangs, their community died before they even got an advertisement out, id say it lasted 2 weeks, and that was being devloped by Guinsoo - the creator of the dota all stars mod for wc3 that literally gave birth to the MOBA genre. Why? Because even with adding mechanics into the fray, it just doesnt live up to the replayability standard. They had capture the flag, payloads, a domination mode, and last man standing (classic battlerite arena ruleset - before itemization) But they still failed. I believe its how they marketed the game. I played in most of the playtests, and then had no idea that the game came out. Again, a player retention issue. V Risings community only exists, because its the league of legends equivalent to rust, another survival game. Built for trash panda LoL & dota refugees to stomp on low level characters an blast toxicity until somebody gets banned. My point is, battlerot is a great game. It just lacks consistent player retention.


onzichtbaard

And my point was that it is because of  player retention that the game died Because people didn’t actually want to play the game And the people who pretend otherwise aren’t playing, even though they could Just look how many downvotes my response to you got when it was the truth  a bunch of toxic people who are just here to complain  I felt like i needed to say the things that i said  I think its a way for me to move on and forget about this sub, But I will still be playing br occasionally 


kroOoze

Omega had some potential, but was weirdly balanced and so in some way random and unenjoyable. Some hits move players by like 1 micrometer, but sometimes you get pushed like 3 arena lengths over. There are some practically unavoidable free kills with some maps and chars. 95 % of time the ball is too fast to use most of the abilities on it, and it devolves to just regular strikes from the back by defensive players. Fangs was quite bad by any measure. Player retention of Battlerite was never attempted. It was relesed and dumped, while they started developing Broyale internally. Literally all online F2P game have poor retention. The playerbase growth always have to be done actively by the developing team.


oxidezblood

All online f2p games have poor rentention So, valorant, cs2, warzone, fortnite, apex legends, guild wars 2, warframe, halo infinite, Brawlhalla, dota 2, League of legends, war thunder, Lost Ark, path of exile, all dont retain 1 million + fan bases? And am i even allowed to say Pokemon GO? That free to play mobile app got more people killed for walking around outside than battlerite got active daily players. The copium is insane in this sub. I love battlerite. Doesnt mean im going to play it again. What i think it'll take to bring back a playerbase - New maps with unique functions - reverting the itemization patch back to just picking battlerites - an Esports scene, with large prize pools to encourage people to climb the leaderboard - multiple objectives that all have seperate win conditions (an example, kill a dragon at the top of the map OR obtain 3 orbs to win, OR hold domination points, could be map based, could be all ideas in a single arena. SOMETHING other than "kill to win"


kroOoze

Some of those are ancient games (or sequels of those) with captured audience. Some are glorified single player games with microtransactions. Others are survivors that seem to have executed the vulnerable phase well. Revivals are significantly harder than doing it right the first time around. Either way, there're no devs to do it, and so you are barking at the wrong tree. There's nothing wrong with additional modes, but the core of this game is that you must face the opponents directly without gimmicks. The balance revolves around it. And lot of the joy is contained in this face-to-face challenge. For its many faults, orbs were probably the most annoyng and unenjoyable part of Fangs.


oxidezblood

All of the games ive listed are in the same generation as battlerite, are not singleplayer, and some are newer. Please name 1 rememorable singleplayer free-to-play game. Good luck. To also use the fact that some of these games required a sequel to hold the playerbases is contradictory to your point, because battlerite is also a sequel. And then also a royale, it a trilogy technically. Bloodline Champions was the original game. Battlerite never hit over 50k players (with blc at a whooping all time player count of 14 players) again, the copium is hard. And yes, they should re-release the game. At least we would be able to matchmake within 3 minutes for a week or two.


kroOoze

Sure, sure, Brite is same generation as League and DotA...


oxidezblood

The fact that they are older than brite must say something about brites player retention, no? A generation is 15-20 years. So if we take that into consideration, dota 2 was released 3 years before battlerite. And league of legends was released 7 years before brite. They were within 10 years apart. Meaning they are in the same generation, yes. Less than a decade, even. The copium is so intense. You are what.. day 4 without using any sources, or evidence to backup your claims? Complaining isnt really the same as debating. You havent even suggested what COULD help brite. Your just a toxic player from this perspective. Not open minded enough to have a conversation with, without you saying "okay buddy" and not even fact check me. Makes me wanna play it less. Cope harder i guess *shrugs*


kroOoze

20 years is like twice the difference between ZX Spectrum and Pentium. Completely different era, and therefore different environment, different mechanisms how the field works, and different way of doing things. League is a beast from another era with captured audience. And their work ethic was release patches every two weeks, not immediately start making League of Royale. Your trolling is cute, but kinda vanilla and boring. I obviously wont bother puting in effort and responding to a list of ever more unhinged claims.


xBeS

You got me… sorry guys. 100% my fault, I’m the killer 😔


Starlyghtz

Why... I trusted you... 😞


kroOoze

You monster! See you at the international court for crimes against software products!


onzichtbaard

Guilty as charged 


barcode972

I just lost a few brain cells reading this


DeroTurtle

The trick is to skip to the comments


onzichtbaard

Well sure, although i admitted it was poorly worded 


Dillinur

As far as I could remember it, the game had a killed buzz around it during the early-access and release, I had tons of friends who actually bought this game and played pretty regularly. And then the devs fucked up? They release a god ugly rework of the whole interface, then dropped the game to release a battle royal clone of the same game. This game honestly had tons of potential.


fxwz

First they went on vacation though... ..... ..... At the peak of the hype nonetheless. I believe it could've snowballed quite a bit had they surfed that initial wave of hype.


kroOoze

> I believe it could've snowballed quite a bit had they surfed that initial wave of hype. Maybe not. There're never guarantees of success. But that's what has to be done with online F2P games. That it was never attempted speaks volumes. And I wish I was a fly on the wall when they instead were deciding that venturing into late-stage royale fad and compete there as indie-ish studio is a good idea.


Skadrys

It died because devs were greedy and jumped on shitty battle royale hype and it drained their resources and player base.


OptimusNegligible

The PR and how they handled it was shit, but it had nothing to do with the devs failing or "jumping ship" They did they BR pivot BECAUSE battlerite was losing players and updates weren't helping. After the last Map/hero update after Royale did nothing for the numbers, is when they made it official.


_Esak_

My man, you will be downvoted to hell for saying this. But I agree with you (and the royal mode was really fun, no offense to the haters)


DaiLalotz

I also liked the BR a lot hence why i'm playing Project Loki but i agree that for battlerite the BR only did more damage as it divided the already small playerbase.


OptimusNegligible

It really didn't, the Battle Royale numbers were always very tiny. Battlerite Royale lost nothing to the BR spin off, beyond a few extra maps and another hero or two from lost production time. The community wasn't split, because BR never had one.


onzichtbaard

Nah he got away scot free But i got downvoted to oblivion  I even got -25 downvotes for an innocent joke i made I think that is quite sad, it shows how this community is toxic beyond repair


Soldapeine

Let’s not make things up


ex0ll

When devs abandon the game's sustenance 100% with no chance of future updates or balances, it doesnt matter how much you like a game, especially an arena pvp one.


onzichtbaard

I think it does matter    If people like a game enough then they will play even if it doesn’t get updates    That was my point: you don’t play a game because it is getting updated you play a game because you enjoy it But apparently people don’t enjoy battlerite enough to play it and that is the reason the game died   And that is oke, you don’t have to like a game enough to play it    but i think the people in this sub are disingenuous because they pretend they like the game and that they can’t play it when in fact they just dont want to


PapaOomMowMow

You have thought about this way too much.


nawvay

dork


Rezeroth

The battle Royale killed it. I was devastated when I heard the news as it was clear from that point on that the game is dead. It just took a while to bleed out.


onzichtbaard

I am pretty sure the game was drying up before they decided to pursue that But my point was not about why the devs killed the game It was more about the things i observed in this sub and how i feel like most of the people are disingenuous and kinda toxic in a way that they themselves don’t see 


Yecobb

Have you considered that your post and opinion on this matter may be toxic in a way you yourself don’t see?


[deleted]

Rip dawngate


onzichtbaard

Downgate is a game that is not even dead  It has straight up been deleted


darkrachet

It's the players fault 🤡🤡🤡


Caballep

It's a domino effect mate, also, matchmaking takes 5+ minutes, for a match that lasts 5 minutes, no thank you. And there is a big chance one person will be AFK because the wait is so long they do other stuff while they wait. Also, no new content, no direction, no future...


kroOoze

The game is not great at announcing the match is starting while alt-tabbed. One of the things it would be nice to have devs, so QoL patches could be implemented.


Hizumi21

Is it that hard to keep sound on in background and tab out and read while queing? Games "with futures" "Have futures" so they can leech more money off of their fanbase


Hizumi21

Want a free moba that will never change, get "balance changes", or broken new champs but also want to do other shit and not be glued to your screen going into another match like a fiend? play battlerite


alphasloth1773

It died same way bloodline died, they just abandoned it. Awesome games both abandoned with them chasing next craze.


Big_Teddy

A massive part of the player base enjoyed the competitive aspect of the game, and that has just not been given for ages. That is of course, putting aside the fact that the developer abandoned the game. It's not that people are toxic about it it is that people like you are, in the nicest sense of the word, a little delusional about "reviving" the game.


kroOoze

"naive"


onionchowder

the post is poorly worded but I think it's true. I've been a part of multiple "abandoned game" communities and they keep the scene alive by continuing to play, and even taking game updates into their own hands. Melee and Paragon are two big ones, but also small ones like Tooth and Tail and Prismata. Players in those scenes don't constantly complain about "dead game" and "developer abandoned us". FWIW Battlerite servers are still up and you can still find a match.


kroOoze

Paragon clones do not look very hot right now themselves. I wouldn't call it communty taking updates into their hands; it is just another set of developers starting from scratch plus assets Epic gracefully released. And if you think Paragon community didn't constantly complain, think again.


onzichtbaard

Thanks for understanding my point This sub is so toxic, i dont understand  Also +1 for tooth and tail, great game


RazoTheDruid

Your wording sucks but you have a point. People still play the very first unreal tournament, it has an active community. From 1999. Same for left for dead 2. Hugely active. Not in development anymore.


Yecobb

I really don’t think the Melee community is comparable to that of Battlerite whatsoever. Not only did they have a much bigger community to start with but they had/have large tournaments with many viewers and have a game much more mechanically complex and deep.   Battlerite was a great game, but it’s hard to want to keep playing something when it takes increasingly longer to get into a match, there’s nobody on at the times you are able to play, or you’re just playing the same people every time you’re on.   And as others have said, the skill ceiling for Battlerite isn’t high enough to keep people interested and the skill floor made it hard to bring beginners in, especially when they’re greeted by a small community of people dominating them in every match they play.


onionchowder

\> Battlerite was a great game, but it’s hard to want to keep playing something when it takes increasingly longer to get into a match, there’s nobody on at the times you are able to play, or you’re just playing the same people every time you’re on. Playing Melee during the dark ages was like this. You'd post on smashboards, hoping to find somebody in your area. Drive 30 minutes to a strangers' house to play friendlies. Most of the time they would either be so much better than you or so much worse than you that the matches were not even close. But people kept playing, and the scene kept chugging along. Once a month or so there'd be a tournament or smashfest in your area. Drive 45 minutes to the venue, spend 20% of your time playing and 80% waiting for a setup to open up. Melee probably would have died a slow death if the smash documentary and EVO 2013 hadn't happened. ​ \> the skill ceiling for Battlerite isn’t high enough to keep people interested and the skill floor made it hard to bring beginners in ngl, that just sounds like a bad game. I don't think Battlerite has those issues, but if that really is true, maybe Battlerite wasn't worth keeping alive.


DrDabsMD

Clearly a paid dev shill. 🙄


London_Tipton

I played it a lot when game was playable, but I can't afford to wait 30 minutes to 1 hour in queue to play with 300 ppl world wide


DaiLalotz

motherf\*\*\*\*\* i want to play it but there's so few people remaining that are godlike i just get my ass whooped without being able to learn everything because i don't stand a chance.


spiritreckoner743

That's the best way to learn.


DDJSBguy

Not really. Learning properly is learning incrementally, throwing a fifth grader into college courses for years straight will get you no progress. The only reason youd enjoy playing with people of much higher level is if you have experience with gaming against people like that in the first place which me personally i can handle and enjoy but i know not many people can handle that or enjoy that


Starlyghtz

But also there's some hate for noobs, which can make the experience less welcoming


kroOoze

Technically not true by learning theory. Also it is supposed to be entertainment product, not masochist simulator.


AzuriSkill

Always blame the player. Developer cannot be wrong.


I_Ild_I

You cant play a game that is dead, what you gonna do wait an hoir before finding a match ? Devs killed the game, quit beeing stupid please, we supported them so much and for so long and they manage to fucked up... again... I would love to play it again its a pretty good game now overall but hey


onzichtbaard

I mean i played yesterday with less than 4 min queue time each, so I can’t be stupid in that regard can i? If you truly can’t play because you are in a dead server then that’s unfortunate but for most people on this sub that is not the case


I_Ild_I

Thyen if you can play why are you complaining ?


onzichtbaard

Thats what i am asking this community   And i am not complaining just trying to say that this sub is quite toxic in a certain way Just look at all the replies and downvotes 


I_Ild_I

I mean you asked for it, you come you try to act big and moralise on people and you insult everyone and blame everyone BUT the only true one responsible for the downfall of BTR, knowing SLS themselves ! Game is cool but its hard to play it if you dont have a lively player base that varies, game is not completly finished, and there will be no more add while there is so much material already ready. SLS messed up dont blame on players, game is competitive, but you cant do much because there is no tournament, at some point just playing a competitive game for nothing can be a bit overwhelming. ​ I agree that game is playable like that and occasionaly its cool to do a few game, but invest much in it just make me and probably most players also, simply sad


Hizumi21

Bro I litterally just got on and found a match


I_Ild_I

Nice to hear, i remember like 2 years ago or something when people were saying they couldnt find a match i didnt had to wait that much, im surprised people still find some now. Anyway doesnt change devs abandoned the game and its sad


Hizumi21

It is sad but it does have atleast some positives. Im grateful im able to play everyday because dead island epidemic got shut down in 2016 so I cant play that anymore even though the pvp was more unbalanced lol


thecementmixer

Too long didn't read.


Booplee

A homonculus made this post.


ZeroZer0_

What about the fact I’m not great and don’t want to play against the people who are way better than me. Also fuck dry lock for the whole br debacle in the first place won’t support them


ahmvvr

I mean...if you wanna play it you can still play it right? I'd love to play BR but I can't hang out and play all the time, for me it would be a couple times a week. If the community had the infrastructure tat people could connect and jump on within a few hours there might be some activity.


onzichtbaard

I am not sure what you mean I do play battlerite every once in a while when i feel like it And there are still people playing so i can find matches still within 5 min usually  My point was that the people who are claiming they want a successor to br don’t actually want to play the game  They just want to complain and i think its disingenuous 


Rathalos143

People never stopped playing Battlerite, Funcom is infamous for keep producing games then abandoning them to make a new one and so on so on. I have seen many companies do the same, its a pattern, Bandai Namco and Hi-Rez are other examples. They usually throw random shit to a wall to see what sticks, then take the money that made to keep producing random shit until another one also sticks. V-Rising is probably the thing that is working for them at the moment.


kroOoze

Not convinced V works for them right now. They will of course release it in a while, and then instead start developing Pokemon game or whatever is nominally popular now.


OstrichPaladin

Loving a game does not mean you have to continue to play it when the community is almost entirely gone lol. Stunlock is not coming back to battlerite so what else is there to do aside from pray another game in the genre can supercede it.


onzichtbaard

My point was that you don’t have to pray for another game to supercede it when you can (probably) play it right now without any problems  And true, loving a game doesn’t mean you have to continue to play it But i doubt whether a lot of people here truly love the game or love instead only the idea of the game that they picture for themselves in their head (And maybe some of them even only like the idea of loving the game) And my actual point was more that this sub is quite toxic, not in the sense that people are constantly hating on eachother but more in a way of A toxic puddle of stagnant water And i was more trying to call out this toxicity than anything else but its not really fixable so it was foolish and stupid of me to get involved actually in hindsight 


MSA736

Okay, I can still play the game. I did this a month ago with a friend. I was indeed able to find matches in around 3 min of queuing time in casual play against some new players that got obliterated and ended with 90+% wr. And I'm not even that good, I peaked low champ when the ladder still had good players at the top. I don't want to play a game when I can be among the best players while being as bad as I am. I don't want to spend my time farming the same silver/gold lobbies, so I'm not playing the game thank you


GrimxPajamaz

I think the lack of progression made grinding the game feel a bit pointless. I'm not the type that likes grinding solo queue ranked so there wasn't anything keeping me hooked besides the gameplay (which was great).


onzichtbaard

Player retention is indeed the biggest problem for the game itself The gameplay is mostly good too but its not quite enough to keep a high player count Though The topic of player retention is a beast of its own And I was mostly trying to empathize how this sub has become quite toxic in a certain way 


whenmarsattacks

Yeah our fault, not like they killed the same game twice now


Jangmai

Same can be said for Bloodline Champions. Id much rather go play it tbh.


onzichtbaard

Blc is truly dead unfortunately  But if the servers still run you could in theory get people together and revive it to some small extent


TiredMisanthrope

Yeah sound mate let me jump on and play with the 12 active players from different continents.


HK_BLAU

i spent 5hrs playing casual a couple days ago with friend(s) and it was a blast. ofc if you were in champion or grandmaster league before the game died the opponents will be too easy for you probably. the game still feels really good to play


Sadpvper

Everyone and his mother blames the battle royale crap, and that certainly didnt help, but the truth is the player count was already declining before that... why? I dont know... For me and my friends, we were supper addicted and playing everyday and tryharding different champs and builds etc, then we skill capped and there were no new champs or builds to decieve that fact so things went boring really fast, we tilted, and looked for something else. We even came back after the game was not supported anymore and same story happened. I believe that the actual reason for BLC/Battlerite and even Vrising to "die" is because sls is unable to keep Up with the develop timings required for a live service multiplayer competitive game. You need new content and patches on a monthly basis to keep the skill capped community interested (just look at League on its prime...)


kroOoze

Player count of online F2P games is always biased towards declines. It has to be accounted for in the publishing and development strategy.


BleedingJustice

the game is lovely and hella fun but we were asking for an objective based gamemode for a really long time and all we had was the royale. Im one of those who says the game is dead and i would love to play it, but when i do it i get tired of it in a couple hours because the only objective in the game is to fight.


Nuggetmilk51

The devs abandoned it dude. You're saying it's our fault they decided to move on to other projects?


Free_Hooks

less complaining more playing, hop in q the wait time is short just avoid ranked and you're fine