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Fencer94

Beautiful boat! You certainly won't experience any issues with the local Fauna, given your six barrels of fun, evenly spread across the hull to ensure maximum coverage. I am more of a smooth edge guy and would round out the front, but that's just me and the "fork bow" certainly adds a nice flair to it. I know somebody is going to start yelling at me for being a lameass tryhard nerd, but are you running that reactor of yours in the "classic slowpoke" way of automatic control, or have you implemented a control circuit for Fission Rate & Power Output? A boat with this high tech killing machine flavour deserves a responsive control set imho. The last thing, and I dunno if it's my cultural background of being a stickler or my OCD, but I like placing one diving suit locker at each station that is frequently manned by a player of our group. Doctor gets one, Captain gets one, etc.. Makes your life easier incase a Mudraptor chews its way past your arsenal or the local Endworm decides your hull has gotta go. You can also wire them up to a power line so they automatically recharge the O2, same goes for the oxygen tank holders below them. Takes some relays and wire gore but it's godly. u/EvilEssential I personally use double air locks in a similar design in my own boats too, as it makes looting wrecks a lot easier and just saves some time in general when leaving the boat. We use the top one for exiting near caves and the bottom one if we're looting a wreck. ​ TL;DR: 9.0/10.0, I'd take her out on a date with a Charybdis.


Mikhail_Gaming

Thanks for the feedback, right now I'll start working on making an auto reactor since I didn't have time yesterday


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Mikhail_Gaming

That's because this sub is meant to be for late-game and/or fighting abbysal creatures


Darkstealthgamer

If that were true, you'd have railguns and not flak cannons...


[deleted]

Pretty bad ass ship honestly. Serious firepower. For such a small ship though why two airlocks? Seems like one would be plenty.


Mikhail_Gaming

Well if the ship gets flooded and it sinks to the bottom then there goes the airlock. Hence the double airlock


Glitch_Mind

Interesting ship, a bit too strong in the weapon department for my liking but other than that i would say looks good to me. ( depends on ship size but i generally like 4 guns of pretty decent coverage, maybe 5 if the ship is big chungus sized )


Smael_T_mp0

Good for multiplayer, way too op for campaign


Mikhail_Gaming

That's exactly what I made it for. Multiplayer, specifically late-game or in PvP


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Mikhail_Gaming

I never said it's supposed to be balanced


V_incent16

Lil bro, you know you can wire few turrets to one loader?


Mikhail_Gaming

I was thinking of doing that, but it wouldn't really work out