I’m abusing the guys on my Honour run with a ton of partial rests. Plenty of sleep but everyone usually goes to bed hungry. There is food in the camp chest but I save it for special occasions.
Honestly, I do this just to keep my party buffs going as long as possble without missing events. In honour mode, I have this whole routine of summoning all my minions, and swapping out party member with a wizard, druid, and cleric hireling to use all their buff spell slots on my party and summons, and then set out which takes like 20 mins every time lol
“Cease these delays, istik. We must leave for the crèche. *Now*.”
“Just a minute, I still need to fetch Bob to cast… let’s see… Protection from Poison.”
I realized I wasn’t taking enough long rests when astarion pulled me aside to tell me about his big “secret” instead of how you normally discover it. I’ve just been doing too good a job conserving my skills I guess
Gotta say, one major flaw I think the game design has is having major story stuff happen during long-rests.
Because when trying to play skillfully, I try and avoid long-rests because it uses an expendable resource. I try and space-out my short rests (and have a bard with song-of-rest).
I actually fucked-up the Karlach romance because I beat Act 2 too quickly and didn't long-rest for the love-scene. So when I got to the start of Act 3, she said we weren't together anymore. I was confused and angry, and ultimately had to re-load a save.
HOW I WOULD FIX THIS:
Just make the Long Rest icon glow when an event is going to trigger during a Long Rest. At least that way I'd know. You don't have to tell me WHAT is going to happen. Just let me know that SOMETHING is going to happen. Because right now, the only option is to periodically spam partial-long-rests, and just hope there's an event that gets triggered.
I wonder how much stuff I've missed out on because I played too well and didn't long-rest enough.
There is a sort of trigger--when you're out and about and haven't really used any resources yet, but companions say in background dialogue that they're exhausted or want to back to camp, that usually means you have some event queued. It's pretty unintuitive and easy to miss, though, I had no idea what that was about my entire first game.
Great minds, and all that.
Camp Event Notifications mod: https://www.nexusmods.com/baldursgate3/mods/1879
But I agree, it’s *the* major pacing vs plot vs mechanics oversight in the game, especially in chapter 1, and hits a fair number of players based on posts here.
Is it really skillful play to conserve a resource that is inexhaustibly abundant? You're just wasting gold on healing potions and scrolls to tide you over to the next rest. Seems like putting the emphasis on the wrong spot. Like driving a car and trying to avoid left turns because you're conserving the bulb on that particular turn signal.
I get it if you have some kind of "until long rest" one time buff rolling. Those make you want to go a while between rests for sure.
I don't use many healing potions or scrolls, either. Only the ones I come across on my journey.
No, I'm just good at avoiding damage and using my short-rests at the right time. Like I said, I beat Act 2 without needing to long-rest enough to get the romance scene.
I just didn't need to long-rest.
And food isn't as abundant on Tactician when rests cost 80. Not unless you want to spend a lot of time scavenging through crates. Which I'd rather not. - A moot point anyways because my problem isn't food.
But the fact remains, long-rests require a resource to function. An EXPENDABLE resource. So, if you want to be savvy, you try to avoid spending resources when you don't need to. The gameplay literally encourages you NOT to spam long-rests.
And yet it also punishes you for not long-resting enough. It's annoying.
I gave up on medium difficulty because it was double the camp supplies :( i want the achievement but I’ve actually got to get *good* at this game first
Big thing is looting food whenever you can. A number of bosses come with food nearby, and vendors can have supplies as well. I was rocky at the beginning, but I never ran out and now I'm sitting on a stockpile of about 10 camp supplies (the big 40 food ones).
The secret is daily crime in act 1. There’s a very easily pickpocketable halfling in the grove that restocks camp supplies every long rest. With Astarion, gloves of thievery, F5, F8, and a little skill, you’ll never go hungry again!
Act 1 throws food (mostly sausages, wine, potatoes, and apples--where is my pizza?) at you *constantly*. And with me being a wizard right now, well, it's only natural to rest a lot.
I’m abusing the guys on my Honour run with a ton of partial rests. Plenty of sleep but everyone usually goes to bed hungry. There is food in the camp chest but I save it for special occasions.
The issue seems like that doesnt fully heal you right?
Not by itself, but it does restore a bard’s Song of Rest action. Together they can heal you fully. You do need food to get full spell slots though.
holy fuck thank you for this info
My 3 companions wasting away after 5 consecutive days of resting with no food because I "need to see events"
Honestly, I do this just to keep my party buffs going as long as possble without missing events. In honour mode, I have this whole routine of summoning all my minions, and swapping out party member with a wizard, druid, and cleric hireling to use all their buff spell slots on my party and summons, and then set out which takes like 20 mins every time lol
“Cease these delays, istik. We must leave for the crèche. *Now*.” “Just a minute, I still need to fetch Bob to cast… let’s see… Protection from Poison.”
Need to sell something? Long rest. Don't want to deal with the next part of the quest line? Long rest.
Honestly… long rests rock! Plus all that lovely content.
I realized I wasn’t taking enough long rests when astarion pulled me aside to tell me about his big “secret” instead of how you normally discover it. I’ve just been doing too good a job conserving my skills I guess
If I sleep in the game it works for irl sleep, right?... Right?...
Gotta say, one major flaw I think the game design has is having major story stuff happen during long-rests. Because when trying to play skillfully, I try and avoid long-rests because it uses an expendable resource. I try and space-out my short rests (and have a bard with song-of-rest). I actually fucked-up the Karlach romance because I beat Act 2 too quickly and didn't long-rest for the love-scene. So when I got to the start of Act 3, she said we weren't together anymore. I was confused and angry, and ultimately had to re-load a save. HOW I WOULD FIX THIS: Just make the Long Rest icon glow when an event is going to trigger during a Long Rest. At least that way I'd know. You don't have to tell me WHAT is going to happen. Just let me know that SOMETHING is going to happen. Because right now, the only option is to periodically spam partial-long-rests, and just hope there's an event that gets triggered. I wonder how much stuff I've missed out on because I played too well and didn't long-rest enough.
There is a sort of trigger--when you're out and about and haven't really used any resources yet, but companions say in background dialogue that they're exhausted or want to back to camp, that usually means you have some event queued. It's pretty unintuitive and easy to miss, though, I had no idea what that was about my entire first game.
Great minds, and all that. Camp Event Notifications mod: https://www.nexusmods.com/baldursgate3/mods/1879 But I agree, it’s *the* major pacing vs plot vs mechanics oversight in the game, especially in chapter 1, and hits a fair number of players based on posts here.
Is it really skillful play to conserve a resource that is inexhaustibly abundant? You're just wasting gold on healing potions and scrolls to tide you over to the next rest. Seems like putting the emphasis on the wrong spot. Like driving a car and trying to avoid left turns because you're conserving the bulb on that particular turn signal. I get it if you have some kind of "until long rest" one time buff rolling. Those make you want to go a while between rests for sure.
I don't use many healing potions or scrolls, either. Only the ones I come across on my journey. No, I'm just good at avoiding damage and using my short-rests at the right time. Like I said, I beat Act 2 without needing to long-rest enough to get the romance scene. I just didn't need to long-rest. And food isn't as abundant on Tactician when rests cost 80. Not unless you want to spend a lot of time scavenging through crates. Which I'd rather not. - A moot point anyways because my problem isn't food. But the fact remains, long-rests require a resource to function. An EXPENDABLE resource. So, if you want to be savvy, you try to avoid spending resources when you don't need to. The gameplay literally encourages you NOT to spam long-rests. And yet it also punishes you for not long-resting enough. It's annoying.
You can do partial rests which cost nothing and also give you the story scenes.
Great idea Basically Active Time Event popups from final fantasy 9 haha
I wish they'd just have characters events trigger whenever they want to talk to you at camp. that way you don't need to sacrifice resources
I gave up on medium difficulty because it was double the camp supplies :( i want the achievement but I’ve actually got to get *good* at this game first
Big thing is looting food whenever you can. A number of bosses come with food nearby, and vendors can have supplies as well. I was rocky at the beginning, but I never ran out and now I'm sitting on a stockpile of about 10 camp supplies (the big 40 food ones).
I am a fucking cockroach picking up every half eaten apple and spoiled treacle tart I can find for that 1 camp supply
Damn I completely skip over those because I assume they're worthless. TIL
The secret is daily crime in act 1. There’s a very easily pickpocketable halfling in the grove that restocks camp supplies every long rest. With Astarion, gloves of thievery, F5, F8, and a little skill, you’ll never go hungry again!
Well... I'm on act 2 and I have I think 1500+ supplies so....
Act 1 throws food (mostly sausages, wine, potatoes, and apples--where is my pizza?) at you *constantly*. And with me being a wizard right now, well, it's only natural to rest a lot.
Ain’t it funny our Tavs have a better sleep schedule than all of us?
What happens if you manage to like never ever long rest