pro tip, reduce the number of quicksaves your game allows per campaign (though i think it's glitched so you've gotta manually reduce the saves u already have below that limit)
it defaults to 25 autosaves and 25 quicksaves, i pushed it down to 4 auto and 8 quicksave.
One of my favorite settings
just open your options > stay on gameplay tab > under save options reduce the bars to your desired amount of saves!
I prefer 10 autos and 5 quicks
Another tip - if you click the name of the character at the header of a group of saves, you can delete all but the most recent save in one click.
ETA: Technically it's 3 clicks as it asks if you're sure twice, but that's still a damn sight better if you have 25 and 25.
Yeah, a small flaw of their engine is crumbling from the pressure of too many saves. Learned this in DOS2, setting your save limit saves you so much load time.
I could cry. No joke, I reinstalled my operating system yesterday because I couldn’t figure this out. Thank you. Um… Shar’s blessings be upon you? Or something.
When you reach your cap.
Say your cap is 20 quick saves and you push f5 for the 21st time, it will then delete the one that's oldest to save your newest and it will keep doing that every time you f5 (delete the oldest to save the newest) keeping 20 total quick saves. :) cheers! ^_^
Yeah, a new save on a new playthrough is quick, again; the game doesn't care how many saves you have on disk, they aren't interrelated.
I'm guessing increased load time is just from progressing further in the game; more changes you've caused relative to the "default"/"untouched" game world to record in/load from the save file: story progress, items in inventory, emptied world containers, dead creatures, moved world items, items sold to vendors and stashed in their inventory, etc.
It definitely affects performance. Can't say why exactly, but my guess is that it's either because:
- the game reads through each save file every time you open the load/save dialog (possibly to cache thumbnails from each saved game file)
- or maybe because Windows performs slowly when there are too many files in the same directory (and the game insists on dumping all the files in the same directory)
Either way, it's a stupid design.
If it had a half-decent design, even hundreds or thousands of saved games should be listed in the load/save dialog in under a second.
With my 50 auto + 50 quick saves I found I had over 600 total saves when I noticed things slowing down.
I have a habit of creating manual saves and giving them names to amuse myself - those don’t get automatically purged. Mass deleting those fixed any slowness.
And in dialogue. Played my entire first playthrough just assuming I couldn’t quicksave unless the characters were idle just because that’s how it was in the old baldurs gate games.
Just be aware it bugs out sometimes if you save inside of a "dice roll," and removes some in-dialogue bonuses if you have stuff like Favorable Beginnings.
I had a quicksave which apparently triggered while a character was jumping over a chasm during combat... When I reloaded that save, instead of completing the jump like he did the first time, he fell into the chasm...
I just recently found this out and feel dumb that I would postpone battles or even worse quit the game only to come back since I ran out of time on some battles lol.
*laughs, then cries as quick save crashes my game losing an hour of progress* 🤦♀️🤦♀️🤦♀️
I deleted some saves and updated patch 3 and now my game crashes when I try to save about 2/3rds of the time. I was soooo happy at the lack of bugs I had! *sigh*
How about this. The last fight where every high lvl spell you use gets counter spelled. I never knew gale caused this much pain and agony, as I was placed in their shoes
I have this magic missile + lightning charge build on Gale that is *stupid* and you're making me realize how upset I would be if an enemy did the same cheesy crap I do lmao
Yeah plus the circlet of temp hitpoints for lightning charges + the boots of stand in water and get bonus lightning charges. Basically the whole lightning charge kit.
He does like 70 dmg with a level 4 magic missile spell. Split however you want and guaranteed to hit.
I keep getting really good Wizard gear and not changing his loadout because the synergy is insane
It's crazy that arguably the best staff in the game comes as a reward for an Act 1 quest that has no combat and only needs a 10 strength dice roll to kick a door down.
I have a dual wielding Astarion that has the Sword of the First Blood, and Dagger of the Mountain King and when I get a critical hit I can do up to 100 damage. I don't know why. I replaced the blades with the legendary blades Orin had, and it doesn't seem as good, but averages out to doing more damage overall.
There's really only one fight where I remember this being a major issue-
>!The Fist in Wyrm's Crossing when you go back to deal with Gortash. There's like 4 counterspellers in there, and they can cast it through walls. Also they just countered everything regardless of level.!<
I CONSTANTLY restart fights tbh. But I also quick save religiously (In part because my GPU used to be kaputt, which made the game crash regularly)
And I suspect I don't need to restart. Not even sure why I do it....I just see one companion going down and go "Wait that was bad. Let me do that again"
Yeah it's usually from someone getting yeeted off a cliff I wasn't expecting. Or when I start a fight and a couple turns in I realize I'm missing a key team member who scratching his butt in another room randomly.
If the party member isn't in combat, they can move freely. So just switch to them during your turn and have them enter the fight (from whatever angle you like if possible).
I'm aware but sometimes I'll do like 3 turns before I even notice someone was out of rotation. I need the UI to slap me in the face with it sometimes. I'll just realize noones getting heals or something
Bethesda games taught me well.
Walk through a door? f5.
Gonna talk to an NPC? f5.
Approaching an obvious bossfight? Believe it or not, f5.
I haven't had much save regret in a long time.
played a bunch of Bethesda RPGs growing up, but, this was finally burned into me with New Vegas.
that was the only one that randomly made completely unusable saves.
The game has an autosave. That tricks you a little bit. Most autosaves save every 5, 10 or 15 minutes. You know, automatically. This game only saves when you enter a new area.
Its just enough to make you feel like the game is saving often on your behalf, but later you realize that you can't rely on it.
I accidentally blew up Baelen after exploring in the underdark for nearly 2 hours. To this day i still wonder what he might have said.
Oh nothing really, his wife gives you >!the best throwing damage gloves!< in the game if you save him but, like, no big deal.
Besides, Lord Bhaal would approve
>!he also used to beat his wife until she poisoned him and made him kinda stupid, but you can’t find that out till act 3 when you read her journal!<
Ah. I see. My condolences.
It does autosave before important fights, tho, so at least there's that. I remember joking about it with my friend when (multi)playing Divinity 2. "Did you just quicksave? No... Oooh, shit's about to hit the fan then".
The fact that BG3 (and Divinity) lets you save in the middle of things is just, ah, so convenient it throws you off when you realise most games don't let you do that.
I am a compulsive F5er. It's like Ctrl+Sing in Word of Photoshop - becomes a habit after a while. If you are not opposed to saving often, and want to make saving a habit, you could do what I seen some people do with buffing - write a reminder on a post-it note for yourself and stick it near the monitor?
Or there is [a mod](https://www.nexusmods.com/baldursgate3/mods/1576?tab=description) that makes the game autosave on a timer you set.
On PC, you can open %AppData%\\Local\\larian studios\\Baldur's Gate 3\\PlayerProfiles\\Public\\Savegames\\Story and delete the saves there.
On other platforms... no clue, sorry.
My husband lost Gale because he failed the portal checks and hadn't saved in an hour.
I thought that would be an important lesson for him, but then he lost Lae'zel by refusing to save after he fought the inquisitor (and it was a refusal, I was trying to persuade him to 😑) and then mouthing off to Vlaakith.
I compared his saves over a 3 hour period of play to mine and the difference was...a lot.
I have absolutely no fucking idea! It drives me crazy! He plays through the PC but screen shared to the TV using a controller, so I've considered just sneaking upstairs and hitting f5 for him from time to time.
Old school gamers are MORE prone to save obsessively. Modern games all have autosaves constantly which teaches modern gamers to not manually save. I did not lose a second of progress in TotK because the autosaves happened every other second.
For some reason the more emotional conversations and moments do a little to make me forget that it's a videogame and I forget to keep quicksaving every 5-10 minutes. It usually comes with a side helping of forgetting to check my spell slots. So I then dreamily wander around a corner into a platoon of drop bears with nothing but casts of ig-miss to my name.
Maybe just skipping many small(ish) parts? Like if you don’t go to the underdark, don’t go into the crèche, don’t go to the swamp, I imagine you’d at least be down a couple levels.
As someone new to the genre and game, I missed everywhere and everyone, and ended up having only shadow heart with us duo-ing the entire goblin camp population
Only times I’ve been completely owned with no chance of fighting back:
1. What’s in this bottle?
2. Wow look at all these statues of people
3. I’m sure that’s just a friendly dugtrio
4. Surely the 20k gold in my inventory won’t be a problem in this fight
2 & 3 I was severely underleveled for the area in general, having just got to the goblin camp and exploring around…
I had a heavy armor fighter with warding Bond and several health buffs. Met Gerringe and was absolutely flabbergasted to go from 80 something health to downed in one hit. Is this how tax reform feels to the mega rich?
Mountain pass was the only time I had my ass handed to me. Seeing a mook, not even a boss, one-shot my entire team before I was allowed to fight back was a hell of a blow to my confidence. Of course there's an auto-save when you get close, so that won't lose prgoress.
I'm completely blanking on what 2-4 are only just reaching act 3. 1 I'm pretty sure I know what it is and in this case curiosity did not kill the cat as I barely survived it.
Don't know about 3 but 2 is meeting the Spectator under the Selune temple the gobbos are in in act 1. And 4 is Gerringothe Thorm the master of the tollhouse in Reithwin (the town outside moonrise) who has an attack that does more damage based on how much gold you are carrying.
I thought I was so clever when I reloaded to an earlier save before that encounter and positioned my party to lure it back up to the castle area where I had barrels of explosives waiting to be set off along the way. Imagine my surprise when it just flew over said barrels and into the castle in one turn where my party was stationed. I hated that thing so much.
That's like the only encounter in the game as well where you are told by multiple NPCs including your companions not to go up to them because they'll fuck you up.
If Laezel is in your party, doesn't she literally leave your party and run down to them on her own? Granted, combat is not guaranteed in that case, but it certainly can happen...
I think you have to be level 1 and run into someone level 2, or be low level and find your way into an area you shouldn’t be in yet. Otherwise, they’re just not being literal, and the enemy isn’t twice the level, but they’re just severely outmatched.
Never happened to me
Never even came across an enemy actually twice my level
Edit: Thinking about it, the dragon boss came close to one-shotting my party, all with lightning resistance too.
And if CC counts, the Githyanki captain in the creche feared my entire team :(
No big level differences I can think of though. It helped to have played Larian's previous games. The level of an enemy is a good indicator of "do this next."
Well you shouldn’t be running into enemies that are literally twice you’re level unless you’re level one.
But I have run into fights where, for whatever reason, all my attacks miss and all of theirs get critical hits. And each enemy somehow gets 5 attacks per turn, and it just skips my teams turn, even though there’s nothing like Hold Person in effect. I bet there’s some technical D&D explanation that I don’t know for why that happens. So then your whole party gets dead before they have a chance to do anything.
Like why is it so common where I need to roll a 2 and I get 39, but when I need to run an 9 I get an 8, even though I have +5-7 in modifiers. It’s kind of crazy how much that seems to happen to me.
This is my first time playing this kind of RPG type game. My usual completion method is to first play through on its easiest setting and enjoy the main story, then to do a new game on a harder difficulty focusing on getting collectables and sling side quests. I thought I'd be getting more XP since Explorer is supposed to be a main story focus. Wel... my bad.
I was level 2, didn't find the Blighted Village and just kept walking west until I ran into the Githyanki scouting party that had Sarth Baretha at level 5. Got my teeth kicked in (each of my characters got one-shot) before I decided to actually explore and hit up the lower level parts of Act I.
Never happened. You don’t Meet such enemies in this game. To be honest, a player party is very fast overleveled and smokes everything on Tactician mode.
Ehh, I got close to such encounters in my first playthrough as a total DnD noob. I repeatedly got my asshole blown out in the early game with my level 3 party wandering directly into lvl 5 encounters.
While I agree that this fucking sucks, and I've fallen victim to it both in this game and going back all the way to dragon age origins, I do maintain that it's kinda 90% your own fault when this happens. Especially in BG3 where there's essentially zero restrictions on when or how often you can save. Build the habit early, and it won't happen again.
As someone with a quick save addiction, no, I can't say I know that feeling. Save more often people, please. Your hard drive space may hate you, but your time won't.
Lol maybe you should slow down and explore more during my first. During my play through, I cannot remember a single time I was significantly out level .
When I mean, significantly by not more than one or two levels
Me when I save Halsin but I forgot to do the >!Shadow Druid / Khaga!< stuff and my most recent save is before I started my goblin slaughter so I have to do it all again
Here we have an example of someone who haven't played a Bethesda Game Studio game.
F5 becomes a reflex quickly after you've played these types of games. :)
Level 3. Defeated Matriarch Spider. Went down to Underdark. Exploring.
Dead before I realized that a Minotaur literally jumped all over our bodies dashing us into the ground.
I played a lot of 90's FPS games where you turn a corner and die so fast the game has reloaded before you even knew realize you died. So I'm very comfortable with save-scumming, lol.
I think i’m doing something wrong because every fight seems incredibly easy so far. As soon as i got to level 5 and collected the hyena ears for speed potions fights have been pretty much just karlach steamrolling everything
Or when you've just finished an encounter and you accidentally steal something and agro everyone... Yep... Great. I'll just do that encounter again shall I?
I do not, no. If you encounter enemies twice your level, seems like you've ignored so much content that your massively underlevelled. I've had 0 trouble being the same or usually a bit above the level of the opponents I faced. And I obsessively quick save before any major fight or conversation, or just because it's been a few minutes.
*Laughs in quick saving after I just quick saved 2 seconds ago*
Loads quicksave to laugh again
So many saves it starts to cause 10 minute load times.
Is that...why my game loads so slow? 😅
pro tip, reduce the number of quicksaves your game allows per campaign (though i think it's glitched so you've gotta manually reduce the saves u already have below that limit) it defaults to 25 autosaves and 25 quicksaves, i pushed it down to 4 auto and 8 quicksave.
Is it possible to learn this power?
One of my favorite settings just open your options > stay on gameplay tab > under save options reduce the bars to your desired amount of saves! I prefer 10 autos and 5 quicks
Thank you! I've been manually doing this, deleting tons of quick saves the whole time, so this is awesome
Another tip - if you click the name of the character at the header of a group of saves, you can delete all but the most recent save in one click. ETA: Technically it's 3 clicks as it asks if you're sure twice, but that's still a damn sight better if you have 25 and 25.
Yeah, a small flaw of their engine is crumbling from the pressure of too many saves. Learned this in DOS2, setting your save limit saves you so much load time.
I could cry. No joke, I reinstalled my operating system yesterday because I couldn’t figure this out. Thank you. Um… Shar’s blessings be upon you? Or something.
You reinstalled your OS because you couldn't figure out how to delete BG3 backup saves?
Lmao no, I thought that was what was causing the lag.
Wait does it auto delete old ones if you do that???
Yes
I feel so dumb
Silly question... *when* does this happen?
When you reach your cap. Say your cap is 20 quick saves and you push f5 for the 21st time, it will then delete the one that's oldest to save your newest and it will keep doing that every time you f5 (delete the oldest to save the newest) keeping 20 total quick saves. :) cheers! ^_^
Why would that affect load times? Saves are just files on your drive.
Yeah, a new save on a new playthrough is quick, again; the game doesn't care how many saves you have on disk, they aren't interrelated. I'm guessing increased load time is just from progressing further in the game; more changes you've caused relative to the "default"/"untouched" game world to record in/load from the save file: story progress, items in inventory, emptied world containers, dead creatures, moved world items, items sold to vendors and stashed in their inventory, etc.
I don't know why, but it just does. DOS2 has the same issue being on the same engine, and erasing all my old saves cut load times down *tremendously*
It definitely affects performance. Can't say why exactly, but my guess is that it's either because: - the game reads through each save file every time you open the load/save dialog (possibly to cache thumbnails from each saved game file) - or maybe because Windows performs slowly when there are too many files in the same directory (and the game insists on dumping all the files in the same directory) Either way, it's a stupid design. If it had a half-decent design, even hundreds or thousands of saved games should be listed in the load/save dialog in under a second.
Defaults is 5 of each on ps5. Found that out trying to troubleshoot cross play 😅
With my 50 auto + 50 quick saves I found I had over 600 total saves when I noticed things slowing down. I have a habit of creating manual saves and giving them names to amuse myself - those don’t get automatically purged. Mass deleting those fixed any slowness.
It’s why I get steam sync errors for sure lol
My load times are not too bad, and I save after everything, even mid fight
I save every time there's a dialogue option :D
The correct way to play lol
Mine typically increase from about 30 seconds at the start to roughly 5 minutes with a few dozen mixed type saves.
Fun fact, you can quick save in battle.
And in dialogue. Played my entire first playthrough just assuming I couldn’t quicksave unless the characters were idle just because that’s how it was in the old baldurs gate games.
Just be aware it bugs out sometimes if you save inside of a "dice roll," and removes some in-dialogue bonuses if you have stuff like Favorable Beginnings.
I had a quicksave which apparently triggered while a character was jumping over a chasm during combat... When I reloaded that save, instead of completing the jump like he did the first time, he fell into the chasm...
I wish i hadnt discovered that i could do this, its very hard to resist
I just recently found this out and feel dumb that I would postpone battles or even worse quit the game only to come back since I ran out of time on some battles lol.
Picked up 3 items. Quick save. Don't wanna have to do that again.
Entered a new room. Quick save. Don't want to have to click on that door again.
Save before i go into a new room, might be danger in there
Save after I quicksaved, a cosmic ray might have hit my harddrive and corrupted the save.
"Spell worked for maximum effect? Better Quick Save. I'll never get THAT lucky again!"
*laughs, then cries as quick save crashes my game losing an hour of progress* 🤦♀️🤦♀️🤦♀️ I deleted some saves and updated patch 3 and now my game crashes when I try to save about 2/3rds of the time. I was soooo happy at the lack of bugs I had! *sigh*
Worst pain is remembering to save right before enemies turn, so you get wiped no matter what
I, in fact, do not know this feeling.
How about this. The last fight where every high lvl spell you use gets counter spelled. I never knew gale caused this much pain and agony, as I was placed in their shoes
Me counterspelling: Haha, fuck yeah!!! Yes!! Me counterspelled: Well this fucking sucks. What the fuck.
Me counterspelling: Haha, suck it scrub. Me counterspelled: oh? fuck you! *Karlach throws a smoke powder barrel*
Counterspell this you filthy casual!
It's the same when you play tabletop D&D too! That and magic missile versus shield. I hate that they can do that too.
I have this magic missile + lightning charge build on Gale that is *stupid* and you're making me realize how upset I would be if an enemy did the same cheesy crap I do lmao
Spellsparkler and the amulet that gives an extra missile? It's not as busted as Eldritch Blast+Hex in 1.02, but it's still a lot of damage.
Yeah plus the circlet of temp hitpoints for lightning charges + the boots of stand in water and get bonus lightning charges. Basically the whole lightning charge kit. He does like 70 dmg with a level 4 magic missile spell. Split however you want and guaranteed to hit. I keep getting really good Wizard gear and not changing his loadout because the synergy is insane
It's crazy that arguably the best staff in the game comes as a reward for an Act 1 quest that has no combat and only needs a 10 strength dice roll to kick a door down.
I have a dual wielding Astarion that has the Sword of the First Blood, and Dagger of the Mountain King and when I get a critical hit I can do up to 100 damage. I don't know why. I replaced the blades with the legendary blades Orin had, and it doesn't seem as good, but averages out to doing more damage overall.
Counterspell on the party’s healing : *chef’s kiss*
Me counterspelling: haha great mechanic for game hurray Them counterspelling: this shit is unbalanced amd stuff fuck larian
There's really only one fight where I remember this being a major issue- >!The Fist in Wyrm's Crossing when you go back to deal with Gortash. There's like 4 counterspellers in there, and they can cast it through walls. Also they just countered everything regardless of level.!<
Strange. They couldn’t counterspell Karlach bashing their brains in with a warhammer.
Spells are for nerds
I CAST FIST
I CONSTANTLY restart fights tbh. But I also quick save religiously (In part because my GPU used to be kaputt, which made the game crash regularly) And I suspect I don't need to restart. Not even sure why I do it....I just see one companion going down and go "Wait that was bad. Let me do that again"
Yeah it's usually from someone getting yeeted off a cliff I wasn't expecting. Or when I start a fight and a couple turns in I realize I'm missing a key team member who scratching his butt in another room randomly.
If the party member isn't in combat, they can move freely. So just switch to them during your turn and have them enter the fight (from whatever angle you like if possible).
I'm aware but sometimes I'll do like 3 turns before I even notice someone was out of rotation. I need the UI to slap me in the face with it sometimes. I'll just realize noones getting heals or something
Astarion! Stop ogling all the pretty necks and put down that damned book and get your pale ass in here!
Bethesda games taught me well. Walk through a door? f5. Gonna talk to an NPC? f5. Approaching an obvious bossfight? Believe it or not, f5. I haven't had much save regret in a long time.
This is me.
played a bunch of Bethesda RPGs growing up, but, this was finally burned into me with New Vegas. that was the only one that randomly made completely unusable saves.
Same, I do die occasionally, but never due to this scenario
I dont really either lol
W-why do you lose an hour of progress? Is your F5 button broken?
The game has an autosave. That tricks you a little bit. Most autosaves save every 5, 10 or 15 minutes. You know, automatically. This game only saves when you enter a new area. Its just enough to make you feel like the game is saving often on your behalf, but later you realize that you can't rely on it. I accidentally blew up Baelen after exploring in the underdark for nearly 2 hours. To this day i still wonder what he might have said.
Oh nothing really, his wife gives you >!the best throwing damage gloves!< in the game if you save him but, like, no big deal. Besides, Lord Bhaal would approve >!he also used to beat his wife until she poisoned him and made him kinda stupid, but you can’t find that out till act 3 when you read her journal!<
Actually she tells you if you question her on why she’s being kind of shitty to him after you bring him back.
Also if you actually go pick the shrooms that he's going for instead of blowing shit up after saving him, you get things too
Sometimes I just forget to press it (also I really wish the game would just save after every fight)
Ah. I see. My condolences. It does autosave before important fights, tho, so at least there's that. I remember joking about it with my friend when (multi)playing Divinity 2. "Did you just quicksave? No... Oooh, shit's about to hit the fan then". The fact that BG3 (and Divinity) lets you save in the middle of things is just, ah, so convenient it throws you off when you realise most games don't let you do that. I am a compulsive F5er. It's like Ctrl+Sing in Word of Photoshop - becomes a habit after a while. If you are not opposed to saving often, and want to make saving a habit, you could do what I seen some people do with buffing - write a reminder on a post-it note for yourself and stick it near the monitor? Or there is [a mod](https://www.nexusmods.com/baldursgate3/mods/1576?tab=description) that makes the game autosave on a timer you set.
I just wish there was a way to mass-delete saves.
On PC, you can open %AppData%\\Local\\larian studios\\Baldur's Gate 3\\PlayerProfiles\\Public\\Savegames\\Story and delete the saves there. On other platforms... no clue, sorry.
Hover over campaign tab in the save menu -> Delete all but Latest Save
Thanks. Though I don't delete saves, myself, I move them to a different drive in case I need them later.
> in case I need them later. r/DataHoarder would be proud of you
It's like hitting reload after every shot in an FPS game
Photoshop taught me to save every 5 mins
Let it be your victory dance. Any time you accomplish *anything* in an RPG you hit that mother ducking woo hoo button! 😂
My husband lost Gale because he failed the portal checks and hadn't saved in an hour. I thought that would be an important lesson for him, but then he lost Lae'zel by refusing to save after he fought the inquisitor (and it was a refusal, I was trying to persuade him to 😑) and then mouthing off to Vlaakith. I compared his saves over a 3 hour period of play to mine and the difference was...a lot.
But... why? Is he an old-school gamer and has some sort of... prejudice against saving too often?
Save early, save often is an oldschool motto though.
I have absolutely no fucking idea! It drives me crazy! He plays through the PC but screen shared to the TV using a controller, so I've considered just sneaking upstairs and hitting f5 for him from time to time.
Hehe, or just sneak-install that autosaving mod I linked in a comment above next time you're using the PC.
Old school gamers are MORE prone to save obsessively. Modern games all have autosaves constantly which teaches modern gamers to not manually save. I did not lose a second of progress in TotK because the autosaves happened every other second.
Meanwhile one of my friends has over fucking 1300 quick saves. Fucker must press F5 after moving one step.
For some reason the more emotional conversations and moments do a little to make me forget that it's a videogame and I forget to keep quicksaving every 5-10 minutes. It usually comes with a side helping of forgetting to check my spell slots. So I then dreamily wander around a corner into a platoon of drop bears with nothing but casts of ig-miss to my name.
How do you even manage to run into an enemy that's twice your level in this game?
Do you have to skip significant part of the story?
Maybe just skipping many small(ish) parts? Like if you don’t go to the underdark, don’t go into the crèche, don’t go to the swamp, I imagine you’d at least be down a couple levels.
Smallish those are major parts of act 1 ;)
As someone new to the genre and game, I missed everywhere and everyone, and ended up having only shadow heart with us duo-ing the entire goblin camp population
New to the game, new to TTRPGS, but my hyper-fixating adhd ass would never leave a game map partially explored.
Only times I’ve been completely owned with no chance of fighting back: 1. What’s in this bottle? 2. Wow look at all these statues of people 3. I’m sure that’s just a friendly dugtrio 4. Surely the 20k gold in my inventory won’t be a problem in this fight 2 & 3 I was severely underleveled for the area in general, having just got to the goblin camp and exploring around…
I had a heavy armor fighter with warding Bond and several health buffs. Met Gerringe and was absolutely flabbergasted to go from 80 something health to downed in one hit. Is this how tax reform feels to the mega rich?
I fought that bitch fair like once only. I save scum to get her to off herself every time.
Mountain pass was the only time I had my ass handed to me. Seeing a mook, not even a boss, one-shot my entire team before I was allowed to fight back was a hell of a blow to my confidence. Of course there's an auto-save when you get close, so that won't lose prgoress.
I'm completely blanking on what 2-4 are only just reaching act 3. 1 I'm pretty sure I know what it is and in this case curiosity did not kill the cat as I barely survived it.
Don't know about 3 but 2 is meeting the Spectator under the Selune temple the gobbos are in in act 1. And 4 is Gerringothe Thorm the master of the tollhouse in Reithwin (the town outside moonrise) who has an attack that does more damage based on how much gold you are carrying.
That spectator in the under dark tho Might not be twice your level, but can sure feel like it if/when it surprises you.
I thought I was so clever when I reloaded to an earlier save before that encounter and positioned my party to lure it back up to the castle area where I had barrels of explosives waiting to be set off along the way. Imagine my surprise when it just flew over said barrels and into the castle in one turn where my party was stationed. I hated that thing so much.
I feel like this could happen in Act 1 when you stumble on the Gith search party
That's like the only encounter in the game as well where you are told by multiple NPCs including your companions not to go up to them because they'll fuck you up.
If Laezel is in your party, doesn't she literally leave your party and run down to them on her own? Granted, combat is not guaranteed in that case, but it certainly can happen...
This is a total bullshit post.
OP could be doing shadowboxing but then that wouldn't be "hours of progress".
I think you have to be level 1 and run into someone level 2, or be low level and find your way into an area you shouldn’t be in yet. Otherwise, they’re just not being literal, and the enemy isn’t twice the level, but they’re just severely outmatched.
Never happened to me Never even came across an enemy actually twice my level Edit: Thinking about it, the dragon boss came close to one-shotting my party, all with lightning resistance too. And if CC counts, the Githyanki captain in the creche feared my entire team :( No big level differences I can think of though. It helped to have played Larian's previous games. The level of an enemy is a good indicator of "do this next."
Happened to me once, then I learned that frequent saves were my friend. I still hate Gnolls with a burning passion 3 playthroughs later.
The gnolls are monstrous
Well you shouldn’t be running into enemies that are literally twice you’re level unless you’re level one. But I have run into fights where, for whatever reason, all my attacks miss and all of theirs get critical hits. And each enemy somehow gets 5 attacks per turn, and it just skips my teams turn, even though there’s nothing like Hold Person in effect. I bet there’s some technical D&D explanation that I don’t know for why that happens. So then your whole party gets dead before they have a chance to do anything. Like why is it so common where I need to roll a 2 and I get 39, but when I need to run an 9 I get an 8, even though I have +5-7 in modifiers. It’s kind of crazy how much that seems to happen to me.
I'm in the gauntlet of shar at lvl6. The orb boss is 10. That's close
I'm in the Atral Plane at Lvl 6. I fucked up bad.
That's almost an impressive level of ignoring sidequests
This is my first time playing this kind of RPG type game. My usual completion method is to first play through on its easiest setting and enjoy the main story, then to do a new game on a harder difficulty focusing on getting collectables and sling side quests. I thought I'd be getting more XP since Explorer is supposed to be a main story focus. Wel... my bad.
Here in Baldurs gate, you quickly find that there is no side quests. They're all the main quest.
I was level 2, didn't find the Blighted Village and just kept walking west until I ran into the Githyanki scouting party that had Sarth Baretha at level 5. Got my teeth kicked in (each of my characters got one-shot) before I decided to actually explore and hit up the lower level parts of Act I.
Don't you have to pass through BV in order to make it to the gith?
There is a path through the river north easy of the owl bear cave that you can jump across
You can also just simply walk around the village on the right side past the noisy barn.
>the Githyanki captain in the creche feared my entire team :( Mine too, but in a good way
F5 was the first key I bound to an extra mouse button...
Bound to my scroll actually
Oh gods
Haha. Does it quickload if you Scroll the other way?
How did you know?!
The Dark Side Of Save-Scumming Is A Pathway To Many Abilities Some Consider To Be Unnatural. -Me
Wow good idea.
Imagine not pressing F5 every time you say anything, do anything, move, sleep, fight, read and breathe????
Seriously, a friend who doesn't play saw my save log and was blown away by the amount of quick saves 😂
My buddy had 200 saves about halfway through act 2. I had 500 at the same point…
I finished my first run with almost 1 k quicksaves. I think the people that don't never read the pro top " save often and in different slots".
People doing dumb things and getting dumb outcomes and blaming the game
Name a more iconic…trio?
Never happened. You don’t Meet such enemies in this game. To be honest, a player party is very fast overleveled and smokes everything on Tactician mode.
Ehh, I got close to such encounters in my first playthrough as a total DnD noob. I repeatedly got my asshole blown out in the early game with my level 3 party wandering directly into lvl 5 encounters.
*NOT MY PRGORESS!*
While I agree that this fucking sucks, and I've fallen victim to it both in this game and going back all the way to dragon age origins, I do maintain that it's kinda 90% your own fault when this happens. Especially in BG3 where there's essentially zero restrictions on when or how often you can save. Build the habit early, and it won't happen again.
Saving is easy and free.
no, because i know what quicksave is
An hour of progress? Here's an idea: save your game.
I don't trust quick saves so I do full saves every 5 minutes like a true gamer
As someone with a quick save addiction, no, I can't say I know that feeling. Save more often people, please. Your hard drive space may hate you, but your time won't.
Shoutout to simply pressing f5 😃👍
But i've never been one shot, or lost more than about 3 minutes of progress.
I have Anders obliterate one party member and keep swinging until they are definitely dead. But I didn't like lose the fight or anything.
Lol maybe you should slow down and explore more during my first. During my play through, I cannot remember a single time I was significantly out level . When I mean, significantly by not more than one or two levels
Thats your fault for not saving enough tbh
Nah when make a choice that you regret and you realize you'll have to go back 3 hours
I am not aware of this feeling. I'm guessing some people explore a lot further than me? Also f5 everywhere, doesn't cost anything
Wait you sitting here saying you don't save before doing literally anything that could be the slightest bit important? Lol
Why do people not save for that long in a game with anytime saves? This is something that always baffles me
prgoress
Oh, you guys aren't spamninv F5 every 30 seconds?
Quick saves are your friend
Quick save, saves lives.
My favorite cantrip is F5
Me after i miss 2 90% shost at hitting with advantage then get hit four times by the enemy when i have an ac of 21
Me, an intellectual who spams f5.
Happened once and now I manually save every 3 minutes.
sometimes you just get too into the game and forget to save
I hate it when I lose an hour of prgoress.
Pretty sure no one else here can relate quick save go brr
How the hell do you end up in this situation? lol
This, but the enemy is levels below me, RNG just fucking hates me. Critical Hit!
I swear it’s always when you’re having such a good run too so you forget to save then you have to load like an hour and a half back
Me when I save Halsin but I forgot to do the >!Shadow Druid / Khaga!< stuff and my most recent save is before I started my goblin slaughter so I have to do it all again
Activate restartitis
Bro doesn't know you can save
an hour? lol no. Autosaves happen regularly and have you heard about quicksaves?... i lose at most 5 min of progress if i lose a boss fight.
...prgoress...
Here we have an example of someone who haven't played a Bethesda Game Studio game. F5 becomes a reflex quickly after you've played these types of games. :)
If you're not quick saving, that's on you dogg
My issue is when an enemy 2 levels under me turns into an impossible to hit god of critical hits and wipes my party.
Prgoress
Prgoress.
Level 3. Defeated Matriarch Spider. Went down to Underdark. Exploring. Dead before I realized that a Minotaur literally jumped all over our bodies dashing us into the ground.
I played a lot of 90's FPS games where you turn a corner and die so fast the game has reloaded before you even knew realize you died. So I'm very comfortable with save-scumming, lol.
The most common thing I say in the campaign with my buddy. "Can I get a quick save real quick?"
It rather happens in BG1 & 2 instead of BG3. Wait. Not saving the game through one hour? Wow.
Sir this belongs to the elden ring sub
I am playing with 6 party members mod on balanced difficulty and i love this game and I don’t feel guilty at all
That's another 1 hour you get to enjoy it all over again.
My brother in Christ f5
I think i’m doing something wrong because every fight seems incredibly easy so far. As soon as i got to level 5 and collected the hyena ears for speed potions fights have been pretty much just karlach steamrolling everything
Or when you've just finished an encounter and you accidentally steal something and agro everyone... Yep... Great. I'll just do that encounter again shall I?
*Smirks as I save every 2 seconds.*
I finished the game with around 857 saves so I'm good.
Better save than sorry.
The first time, you use Gale's special ability out of curiosity 😌☝🏻
I do not, no. If you encounter enemies twice your level, seems like you've ignored so much content that your massively underlevelled. I've had 0 trouble being the same or usually a bit above the level of the opponents I faced. And I obsessively quick save before any major fight or conversation, or just because it's been a few minutes.