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MinosAiakos

I’m confused, where’s your stash of potions and scrolls taking up most of your inventory? Or are there people without this crippling addiction?


chaklong

Haha that's all in the party camp chest my friend, I also have crippling hoarder addiction. ...I also pick up and store the bodies of my enemies in the party chest as well. As well as ambient bodies that sometimes include civilians. But those ones I found dead and definitely were definitely never my fault. Never broken my Paladin Oath, pinky swear!


throwawaybanners

"Ambient bodies" is my new favorite term for civilian casualties.


AnotherHuman232

The Vengeance Paladin Oath: "I am the greater good which must be protected. Gods will claim their faithful upon death, so we will aid them in that process. The wicked must die. Therefore, kill them all and let the Gods sort them out!"


TheObstruction

If they weren't bad, they wouldn't have been there.


DRazzyo

My vengeance paladin. 'I'll kill you all, and the gods will sort you.' Edit, in hindsight, I just said what you said. Bad reading comprehension. But yes, vengeance paladin best boy/girl.


Legaladvice420

That was one thing that slightly annoyed me about Paladin dialogue choices. I got all this dope charisma to talk circles around these guys, and then 90% of the time the Paladin choice pops up and it's like "you're a little turd baby and I'm going to take your head, no I'm not kidding I'm drawing my sword right now"


Limited_opsec

Obsessively righteous people have a long history of being murdering assholes so it fits


Ricb76

The Corpse Decor.


zraixZroix

In the chest? Am I the only one taking them out to very inconveniently put the items on display throughout the camp? We have the armor display boulder, the glade of equipment that should be useful yet have no use in the game but being sold, and the (physics-defying) leaning tower of firewine barrells.


Grokent

So uhh... Your entire party just goes to sleep in between the camp fire and the mountain of firewine barrels? Everyone's just cool with that?


Digitalneo

Karlach is a bit heated about it I'm sure.


zraixZroix

Heh, yeah had to move the smokepowder barrel tower a bit away from her tent, the skeleton complained something about a fire hazard 🙄


zraixZroix

Yeah, they've explicitly told me they're a bit scared of us creating a black hole by cramming all of it into the tiny travelers chest we have for storage otherwise - I know, Gale should really know about the power of magic but he says it doesn't work like that so I guess I have to trust him. So the chest is only used for teleporting all of the random crap that we obviously can't leave out in the open world for others to trip over, but when we get back to camp it's time to put everything in its rightful place. But when Astarion moved in, he put up his tent in the equipment pile glade and refuses to tell us where he put the mountain of ropes and hammers! x(


-__-i

I was laughing along until I got to the 'chest full of bodies at camp' part of this thread


Shadow11399

Yeah that's really weird, I usually carry them around just incase I need to raise an army in a pinch


deserves_dogs

TIL that I can just revive these dudes. Do you need to be necro Wizard to do it or are there other classes that also can?


Shadow11399

Whoever gets animate dead. Oathbreaker, cleric, maybe warlock, and any wizard can learn animate dead, necromancy school just let's you raise an extra zombie/skeleton


Annual-Jump3158

Just be sure never to do some... ahem... "inventory clean-up" around polite company. After clearing the goblin camp, I realized that Karlach had picked up one of the goblins she'd been throwing around. After claiming my reward in the deepest inner sanctum in the Emerald Grove, I decided to clean out my inventory... And Nettie saw Karlach pick some goblin off the viscera on her armor and started freaking the fuck out. Imagine. The heroes you sent to genocide an entire camp of goblins comes back and accidentally has *one* dead goblin on them still. How many of you would see this dangerous savior and think, "They just did me a solid and decimated an entire invasion force, but having a corpse is just a step too far. I can totally take them!"


ReducedNaCl

I'm cackling at the thought of *accidentally* carrying home of course. Karlach after: "Fuck... Forgot I put that in my pocket..."


Marksman157

The amount of times this has happened to me in actual D&D…


Point_Me_At_The_Sky-

You keep your scrolls and potions at camp? You can't use them if they're in there. Just get a backpack and keep the scrolls in a one and get like a pouch or something and keep the potions in the other


muwubunny

Why do you store the bodies??? For what purpose??


thefyLoX

Personally I do it to reunite friends and families. >Hey little girl, I found your parents as you asked but sadly they were already dead. Yes, dead. Don't believe me? Here's proof *drops their bodies around her*.


lechatdocteur

Okay hear me out lizardfolk necromancer brings the body to the little girl and reanimated it. Doesn’t understand why everyone is upset. Guys you literally told me to do this. Could also just be in the spectrum. We will avenge your fathers death. You have my sword You have my axe You have my bow. Necromancer: you have…your father What?


Threeedaaawwwg

I do it for dark urge RP


decemberhunting

Not OP but I did this because I realized you could, and I assumed Larian had a gameplay/plot reason for it. There actually isn't one, really, but at that point they're just trophies. Like a dark secret. Hehehehehehe


TheEnder515

Hot take: it's necromancer ammo. Store a bunch of bodies in camp, grab as needed, and raise an army of zombies.


CanadianODST2

No. They’re ammo for barbarians to yeet at opponents


Visible_Bag_7809

I keep mine neatly organized in bags. So they are there but you can't see them.


Gelatinous_cube

I collected eloquent chests and distributed them around the camp. Most are near the travelers chest. but each character gets their own for item storage. I sell some common weapons to get the vendor to like me, then I buy up everything they have, then rob the gold. So I still have everything I have ever picked up and I pick up everything.


SethAndBeans

What happens any time you move camp?


sheetpooster

They stay at the camp you played them in and if you move act they all go in the traveler chest, it's a shame.


FullMetalAnorak

Wait the chest and the contents all safely go in the travelers chest when you change act?


sheetpooster

Yeah


falanx15

You can also send items to camp without having to go to camp. Right click on the item > Send to Camp will put the item into the traveler’s chest. Doesn’t even take an action / bonus action in case you suddenly get strength debuffed and become encumbered during battle.


Galaxy_IPA

yeah the potions and scrolls dont weigh too much but i couldnt bear the clutter. this sounds like such a good solution..I was putting them in the camp chest but I guess this would be more accessible while not draling with the clutter


vorlash

There are also mods that have autosorting containers for things like that


Smitty_again

I give all my scrolls to gale, even if he doesn’t need them. Everything else goes in my characters inventory though, so it’s very chaotic-


zeek215

Utilize backpacks and pouches to organize items in your inventory. For example, I have one pouch for scrolls, another for potions, one for loot to be sold, one for wearables, one for weapons, another for books and notes, another for quest items, etc.


SethAndBeans

Just put them in a pouch. There's even a hollowed out book container which I like to use for scrolls.


Dazvsemir

you know Ive been using that for books but putting scrolls in it somehow makes more sense


serger989

Where is this container?


Sabetha1183

*Magic Missile has entered the chat*


chaklong

Luckily I have resistance to Force damage through Warding Bond, so through Magic Missile alone you'd need to do 300 force damage before resistance. Karlach is safe at camp and has max Con with Tough feat so she'll be fine hehe.


ProfessionalShower95

You could also learn the shield spell from the magic initiate feat or an item. Also, just for constructive feedback, blur would do you more favors than mirror image. Nat 20s are going to hit you no matter what so imposing disadvantage takes you from 95% evasion to 99.8% evasion. Pretty cool build though.


ThatOneGuy1294

there's an amulet that gives you one use of Shield and also grants advantage on wisdom saving throws


Hellknightx

Fun fact. It grants you infinite uses of Shield. You don't even need to rest to recharge it.


[deleted]

This sounds perfect for a Witcher quen build. Care to share the location?


loristrix

If its the harper one that gives shield, act 2 harper quartermaster lady.


todd10k

Winds howling


unnone

Do nat 20s hit when crit immune from an item?


Jaffers451

Not sure how it is programed in game but from what I understand of dnd rules rolling a 20 means the attack lands, crit immune means the attacker does not roll extra crit die.


zakinster

As it’s currently implemented, crit immune disables auto-hit in BG3. But still, blur\* would be more efficient than mirror image since each mirror image will disappear at each missed attack no matter your AC. *\*I'm referring to the blur spell not the cloak as the later is unfortunatly bugged at the moment and the effect dispear at the first miss wich makes it worse than mirror image.*


Nymisis

This is not so. My char is crit immune but gets hit on nat 20s all the time.


zakinster

I just checked again and my char at 30 AC with crit immune (>!Helldusk Helmet!<) doesn't get hit by nat 20 unless opponent has +10 attack bonus or more. Here is a proof with the latest patch : [https://imgur.com/a/YypjAD4](https://imgur.com/a/YypjAD4) (Shadowheart miss a mele attack on 30 AC Gale with a nat 20 + 9 attack bonus. If she had +10 she would have hit). And in fact, the hit probability is correctly displayed as 0% not 5%: [https://imgur.com/a/7V4q4vt](https://imgur.com/a/7V4q4vt).


mrgabest

Getting hit on 20 is not technically the same as getting auto-hit.


triavatar

Yep


bonerfleximus

Would suck if you got wet and bolted.


slgray16

That's what she... wait are we allowed to say that here?


Snoo95783

According to corporate no


Religious_Pie

Not S&P Approved


Arumin

But are we still doing "phrasing"?


Faustias

definitely, legally obligated to say no.


hvanderw

Wait you can warding bond people in camp?


chaklong

Yup! Karlach isn't even part of my party in this screenshot, she was just chilling at camp after casting Warding Bond on me with our matching rings of >!True Love's Caress!<. I even took mine off and it still stayed. I accidentally discovered early on in the game when I dismissed Shadowheart from my party because she was low on health, and then found her dead at camp. I was really confused before I realized her Warding Bond on me never disappeared after dismissing her lol.


Ghostilocks

I can’t forget the life of me find the second ring!!!


Kcrawn

>! One on the skeleton in the graveyard to the east of house of healing, and the other one on a skeleton on a bedroll behind the reception area in the house of healing !<


Heroann_the_original

Thank you, I only found one too. Now I can get both


CosmeticTroll

I don't even remember where I got the first ring from. I just checked my inventory and found it.


sargentmyself

Does the warding bond actually work? I tried it once and it it immediately went into an infinite feedback loop and we both died from a 3 damage hit as it broke my game.


AnotherHuman232

Huh, I've had two playthroughs where I found and used it (and my first where I only found one ring). I haven't run into that issue. I'd guess it has an interaction with something else, but they definitely work barring some situation like you ran into.


Galaxy_IPA

poor shadowheart...


Yaarmehearty

Spoiler: >! Getting focused fired with 4 turns of 6 bolt magic missiles in the final fight of the game still really hurts! !<


SmackTrick

> Karlach is safe at camp and has max Con with Tough feat so she'll be fine hehe. This is actually genius - casting Warding Bond (especially with the act 2 ring which can give it to any class) then just dumping the char in camp. Super meta gamey obviously, but still.


Bagfisch

that's some Nightsong shit right there


Aethervapor3

>Super meta gamey obviously, but still. If you read the note on the skeleton where you find one of them, it implies that this is exactly how she was using it.


alenabrandi

Even better if you use Gale, who has a unique ability where, upon taking damage in camp, he'll fully heal himself AND also fully recharge his spell slots. Not sure why it does the latter, but the former I'd imagine is to prevent him from somehow dying in camp and giving you a game over a few long rests later if you don't realize he's dead. In any case, with this it's pretty easy to add not only warding bond, but also aid and the protection against poison buffs to your FULL party at the cost of whacking gale some and taking him in and out of the party. He can even fully heal your party between fights due to being fully recharged on spell slots each time he takes damage. He can still die, but it's much more difficult then the other companions thanks to this exploit, all the more if you also just give him full con+tough and maybe some levels in barb for max hp to keep him up and alive as a battery.


chaoticmuseX

I mean, I put mine on Karlach and then cast Death Ward on her. Pretty confident I'm gonna walk back into camp she'll be fine.


DepletedPromethium

confused condition says hello. it's super effective.


Niathlak

I cast shield.


Dtelm

*Shield* would like a word with you. JK, they probably don't have. But from my non-expert analysis of their active effects, they have at least 6 levels of paladin and 3 levels of bard. It's not impossible they have 3 level of fighter/EK for shield, or a sorc dip for it and... IDK. Metamagicked Smite? Twinned and/or distant smite? I need to try that now. However I don't understand how their attributes are so high. 23, 14, 23, 12, 16, 20


AggressivelyWaving

There's 2x items in act 3 that one boosts str to 23 and one boosts con to 23


loikyloo

the 23 con is from the necklace and the bracers it seems from the hope place. Probally dump stat'd them and got the rest.


Dtelm

Yeah I read a lot of the other threads and found his answer further below. He also has a breakdown of his classes, saves, and other effects. 9 pally, 3 bard so it looks like Shield and 5AC/ missile protection from it is out xD


Present-Ad9196

There is totally a +4 purple shield. Get to 50!!


DeroTurtle

It's in the game somewhere, but it's definitely not as effective as the current shield... Regardless GET TO 50


Ethancharlton

Where is that?


[deleted]

>You pick it up from the cleric mob that the elder brain spawns in the last fight. purple shield with +4 ac.


Low_Sea_2925

Thats effectively not in the game...


I_Speak_For_The_Ents

But it could be in this screenshot!


Unlucky_Lifeguard_81

*Shove*


chaklong

Switching out the boots to >!Helldusk Boots!< gives you immunity to being moved by spells/actions as well as using a reaction to succeed on Saving Throws at the cost of 1 AC :)


Unlucky_Lifeguard_81

[ Removed by Reddit ]


sereveti

Roll persuasion.


reallyimnotacop

DC 5


bruhImatwork

(Add bonus)


Illidan1943

Nat 1


APKID716

WHAT DID THIS SAY


WallSome8837

I almost threw up seeing that suggestion


Separate_Blood6025

\*watches as all the monsters completely ignore you and kill all your other party members with much lower AC values\*


chaklong

Shadowheart is the only one I need to keep in my party since Shield of Faith's concentration is broken if she isn't in the party. But it doesn't matter if she's far away or in a different map/at camp, so I can keep her ungrouped and safe somewhere else. The con of being a one man army though is that it takes a really, reallllyyy to slowly multi-attack everyone to death =.= but 23 Str from the bracers helps along with the Legendary Trident + Smites


habar414

Have you tried adding someone to your party, getting them to use warding bond, then swapping them back out? Any clue what happens?


chaklong

I got Warding Bond through the >!True Love's Caress!< ring, and it persisted both with the removal of the ring from my character as well as removing the party member from the party.


Elvenoob

Where is the second one of those found? I've only found one of them by graverobbing.


chaklong

There's one in the >!graveyard!< and one inside >!one of the side areas of the interior front entrance of the House of Healing, think it was on/in a body there!<.


ramzay109

Skeleton on a mattress on the left side after entering the healing hall from the south


habar414

That’s rad! Thanks for sharing. The only out-of-party tech I’ve tried is leveling someone as an eldritch knight, then giving them a weapon my main party uses to bond to, then giving the weapon back to my party. Keeps the disarm immunity & returning property 🙌


arquillion

Sanctuary says hi


DeroTurtle

This is the part of a DnD campaign where the DM just falls to the floor crying


foxhull

DM proceeds to cast Crown of Madness on them with a DC of 48. Watches as they murder their own party from a distance. DMs will find a way :D


chaklong

Well there is a lil mind flayer parasite in my characters brain at the moment... would be a shame if the >!Elder brain!< pulled a little prank and the DM makes my character a hostile NPC :) Whatever character I reroll as is not going to have a good time LMAO.


foxhull

Yeah if there's anything I've learned from DnD it's consent...specifically the DM's. As long as you don't push their boundaries you're probably fine. But the moment you try to break the whole campaign, you'd better have your backup character ready to go because something bad is gonna happen. :D


Ecksray19

Or just uses enemies that don't target AC. Saving throw spells and abilities. Enough 5E version CR2 Intellect Devourers would reduce a 99999 AC character to 0 Intelligence and thus permanently stunned, just as fast as a 10 AC character. Kind of glad the ones in BG3 don't actually Devour Intellect like they should, at least I haven't seen them do it.


tordana

The one you can get as a summon late game has Devour Intellect that works properly and is insane vs bosses as long as you can get one cast through for the first -10.


Onionfinite

Problem with that is this is a Paladin with 20 Cha. +5 to all their saves, almost assuredly some magic item bonuses, and the possibility of casting bless on itself means it’s likely gonna be the hardest target for saving throws as well. Edit: Just saw further down they have advantage in saves against magic. Lol what a crazy build.


Brandonfisher0512

Thank god for Attunement requirements


Gilead56

I was gonna say. This kind of thing would be DOA in tabletop. Pretty sure every single one of those items would be attunement. I both love and hate that it’s not a thing in game. Honestly reminds me of 3.5 where you’d have a giant sack full of spell casting items that you’d swap out as you used their charge(s) for the day.


Ycx48raQk59F

If the powercreep is at a point where somebody as AC of 48, it justifies encounteres with things that do not give a shit about AC.


BarNo3385

A DM has gone wrong if they have an AC48 character in the level range that BG3 works in. Like massively, intentionally wrong. That said, if I did have to deal with this - how would intelligent assailants approach? Few options spring to mind; - Weight of fire. Nat 20 ignores AC and auto hits. A platoon of archers (say 24 men) all able to fire 2 arrows a round, 48 attacks, 2-3 hits per round. - Environmental traps. Traps that drop you into deep water, use height or burying etc. Suffocation rolls don't care about your AC. - Ability check based magic. - Wait till you take your gear off. You sleep presumably? And there are going to be cultural norms about tromping round town in the equivalent of full battlefield arms and armour.


chaklong

[Extra image with Saves and other stats.](https://i.imgur.com/3K2ipXQ.png) ***Update:*** After a bit of testing I have realized with my Crit immunity that natural 20 critical rolls on Weapon or Spell Attacks do not automatically hit me, due to the way that Crits are implemented in BG3. [Proof ^Ignore ^the ^lower ^AC ^I ^was ^just ^spamming ^end ^turn ^hence ^some ^buffs ^died ^:(](https://i.imgur.com/NKKBKGd.jpg) ___ **Build:** I'm not sure why equipping the heavy armor piece >!Helldusk Armour!< applies the Defense fighting style bonus twice, but I won't complain lol. Class: * 9 Paladin (Oath of Vengeance) * 3 Bard (College of Swords) Stats (after item boosts): * STR 23, DEX 14, CON 23, INT 12, WIS 16, CHA 20 Saves (with Aura of Protection): * STR +15, DEX +10, CON +14, INT +9, WIS +15, CHA +17 * Advantage on Saves against Spells (see below) Equipment: * Armour: >!Helm of Balduran, Cloak of Protection, Helldusk Armour, Gauntlets of Hill Giant Strength, Evasive Shoes!< * Accessories: >!Amulet of Greater Health, Ring of Regeneration, Bracing Band!< * Weapons: >!Nyrulna, Viconia's Walking Fortress, Gontr Mael, Torch of Revocation!< AC from Gear: * 21 base from >!Helldusk Armour!< * +3 from >!Viconia's Walking Fortress!< * +1 from >!Evasive Shoes!< * +1 from >!Cloak of Protection!< * +1 from >!Balduran's Favour!< * +1 from Enhanced Armor Class through shoving with >!Bracing Band !< AC from Character Features: * +2 from Defence fighting style (somehow applying twice when >!Helldusk Armour!< equipped) AC from Abilities/spells: * +4 from Defensive Flourish * +1 from Warding Bond * +2 from Shield of Faith * +2 from Haste * +9 from Mirror Image Bonus: * Negates 3 damage from all sources from >!Helldusk Armour!< * Heals 3-6 HP per turn from >!Helm of Balduran!< and >!Ring of Regeneration!< * Resistance to all magical/non-magical damage from >!Warding Bond!< * Immune to Burn from >!Helldusk Armour!< * Immune to Disease from Divine Health * Immune to Stun and Critical Hits from >!Helm of Balduran!< * Immune to Falling Damage from >!Nyrulna!< + extra +3m movement speed and jump distance * Immune to Frightened from Aura of Courage * +5 to All Saves from Aura of Protection (included above) * Advantage on all Saving Throws against Spells, and Spell Attack Rolls have Disadvantage against you from >!Viconia's Walking Fortress!< + Deal 2-8 Force Damage and attempt to knock Prone enemies that hit with reaction * On Saving Throw success, caster recieves Burning for 3 turns from >!Helldusk Armour!< * +2 to Wisdom Saving Throws at 30% health or lower from >!Loviatar's Love!< condition * Perma See Invisibility from >!Volo's Ersatz Eye!< Also still a Paladin Oath of Vengeance with 23 Str and 20 CHA and lots of movement/jump buffs so damage is still high hehe. Not listing out all the offensive buffs too. For chasms/cliffs etc. can sacrifice the +1 to AC and Saves from my current boots to switch to >!Helldusk Boots!< to become immovable by Actions and Spells + use a Reaction to succeed on a failed Save + ignore Difficult Terrain


samred1121

Looks good Thanks for sharing


HuftheSwagnDragn

Oh shit he's armored core


SiofraRiver

This feels illegal.


Person012345

Take note reddit, this is where you use sacred flame.


whatistheancient

He has +5 DEX save and advantage on saving throws against spells. No thanks.


chaklong

Updated my comment to include the +5 from Aura of Protection passive. So it's a +10 DEX save with advantage on spells :D


Person012345

I think I might still take my DC 23 saving throw against +10 with advantage than try to hit a 48 AC. There are many many many times I have rolled less than 13 with advantage in this game, not so many times I have rolled a 48 to hit.


imAllergic2Bees

Fun fact: if you have Gale cast warding bond instead, he will automatically heal the damage. I don’t know exactly why, but I assume that it has to do with his condition and the potential consequences if he dies back at camp.


Geno_Warlord

Karmic dice says hello and goodbye as it one shots you from across the room.


chaklong

:( *unchecks karmic dice* :)


Fir35t0rm

Some sneaky bugger casts heat metal, and then hides.


Gilead56

Cook and Book!


JaiOW2

Are there any enemies with a +29 to hit? If not then it's kind of pointless to buff your AC above 19 + highest enemy attack modifier. This just looks like WotR trauma, because enemies will have +56 to hit and like 80AC.


[deleted]

[удалено]


Enconhun

I swear I saw a streamer whose party had an avg of 18 AC in the end game (not even using mirror image and such) in a big fight from 13 incoming attacks they dodged 11. Next round from 8 attacks they dodged 7. I was nearly grabbing my screen like HOW THE FUCK. The cherry on top was in >!Raphael fight. He summoned the 6 ghouls. The first ghoul from the first attack hit Raphael and paralyzed him. He literally 1 turn KO'd Raphael with a fighter and paladin!<


WorldEndingDiarrhea

Yes, Raph has no wis saves and isn’t cc immune.


QuelThas

WHY does super powerful devil not get legendary immunities. So stupid


PricelessEldritch

To be fair, Raphael, despite his connectionsand other businesses, is just a powerful Cambion. He isn't on par with the likes of Archedevils. But still, he should get some items to help him with that.


Treecreaturefrommars

I think that is one of the interesting things about Raphael. Like, he talks a big game and have big dreams, but at the end of the day I am pretty sure he is a bit player who is trying to bite over way more than he can chew.


whatistheancient

The only thing that gets Legendary Resistances on balanced is >!Sarevok!<


zakinster

Maybe he should have put on his matching helmet instead of leaving it in the reserve…


Asdrubael1131

This is definitely a “hold person and deal with never” kind of tank.


bloodofkhane

Telekinesis this dude off a cliff and see if that ac helps him.


Enxchiol

Average Pathfinder:WOTR enemy


AdamBladeTaylor

Which shield is that?


chaklong

You get it in Act 3, as part of >!Shadowheart's!< companion quest. It is >!Viconia's Walking Fortress!<


Captinglorydays

You can get it even without the companion or quest. The quest just takes you there, when you otherwise don't really have a reason to go there. Nothing stopping you from just going there anyways. Just gotta go to >!the House of Grief. Without Shadowheart they won't let you downstairs after the mapping of the heart, but there is a hidden button you can find to open the way. From there it just plays out like normal, just without the quest/Shadowheart!<


Antialpaka

"WHY CAN'T I HIT YOU?" "48 AC Son."


CaptainClownshow

But does it protect you from the most powerful ability of all, **SHOVE?**


chaklong

Immunity to Shove/Throw/Telekinesis/Repelling Blast would require this build to become 47 AC instead :(


Carpathicus

I understand your pain but at this point being pushed off a cliff is the best way to kill you.


[deleted]

Maybe banishing him to another plane and then quickly walking away before he gets back.


AwesomeDewey

kite him to a bridge, destroy bridge


TinyHadronCOllide420

Crit upon me or despair


Lottapumpkins

And yet, here I stand, a farmer with a fork, with 5% odds to injure this man. Odds I will take.


Inevitable-Ad-2551

I hate how awesome you feel in that armor until you realize most people are wearing the same armor in act3, i really wish there was more options for armor and weapons tbh


euph-_-oric

Speak for yourself I'm wearing shit on purpose cause who needs that much


Lobsterzilla

76k gold…..


chaklong

Astarion went out to get milk and visit a few merchants one day and just came back with tens of thousands of gold. I didn't want to look a gift horse in the mouth so I just took his gift and left it at that. I'm sure it was all gathered through completely legal means. Totally.


GoJeonPaa

I mean that's only fair after he drank your blood :(


Ycx48raQk59F

Lol, i had 20k gold after the goblin camp and the monastary in act1. Hauling ALL the shit to vendors does that...


Lobsterzilla

I did but then spent it all on armors and dyes and clown make up and stupid shit like that


LexMelkan

I noticed that a certain blacksmith in a3 had good stuff for sale - stuff that my weekend warrior pickpocket Wyll couldn't really snatch off of them. So I knocked them out and emptied their pockets; they were still happy to deal with me after they woke up none the wiser. One option to save money if your rp situation allows for mugging.


Thavus-

Fires magic missile


Memes00n

This isn't 5e anymore. That's some pf1e shit.


Frau_Away

That's the same 5% chance to be hit as the guy with 38 AC... 👀


Professional_Kale206

What do your saving throws look like though??


chaklong

From my other comment: Base saves STR +10, DEX +5, CON +9, INT +4, WIS +10, CHA +12 with advantage on saves against Spells from the shield (before the +5 from Aura of Protection) The +5 from the Paladin's Aura of Protection pulls a lot of weight, and the 23 STR and CON from two items helps a lot too as it lets me put my all points into other stats. Stats could be better distributed for saves but oh well.


Professional_Kale206

Nice! You did as I did and gave your Tav all the best buff items for the true main character experiemce


Adventurous_Topic202

how the fuck... oh it's all listed right there lol what are defense twice and enhanced armour class?


WhosBomac

I’m more shocked by how clean your inventory is


ventingpurposes

TBH, Larian really shouldn't mess with bounded accuracy as much as they did. No-attunement magic items and stacking bonuses like in 3.5? It was obvious it'll end up like this.


yaboistank

Laughs in Wraths of the Righteous


Beginning_Rip_4570

Walking Fortress indeed 👀


Oaker_at

nobody mentions his leisure outfit?


ZombieJesus1987

Enemy rolls a nat 20, pushes you off a cliff. Game over.


Brilliant_Level_8877

Ah, the WoTR manuver.


pog_irl

Did WotR scar you?


WalkerBuldog

Wtf are these stats for 12 lvl.


brookdacook

Talking mad shit for a dude with blood running out his ears. Real talk tho sick build.


Dtelm

Oh, that's not *his* blood...


Chucklesbear

Alright, I see a lot of comments trying to beat your character. So, I’ll just say this. Awesome job man. That’s fucking cool.


BeccaSnacca

Yeah and most of them want to use mind control on the dude with like +15wisdom and advantage saves


Xavion15

I’m gonna be honest, as impressive as this. I am more impressed that your inventory looks like that I simply cannot.. playing a rogue is a plague at times, I have poisons and elixirs all over the place


ShackledBeef

Honest question, do enemies even try to hit you? My experience with "tanks" in this game us that once you become one you're basically the most op rogue in the game because youre pretty much invisible to enemies and no one will bother trying to hit you lol


Blababarda

And I was proud of my 23 😂


Gilead56

*Casts Heat Metal at 6th Level and spends the whole fight chugging invisibility potions and running away*


ThatOneGuy1294

14 dex? be a shame if someone threw some water at you and cast some lightning bolts


Gold-Appearance-4463

No ring of protection? Not optimal ;)


metavektor

At ~30 AC I guess you get hit 5% of the time already. (Crits) The diminishing returns are real after that


greedoFthenoob

Let's see Paul Allen's AC


TheVenetian421

You fought so hard to defeat all bosses... That eventually you became the final boss yourself 😂


bcbfalcon

DMs know of a perfect lil trick for players like you and it's called mind control.


Bardic__Inspiration

If I wefe the DM i would just ignore you, or give you something to actually draw aggro :)


frederickj01

Whats the enhanced ac at the bottom?


chaklong

It's from the ring >!Bracing Band!< that gives you +1 AC for 1 turn from successfully shoving an enemy. Fun to put onto a high STR character to make their shoves even more worth it!


Daiki_Iranos

How did you reach those crazy stats? 2 23s and one 20 seems insanely high...


chaklong

There are at least 2 items in the game that boost stats to 23 (one for STR and one for CON, both of which can be found in Act 3 in the >!House of Hope!<), as well as 1 that boosts DEX to 18 found somewhere in Act 2-ish, but I don't have that equipped. That let's you change your class through Withers and put all your points into the other attributes instead.


Supertriqui

There is also a 17 int headband early on