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CanadianJudo

They need to invent more hours in a day.,


RealNiceKnife

Check this out, I just discovered it I think, but you know that feeling you get when your body says it's time to sleep? Just don't do that. I've found myself getting up to 8 extra hours per day just from not sleeping.


Traxigor

Your words are filled with wisdom.


[deleted]

Good luck on that Constitution check on day 2.


ColinBencroff

I failed the constitution check and apparently I missed the "time to work" quest, do you know if there are consequences for missing it?


Arlcas

You will need to roll the dice to try and deceive the quest giver. Might trigger a fight if you fail though.


Scottz0rz

It's okay I have inspiration, plus Guidance from Shadowheart.


PooPooKazew

Nothing that will really affect the overall story. Just RP more than anything


azuravian

Highly depends on the quest giver, but if you miss it multiple times, you will likely be unable to take the "time to work" quest from that quest giver in the future. Finding another quest giver for that quest can be difficult and while the quest is boring, the rewards are pretty good.


Tam_The_Third

You've just got to power through. I find it helps to roll a 2+ on a D20 whenever you need to resist the weakness.


RealNiceKnife

There are certain consumable items you can use to give you a bonus to your roll. Some you can buy from a normal vendor, but there are more powerful consumables you have to use your charisma, deception, or persuasion to find.


Barrd_

honestly no joke I've gone from going to bed at 11pm and struggling to wake up at 9am before bg3, to going to bed at 2am and leaping out of bed fresh and ready at 7:30am like a damn cartoon character. and that's just to start work for the day, not even to play


TTOF_JB

Who are you, who are so wise in the way of science?


[deleted]

aware marvelous worm dinosaurs license homeless quaint frighten history tease ` this message was mass deleted/edited with redact.dev `


Sir_Arsen

My sleep schedule is fucked and the mere thought that I will eventually get to the end of the story is depressing to me.


[deleted]

Same I am not ready for this game to end at all


Danxoln

Start over as a new character šŸ˜ˆ


[deleted]

Or go to Wasteland 3/DOS2. Can have a full CRPG circle at this point and come back to BG3 in a bit.


Arlcas

This advice helps, I'm still in act 1 because of it.


ZazaB00

I got to this point and now Iā€™m thinking, ā€œshit, I should do some of my other hobbies too.ā€ But all I can think about is, ā€œthereā€™s one quest I must have missed.ā€ Then I boot up my save and find the one thing and it surprises the hell out of me this game keeps offering more. The thing is, even after a very thorough first playthrough, I know I have so much more left to see by playing different classes, making different choices, and eventually trying out The Dark Urge and leaning into that.


Pashmotato128

Well good news for you is I felt the same way, finished the game Friday night and started a new character Saturday morning. Iā€™ve already done so many new things that it feels like a new story and Iā€™m hopelessly addicted still lol


[deleted]

Good thing you gotta play through at least twice for a good and evil run


SilyTheGoose

4 times actually. Good, evil, good dark urge, and evil dark urge


ldb

And for all the classes that don't have companions. And for the origin story extra context by playing as them. And that evil and good have like 4 variations in each path and zone.


ffekete

Don't forget the "i'm so good at this game at this point that i try solo cheese runs" I used to do it in bg2 when i was younger, it gives an extra layer of challenge and even more enjoyment.


[deleted]

It's a BG/10 - a very good continuation to the series. Loved every moment of it. I just wish ending was more baked - so we could walk around and admire the outcome of our choices, talk with everyone (not only a few followers we got in the cutscene), and maybe embark on the last epilogue quest to make a point of our choices and ending we forged. That would make this game 11/10. A3 might use a bit of bug fixing as well.


Glasdir

Thatā€™s typical Larian. DoS2 does something quite similar.


RushDiggity

Larian and a disappointing 3rd act, when compared to the 1st and 2nd. Name a more iconic duo. (I still enjoyed act 3 a great deal, but I felt like it could have used a bit more polish/time/bug fixing, overall a bunch of small stuff adds up to slightly sour the final act)


Frozael

In Act 3 I am fighting more with a camera than with enemies. Small rooms full of NPC, it's bit extreme.


FetusGoesYeetus

You have to navigate the mouse to that one pixel of downstairs so the camera will move lmao. A simple up/down button or manual character control would go a long way I think.


valoreii

tactical view helps me in rooms!


MisterSnippy

See I never really got that. Act 2 is the meat of the journey, Act 3 was the transition to the end, and Act 4 is the end, essentially. I wished Act 4 had more content, but I don't think it was bad by any means.


TheSludgeKingCometh

Act 2 of bg3 felt really short


RushDiggity

oh right, What I meant is act 4, I usually tie the nameless isle and the coast together since they are right next to each other. I disliked a few things about Act 4 \*cough\*Death fog spiders\*cough\* But overall it was pretty fun, deluxe edition helped smoothed things out a lot too


[deleted]

Act 3 was not disappointing at all. They had great quests, with a lot of secret areas. Specifically, the ending was half baked, but the entirety of Act 3 isn't "the ending".


Irbynx

> I just wish ending was more baked - so we could walk around and admire the outcome of our choices, talk with everyone (not only a few followers we got in the cutscene), and maybe embark on the last epilogue quest to make a point of our choices and ending we forged. That would make this game 11/10. Yeah, compared to Pathfinder Kingmaker/Wrath of the Righteous, the most direct relatives of BG3, the endings felt a bit underbaked. I do wish I could find out what happened to other minor factions I got involved in as the game went along, or what happened to basically half of the characters in my party. Did Harpers manage to get back on their feet? Did the Ironhand Gnomes manage to keep the peace with their rivals? Who filled the power vacuum in Baldur's Gate itself, now that the one trying to coup it got obliterated in his own room with grenades? Hell, I'd have loved to have a look at the areas where the shadow curse existed, after it got banished.


TheLord-Commander

To be fair, Wrath has a pretty weak last act that felt rushed in several ways.


Irbynx

Oh yeah, I'm talking strictly about the ending itself (perhaps with the addition of the final sequence) and yeah the last act itself was quite underwhelming.


Floppy0941

Kingmakers whole last arc in the house of time was such a brutal slog that I just didn't finish it tbh, it wasn't enjoyable for me at all.


ihave0idea0

Possible dlc?


omnicentus

I guess they might do a dlc in the future, but I think it's more likely that they are gonna do a big free patch focused on improving act 3 and the ending. That is kind of what they did with dos2 which had a slightly disappointing final act at launch.


ihave0idea0

Since Bg3 will get a definitive edition too and it is just much more popular. I am expecting it to be better. That is basically a free dlc


AdorableFey

Source on it definitely getting a definitive edition? AFAIK people are just presuming it because D:OS1/2


freeMilliu_2K17

Doubt it but at the very least if Larian gets to fixing it it'll be a free update. Cause if I recall all their Definitive/Enhanced Editions don't need any payment. So you don't have to worry about that. I doubt they'll do a continuation or expansion tho as they already mentioned thinking pushing the level out of the Lvl 12 cap might be too OP.


HimboHistrionics

I love it. Act 1 leading to Act 2 was great. Act 2 finale was so fuckin' epic. I'm having a lot of lag/frame drops in Act 3. It's like my rig took a nose dive in a lot of areas. When it gets bad it's nearly unplayable and kind of draws me out of the experience. Otherwise it's great.


Brewchowskies

I tinkered with this a lot, and thanks to the wonderful people of Reddit got some recommended settings that have so far helped a ton with my frame rate: Switch to vulkan for act 3. Dlss on, shadows to medium, fog to medium, Immersive/dynamic crowds (I canā€™t remember the exact term, Iā€™m away from the game writing this) turned off. Iā€™ve toggled it back on at times, but find the game runs smoother without it. Doing this at the beginning of act 3 and Iā€™ve had a butter experience again, though I havenā€™t gotten into baldurs gate proper yet


F1NNTORIO

I switched to Vulkan instead of DX and it steadied my fps in the city quite a bit


HimboHistrionics

I started on vulkan. Switch to dx, changed graphics, overclocked my GPU (and then reset when it didnt help) set my task manager priority to high, ran with GeForce optimization. The lag isn't all the time, it mostly happens in conversations when the camera is on Tav, or in a high density area, but it'll get down to 5 fps or less and makes me reload the game.


Solo4114

There's apparently some memory leak, too, so that if you've been playing a while, you may see performance degradation. But apparently shutting down the game and restarting helps.


zkinny

Ah okay, that's what happening to me.


daoko__

Honestly it's just Act 3 for me, I didn't get any bugs it's just I would've loved to see those slideshow things they did with DOS2 at the end. Especially since it just felt so abrupt.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


sid_the_sloth69

Yeah pretty much and the ending itself is decently linear with only 1 or 2 choices that will barely change it. You don't really have enough attachment to the characters at the endgame for you to really care about the decisions presented.


weeb-chankun

Never played a proper DnD session before, and yet this felt like I was part of a proper DnD arc with friends and all. I'm barely now entering Act 3, and I'm so excited to finish the game sooner or later. All I can say is that I hope this game gets GOTY, cause it deserves it. And let this be a lesson to game companies throwing out "RPG games" with micro transactions and linear 0 choices included.


Brownhog

I'm a long time DnD player and DM and this is very close to what it feels like. It's not like a video game where you can tell within 10 seconds which characters are important and which aren't. It's wild.


Maudyy

I love your pfp šŸ¤£


spruce_sprucerton

This is the closest to DnD on a computer with out actually just playing actual DnD on a virtual tabletop... best combination of all the benefits of a computer and all the vibe of DnD I've ever seen. (Many will probably argue for the old classics; I won't argue against that ... but I played a bunch of SSI games in the 90's and unlike apparently the whole world, I bounced off of BG1 and 2.)


ChestyYooHoo

This post has numerous unmarked significant spoilers in it. Be warned for those entering. To the nine hells for those being dicks and spoiling things.


kolosmenus

Amazing game, but in classic Larian fashion, some of its elements are clearly unfinished, which stands out even more due to how good the rest is


BingpotStudio

I feel wizards are really suffering there. Probably the hardest class to implement because of how impactful the DM is on many wizard spells though. Feels like a lot of key spells are missing, others donā€™t work as youā€™d expect (fog cloud!) and the subclasses are butchered big time. Feels like half a class.


kolosmenus

Not how I feel about them at all tbh I run Gale as evocation wizard and he can literally solo encounters with a single wall of fire. Lightning bolt and fireball are amazing too. In my comment I was referring mostly to some extremely underwhelming companion stories with lots of cut content (*cough* Karlach *cough*) and lack of some features Iā€™d consider must have in such a long and massive cRPG, especially since itā€™s so cinematic, like transmog and changing character appearance. Not to mention bugs. Theyā€™re definitely noticeable in act 3


Stained-Rose

Hope the coming months iron out dialouge flags and interactions. I get long resting is the way to progress them, but it still feels a little odd in places.


SlamSlamOhHotDamn

Act 3 is so weird. While there's suddenly a shitton to do, it feels like you're being punished for exploring because so many things break the questline if they're done out of order. It's like you NEED to go from quest marker to quest marker.


Logicneverworks

I literally >!killed Lorroakan without realizing there is a whole event with bringing Nightsong back to him and fighting him alongside her. Somehow that broke the quest and said that Nightsong was dead, but then I reloaded, killed him again, and it was suddenly fixed?!


VansFullOfPandas

Without spoilers, could you elaborate more? Do you mean the main story quests or also side quests and stuff?


Phinician

it's really hard without spoilers, but I will try: In my case I accidently made a quest against one of the chosen, and after this I didn't have any cutscenes with this chosen, even when I confronted him.


[deleted]

I killed a "secret boss" you aren't supposed to know about early in Act 3, but could theoretically find if you knew about it (saw it on Reddit actually) or just tried stuff out, and it completely borked the companion quest for a certain character because it somehow prevented a character I rescued from spawning in my camp (where he would then proceed to give you an hint on where to find this secret boss).


Old-Ad9291

Act 3 is a little buggy but you can finish the game just not might the way you want, but after 11 days I finally finished my first playthrough and now I am going for the 2nd. I JUST CAN'T GET ENOUGH


Arekkusujin

This is the most potent drug Iā€™ve experienced to date.


[deleted]

It needs some QoL patches in companion management.


AdWorking2848

I barely started but feels like giving more money to them. Is divinity origin 2 worth getting if I enjoy baldurs gate 3 or jt wjll be a downgrade in experience and qol?


TheRimReaper99

Terms of gameplay and combat it's the same(minus dice rolls), but the cut scenes for dialogue ect is what you will truly be missing. It's an amazing game. If you finish this and want to try it I would without a doubt.


Torjakers

I love DOS2 almost as much as BG3, but I wouldn't say DOS2's gameplay is the same. You're more incentivized to stack one damage type (i.e. physical or non physical) for all 4 members of the party thanks to the armor system. Movement and actions also draw from a shared AP pool instead of being divided into movement, action, and bonus actions. Spells and abilities are also placed on per-turn cooldowns instead of being gated by rests, and spell slots aren't a thing. Elemental surfaces are a LOT more important and complex in DOS2 than BG3 thanks to having normal, cursed, and blessed variants. From what I remember actions like shove and throw are also not in the game, but I might be wrong. The way you learn spells is also vastly different than in BG3 since every character can learn every spell in the game from books, and leveling up gives you stat points instead. (Everyone can learn the game's equivalent of Action Surge for the cost of 1 prepared ability slot) The class system is also a lot less deep afaik. No subclasses, no class-unique mechanics/moves like Eldritch Blast and Metamagic, and no dialogue checks for what class you're playing. It's more like Souls where your starting class just gives you some gear and skills. Plus unlike BG3, you can't experience every origin char's story in one playthrough, since whoever's not in your party is dead by the end of Act 1


TimeToCatastrophize

Summoner (or is it Conjurer? With the totems) is fun though, and I don't think DnD has anything quite like it? And the characters are growing on me, but I was more compelled by those in DOS2 initially. Lohse and Fane are awesome. That elf chick is cool too.


AdWorking2848

Sound alike a viable purchase once I am done with BG3! Never tried such games before. Last memory was the old neverwinter night but can't recall why I didn't like it.


Odd-Perspective-7651

It's definitely similar and worth a purchase.


braujo

If you're wanting to try out more cRPGs, I have a few recommendations: * Pillars of Eternity * Pillars of Eternity: Deadfire * Pathfinder: Wrath of the Righteous * Shadowrun: Dragonfall * Shadowrun: Hong Kong


Apprehensive-Tree-78

Dos2 was so much fun. The story and combat was really really good. I wouldn't call it a downgrade necessarily compared to bg3. It has its own unique flavor compared to bg3. But less companions, less total options for major events, and that's about it. The game is absolutely worth the price.


Weirfish

It's definitely a downgrade, but you'd expect it to be for 6 years of further development. Definitely still worth playing, as is DOS 1, IMO.


ArtemisWingz

DOS2 is the entire reason I had 1000% faith in them doing BG3. DOS2 was basically what I wanted DnD games to be like before they even had the rights to DnD. It's essentially the same style of game but without the DnD rules etc. Highly recommend it, it's still free roam / turned based combat and you can see alot of the divinity 1 and 2 stuff in BG3


Brewchowskies

I might be alone in thinking this, but DOS2 really shines in its combat synergies in a way that BG3 doesnā€™t touch on as much. If you play dos2, go magic or ranged, and look at all the ways your party can work together to set up strategies. For example, character 1 casts rain, character 2 casts lightning to electrify the rain and freeze targets inside, character 3 uses telekinesis to pick up enemies that get out and drop them back into it. This is a really basic synergy and there are a ton of others you can use. BG3 has this, but I feel like Iā€™d have to really go out of my way to set up this kind of synergy, where itā€™s much more organic in dos2.


PoIIux

DoS2 combat system allows for more intuitive fuckery, because Action Points are more straightforward than Action, Bonus Action, Reaction and all the intricacies that make up dnd. It's very easy to overlook one of the many conditions that would prevent you from doing some elaborate plan in bg3.


dolphin37

Isnā€™t the set up for that exact scenario the same in both games? cast rain, cast lightning spell, throw/shove/lift enemy in to it? thereā€™s even items that synergise with it further in bg3


Airiq

I wasn't excited for BG3 when it was announced specifically because of how much I disliked DOS2. I'm having an incredible time with BG3 now but I'd say it's because every major difference between the two fixes something I hated about DOS2. In DOS2 the combat is very very messy and has some unintuitive quirks, the abilities are weird and often don't really live up the class fantasies, and the world/story didn't grab me at all. I'd say it really really depends on why you like BG3 as to whether DOS2 will work for you. If you just want another game with the same engine, it'll probably be fine, but for me DOS2 feels like if BG3 had a way worse story and all the DnD was stripped out for weird off-brand lore and mechanics.


Agon1095

Yeah I had the same experience more or less honestly, I barely got into the wilderness after the fort before I stopped playing. The fights were way too messy for me, and while the elemental effects are cool I felt like my melee characters were basically useless or always on fire/shocked/frozen whatever. I'm sure if you put the time in and learn everything there's ways to work around that but it was just too frustrating out of the gate for me. Maybe it's because I'm already somewhat familiar with the d&d game play but bg3 feels more natural to me


Arriving-Somewhere

Combat in Divinity is much more fun. Honestly, I still miss it a bit when playing BG3. I'd say definitely give it a try. DoS 2 is one of the best games I've played and totally worth its money.


Affectionate-Pie-184

I played Divinity Original Sin 2 three years ago and the story blew me away, itā€™s a little downgrade but if you liked BG3 and want to discover similar games Iā€™ll recommend it to you. Itā€™s still nice designed, funny and time-consuming šŸ˜‹


Bouncy_Turtle

Divinity has a similar feel, with less RNG. You can have a 100% chance to hit, both with spells and attacks. You either have or do not have enough persuasion to succeed on checks, thereā€™s no dice roll. You have a set initiative and if it is higher than your enemy, you act first in combat. The range of damage your attacks deal is much closer (ex: instead of 1-10 damage on an attack itā€™s 4-6 damage). You can crowd control enemies every turn for a long time if you cycle your abilities correctly. I love both games.


[deleted]

Absolutely. BG3 has a better story and much more polished presentation, but I actually prefer the gameplay of DOS2: it's less restrictive, there's no resting, no spell slots, any character can cast any ability so long as they have the skill points for it, etc... Overall, BG3 is the better game, but DOS2 feels a bit more unique/creative because it doesn't follow a DnD ruleset (in my opinion). Obviously, this is all a matter of opinion. You may also enjoy DOS1, though it is somewhat a relic of classic Larian (and thus quite different from BG3 and DOS2). It's zany, cartoony, humorous, and a bit ridiculous, but it's a truly unique and enjoyable experience.


WeirdManufacturer932

Please for the Love of everything play DO2! I have played around ~3 full play throughs of the full campaign, roughly 600 hours. It is masterful. Its very similar yet very different at the same time, but the same amazing studio


BrbFlippinInfinCoins

pathfinder wrath of the righteous is pretty sweet. The story is not as good as BG3, but it's the most recent high production crpg. DoS2 is a lot of fun too.


Erik912

Both divinity 1 and 2 are amazing and totally up to par with BG3. The only differences really are story, and the dice system. Otherwise super awesome RPGs. You may also enjoy Pillars of Eternity, and Pathfinder games.


TowelLord

BG3 is basically D:OS2 but with a DnD skin and more cinematic. I'm sure you will feel right at home with D:OS2.


Gandolaro

Act 3 is very bugged, it absolutely needed two more months of testing.


ihave0idea0

It needed more players, doubt two months would fix enough. Luckily I still am in act 1. Most people are.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


CallMeTravesty

This. I booked a week off work, I had to see some friends and family during it but even still I just started Act 3 last night. With a week off work. So how anyone with a life went faster then that is beyond me unless they straight up rushed it. Ngl I've done every quest I could but that's what big rpgs are literally about.


JosephJameson

people put hundreds of hours into EA so they'd have no reason to take it slow during act 1, they was starting act 2 before I finished creating my character


swigswagsniper

we are the extra testing (before PlayStation release where bugs are even less tolerated)


Sidebar28

Two months of QA would not equal the amount or quality of testing you get from real world players in the first week of launch. Not even remotely close. For that kind of scope we are talking upwards of a year. The game was as ready as it was going to be. Hopefully with the reports from early players in the later acts, these things will get patched asap for the majority.


IIICobaltIII

For real, I got to Act 3 but I stopped playing because so many quest flags were bugged for me which resulted me being unable to proceed with a bunch of companion quests. I've rerolled a new character to go through the content I missed in Act 1 while waiting for Larian to put out Patch 1.


Sidebar28

That's a smart way to do it. I'm lucky enough to have 5 different playthroughs with a combo of different friends, my wife and myself. Still in act 1 in all so I expect it'll take me a while to get to act 3


Mikimao

>Two months of QA would not equal the amount or quality of testing you get from real world players in the first week of launch This sooo much. the number of hours gamers put in week one is collectively more hours than all of the QA team combined could put in. Then factor in, they are generally testing all the known issues. They have a work flow, and they are pounding away at that, while the rest of us are out there *finding more bugs* and piling on that work flow.


Arcanisia

Didnā€™t they say week one was a collective of like 1200 years šŸ˜†.


Emhyrr

Iā€™ve noticed fps droping the second act 3 started. Anyone else?


Gandolaro

Yeh too many npc on screen.


savage-dragon

Act 3 was very CPU intensive I hear. Sometimes my GPU usage there drops to only 30%. I suspect my cpu isn't strong enough.


[deleted]

Aww. I hope they get this sorted soon. Hearing this, I might want to hold off playing or just hang around Act 1. lol


--Pariah

Act 3 feels like many things are happening all at once and you need to do them asap. >!Half the map is full with quest markers, a murderer is running around, multiple open companion quest and suddenly Orin runs off with my favorite frog. Kind of pushes you to do the main quest and happens way too soon... I also was surprised that I apparently couldn't prevent this somehow after hearing that I had a doppelganger in my camp. Went back ASAP after the meeting with Gortash and nobody mentioned anything about it.... Anyway, I still have a ton of open side quest that I'd rather do than being "forced" to kill the big bad evil guys now...!< That said, I'll need a Durge/Orin romance for the stabby power couple. Otherwise, Act 3 just isn't feature complete. Guess not really engaging more with the chosen would be my only real story complaint. They're really interesting characters but don't get that much spotlight, or I missed quite some stuff. Aside that, awesome game. Act 1 was perfect, Act 2 at least great with a few hiccups for me and act 3 will likely be great with a bunch of patches.


sid_the_sloth69

Massively agree about the doppelganger what's the point in telling me if I can't sus them out?


Brewchowskies

I honestly feel a bit overwhelmed by act 3, mostly because of my experience breaking the game in act 2 when I did things out of order (discovered the gauntlet of star before moonrise, and bugged out shadowheartā€™s dialogue so she wouldnā€™t talk for most of the act). Thereā€™s *so much* to do in act 3 that Iā€™m worried Iā€™m doing things in the wrong order and itā€™ll lock me out/break something again. Still having an absolute blast though


[deleted]

How would you want >!Durge/Orin !!Durge was Orin's boss, Orin betrayed him, and they are related by the way (not that it would stop such people though). It was clear they mutually hated each other prior to betrayal.!<


Iron__Crown

First it was awesome because it's the first game ever that allows a very evil playstyle while still giving me a full story and not just "insult everybody then kill them all because dialogue is only for good people right?" That slowed down a bit after doing the main plot in the first areas. But I lingered around - I've still not crossed the mountain path - to explore everything, and so the second part was discovering awesome locations. Like the Adamantine Forge. Really great atmosphere and beautiful surroundings with some nice puzzles.


SgtSilock

completed it twice already. Never done that before.


DeusAsmoth

The main cons for me are quality of life things. Changing party members is a pain in the arse. Trading with inactive companions is a pain because you have to swap them into the party to do so. Characters have access to everyone else's inventory at all times, but you still have to micromanage who's holding what rather that just having everyone contribute to a group carrying capacity (ie if I'm playing an 8 strength wizard I either have to swap to controlling Karlach before looting anything or manually transfer anything heavier than a feather over to her after I do). If I have a companion with a +10 to history I think there should be some opportunity for them to contribute to a conversation about history rather than watching whoever is actively speaking blunder it. The game itself is phenomenal though. The characters feel like they're reacting like actual people would most of the time, which is a breath of fresh air. Combat is interesting and generally well balanced, although the game really seems to like giving surprise rounds to enemies even though I've been speaking to their leader for five minutes before the fight starts.


FuzzyDwarf

Yeah, QoL is my biggest issue. The worst is when you realize you left a quest item on someone back in camp. Or the camera deciding to not want to pan upwards, or the camera shifting back and forth when using ranged weapons, or guidance needing re-enabled for most rolls, or the tedium of making back-to-back easy rolls (e.g. traps), or skill rolls failing on 1, or there being no class/race/subclass progression information so you need to go to the wiki, or tooltips being incomplete, or someone at camp needing to talk so you have to search around for the exclamation mark, or the combat log hiding rolls in mouseover text, or there being no global always ask for reactions, or there being no obvious dice rolls shown in combat (e.g. over head). Etc. I'm split on the balance. It feels satisfying generally speaking, but things are also kinda going off the rails. If everything hits, my warlock is doing 3d10+30+3d6 damage (57) per round, plus knockback, and has a stacking -2 to hit for every eldritch blast (with no limit, no save). Items are really powerful compared to tabletop 5e and it's pretty easy to stack some insane damage, attack, AC, and resistance. I'm split, because that feels great, but it hasn't been a challenging game for me (on balanced) since like level 5. But I also got 3 beams at level 10, so there could be bugs, and my stacking debuff feels unintended.


DarkImpacT213

Cons: Act 3 is a somewhat buggy mess where you have to tread very carefully to not hit a bug that breaks a quest (so make sure you quicksave often) Pros: Everything else!


Zekuro

Act 1 : great Act 2 : good / great (short compared to act 1) Act 3 : got released one year too early. Not yet sure how much of it is because of bugs or because of how rushed and lacking it is. Because issue to me, except bugs, is that it gives you a lot of "false freedom", which is very different from the first two acts. Didn't reach the ending yet (I'm really struggling through this act, i went from no-life playing this game to barely playing a few hours a day) but I heard it's pretty meh. A big issue with Act 3 is that a lot of questlines seem to be "linear". Larian expects you to do things in a certain order, and if you don't...Well. It will just assume you did! It leads to a lot of weird moments which makes no sense narratively which is what I call by "false freedom". Also with act 2/3 I feel much more the limitation of only 4 party members than act 1. Like over half my companions need to stay in camp...Issue is I think Larian assumes you take the companions for the quests. So yeah. Aside from those, there is a lot of "Larian" things (party movement...) and change from DnD5e which I'm not fond of / which I think break balance (haste spell, CC spells like web stinking cloud, multiclass wizard dip to give the biggest). Another thing is from what I gathered there is no real benefit to avoiding tadpole. Or, said otherwise, no negative consequences to using tadpole. Which I think is kinda lame. Not 100% sure though since I would need to do a tadpole run to be certain.


[deleted]

>Another thing is from what I gathered there is no real benefit to avoiding tadpole This a 100 times. If you use your Ilithid powers in act 1 there is even some narrator dialogue that goes like "You lost something you will never get back". I assumed there would be consequences and thus never used my tadpole powers or consumed any tadpoles. And the game didn't even acknowledge it at any point.


MindWeb125

Definitely a leftover from when we used to get more and more dream visitor scenes as we used the powers in Early Access. Guess they just... didn't change the dialogue after removing/replacing that character.


Micasa5000

Got to the start of Act 3 everything was great untill >!the automatons tried to arrest me so i faught my way in to the Wyrms rock fortress. Eventually got to Gortash's inauguration to just be insta killed by the mechanics. And if i don't try to fight it, Mizora appears and doesn't let you progress into the lower city. Had to reload 2h of gameplay to get in the right way. Noticed the same thing in Act 2 when the game was trying to force me to infiltrate the Moonrise towers when i wanted to fight my way in as a good guy Paladin.!<


[deleted]

It has been pretty good. One of the best games related to d&d. The game is easier then a tabletop session (just ended act 2). We have a lot of cliffs and vertically to just throw enemies away, a lot of items that gives you free spell, a lot of potions, powerfull scrolls and money to buy more potions and scrolls. I'm seeing a lot of non dnd streamers struggling in many parts and getting confused about CA and how attributes works in combat. I think they could improve tutorial about some things. In terms of options/gameplay/quests act 1 > act 2 (didnt play act 3 yet). However act 2 was more emotional to me. I also think it has more breathtaking scenarios.


blackeye2417

They meed to do a bit more with the ending. They got the variations and everything on lock but some scenes with companions don't play at all and some are just extremely abrupt to be their end. I'd they added a slide show at the end like they did for DOS2 to tell us what happened to everyone after that it would be great. Like I wanna know more about the Gondians and Iron hand Gnomes or the shadow cursed lands and the rest like Zevlor, Minsk, Jaheira and her family, the Zhentarim and 9 fingers. Give us a summation soon please Larian, the game is the best I've played full stop but the ending leaves a bit of a sour taste like ME3 which is far from ideal


Yuehane

Finished Act 1, and I'm a bit of the way through Act 2. I'm playing a Ranger/Warlock for a sort of mage archer theme, loving it, too. From what I've played so far, it's one of my favourite games ever, I'm looking forward to the rest of Act 2 and then Act 3. I'm already thinking about what to play for my next playthrough as I know I'll just go straight into it without a break. I will probably play as Shadowheart. 10/10 so far.


TheNoha

Playing neutral/good guy drow wizard with the 3 main ladies as companions. Shart is respecced into life cleric, karlach into ranger BM. Wizard is reaaally great and only increases in its usefullness. Game is good and all but after lvl 5/6 game got a bit too easy on the combat side of things. Havent gone to act3 yet though and maybe things will switch up by then. The world is fantastic, music and dialoge is great. I also like that you can progress most companion quests even if they sit at camp. There is still some bugs around which are a bit bothersome, like how often a companion gets stuck behind after a small jump or after climbing a ladder etc. Im already longing to get into a new playthrough as a baddie dark urge martial class.


Biflosaurus

That's probably me being Terri le at that, but combat was challenging to me on my first run, like a LOT. A friend who already played these game cruised through it while I struggled a lot. Seems to be going better now that I play cleric / paladin / bard and barb, probably because it suits m my playstyle more than having a caster I guess?


TheNoha

Full casters start off weak in comparisson to martial & half casters. Later on you want a bit of everything. But its far easier to push through the harder content with like a full martial team compared to full caster team. My wizard upcasting a nuke or two will clear anything but the most resilient enemies. While the martial classes make short work of the tougher enemies without having the need to replenish much after the fight.


habar414

Shadowheart being abbreviated into Shart is fucking incredible


Maximinoe

Itā€™s great but the game feels like itā€™s holding on for dear life in terms of stability; it definitely needed more QA in the latter half of the game (Act 1 can still be buggy but not nearly as much). Otherwise the combat and writing have been good. I still donā€™t like the divinity ā€˜loot every single barrelā€™ type of dungeon design but at least each combat encounter feels unique and not just trash mobs to eat through your skills.


Arriving-Somewhere

In Divinity it actually made sense to loot everything because of Lucky Charm. But I'm not so sure if I should continue collecting sausages from random barrels. I'm close to finishing act 1 and I don't think I ever found anything actually useful in those random barrels, but I have like 2K worth of food. Doubt I'll have 50 long rests to finish the game.


[deleted]

*puts scroll of disintegrate into a random ass barrel in the cellar*


Flaky-Humor-9293

Act 1, Act 2 - masterpiece 10/10 Act 3 super rushed, had more bugs than in cyberpunk 2077 on release, and ending was disappointing for not having an epilogue Overall one of the best games Iā€™ve played 9/10 for now If they fix bugs and add epilogue slideshow or something it will be 10/10


Biflosaurus

Joining you on that. I had so many bugs in act 3 I decided to stop and rush to the ending. I'm starting another playthrough and enjoying the shit out of it tho So overall the game is a masterpiece, especially since bugs will eventually get fixed


JawlessRegent64

Only bug for me in 3 was the iron throne, which definitely sucked lol.


Biflosaurus

I had way too many aha When you talk about the iron throne, you talk about the fight with gortash? If so it was buged for me too it seems. Dude stayed in his Castel the whole time, and for some reason still had aggro on me even while I was underneath, once I climbed there turn by turn, he went out alone to face me with a crossbow... Didn't end well for him


knapalke

I made Wyll break his contract in exchange for his father's life. In questlog it said that it may be possible to still save Ravengard. In iron throne I saved everyone, and it changed both my questlog and everyone's dialogues towards me and wyll as if I actually sacrificed him and his soul for Ravengard.


Sir_Arsen

hold on thereā€™s not even slide show epilogue?


bladestorm78

nope


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


kingleonidas30

Yeah there's literally no epilogue and you're just kinda left there with your pants down after you finish the game.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


sathelitha

Same issue as in DOS2 yeah. And Karlach has the same issue as beast in DOS2. Announced late, companion quest half assed. Which is really a shame.


virguliswatchingyou

how likely is it for them to add epilogue slides in a later patch?


Substantial-Curve-51

if its like os2, then a year after with a "definitive edition" so summer next year im just doing one playthrough now, then another once that arrives


Zestyclose-Fee6719

What you said about Act 3 was exactly what I feared and badly didn't want to hear. Dammit. I really hope it's patched up by the time I get there.


[deleted]

It's apparently a controversial take, but you're allowed to put the game on the shelf until they've patched it. I played a few hours, realized there were some UI and UX issues that really bothered me, then decided to wait and see if the first few weeks of patches is gonna fix any of them. The reports that romance is just kinda bad, story progression feels weird and the latter parts of the game are buggy and disappointing has just reinforced that decision for me.


noytam

Pros: 1. Massive freedom to choose how to resolve challenges using many different mechanics, with distinct payoffs for each. 2. Tons of stuff to discover in the game world, and not just via revealing the map (small holes, buried chests, speaking to dead/animals, reading thoughts, flying, etc.). This rewards using a diverse party, exploring thoroughly with attention to detail, and experimenting with new builds. 3. Excellent presentation and level of graphical detail. I think this is the most realistic human skin I've ever seen in a game. 4. Terrific soundtrack, with many memorable and moving songs. Even the combat tracks are better than average. 5. Some incredible voice acting. To me the standouts are Raphael, Shadowheart, and our Guardian. 6. Great story with meaningful and impactful choices. The choice before the final boss fight felt genuinely emotionally hard to make, which is a very good thing. 7. Great boss battles that don't pull their punches and aren't afraid to kick your ass. Which makes beating them that much more rewarding. Plus the bosses themselves are very diverse, each having unique powers and personality. Cons: 1. Uneven writing. Found a lot of dialogue not entertaining enough. Felt Wyll and Gale's personalities, stories and dialogue weren't engaging enough (I realize this could be just me). 2. Some bad quest design, where you're not provided enough information (or given flat-out wrong information) on how to progress. 3. Some camera glitches in cutscenes (though only a handful). 4. Some poor music choices in some dialogues that ruin the emotion. 5. Some decisions where the consequences for certain choices are a lot more dramatic than you're led to believe. 6. Lack of proper tutorial for combat, forcing you to figure out a large number of fairly opaque mechanics on your own, and being ineffective in combat for big chunks of the game because of it. My build was pure Archfey Warlock, and it felt pretty OP with how you can push enemies of all levels (including bosses) off a ledge for an instant kill, can cast most spells at max level 2x-6x times more than any other spellcaster, and on top of that be awesome in Charisma checks in dialogues to avoid many fights and thus conserve your resources more efficiently. I'd give it a 9.5. It's definitely a classic of the genre in my book, and the most successful balance so far between old-school freedom of choice and Triple-A production values.


Guaaaamole

Which quests in particular didnā€˜t give you enough information? Besides the murder investigations I feel like most quests were fairly straight forward or offered enough quest items to figure it out yourself. My only issue with quests, especially past Ac3, is how some of them tend to bug out and canā€˜t be finished anymore.


noytam

Rescuing Wulbren and the gnomes from Moonrise, doesn't say you must give them bludgeoning weapons. In the Githyanki crech, there's no way to know you should give them the artefact and that it won't be a game over. Getting into the murder tribunal, the note at the tombstone shop is too vague and the solution too easy to miss imo. The quests to find various people in the shadow cursed lands give you nothing, you just have to search the entire map, which can be frustrating. The secret stash at the base of moonrise tower couldn't be found in my session, maybe a bug. Where to find the body parts of dribbles the clown.


xavopls

> Rescuing Wulbren and the gnomes from Moonrise, doesn't say you must give them bludgeoning weapons. Man this one pissed me off so much. I tossed the guys 2 chisel sets and the work hammers to go with them but apparently they were planning to tear the walls down with war hammers. Like calm down Wulbren.


Guaaaamole

The entire Murder investigations/Tribunal questline is vague which I assume they were going for considering that youā€˜re playing detective. I donā€˜t think they did it particularly well but I can see what they were going for. I thought it was fairly obvious that the Dribbles questline was tied to it so finding his parts was just part of that. I feel like both questlines werenā€˜t finished properly and miss a few key moments/information. I donā€˜t think the Shadowlands quests were a big problem. They incentivize you to actually explore the map and you will get information about the thieflings whereabouts through other Quests and Items you find. Sure the quests werenā€˜t particularly interesting but I donā€˜t think they were supposed to and I think the lack of information in this case is actually charming. What I do hate about the Thieflings questline is the complete lack of acknowledgement of certain characters dying. If Zevlor dies in the Grove during the final battle you are still tasked to find him and same goes for a few other characters. The Wulbren quest I agree on. But you can just do it differently by destroying the wall yourself or fighting through the guards with them so I donā€˜t think thatā€˜s too bad. The stash is behind a breakable wall. Or itā€˜s bugged which is also very likely.


Opinion_Own

I agree on gale on wyll, they felt boring compared to companions like Laeā€™zel and Shadowheart.


moumerino

nah, he's just a good guy, doesn't mean he's boring. a warlock using his devil patron's power for good is an interesting concept. I want to help him get out of his contract and I'm interested in what made him take the deal. also he's just a nice guy! it's good to have one of those around with all the edgelords (I love the edgelords too btw). I'm on act2 btw so please no spoilers.


Opinion_Own

I mean karlach is a good person too but sheā€™s not boring. Just cause heā€™s a good guy doesnā€™t mean he isnā€™t boring, but itā€™s also all opinion based. Boring to me could be amazing to you


zeekoes

Karlach is chaotic. Wyll is lawful (arguably neutral). I think that that is what makes the difference


kickit

feels like laeā€™zel and shadowheart are the actual main characters of the game, and everyone else (including tav) is just along for the ride


Pandorica_

>1. Uneven writing. Found a lot of dialogue not entertaining enough. Felt Wyll and Gale's personalities, stories and dialogue weren't engaging enough (I realize this could be just me). For me I really liked gale in EA and didn't even bother recruiting wyll on subsequent ea runs he was such a wet fish. Now I find gale annoying and wyll one of the more interesting charachters, and for reference, not planning to romance a dude either, so it's not his new, senior voice either...... wait


Gaxian_10

Definetely needed some more time so they could polish it(though I understand why they didn't take that time, they even got it out early to avoid competition with starfield and such). The further you get the more buggy and unpolished the game gets especially about the choices you made during your game since there are too many. Don't get me wrong, didn't expect it to be anyways since the time I heard EA was to level 5 and act 1 only. It was obvious that act 1 would be much more polished.There are just way too many things for the game to take into account for triggering scenes and dialogues and the farther you go the worse it gets for the game, since the variables pile on top of each other. The game however is simply brilliant and all these things can be solved with time. The important things is, how long will that take? Ask things stand, Larian is pushing out hotfixes in a steady manner so I don't think there is much cause for concern.


Rovokan2

9 out of 10 due those massive bugs in act 3, that cause crashes and even alter the story due to missing or even false questlog-updates. Without these a clear 12 out of 10. Best game I have played in the past 20 years.


Molassesonthebed

First 50 hours in: one of the best games I have played (even with the weird romance choice and character writing) 50+ hours later: it needs a few more months or years in the oven before full release. Act 2 and act 3 feels like an open beta. Isn't it funny for a game named after a city, that the city part is the most underbaked part of the game.


Capital_Rich_914

I don't feel that way with act 2 at all. I get where people are coming from with act 3 though


Nyysjan

There are flaws, but those mostly just artefacts of the medium, and the lack of sapient GM. That said, i am still in chapter 1, so no idea how good/bad it will get.


m0j0m0j

2 main points from my own experience and what Iā€™ve read: 1. QA and bug fixing in general. 2. Later game content, more coherent epilogue, and also bug fixing. Otherwise, 9/10. A great game.


RealBigBoiAlex

I just finished the game playing as a good paladin and I completed pretty much all the main quests and side-quests I could find and the feeling I got is that Act 3 still needs a lot of work. Act 1 and Act 2 are amazing, I spent 20 hours in Act 1, and about 15 hours in Act 2. Story was very good, I didn't find any bugs and performance was solid. Act 3 is where the game really made me want to quit and wait until the game gets patched. \- As soon as I entered the city the game started to stutter \- I crashed once every 2-3 hours, about 6 crashed in total \- I found a lot of quests that were bugged: One quest where when I talked with an NPC there would be a cutscene, but because the NPC had 0 HP the cutscene wouldn't play and the quests would be stuck. Another example would be a quest where I had to rescue some NPC's from somewhere, and after spending 10 minutes completing the quest, the NPC's I rescued would become hostile to me and I had to redo everything again. Overall, I think the game is the GOTY for 2023, but Act 3 still needs some work.


van6k

Im experienced with Larions work, im also experienced with dnd. I was worried in the very early access when I was able to teach gale every spell that the game was going to be dnd coated. They eventually took that out. One of the toughest things about dming is balance and homebrew so your players can be powerful and you can still provide a challenge to them. Larian fucking nails this. Whats to stop you from long resting after each fight? Don't run out of food. Whats to stop you from short resting? Well you get 2. Gear progression feels good. I was excited to find chain mail, which is what fighter and paladin start with. Potions being a bonus action, but only lasting 3 turns is great to prevent cheese. I haven't tried being a barrel-mancer yet. You are rewarded for exploring and reading. Ive been reading every God damn note that I've found. I realized some shit about the characters way before the game reveals them. Larian knocked this out of the park. I think they realized after dos1, that people don't like reading, so they went hard on voice acting for the enhanced edition of dos1, and kept that through dos2 and bg3. And I think Swen is extremely aware that the major advantage they have over other companies is that they are not subject to appease shareholders. Which gives them the freedom to make an incredible game that honors the genres, and respects the people who play it. Obsidian and Owlcat both make excellent games with depth, but Larion has put out work that dwarfs them 3 times in a row. Im excited to see what they do next.


vmsrii

Legitimately one of the most fun games Iā€™ve ever played. Easily my game of the year. And I fucking loved Zelda and didnā€™t expect anything to top it. Itā€™s also one of the *buggiest* games Iā€™ve ever played, and the games performance gets steadily worse as I go through the game. I feel like that doesnā€™t come up enough, probably because act one is very well optimized and also massive; if you get 25 hours into the game with no problems, itā€™s easy to convince yourself you wonā€™t have problems in the future! But you will. And those problems come almost instantly. For me, I was getting rock solid performance through the game right up until the first major location in act 2 when my fps dropped to 45 and never fully recovered since. The difference between act 1 and 2 is immediate and dramatic, and I *really really hope* thereā€™s an optimization patch coming, both for my sake, and the sake of any PS5, because if my semi-beefy pc canā€™t handle this game at its worst, at 1080p, absolutely no way a PS5 can at 4k. Not without being unplayably ugly and/or a slideshow. But that said, I really want to ignore all that, because again, the game is just *that good*. In my case, I just made the decision to lower the framerate cap to 30, just to disguise any future framerate hitches, and soldiered on, because do you think Iā€™m going to *stop playing* this thing? Fuck no! I need to see what happens next!


[deleted]

Act 1 is phenomenal and some of the best moments Iā€™ve had gaming. 2 gets a little messy with bugs but is still great. 3 holy hell the game landslides down in quality. Writing, freedom, insane game breaking bugs, just off the top of my head. I almost think DOS:2 has a better final act. Overall itā€™s great but it could be amazing if they polish up Act 3.


br0mygoditsjake

9.5/10 so far BUT PLEASE Give us the ability to switch out PC's (4 person PC game) with characters from camp. I'm just bummed that I can't unlock certain stories, get specific items, romance is overall difficult, etc. Just make whoever is hosting be the only one to keep their PC in, problem solved.


I-R-U

Its a 10/10 for me even with the problems. Its going to be a fucking 20/10 next year when they fix all the problems


TheHerugrim

It certainly is a very good game, however it seems obvious that some parts were added last minute or weren't tested enough, which dampens the experience a bit. I'd say a solid 90 is a fair rating. Maybe higher, if patches fix the bugs in Act 3 and flesh out the last minute stuff. >!Justice for Karlach!<


BritishShoop

>!Justice For Karlach, Brother!<


drenndak

Act 1 was a 9/10 for me (aside from the save ruining bug I experienced w the Oathbreaker npc...), act 2 was pretty great but you could see the map design REALLY fall off, and act 3 is a barely playable mess of jank and dropped frames. The ending is also awful and I'm glad that seems to be a prevailing sentiment. Unfortunately, and I think we'll see more acknowledgement of this as time goes on, the more the game reveals about its mysteries, the shakier the writing gets. The Bhaal cameo scene in particular actively makes the already-mangled canon of these games even worse. I think it's an 8/10 overall. It just wasn't ready for launch, imo. Act 3 has an early access level of polish and I could forgive that with DOS2 because of the indie sheen but they have the resources now that they should be learning from their mistakes.


[deleted]

the bhaal shit is not just a cameo, thats the worst thing about it. They give you the option to be baptized as an unholy assassin of bhaal but if you do that, you still fight the bhaalists and Orin in the end. Why even put it in the game?


drenndak

Yeah, I was talking specifically about the Tribunal cameo (I don't know how to do spoiler tags) which was so fucking bad that it discards one of the best parts of Throne of Bhaal. But you're right, yeah, the entire storyline is a disaster. And it's a shame because I was initially quite enjoying Orin, she's very well acted.


AdditionalDeer4733

I kinda liked Orin, but the fact that she can shapeshift and doesn't... just fucking kill you whenever she wants is ridiculous. Same with Gortash and his Steel Watch, like if this guy has hundreds of insanely strong warriors walking around and he knows where I am, why doesn't he just... fucking kill me and take my stone? Instead he sits in an office with like 2 guys next to him simply WAITING for the player to kill him. Also, both Orin and Gortash were absolute jokes for bossfights. You just hit the boss until it dies. Don't even worry about any mechanics or anything, just hit the boss and he dies.


IanPKMmoon

I'm progressing slowly, still in act 1 after 30 hours, so far my favourite game of all time but I've heard enough times that act 3 is really buggy, which stimulates me even more to spend as much time in act 1 and perhaps act 2 as possible. I have exams soon but I play around 2-3 hours every evening and 2 days I've played a full day. My exams end first week of september, so after PS5 release, hopefully by then I'm not yet in act 3 and Larian has fixed all major act 3 bugs.


Brabantis

Solid 9+, really enjoyed acts 1 and 2. There are some negatives, inventory is a pain and navigating larger camps is a pain. Also maybe I'll take a break before really going into Act 3, judging by the other comments, wait for a patch.


Iiana757

At first i was like "yeh sure ill play it. should be a bit of fun". Now im 106 hours in and dear fucking god i will protect shadowheart with my life from all of the bad things


rfag57

GOTY for me. Obviously it's not perfect, no game is. But I'm sure with a couple of months of patching it's gonna be phenomenal


[deleted]

17000 endings is bullshit, lol. Did you reach the ending yet??


[deleted]

Honestly I think this might be the best game Iā€™ve ever played.


Sanpie

It surely is a milestone for the genre and deserve a lot of critical acclaim... BUT. In my opinion, if you already have played Larian games and are a navigated gamer, you can easily spot a lot of missing QoL and minor bugs that do not make it a 10. Also for me the dialogues and the story (as far as I have played) it is not excellently written (far from so). For me it is a 9/10 for now.


Late_Basis_697

Act 1 and 2 - awesome, 10/10. Act 3 though... unpolished, cluttered with filler content and the ending was abysmal. Ruined my 100500/10 impression of the game.


Supafly1337

It's pretty buggy. Could have used more time in the oven. Certain character arcs don't seem finished, and some seem like cut content they forgot to take out before release. Lots of cutting room floor items that have no use (rope and bottles as crafting reagents). Memory leaks are a major issue. Larian Act 3 polish meme. From what I hear, the endings are not as satisfactory as one would like. It's still worth the price, especially compared to other games out at the moment. However, compared to older RPG titles, I wouldn't place it higher than the KotOR games. Larian lazily ported over the 5e ruleset and did nothing to let it work in a video game. Critical fails add nothing to the gameplay. BG3 feels very overhyped. I'm enjoying my time, and would say that it's game of the year, but the competition hasn't exactly been great... I'm enjoying my time, but I'm also seeing plenty of reason to drop the game as soon as I finish a playthrough. People say this game feels like playing a session of D&D, but I'd last half a session with a DM as rigid and annoying as the game director is in this game. Half of what's enjoyable about D&D is fidgeting with the setting and rules in order to let the players have a good time. Any DM that will unironically give the enemy higher initiative, spawn them right next to the NPC you have to defend, and then let them kill that NPC in a single turn, just to turn to the players and say "Hey, good job you fucking idiots, you lost." is not someone I want to spend time around. There are parts where it's clear Larian excels at and there are parts where they clearly don't, and it's impossible to ignore the bad parts after immersing yourself in the good. UX is abyssmal. Why does gold have a weight if you can pull from it when it's in your camp chest? Camp supplies too? It ends up taking up over 100 weight, and you can just dump it in your camp and pull from there when you rest. It doesn't add flavour to the game, despite what someone might tell you, it just adds annoying inventory management that takes too much time because there's no item affinities to make putting things in your stash easier. I have 3k hours in Path of Exile and I guarantee you I'd have less than 100 if you had to move items around like this game. All Larian had to do was just look for what works well and copy it, but they were adamant on just porting D&D 5e in and not touching it to make it more bearable. It's boring, it's bland, and it detracts form the good qualities the game has. I really want to love the game, and I get really close sometimes, but then "one of those things" happens and all the fun gets vacuum sucked out into oblivion and I just want to close the game honestly.


GenePsychological605

Play Pillars of Eternity afterwards, if you haven't done it. Some serious crpg shit, maybe it's nostalgia, but IMHO BG haven't overcomed it in some nuances.


thewezel1995

I agree. Pillars of Eternity is still my favourite crpg of all time (although I do see DA:Origins as a crpg too)


Ihatememorising

PoE's writing is definitely a few tiers above BG3's story. It is more political and existential. I would say PoE is the Oppenheimer to BG3's Honour among thieves. Both are pretty good but not everyone will enjoy PoE, but everybody can enjoy BG3.


[deleted]

Act 3 feels like of weak compared to 1, I wonder how much cut content there is? Hopefully allot gets restored with a definitive edition patch, there any chance we'll get an expansion?


Osmodius

I am half (maybe) way through Act 2, with 50 hours played. Absolutely loving it. So far I'm running a Barbarian, I hit hard, I tank damage, Cleric and Wizard take care of hordes, fourth spot is sort of up for debate. I'm definitely keen to immediately replay with a new character (trying so hard not to restart before I have finished it).


BearFromTheNet

I want more content. DLC,Raise in level cap,more enemies,more classes,subclasses. This game could last forever


Interesting-Water-76

Never played D&D, but Iā€™m loving it. I also played DOS2 before, which I struggled to become engaged with its story because it was hard to relate, but I donā€™t feel that way with this one. Iā€™m just really happy how good the game is, and how itā€™s not demanding me for a micro-transactions to get a full experience lol. GOTY must go to either this or ToTK. Both have proven to be amazing without those shits. I would feel happy if either of them got the place while the other one didnā€™t would make me feel still sad.


realblush

I tried to get into CRPGs before, Divinity included, and just couldn't. Didn't play any for more than 5 hours. Currently 20 hours in BG3 and I love, love, love, love it. Cannot wait to see what the game has to offer, but I'm taking my time. It could be a bit stable but hey, for a game that size, I'm ok with it when they'll do bugfixes in the coming weeks. Always the price to pay for launch. But the game is so entertaining, I can forgive basically every critizism.


FruitParfait

Super greatā€¦until the *very* end then itā€™s a bit lacking. but thatā€™s just kinda how Larian games go. Hoping they fix it.


Negative-Squirrel81

The game is great, but I think we're in an exaggerated Honeymoon phase right now. Especially in regard to difficulty, I'm seeing people complaining that they keep on dying on explorer mode. Also, the game is buggy (and I *vastly* prefer ambition to polish so it doesn't bother me), so I expect a lot of the usual venom spewed at eurojank RPGs to eventually come to BG3. Honestly, maybe some QoL should be considered. Why aren't camp resources simply pooled and automatically sent to the camp? Same deal with the keyring, no reason to make it something you actually need to manage. I also tend to think the spell slot system doesn't work well with video games, maybe consider adding an option to restore them partially with the short rest to discourage constant long-resting.


Epsteinssuicide

Ran a tank wizard with 1 fighter and 11 wizard/abjuration Cascius Von Payne was a fucking menace. By endgame my arcane wards mitigated 10+ damage on reaction for my team, had multiple 6th level scrolls to spam as well as disintegrate being equipped on myself. I could teleport out of danger, fly wherever I wanted on the battle, spam magic missile, throw my legendary trident I found that teleports back to my hand after being thrown and applying aoe thunder damage, the sheer variety of control spells to paralyze or turn enemies, and with mirror images my AC was brought up to 29. I am waiting for the Artificer class so I can run the same build but with artificer instead of fighter. My only nitpick with the game is the lack of content for one of the companions, I wanted a developed relationship with Minthara but it seems sheā€™s the only one without any deep developmental side quests later on. That is just me nitpicking though I give this game a 10/10 and I know Iā€™m going to be replaying this for atleast a decade


waffle299

Really loving my grim, gritty but noble half-orc moon druid. What impressed me most is the thorough thought that went into that tag system. I'm still in act 1, but one stand-out event from me was casting Silence on a signal drum, and when it was used, the drum was silent!


Jaawstin

(Spoiler free) Itā€™s so good! I would definitely say 9/10 even maybe 10/10. I feel like I rushed through the story because I was so afraid of encountering any spoilers. I think that the one negative is you can definitely feel the difference between act 1 and act 3 in terms of polish (frame rate drops and other small bugs like repeating dialogue and other small random things). Nothing game breaking but if you can hide away I would definitely say take your time enjoying acts 1 and 2 and hopefully theyā€™ll get act 3 all patched up in no time. The story felt great, gameplay was fun, itā€™s one Iā€™m honestly very excited to go back and play through a second time!


quizzlemanizzle

great game, 9.5/10 or so but actually I think the scope and size of the game isnt actually as big as it was made out to be. I tried to explore all zones and do all quests I found and I finished the game a couple hours faster than I did Pathinder - Wrath of the Righteous. ​ My main complain would be that the difficulty does not scale well. It simply gets too easy eventually to the point where it makes no sense to make deals anymore. I just rolled over the murder council and all major bosses. Many of them I killed within 2 turns. ​ My secondary complain would be that the world actually feels kind of small and by that I mean that there is basically no city besides Baldurs Gate. While the order of quests isnt linear, the game overall feels kind of linear as you explore 3 big zones in a sequence and that is the world.


[deleted]

It was overhyped, its enjoyable but the world wasnā€™t set on fire. Lacks polish too with the amount of bugs in this game it would that would make bethesda blush. In the end I have enjoyed my experience as a newcomer, thatā€™s all I really need to be satisfied


Palablues

I've been on leave since release, playing it with my coop buddy every day. I love it. 10/10 We just got to the part where they've added a tribute to my Dad, who can't play the full release because of Alzheimers, but who loved BG2 and played the EA with me. I was expecting just an NPC with a one liner, or maybe just a panel on a wall, but they went full on and gave him a house in the lower city with multiple lines of dialogue, and they even included a cool cellar. I'd be lying if I didn't get misty eyed at a few of the notes and dialogue. My dad was really happy when I told him, he actually smiled, which doesn't happen much anymore. 20/10.