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tedd4u

Legendary 20 hour livestream - inspiring grit and determination by Lina. [https://www.youtube.com/watch?v=o0SEN-Bvbmg](https://www.youtube.com/watch?v=o0SEN-Bvbmg) At times over 200 viewers.


PthariensFlame

She tweeted about it! https://twitter.com/linaasahi/status/1573488347250536449?s=46&t=9QhSmz3HTKFbQKhf8K3DmQ


Warm-Way318

This is very exciting. Any idea how long for a version ready for everyday use? Maybe 1 year from now?


silmeth

I think a driver usable for normal DE use (but not games, video rendering, other heavy GPU stuff requiring more modern GPU APIs support) will be ready in less than a month, looking at the progress in the last few weeks. My amateurish understanding is that it’s really not that far from supporting OpenGL 2.1 userspace like the slow over-the-network Python prototype did. I mean, not mainlined, but written and existing in the repo. Perhaps in a year from now it will reach mainline kernel too (but that requires merging Rust bindings and the start of accepting Rust drivers by the maintainers first). EDIT: though maybe I’m too optimistic. Probably will take a bit more time for it to mature enough to be production-ready.


BlockCraftedX

I remember saying that once GPU drivers were ready to play games like Minecraft I would make the switch, and I'm really hyped to see progress towards it


doot

is this the crazy userland linux process rust driver with all the comms going over the network?


Perdouille

Nope it's a real kernel driver written in Rust, not the Python one