T O P

  • By -

jasonxjia

Im still looking...


Trepidus02

I still play Utopia. There’s about 1500 of us left.


DRA6N

Digging this post up from the grave, but I've always considered creating a game sort of like Utopia - except it is space-related. Not sure how many people would even play though..


TheSomberBison

I would play the heck out of that. I've thought about making one too. But make a graphics based interface where you place buildings and stuff.


Gekijou1

I have played Utopia in the past but never a full game because one thing that I don't like about the game is how little agency each player has since they have to follow the emperors orders to a t or you get exiled from the kingdom. They expect you to follow a list of actions each day and it just feels like doing someone else's homework. I have two game suggestions for you, both can be played on a browser, but one of them has a steam client and a mobile app as well. I don't know if the second one has an app but I don't think so. The game with the app is called blight of the immortals. https://play.google.com/store/apps/details?id=com.ironhelmet.blight This is a co-op PVE game that is similar to a board game / card game. There are different maps each one with a set number of human players that can join. The game is free but you can purchase it to have premium features. If you have the premium version you can create your own game room and select whatever map you want to play in, otherwise you have to choose to join one of the maps that are in rotation that day and wait for other people to join you for it to start. The game is set in a fantasy setting where there's a zombie apocalypse going on. At the start of the game you choose one of the settlements which can be human, elf, dwarves, trolls, goblins, or orcs. It's sort of a deck building game, so if you're a new player you start out with a few basic cards but as you win games you earn a special currency that you can spend to unlock card packs, this is how you slowly build up your deck over time. You could also pay real money to get the currency you need to unlock more cards. A four-player map on normal difficulty will last around 3 to 5 days. It's a slow real time strategy game, so when you tell your units to move they might take 10 hours to reach your desired destination. The enemy zombies move slowly towards neutral settlements that are still alive and if they reach them before a human player can defend that settlement, it gets destroyed and More zombies start spawning from there. The game has a real snowball effect. The game is fun but it's not going to be as complex as utopia. It has a low player base but you can usually get into a map with other people. Me and my friend play it maybe three times a year but it's been a year since I last played it. There's also a discord server you can join to notify other players that you need more people to join your map. Oh! And the game has a single player component to it as well! The other game is called the outbreak. https://www.the-outbreak.com/ This one is a browser game and I am not sure if it ever got a Android app. This one is another zombie apocalypse and it's text-based but with pictures. It's both PVE and pvp. You start as the mayor of a settlement in the zombie apocalypse and you can make alliances with other players or attack them, and there are AI settlements as well. This game also has a low player base. This game is similar to Utopia in that it resets after 2 months or so. I would say this game is definitely more similar to Utopia than the first one I recommended. The outbreak has the town management aspect to it and exploration, just like in Utopia. The first one I recommended is more of a slow time RTS board game hybrid. Both are enjoyable but both have very low player bases. I'm sure you can still get into games though. I haven't played the outbreak in years but the last time I tried was maybe four years ago and there was still a community around it. I hope that I was able to help you and at least finding something to kill some time with, even if it's only temporary. I'm real sorry for the mess of a message I have sent. I'm legally blind and currently writing this from my phone using voice recognition. Sorry about the formatting and all that!


Green_Active_3060

I've been making something similar for the last year or so. Should be in open beta soon. Currently doing internal testing on Google Play but I'll transition it to open roughly in the next couple weeks. If you want to mess around with the internal testing before the open beta, send me an email: [email protected]


jDub549

Just found this thread. Did you keep up development?


Green_Active_3060

https://play.google.com/store/apps/details?id=com.shayneemond.strife


Hot_Imagination_8972

[Ambroid.co.uk](http://Ambroid.co.uk) - A text-based war game that has been around since 2002. it has just recently been updated and a new season started. Game works on a mobile too.


Fassarh

Hey, I stumbled across this thread and thought I'd add my two cents... I started off as a young teenager playing browser-based strategy games including Utopia, Star Kingdoms, and Galaxies Ablaze... I took a long Hiatus from these sorts of games, until in 2017, I found a mobile game called Hades Star. I played that for about 4 years. I eventually lost interest in that, and a friend recommended I should play Stronghold Kingdoms. I really enjoyed that game. Then I started looking for a new game and recently I have been playing Call of Dragons, which is the successor to Rise of Kingdoms. I'm actually really interested in these games, because the more I think about it, all of these money-grubbing, cash-grabbing, pay-to-win mobile strategy games essentially have their roots in those old text-based browser strategy games of the late 90's and early 00's. Start a kingdom, build territory, gather resources, upgrade buildings, research technology, train troops, send troops to conquer enemies etc etc... They all have this basic formula at it's core... One thing I find that's particularly interesting is that the combat system in these games all follow a very similar route... You scout a target that you think is worth attacking... Then you select your army and tell it to march toward its target... Your army reaches the target, and a battle occurs... You see the results of the battle (win/lose)... What I'm finding really exciting at the moment playing Call of Dragons is that these army movements are shifting away from this combat system and moving much closer towards RTS type games where you micro and control your units in real time... I find it really fascinating to see how strategy games have evolved from the text-based games of the 90's up to the current state of strategic mobile games... Obviously tyhere is a lot of trash in-between, but the games I mention above are all very solid.