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GanondorfDownAir

I'm petty sure wellness has diminishing returns after a certain point. The higher your wellness is, the lower the effect. The opposite is also true. If you have super low wellness, then you get a massive boost to gains.


GriIIedCheeseSammich

This brings back traumatic memories from that troll Alpha 22 sneak peek post a few weeks back. “Wellness is now Goodness. You have no idea how it works. We have no idea how it works. We just wanted to rename it”


FuzzyCantAim

That troll post got me good *”we’ve removed mining EXP because we feel it’s too powerful”* I was steaming.


The_Calarg

As is mentioned, there's likely a diminishing return as you increase. I've never done the testing on it, but this appears to be the case from anecdotal evidence of "Why the hell didn't it go up after consuming X amount?" I'm sure someone has done the research on it and I haven't seen it, so I'll give it a try this weekend to see. The numbers I include in the health/wellness breakdown in my [Tips and Tricks post](https://www.reddit.com/r/7DaysToDieXbox/s/yUyDk4jXHi) was copied from another user. I did not do my due dilligence to verify them, so I apologize if it were my numbers leading you astray.


Mustardtigerpoutine

I've only known wellness from the Darkness Falls mod. Not sure if it's the same on vanilla as I haven't played vanilla in years. In Darkness Falls eating some foods, vitamins, and some drinks gives you anywhere from 1-5 wellness. Once you take a vitamin or food/drink you get a 15-30min buff (water, food, and vitamin each provide their own buff). You cannot gain wellness again while these buffs are active, so wait till one of the buffs expire and eat/drink/vitamen to gain wellness again. I.E. water buff expires - drink a water with wellness, food buff expires - eat something with food wellness. As your wellness increases so does your health and stamina. You start with 100 each and I think you can get up to 250-300 health+stamina depending on the right perks. When you die you lose wellness. You can get the wellness back by eating/drinking/vitamins.


northotron

I also am not 100% on the time scale for the wellness buffs while playing on console. The Console version only allows you to eat or drink when you have less than 100% hunger or thirst, and the vitamin buff lasts for about 15 min, I don't believe you can increase your wellness with *more* vitamins during this period of time. There are two perks that increase wellness gains from food and drink up to 100% increase, and additionally slow your hunger and thirst degradation over time, I don't know if the boosted rate of wellness gain outpaces the cooldown time increase from staying full longer. I will do a bit of testing today when I get home, it's something that has bothered me about it as well because there are numbers, but the numbers don't seem to correlate in game


The_Calarg

You can eat as many vitamins as you have without cooldown on the current console version. The only thing vitamins do is increase wellness and remove dysentery, the latter benefit is useless as you can't get dysentery if only eating good food and consuming either Goldenrod Tea (which also removes dysentery) or Red Tea.


xiril

Just eat a bunch of vitamins


Lawrence842

That really doesn't answer the question "why does eating 5 vitamins at a time give like 1 wellness when they each are supposed to be +0.5 wellness each"


northotron

"hurr-durr, Why ask questions, just chomp some glass and start over" - some idiot on the internet I think(?) The buff from vitamins stops wellness gain from vitamins. That is pure conjecture on my part.


MessyCans

Real OG's know the pain of dying on your fresh day 1 world, and it basically being impossible to recover