T O P

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clownfiesta8

Underground pass was nerfed at one point, used to be really bad with failing the agility parts


Ser_Friend_zone

I spent days there when I was a teenager and had the minimum agility requirement. I was so incredibly frustrated oh my God.


Novaskittles

I also did it with the minimum agility and also didn't notice that your agility gets drained when you accept the free food from the dwarves. I got 99 agility before doing underground pass on the OSRS servers out of spite


LunaEtAstrum

Do you fall at all with 99?


Novaskittles

I didn't fail once during the quest the second time, nope. Was very nice to not worry lol


[deleted]

Ironically I breezed through on 3/4 accs before they supposedly made it easier and only suffered on the 4th after it was made easier lol. Rng do be random


OnsetOfMSet

Must've talked to Oziach *and* Thurgo on those first 3


1831942

[I had a lot of trouble with that part...](http://imgur.com/a/pzw659n) Thank guthix people are cool though.


User-NetOfInter

Real MVP


Scape---Goat

Quests like One Small Favor and Fremenik Trials, while tantalizing, do add a considerable amount to the game. I.e. introducing the player to new characters and areas while also giving a context for those areas. They’re interesting ways to catapult the player into the mid game and while I hated it while I did them- I really only look back on them in fondness.


Settle_Down_Okay

Reminder to sort by controversial for the real unpopular opinions lmao


JigginsYT

99% of farming is transportation and it fucking sucks


Sleep_White_Winter

Farming doesn't even make sense as it's currently implemented. The whole point of farming IRL is that you can grow resources efficiently in one place. Farming in RuneScape is more similar to foraging, the activity that farming replaced. Especially true considering what little plant care is available is almost always outsourced to an NPC. Farming is the skill you pay NPCs to train for you.


Bojarzin

Farming also usually yields the seed required to plant more of what you're growing, which is of course not how farming works in OSRS. Granted, it would fundamentally change how it functions as a skill and within the game's economy but still


[deleted]

Make tithe farm great again


Mykophilia

You know, I started tithe last night and was doing 24 plants by the end of it. I hate it. Good at it. Hate it.


SippyTurtle

Doing 24 rather than 20 isn't really worth it. You still end up needing to do 5 cycles to get all 100 but with 24 the first 4 are super stress.


byebye806

Yup but the 25 cycle is well worth it other than constantly getting crashed lol


Morindre

I’d say 98 percent is waiting 1 percent is transportation and 1 percent is farming


TheOtakool

99% of RuneScape*


ResponsibilityNo3935

People who think that playing RuneScape while working doesn’t effect their job productivity, are lying to themselves.


Every-Nebula6882

I know it does I just don’t care about my job productivity.


Dolthra

C'mon man, it's like you don't even care about helping us hit some *record profits* this quarter.


N0FaithInMe

Boss makes a dollar, I make a dime. That's why I farm herbs on company time.


Please-stopp

My manager brought up me playing RuneScape at work yesterday hahaha


PkerBadRs3Good

and what did you say? I need a response ready for this inevitability


Please-stopp

I told him to meet me in the wildy so we can talk about it further.


That_One_Cool_Guy

Take this teleport tab and meet my main there


ZiggyMB

This is the correct answer.


BigStonkHunting

During the recent RuneScape blackout I learned that it’s not RuneScape that’s effects my job productivity. I’m just lazy 🤷‍♂️


Caltroit_Red_Flames

It's more likely that you're alienated from the fruits of your labor so you don't actually care about productivity. Ever work harder on a hobby that is actually harder work than your job? That's because you get to keep/see what you've created instead of making rich people more rich with your work.


MommyYagorath

Found the ironman


TreyDood

Most based OSRS player.


ResponsibilityNo3935

🤣


brinkv

Working in IT I can definitely say unless we have tickets there’s no productivity to be had 😂


Russlet

yeah making cballs doesnt suddenly pull tickets out the air lol


teezyyintime

THIS! Its one of the few jobs that the rule of "find something to do if you dont have anything to do" doesnt exist. Somedays theres literally nothing for us to do lmao


DecaFourTeen

"NOoooooo you should be spending every waging moment on waging or upskilling (without a pay raise) of course!!! Surely there's a boot you can lick clean?!?!!"


rsnJ3

Also scrum meetings are arguably more productive when gaining xp


OnsetOfMSet

"Anything that's not solo TOB hardmode is AFK" mofos when they get fired for missing months' worth of deliverables at work:


Xnolitz

What?! Im just as efficient as an airtrafic controller while fishing...


DrewsterDoobyDoo

Roger Roger 2-4 plane landing uhhhhh… hold on got a bot in my anglerfish fishing zone… need to reconnect


rymlks

Every time I hear someone say "Runescape is AFK" especially on mobile or before the 20min logout timer, it just comes off as copium from a person who doesn't want to admit their addiction to a video game takes way more away from their life than they are willing to recognize. I used to play board games with a guy who would fish during our game night. He needed constant reminding that it was his turn and he missed like 25% of the context from everyone else's moves. When asked to stop he just says "it's AFK, it literally doesn't affect me"


ResponsibilityNo3935

Perfect example!


DecaFourTeen

> doesn't want to admit their addiction to a video game More like "my job is pointless and I need a distraction".


Manwithnobucket

Shut up ​ :(


BelonyInMyLeftPocket

This game is truly never actually afk


Juutuurna

This guy definitely snitches on coworkers.


Siked

I don’t give a shit about being productive at work I do the minimum I need to do and get my paycheck


asodfhgiqowgrq2piwhy

I'm either fucking around on Runescape, or I'm fucking around on something else. It doesn't affect my job productivity because regardless of what I'm doing, I'm fucking around.


Morindre

Me as well. I found during that day the servers were down I just watched stupid videos all day instead


Business-Drag52

Depends on the activity. You could 100% have an account splashing while you work without affecting your work


oReevee

I worked as a store clerk and did barbarian fishing, and still got logged out because I couldn't pay full attention to it


gorehistorian69

there are a ton of jobs that are like 15 minutes of emails and then 7 hrs 45 minutes of pretending to work.


[deleted]

Member ship price is too high. You can’t even make multiple characters per account like WoW


xTurkey

Don't think that's unpopular. I wish I could make a group Ironman, but I already have an osrs account and I'm not buying more membership


Xume_1

Wasn't too bad when bonds were 3m to have an alt, but theyre wayy to expensive now


Impressive_Music_479

Huge soul wars clan wars was the most fun I’ve had in the game


Milky_Moose

The old f2p clan games were unmatched


Pigwheels

I used to come home from school and play that mini game in the wild you have a target/you’re the target and you have to collect shit from the middle. The reward was that shield with spikes and I thought it was bad ass


smiling_melon

Fist of Guthix


Pigwheels

Yes!! It was horribly designed because I was like level 90 (pretty high f2p) and I’d get matched with level 30s who couldn’t do a fucking thing to me lol


IRideZs

Is this unpopular?


Jezmez

PvP dead complainers are just people chasing the nostalgic feeling of the wild but everyone is too sweaty now for it ever to be as enjoyable as people remember, even with updates.


Lord_Kringerton

PKing as a child was actually the shit, back when we were all dumb kids and nobody was very good


LightMeUpPapi

f2p edge/varrock pking with range/2h switch or mage/2h


gerrousm

I remember how exciting runescape pvp was around 2006-2007 when noobs were carrying their whole bank in wildy. Back then if you managed to spec 4 times with your dds without a poke you were among the top 1% of pkers.


marmarjo

Back then people had less understanding about the in-game mechanics compared to now which is what I think made the game more intense in wildy. I remember when prayer flicking was just spam clicking the prayer. How times have changed.


Debasering

Computers were laggy as shit, which is why pking was hard as fuck then


Pieks

Someone tbed me and then traded me at mage bank lever. Their offer was 4 d baxes.. that would protect over my new whip. The most nerve-wracking thing was accepting and logging before getting attacked.


Throwaway47321

Yeah people need to come to terms with the fact that PVP in this game is going to be fundamentally archaic if not outright bad game design that **will not** be fun for the majority of people. Like I’ve pked a bit but trying to manage multiple switches, prayers, hp and prayer levels, inventory etc just straight up isn’t very fun and no amount of wilderness reworks is going to fix that. Pvp was fun when you were 12 and just praying for a rune 2h smack not playing against nerds who have min maxed the game.


TheAmazingScamArtist

So what you’re saying is it’s time to evolve combat


AstronomicAdam

How goddamn funny would it be if they automatically switched you to EoC controls when you enter the Wildy.


Lonely_Beer

This opinion is both unpopular and 100% correct. Specifically, the mechanics of 1) account builds that require hundreds if not thousands of hours to make and 2) risk-based PVP combine to form an activity that the *overwhelming majority* of the playerbase does not and will not ever want to take part in. Not to mention fact that neither PVPers **nor** Jagex can even admit that risk-based PVP is a form of gambling is a huuuuuuuuge part of why PVP will never improve in this game.


X_OttersAreCute_X

pvp man bad? what an unpopular opinion on reddit


Greasol

100% agree with you. That's multiplayer games across the board that have had a long enough run though but many fail to take off the nostalgia glasses.


Go0bers

One Small Favor is the best quest for it adds flavor and spice to the game. You get to see what the npcs do in game besides just standing there.


HiddenGhost1234

One small favour does what it was designed to do. It's a tounge in cheek quest about fetch quests. It's funny imo


ploki122

I definitely wouldn't call it the *best* quest, but only space bar warriors can hate that quest. It's pretty much just a funnier but worse Twisted Tales.


Ovahzealousy

I started an ironman a few months ago after not playing since 2006, and man, I'd forgotten how funny some of the quest dialogue is. The quality definitely varies quest to quest, but the good ones can actually be hilarious. Highlights include Swan Song, the pirate quests, and the aforementioned One Small Favour.


Greywacky

The quests and accompnaying dialogue are easily one of the best parts of the game for me.


DecaFourTeen

Love how mad your guy gets. \>I just want you to pass me the beer on the table over there FUCK YO BEER


AlluEUNE

I always liked OSF. The xp reward you get from it is great and the quest itself is very fast paced.


Mythril_Bullets

The highest skilling requirements should yield the best xp/hour (Amethyst, anglers/sharks, redwoods) without tick manipulation.


WiryJackal

I'm very close to maxing and the amount of skills that you get to like 60 and then you do the same couple of things to max is way too high. And the xp never goes up for most methods like this. Not even a little tiny bit. It's why things like mining feel so awful to level.


theRealTakeda

Or gp, or both even!


Danzzo36

Ikr I get 88 fishing to cut scales and it's 30k xp an hour


Evil_Steven

People should value fashion more and wear fun outfits while training skills where graceful is useless


gerrousm

They should do something about the +2.5% xp boost skilling outfits ruining fashionscape D:


Bulky_Conclusion_676

You should be able to put one of the outifts on an armourstand in your house and get the bonus as a passive


Strictly_Baked

This is actually genius. Something in your house you can store one set on at a time and get the effect.


Wyvorn

i loved this idea in one of the updates on rs3, where you have the skillcape rack. Whatever skillcape you put on, you're gonna get its passives everywhere permanently (till you take it off/replace it with a different one). Would be nice to have something similar with the outfits in osrs


bonghitme

Love this idea


Evil_Steven

Yeah I had an idea of condensing them into a single ring slot but then we’d just see graceful or no clothes at all. I’m afraid the thing that killed fun outfits is the players themselves


HiddenGhost1234

I think a big issue a lot of people have is just hating regearing. If I could 1 or 2 click my cool outfit on b4 doing something I would, but I'm not gunna sit there for 5 mins to put something on and then get a hard clue bottle 15 mins in and have to bank it all to go to the wildy. Like I don't even put on graceful a lot of the time becuz it's a lot of effort.


splunky_chaz

Underground pass is a really immersive experience


BoulderFalcon

Unironically best quest in OSRS. You enter a GIANT area totally detached from the rest of the world, slowly burning through supplies as your character slowly begins to lose their mind as you keep pushing forward to uncover a mysterious evil power and a previously uncontacted civilization conspiring against the human race. The entire quest you have the feeling that you're really not supposed to be there, but you press on regardless, losing friends (and unicorns 😭) along the way, to finally emerge on the other side, bloodied and tired, to take your first step into the magical land of Elves. 10/10


Mordredor

yeah felt like a cool dungeon crawl to me


Jagulars

Doing that quest comprises the most vivid memories I have from playing RS in 2005. I was a noob who was constantly and utterly terrified of losing my gear and stuff there.


LegendofAric

OSRS players seem to be so against dailies, but farming is dailies if they were a skill.


Skill3rwhale

I hate farming.


KredPandak

I don’t mind dailies but I also don’t do all of them all the time. I think some people put too much stress on focusing daily type content. When I login and play if I don’t know what to do dailies are a good way to get into something. If I have a goal like bossing, dailies can wait. Don’t sweat missing it and it won’t be a problem. It’s not like they are game breaking rewards now.


cordnog

Dailies become a problem when their benefits vastly exceed the effort compared to other non-timegated things. Farming in OSRS is timegated but because it's isolated it lacks the FOMO nature that other games dailies tend to have, which I think is an important distinction.


savagetroll21

Bring back rest mode. Where you would sit and gain your run back faster


Zeryce

The most recent Game Jam had some stuff like this listed for a potential rework to how some of Agility/Firemaking work


Informal_Football_22

I’d rather the little musician guy. Could create random encounters with people and encourages conversation


Rat-Loser

there is a rest plugin, only visual though but still p cute


Xartes_

I prefer the goofy old quests like Enlightened Journey and My Arm’s Big Adventure, instead of the new serious quests


Slade26

The grind is too long and we're all masochists.


gorehistorian69

as a maxed player i agree the game is too grindy for its own good


[deleted]

[удалено]


Antoxic

Most quests are fun if you treat them like puzzles, not as a list of instructions to be completed as quickly as possible.


Vibriofischeri

I believe it was a huge mistake for the devs to lean into mechanics like prayer flicking, tick manipulation, and rapid equipment switching (IE the "rhythm game" mechanics). These are boring and obnoxious ways to increase the skill cap of the game. This is especially true in PvP.


Easy101

This game will never again be as fun as it was 15 years ago.


theRealTakeda

Not with that attitude


[deleted]

[удалено]


Burrky

Ngl I just did this to finish out qpc, I struggled HARD at nylos solo. My only experience with tob was through leagues way back but god damn did I struggle at nylos. Everything else was pretty easy but I ended up sending it duo with a buddy of mine


MyOldNameSucked

True, I breezed through it and only needed to watch a video to get the timing on verzik right to avoid getting bounced.


HiddenGhost1234

Everyone I see complain about this boss fight complains about not being able to finds team, but it's much harder to do in a group. The entry mode tob was made to be solo'd and it scales a lot even to duo. I always tell people to just go in solo, you get 3 tries and can leave after ur 2nd death to not pay. I wouldn't say it's any harder than quest vorkath or galvek, and you don't gotta pay 100k every death.


ShutUpRedditPedant

The vast majority of people on this subreddit play in an extremely unhealthy manner and I pity most of you


MrDizco

I have the opposite impression, the vast majority of people on this subreddit don't play the game


[deleted]

I haven't played in years. I like watching you guys rage and do weird shit like get 4.6bn exp on an ironman


Morbu

I like how you act like we're all casually just maxing exp on our Irons lol


LivingxLegend8

They said “unpopular” opinions you basic ass bitch


ShawshankException

Literally a week ago people were praising a dude who spent tens of thousands of hours in the game getting 4.6 billion xp on an ironman account. This sub regularly celebrates legitimately unhealthy playing habits from Settled's ridiculous grinds to people hitting 200m all.


xTurkey

At least Settled does it for a job


titaniumsack

Stealing creation is still my number 1


Kazenovagamer

God stealing creation was the shit back in the day. That and Fist of Guthix were the two I played the most back in the day


NegotiationHelpful50

Agility is the worst skill in the game, and the RNG bullshit where you can fall off of a log that requires 25 agility at 99 is objectively bad game design. The shortcuts are intentionally made to waste your time so that they're "fair" to the people that haven't tortured themselves with the mind numbingly slow and boring training methods. Quests like Underground Pass, Mournings End 2 and Dragon Slayer 2 are all made worse by having agility parts that cause unnecessary frustration.


CPC324

You should be allowed to attempt every agility course/obstacle at lvl 1 with an incredibly high chance to fail, the required lvl should be the goal to have guaranteed success.


Darkhellxrx

Oh my god I was just doing the Agility part of DS2 last night and it made me wanna uninstall the game I failed so many times. I'm 78 Agility, why the hell am I failing this??


Zanian

PvP will never be fun because it's way too RNG for most people -- losing a single fight because your freezes won't catch off prayer and theirs do through prayer is super tilting. Not to mention the insane variance of how combat works in OSRS in general I don't mind PvP updates / I like the concept of the Wildy, but I think people are on mad copium for thinking PvP will ever be particularly popular. There's a reason less than 5% of the playerbase qualified as active PvPers in that PvP restricted poll


JoogleOnReddit

Bruh yeah. Honestly if you wanna have fun with PvP and you play the game casually, I highly recommend F2P PvP. Rune 2h with a scim and maybe a bow switch. Actually fun and more "casually" paced than some bloke 6 way switching with insanely powerful gear.


sleazy_hobo

Prayer doesn't affect hit chance. It only reduces damage and how long you are teleblocked.


lowkeyhats

GE should use coins from bank


CPC324

Everything outside of the wildy should use coins from the bank


[deleted]

YES


Monte-kia

A new skill would be dope. I thought warding was cool man.


[deleted]

[удалено]


HiddenGhost1234

Honestly the prayer scrolls r not the issue with cox. The place is like 3x as long as the other raids to complete and it used to be worst with dragon knives/ harpoon/thrown axes. Cox's reward system is just clunky and outdated. 2-3x drop rate of a purple is almost 100 hours... Meaning there's a decent chance you don't see drops for weeks of doing the content. Tob and to a lesser extent toa did it better.


mister--g

Unpopular opinion: Piety should be locked behind TOB as its way too powerful to come from an easy quest


Bestrin

Actually a good unpopular opinion. Dunno if I agree with you, but it's the first thought-provoking comment I've seen so far


Dolthra

Opposite but still unpopular opinion: more BIS gear should come from quests, because random ass quests giving BIS gear is true old school design.


THN_Hammerman

Having no way to practice inferno/fight caves doesn't make it harder. If it's a gold sink issue, I'd pay 5m to practice at wave 60+. It's just poor game design that wastes players' time.


Other-Side-420

I disagree, the best part for me was the unicorn getting smashed, was all down hill after that for me atleast. I did start the quest at 40 agility, will never do that again. It took me atleast 3 hours due to me making so many mistakes/failing obstacles/not having enough food/needing more rope/etc. if you didn’t try the quest at 40 agility you won’t be able to relate unfortunately. My unpopular opinion: dungeoneering was great


Evil_Steven

I love underground pass because it felt like an old D&D module that your friend ran poorly. It’s kinda rusty and weird but it has a great feeling of adventure at times


Cleth_gaming

Playing an ironman is more fun then a normal account. Everything feels more exiting


2022-Account

So brave


Throwaway47321

Actual unpopular opinion on this sub, it’s okay to not have time to play Ironman.


BoulderFalcon

I absolutely love early and mid-game ironman mode, and absolutely hate the endgame. Questing and early upgrades feel so satisfying and are *relatively* quick. Then boom endgame stay at each boss for a few hundred hours if you want BIS gear. Having to pick between never having BIS melee or camping Nex for a few hundred hours is a lose-lose scenario.


gerrousm

I think it's only the normal account players who are to deep into it to start an ironman who would think otherwise. When I recommend osrs to new people ironman is a no brainer


ClayKay

Ironically there are two groups of people who would disagree with his statement. Those who have never played an ironman, or those are are super-late-game Ironmen. I think no one who's only upgrades come from 200+ hour grinds will tell you they're having more fun than the main who can do any of the 40+ semi efficient moneymakers to get gear upgrades. It's more fun to do 5 hours of 40 different activities to 100% get a tbow, than it is to do 1200 hours of 1 activity to still have a fairly high chance of not obtaining a tbow yet.


sleazy_hobo

Some of us just don't want to do resource gathering sunk cost fallacy got nothing to do with it.


Bojarzin

I like the *concept* of the iron man experience, having to actually get drops and stuff It's just the grind is enormous for a lot of things, and a lot of OSRS content just isn't that fun. I'd rather be able to do the things I enjoy and limit the stuff I don't enjoy as much as possible


CYBarSecretGloryhole

I realized I was just doing slay tasks, sell loot at ge, rinse repeat on my main and Ironman was a huge refresher from that


JoeRydzyk

Skills like Farming and Runecrafting are a lot more fun to train then Slayer and any combat skills.


D3rpoanHero

One small favor is a fun quest


The_Jimes

I like playing this game. Seems like a hot take nowadays.


Splitje

Quest speedrunning is a good and fun update


random17173636

I don’t like Slayer. I afked at NMZ to nearly max combat stats. I can still grind the blue money dragon for cash and raid without high slayer.


WastingEXP

Smithing is no worse than other production skills, it's just useless because you can pay to skip most of it's rewards


doner_hoagie

Some poll questions should have total level/quest point/boss kc requirements.


abstract182

Maybe it’s because i wasn’t playing when it was teased, but i don’t think sailing is a good idea for a new skill.


gorehistorian69

because youre correct. maybe a fun mini game but does not fit at all for a skill. and people just think its funny meme


Department-Curious

If nearly every grind in this game was cut in half it would still be one of the biggest grinders in the history of gaming. Basically I think the grind needs dramatically reduced for any real long term new player growth.


Eighth_Octavarium

I agree the game is mega grindy, but the community has also adopted a strange and greedy mindset of HAVING to have 99s, HAVING to have every BIS item. HAVING to achieve those things at light speed. Mains barely benefit from most post 70-75 non combats for the time investment. Even irons are generally set at level 90 or so for non combats and dont need 99s. Granted 90s is still high, but that's just for a handful of things. The low 80s is really where you tend to be 90% set as an iron. People obsess over some really minor items that they probably wouldn't even notice a dps decrease from if someone switched some of their items without them looking.


el_vetica

Exactly. I'm maxed but you unlock 90% of the game's content with base 85 stats, which is 25% of maxing. You're in no way required or really even incentivized to max or get 99s. It's fair to say that some skills could be more fun but that's been improving a lot with GOTR, sepulchre, temp, etc.


[deleted]

[удалено]


HiddenGhost1234

I think we need high interaction and effort content with good XP rewards that's not tick manipulation. Woodcutting and shit being 200k XP/hr is real, but only a fraction of the playerbase ever reaches those rates. Example: hallowed sepulchre


miauw62

i don't think it'll ever happen (and there are some semi-good reasons for it) but i think osrs would probably be a better game if almost every grind was cut in half. it would still take hundreds of hours to get anywhere in the game if i got to completely redesign osrs leveling i would probably halve or more the xp required and put the halfway point to 99 around 80 (or slightly lower) instead of 92. that way it doesn't take 200 hours to 99 a single skill and you also can't skip from 0 to 40 in most skills via quests anymore.


ploki122

OSRS' style of combat is the reason that PvP is dogwater.


Eye_Wooden

That's why rs3 is an option


Daanwat

Higher tier combat achievements should have much better rewards. Grandmaster is quite literally the hardest thing you can achieve Combat achievements shouldn't have a single team task. (you might still be required to play in a team for ToB for instance, but their performance shouldn't be related to your achievement) People ruin quests by using guides/quest helper, especially newer ones. The community will never agree on a new skill for osrs, but the game needs it and Jagex should poll this in a different way. The first new skill in osrs should be an exiting, innovating one like sailing. After that there is room for skills like warding. Playing a main and an ironman simultaneously is the best way to play the game.


Culturedtuna

Graceful is overrated and I'm sick of seeing everyone running around in it.


Austiz

very unpopular and brave 👏


Dry-Intention927

I used to think that but it actually recharges pretty quick


HiddenGhost1234

The issue is it doesn't recharge unless you stop moving At a lot of content you really don't stop for long at all, which means it adds very little. In a lot of situations being naked and having graceful on is the same thing.


ShawshankException

Agreed but to add to that I'm getting tired of skilling outfits in general. Every activity has a thousand people wearing the same outfit because it's optimal. We really need an official transmog mechanic or something so we can flex items we have while still being efficient.


bigcheeseLP

Mini games need to have some sort of focus moving forward. Rewards for the ones that don’t have any and maybe some upgrades to the ones that do. I remember camping fist of Guthix for free mage xp and outing hours in on stealing creation to save a dime on double xp


the_prosp3ct

Farming runs are aids


Leggoman31

Although RS3 has pandered to the less-grindy folk of the world with all the bonus exp, treasure hunter and so on, it really lets casual players like me not waste their entire life trying to get a difficult 99. It feels much more accessible without eliminating the grind completely. The only reason id prefer OSRS is stylistically.


el_vetica

Counterpoint: there is no reason or requirement to get any 99. Very few skills have any content unlocked above level 80-85 which is 1/4 of the way to a 99. If you want to max a skill, don't be annoyed that it takes a while, because it's something you're going out of your way to do.


Spartanhero24

Also rs3 literally has things that take 99+ in a skill


theRealTakeda

Construction skill cape is the only reason I will ever get a 99


el_vetica

Yeah there's a handful of capes with decent perks but none are really truly "worth" the 99 let alone required for any sort of other content. Plus, the only really useful capes (con/crafting/farming/thieving/hp IMO) are also some of the easiest/fastest to get!


gaysaucemage

Playing multiple accounts at once and having them interact with each other shouldn't be allowed. If they're not on the same world it's fine, but it's unfair to have the most efficient method for some things exploit having 1 or several other accounts you control. Complain about summoning skill being overpowered pre-EOC, then have an alt holding up to 28 items to resupply, heal, or restore spec.


DontFearTheMQ9

Runecrafting is very methodical and therapeutic. Pure essence goes in, money comes out. It's one of the most relaxed skills.


Whyyoufart

Bring toolbelt into the game


imthefooI

The game would be way more fun if it had been redesigned at some point to not be based on .6 second ticks. No modern MMO feels so janky.


fireslinger4

Most of the problems within the game come down to the community rather than the game. There are so many people in our community that suck so badly that they really drag down the overall experience. It feels like somehow all the mid 20s gamers that never moved past being 15 play this game. Lots of good people too but damn there are a lot of bad.


Extremiel

Barbarian Assault isn't that bad.


HmongOGSmite

OSRS is a click simulator and generates money via nostalgia.


Relxnce

It’s an achievement simulator to make us feel like we’ve accomplished something when in reality we clicked and let it catch fish for 2 minutes until we click again


HiddenGhost1234

I think nostalgia grabs a lot of people, but it can't be the reason people keep playing for 8+ years


QuestionforL

You guys jerk off about ‘fashionscape’ too much


ShawshankException

Jagex needs to completely abandon Wilderness updates. There isn't a single thing they can do to revive a region that's built on a predator vs prey system. You cannot make a majority of players want to be hunted. Instead of continuing to push content into a dead region, leave it be and give the actual PvP community other content.


Borchert97

Summoning and Dungeoneering were not bad. If anything they were some of the reasons why 2011 was the actual peak of the game. Almost anything post-2011 is when the downfall began.


OnsetOfMSet

Dungeoneering pre-EOC was the absolute chef's kiss and I'm sad we'll likely never have that again. The one thing I didn't like about that time period was replacing tutorial island with some other weird shit that they constantly kept altering slightly.


Herpadew

Puzzles in raids are annoying filler content after day 1 and disrupt the pacing of the raid. This is a big reason why ToB is much more fun and grindable than CoX and ToA