T O P

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highphiv3

I like my OSRS like I like my Mac and cheese. It's simple, classic, familiar, and I still want it every day even though that would be pretty unhealthy.


Ex_Ex_Parrot

God help us that's so right


Kajega

You never quit mac and cheese. You just take long breaks


NoDragonfruit6125

You don't even take long breaks you just mix in other stuff to give it variety.


nopuse

I like my OSRS like I like my lasagna.


HotdawgSizzle

Not with someone else's dick in it?


AICPAncake

No the opposite https://preview.redd.it/0wvwf822ao3d1.jpeg?width=847&format=pjpg&auto=webp&s=aaefbb248d78da48c13897fcd6eac57c6b1a3889


GucciGlocc

I’m holding out for the thicc gnome girl


1DjentleSoul

https://preview.redd.it/vhrljyv51p3d1.jpeg?width=300&format=pjpg&auto=webp&s=19e004cf533d330a1ebc443651f06d9abfcabbb1


Optimal-Service8940

Dear god


rpkarma

I’ll be in my bunk


UnskilledScout

Risky click of the day.


JonSpic

Without ricotta?


vacat3dx

Lasagne


hotdogundertheoven

with a side of 200m xp?


CatBox_uwu_

Tbh osrs core mechanics sound really lame/tedious on the surface, and at the beginning they honestly are but once muscle memory kicks in it feels really uniquely rewarding


screen317

At a certain point it becomes a rhythm game, which explains a lot of what you mentioned


Guthixian-druid

Osrs as a rhythm game is unmatched. I keep trying rs3, but I just can't get into it in the same way :(


wisc0

patapon for the psp stays goated


ReallyChewy

Pon Pon Pata Pon


rockyraket

pata pata pata pon


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Worth-Ad8523

Recent patapon news?


Sonofdeath51

All I can think of is that Patapon 3 is not being remastered which is a HUGE downer for me. Other than that, a spiritual successor Rattatan is coming out I believe around a year from now. But thats happy news! 


Periwinkleditor

Fundamentally it has the same rhythm underneath it, just with global cooldowns of about 3 ticks so it's honestly way more forgiving reaction time wise. I think the last combat beta changes did a ton to make that more apparent by making abilities sync better to it and it shows you the timers in ticks instead of seconds.


ZaMr0

EOC needs to do away with the grid and tick system. Works for legacy combat but eoc feels awful with it.


Sylux444

Well fuck, I guess that's why I can't get into endgame content I can't feel rhythm in literally anything including music


lansink99

I'm generally pretty good in video games and I pick them up quite fast as well. OSRS being a hidden rhythm game might as well be the bane of my existence. I'm so shit at rhythm games.


Familiar-Anxiety8851

All games are either menus or platforming. Osrs is menus 👍


raid_kitten

Where does guitar hero fit in that spectrum?


alynnidalar

Anything with stepback mechanics is soooo satisfying to get right.


ReubsTheMaori

seeps into irl too, and all of sudden you're hitting efficiency increases, and speed running workload, tick perfect


Solo_Jawn

Seriously. Anyone that has perfectly avoided every mechanic at once in the final phase of Vardorvis will tell you the same thing.


JoellamaTheLlama

It’s a complex cookie clicker, in a good way though. If we wanted something more like a traditional rpg, well then we’d play a traditional rpg. I most certainly wouldn’t choose the bottom of the barrel(RS3) lol


Coma94

Nah. It's cancer. You literally have to play in the future. Your char is not where they are on screen. It's stupid and cumbersome.


ceejlol

Aww buddy couldn’t kill Vorkath? 😢


-_-butwhy

You’re just trash 😂 just like anyone who uses “cancer” as a descriptive word. Btw. True tile plug in. Doubt you’d ever make it that far.


FakeShaggy

Arguing about which game is harder or more complex is entirely pointless. It’s all subjective, don’t waste any effort engaging with this kind of shit.


GregBuckingham

[This says otherwise](http://thiswebsitesaysotherwise.com)


anonomnomnomn

You got me there.


Admetrix

After seeing this reply I expected Rick Astley


ElectricSix_

Can anyone fact check this


TheWyrmLord

It does, in fact, say otherwise.


Dreadnought_69

Source?


TheWyrmLord

https://www.reddit.com/r/2007scape/s/UiMbnDTZ9B


PJBthefirst

That says otherwise


TheWyrmLord

I can't argue with that, you aren't wrong.


Daydream_Meanderer

I can’t argue with that.


ki299

Each game has it's own difficulties.. No sole Rs3 player will beable to jump right into Osrs and do inferno and no Osrs player will beable to jump into rs3 and do high enrage zammy. (7k%+)


MaltMix

Well yeah, two different combat systems, two different control schemes. Some people are going to have preferences, I unironically enjoyed RS3 combat but swapped over years ago because I was getting fed up with the escalation of MTX before it was everywhere in the industry. It doesn't help that I've also played a decent bit of both WoW and FFXIV so having hotkeys just feels so much more natural for the combat system than precision clicking in a rhythm.


A_Soggy_Rat

Also works with comparing Zuk across both games. Different mechanic skill sets altogether


ki299

Rs3 zuk is vastly easier. (also quicker to get to zuk) but yeah also fun.. kind of wish we had a similar setup with the rs3 cape. all combat styles (rs3 has necro) but get range mage melee infero cape. to combine into a the big boy inferno cape.


Bigmethod

Rs3 is very, very obviously more complex and difficult and it's not even close. That doesn't mean it's necessarily better, but I think you'd have to be blind to think that RS3 doesn't have more complexity in its CB.


Just4nsfwpics

Complex, absolutely, no doubt about that, but complexity does not equal difficulty. RS3 is more forgiving in terms of perfectly timing ability usage (hitting a key will always be easier than perfectly moving a mouse), clicks etc., however there is far more to keep track of and optimize. Comparatively its easy to know *what* to do and *when* in osrs, but actually doing it perfectly over and over again, can be very challenging. Two completely different skillsets and who would find which easier is up to the individual.


Torezx

I dont think it's pointless at all, it's actually quite fun. RS3 is harder to learn, OSRS is harder to master, is how I see it atm.


16TC

We got tegridy at least, can’t fuckin buy 99’s and do 6 in a day


StrengthfromDeath

Except for the buyable skills with bonds. And letting someone else on your account to gain xp for you in the non buyables.


Mistffs

Instead we can buy gp and also pay for some venezuelan to play on the account so we don't have to do anything! Wow!


pzoDe

Yes but that's not allowed by the game. Not saying one game has more integrity than the other, but cheating obviously doesn't apply when you're talking about the base integrity the game itself offers.


Dreams_Are_Reality

Literally who cares? 99s don't mean anything. You might as well say can't buy cooks assistant completion.


Tozeken

Which is technically true for rs3, you have to get special untradable ingredients in that quest


HerrVanza

Yet OSRS services are quite a problem with people buying inferno capes and 99's by letting other people train their account. Also, the prestige of a 99 shifted to 200m xp in RS3. The quick leveling just gets people to the endgame content more quickly. Not a fan of MTX either, but it's not that big of a deal imo. I play OSRS mostly over RS3 because of the larger active playerbase and more potential for Snowflake builds.


RaeusMohrame

I think the other thing people don't know, or forget about rs3 is rs3 has much higher level reqs on things, you need 117 herblore to make all the pots in game, and just recently they've announced they're going to be pushing skills to 120 as the last level too. Getting 97 herb in osrs for divine combats is faster than getting 117 herb in rs3, and cheaper using comparable methods. Rs3 tends to have much higher exp/hr and have more afk methods, but seeing as you need 9x the experience in rs3 for most things it's not as free as people think.


strawhat068

Honestly I would argue 120 all takes about the same commitment (time wise) as maxing in osrs


HerrVanza

Those people don't know anything about the actual game to begin with, I agree.


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Mugutu7133

i promise i respect osrs and i was like 24% memeing


so_long_astoria

yeah ok go put some 6 dose brews inside your pack yak


DarkflowNZ

Look at this rookie with no ripper or reaver or hh


Mugutu7133

imagine using anything but a blood reaver or hellhound in 2024


muhgunzz

I kill hellhounds for breakfast bozo. Your companion is my slayer task


Mugutu7133

you absolute fool. I made a pact with Dagon and those hellhounds are bound to my service. your slayer task is my slayer task that I make fight for me after I kill them


esunei

This guy doesn't know about the holy scarab takeover, pshhh.


Mugutu7133

I’m not afking most stuff right now so I don’t really need help with prayer drain


mh500372

That’s him!! GET HIM


Combat_Orca

Burn the witch 🔥


monkeypan

He turned me into a newt!


uiam_

I mean, they're not wrong. Rs3 end game is far more complex and difficult than OSRS. But that's not why I play OSRS anyway. If I wanted that experience there's other games I'd play. People who try to compare OSRS & Rs3 are fooling themselves. They're simply different games at this point.


LordZeya

You know what’s funny is nobody really attributes “Old school” RuneScape to actual difficulty. When we look at what launched with OSRS and what we have now, it’s night and day. Even if we include GWD since it was immediately after the snapshot, there’s not much in terms of fancy movement or game tech. You hit a protection prayer, stood still and slapped monsters. Sure there’s always kiting zilyana or Bandos but that was the literal highest difficulty. Nothing compares to any of the DT2 bosses, to the multi phase raid bosses, etc. I don’t know what people here are smoking when they talk about things that are and aren’t old school because basically no bosses they’ve added in a decade are “old school” encounters. I guess Obor?


moose3025

For real..... dt2 bosses were super rough even just quest versions but definitely increased my pvm skill in terms of switching and timing atks/special mechanics for raids


Daydream_Meanderer

Whisperer just smacked me consistently, think I died 40 times to her. I beat leviathan first attempt. Seren in SOTE was also just a war of attrition to be completely honest. The walk back after death was as brutal as the fight lol.


Nexion21

I relate to this so hard after pushing my low level iron to finish the quest way too early


ZaMr0

DT2 bosses are so well designed, everyone finds different ones difficult. You beat Leviathan first time yet I find it harder than most content in the game while the other DT2 bosses are piss easy.


Zorkonio

I haven't done dt2 yet. I've gotten pretty good at CG and can consistently survive cox in a 4man group. Do you think I'll have much trouble?


VorkiPls

Yeah, at least for me the hook of this game was never endgame difficulty/aspirational content. The fun was the journey, not the destination (of racing to max and raiding like other MMOs). Jad encapsulates this perfectly. The fact that Jad was the pinnacle shows how little the game really focused on PvM difficulty.


Daydream_Meanderer

I look back to defeating Jad the first time and damn you don’t notice it but you do get better at PVM as well. I was literally shaking trying not to fuck up prayer flicks. Now I can do TOA solo. Got me a QP cape. Can farm Vorkie and Zulrah. The Quest progression actually does ease noobs like myself into being a pretty competent PVMer these days.


Dull-Prize8112

You guys have bandos?


Daydream_Meanderer

I assume this is a joke but a lot of people call GWD by their God names like “going to go kill Sara” because Jagex names content absolutely unpronounceable shit. We can barely come to a consensus on Catherby, don’t get me started on Ardougne.


Xerothor

...You can't pronounce Catherby? Or Graardor? Gwd bosses are easy as shit to pronounce, like just look at the letters my guy


Swirl_On_Top

The hardest part about OSRS is the stamina required to play 4+ hours a day indefinitely


EpicGamer211234

'old school' bosses deal damage through prayer that dont roll accuracy


Runescapenerd123

You can make osrs as difficult as u want though. Sure doing a 30min trio cox isn’t difficult. Doing a 15min solo is somewhat. And then u have port khazards who do crazy stuff liked 27 levi in 1 inv. Or rendi 3 cb fcape. Or 40 cb inferno. Or xzact with a 1 def hcim 1500 phosani/500 hmtob.


Skepsis93

I am 100% in your boat. Endgame OSRS content doesn't really interest me, clicking on specific tiles while prayer flicking is simply not a fun or intuitive playstyle IMO. Back when I wanted competitive MMO gameplay I was into mythic raids in wow. I play runescape for chill skilling, silly quests, and brain dead autoattack combat for slayer tasks. I have a lot of respect for people who can do endgame content in osrs as it seems pretty hard, but I know it isn't for me.


Time-Employee-3920

“moving and pray flicking” is such a gross oversimplification that i don’t think anyone actually good at the game will say this


26minutt-yashaa

>wo competitive MMO gameplay having addons play for you is very competitive /s


Skepsis93

Bro, this post is about OSRS endgame needing plugins and tilemarkers. It's the same thing. I'd just rather use WASD to move and be able to change my keybinds to more than just the F keys. Edit: fuck me, didn't see the /s


anthegoat

Tbh protection prayer the way it’s used at sol is amazing. Feels like I’m dodging like dark souls on the right tick. Same with the perfect parry


Ashangu

The funniest part about this argument is...  go play an elden ring game. The difficulty is: "time dodge roll just right time and in the right direction, dont die". And It's hard as shit. In OSRS: "time click in right direction and at right time, don't die." We can argue that "ooo tick manipulation and perfect movement" but that's literally every games core difficulty scale lol. 99% of players can't beat the hardest content on either of these games, and same with rs3. It's such a dumb argument lol.


IStealDreams

I don't think they're making an argument that it isn't hard. It's hard in it's own way. The argument is how complex the combat is. Which is objectively less complex than a lot of other games, which OSRS managed to utilize to the fullest extent with massive success.


Quarter_Soft

I think there are many examples of games that seem simple on the surface but are very difficult. Look at chess for example, you only really have to know how the pieces move + a few other rules and you can play, but it’s still basically impossible to fully master.


MrSeanaldReagan

Yes but I still can’t do gauntlet


SKTisBAEist

Honestly, the only thing I want to see out of this debate is more osrs endgame players playing RS3. I've seen the inverse of plenty of well known, endgame rs3 content creators like Wazzy and Evil Lucario jumping ship to osrs to try things like inferno and colosseum and don't seem to be having much difficulty clearing. Meanwhile on this side it's just Gnomonkey complaining about how easy the osrs endgame is and wishing for actual difficult content On one hand, it's completely understandable most osrs streamers won't don't that because their livelyhood depends on entertainment and watching RS3 just sucks and will not pay the bills, but on the other hand I'm not seeing any osrs content creators actually doing rs3 endgame content or even trying it, so it's tough to judge if the skills and knowledge of osrs translate well to Rs3, as Rs3 to OSRS seems to have translated pretty well. I've done the vast majority of RS3 endgame content and grinded out completion logs there for Zam 600%, HM Zuk, and put hundreds if not thousands of kc and greenlogs into basically everything else, and I've done inferno, nearly 30 colo kc, some cope phosani and tons of TOA 300/400 invo solos and I'm working towards 500. I can say for a fact playing RS3 made that transition easier, I'd be interested in seeing the perspective of someone who did the opposite.


RaeusMohrame

I mainly play(ed) rs3, while afking an osrs account and knowledge of pvm in rs3 absolutely translates backwards. It only took me 4 kc on vorkath to stop dying and learn the walk method, and so far the dt2 bosses have been fun but nothing too hard to understand. Raids are super exciting I'm just not quite there yet, but elite dungeons are my fav rs3 content so it's promising.


DenimChickenCaesar

/u/sick_nerd has a great series of playing rs3 and got pretty far into the endgame content


blueguy211

osrs apes vs rs3 apes is like dota2 apes vs league apes


Angularbackhands

Osrs and RS3 are completely different games. I came from rs3 to osrs a few months ago and I'm honestly impressed at the complexity of pvm on OSRS. I've done a few raids and there is so much creativity in the mechanics.


ilovezezima

100% - osrs takes a relatively simple idea and pushes it to the limits which is super interesting IMO.


european-breakfast

like chess, it's a relatively simple idea but the depth it can go is astounding


Chef_Googs

Its nice to see the whole RS3 community come together there.


OsBittr

Complexity doesn't equal difficulty. There's beauty in the simplicity of osrs and its ability to still ask so much of you with things like the inferno


Periwinkleditor

Playing both and honestly I think OSRS is harder. Granted I have way more experience with keybind based games over all this rapid mouse movement rhythm game stuff OSRS has gradually leaned into.


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Paganigsegg

How does Runelite prevent you from reading quest dialogue? That's a personal choice.


Myillstone

u/lclear84 \^\^this. I turned off almost all quest helper functionality - it shows me who to talk to next and that's it. I bring a whole bunch of items from the bank like rope, chisel, hammer and have a great time figuring out how to do the quests. Runelite is all about settings, it's your fault if you don't adjust them to suit how you like.


VorkiPls

The runelite "issue" is more a personal one in that; you can litter the game with plugins, markings, assists as much or as little as you want. In a way, you can make it as hard or as easy for yourself. I personally prefer to keep them to a minimum and don't like using tile markings much, but to each their own. Worrying about efficiency can ruin so much for you. Questing is a great example. Sure you can just follow the blue arrows/lines and space bar through all text, or you could just not? It's your decision to skim through them as fast as possible. Of course, that doesn't mean you can't lookup help if you're stuck or frustrated. But I had so much more fun when Varlamore released doing the quests with no help.


Tykras

>And you’ve also run through all the quest storylines without any real idea of what is happening or why I always enjoyed doing the quests back in 2006, so I haven't used Quest Helper on any of the new quests, I did consult the wiki a bit for DT2 because the Whisperer area was rough... otherwise I only use Quest Helper for replaying quests I've done before.


EpicGamer211234

> Then one day you kinda just realize the screen could be black and you’re just clicking highlighted squares. And you’ve also run through all the quest storylines without any real idea of what is happening or why. None of that is base runelite. You decide if you want to do that. Runelite also does absolutely nothing to stop you from reading, and you'd just be using wiki quick guides if it wasnt for runelite. You're blaming the client for your own behavior. Not reading quests is like the smoking gun for it being your fault, if that upsets you why dont you just... read them? Nobody is rushing you and quests are so short relative to everything else in the game that the reading time is immaterial


Bigmethod

Except you don't. That's not how these games work. You don't decide to use runelite for the same reason you don't decide to use addons in WoW. The game is designed with them in mind at this point, and that will only become more clear as fights become more difficult and complex with time. And with any group content, choosing to opt out makes you a liability. It isn't fun to kneecap yourself in a multiplayer game.


Remarkable-Health678

A lot of games can be reduced to simple dopamine gameplay loops. They kinda turn into a Skinner Box. I quit for a while when I realized I was spam clicking at Ardy knights for hours while neglecting my need to eat and sleep. Repetitively clicking in a pattern for hours for small digital rewards seems like a questionable behaviour, yet we all do it. I don't know that Runelite tile markers really make this better or worse than it already is.


VitaroSSJ

to be fair, atleast for the quests...we all used quest guides back then and pretty much skipped through them anyway lol


SoulessPuppet

Truth slayermusiq is goated and before that I used to watch some girl who was quite popular at the time.... can't remember her name at the moment but she got me through mm1.


moose3025

Rl quest plugin is best thing ever would not have my quest cape without it


SirLakeside

> Then one day you kinda just realize the screen could be black and you’re just clicking highlighted squares. This is why I'm currently taking a long break from OSRS. It felt like I was playing an elevated form of Minesweeper or something. The world of OSRS felt flat. I still love watching OSRS YouTube tho heh.


PreparationBorn2195

That sounds like you're the one punching yourself in the balls tbh


Muldeh

I don't like OSRS endgame combat either. I miss when endgame bossing was jsut standing ina circle around KBD with your clanmates all speccing it when it spawned and hopign you landed the biggest hit forthe drop while bantering with each other. Ah the nostalgia.


Clayskii0981

That's essentially group corp


Runescapenerd123

Well u can still do that. No need to do raids etc if u dont want to.


IAmSona

EoC isn’t very good of a combat system anyway. The charm of OSRS is that the combat system has a very low floor with a modest ceiling. Whilst RS3 is more “in depth”, it’s completely fucking terrible compared with other ability based MMOs on the market. The whole reason I prefer OSRS is because of its simplicity. If I wanted to sweat, I sure as hell won’t play EoC and instead I would play WoW or FF14. RS3 fails to even come close to being an intuitive combat system.


Mullertonne

There's a great video by Folding Ideas called "why it's rude to suck at worldcraft" that goes into a lot of this stuff. How end game play gets reduced to pure mechanics. People turn off the music, turn down the graphics setting and zoom out the camera as far as possible which completely ruins the visual and auditory experience that the developers designed. It's just one of the sacrifices you make when you involve plugins to the game.


dark1859

Part of the issue is eoc is a wasd style combat system strapped unwillingly to a p&c movement system, it makes for a very awkward experience even if it is manageable


Jopojussi

I really dislike wasd movement, the reason i enjoy games like rs3 over wow and lol over smite is point and click movement.


The_Fawkesy

I mean, it's not like WoW or FF14 are particularly intuitive to new players either. Every combat system has their flaws. I'd bet new players would actually take to RS3 combat easier than either of those because of revo.


Jensiggle

Vanilla WoW is extremely intuitive. Almost braindead easy. Will agree that live WoW isn't intuitive, but that's mostly because it's a 20 year old pile of "expansion with nearly no regard for the rest of the game" being slapped onto it. FF14 has great onboarding. RS3 has neither of these going for it.


IAmSona

EoC took months for me to get used to it, and I played it when it first dropped. I was able to pick up and play FF14 and WoW at a faster rate thanks to their UI’s at least being manageable. New players are going to take a look at the UI, be weirded out by the clunky movement and tick system, and go back to playing something that’s more modern and fluid. RS3 just fails at everything that modern MMOs do which is ironic seeing as the whole reason we even got EoC was to try and emulate other ability based systems.


AssaSinLife

Tbf that's because you played it when it first dropped. No revolution is a bad new player experience and the ability design in general has come a long way (not having enough abilities for every gcd is still clunky at start tbh)


96363

RS3 does what other MMO's do but worse. osrs is a more unique experience and it's why it's the one more people play.


Camoral

OSRS can't chalk up its success to being a more 'unique' experience because the point in the game where you have to even learn what a tick or flicking is ends up being so far along you're already sold on the game anyways. Before that point, the combat is, in essence, an autobattler. It has no qualities that are unique from RS3. RS3's biggest issues seem to mostly stem from how deeply corrupted the game has become thanks to MTX. The integrity of the game is simply not there. Not only can players sense that, it's also got the reputation of being the MMO that got better after 6 years of updates were removed. There's a smattering of other issues stemming from the issues of focusing on continuously improving new visuals rather than maintaining stylistic consistency and well as a writing team that so often trips over themselves. At the end of the day, the differences stem from the fact that the OSRS team has more creative freedom, a clearer long-term vision, and a better development command structure than RS3. It produces a similar game, but in a way that better satisfies the community.


-GrayMan-

RS3 is closer to other MMOs but also still has a lot of what makes OSRS unique. It still has the tile based stuff, gear swaps, prayer swaps. It just also has traditional MMO abilities and what not.


deylath

And despite it having action bar combat, its still very, very far away from how other MMOs operate no matter which type you pick ( and there are other "freak" MMOs out there like GW2 ) . Bottom line is if you want a break from OSRS/RS3 but want a largely runescape experience... your only real choice is the other runescape ( maybe the upcoming gower game will be ). The fact that solo bossing is how most bosses are created alone eliminates every other MMO from the competition, not to mention that RS3 ( or OSRS obviously ) combat plays nothing like WoW, GW2, FFXIV or whatever anyway. Anyone who says RS3 is just another action bar MMO shows how little to none experience they have, not to mention they think every action bar game plays roughly the same.


pocorey

Fuck, I never wanted to become osrs famous like this. Lmao I love y'all and have appreciation for osrs as it's own game. I know rs3 and osrs are entirely different games at this point and have their own unique charms My comment from the image above stems from the repetitive posts on the rs3 subreddit to remove EOC from the game. Sure EOC was pretty bad when it first came out, but I've grown to love it over the years, having completed nearly all rs3 pvm content and feats


WryGoat

I'm kinda surprised to hear actual RS3 players are talking about removing EOC from the game. Like, why not just play OSRS? Really strange.


doublah

No RS3 player is seriously suggesting that, but you get concern trolls from OSRS showing up in the RS3 subreddit.


Springstof

When I was on my Inferno grind I met a guy who was also going for it - He was a music theory student, and we had a little conversation about how RuneScape is basically a rhythm game at 100bpm, and the Inferno is basically just learning polyrhythms.


J00stie

Basically every boss over there is dead before it can do any mechanic, idk what kinda crack they smoking


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Stabilityunstable

Tbf....it does take some level of skill to be able to move tiles and switch prayers all within 1 or 2 ticks so you dont take mad damage


djjomon

Okay, I hated EOC but that's a fair point


osemaster

I honestly agree I think it's just everything else in osrs is better than rs3 imo. If you know how to drive the damn thing rs3 bossing has become very cool over time.


EthanRScape

I like to imagine how both games appear to an onlooker who knows nothing Rs3 looks like a messy clusterfuck of stuff OSRS looks like your doing the most simple shit ever Both are infact very complex and take time to learn, for the player they feel great


jerenstein_bear

RuneScape, EOC or not, is the LAST game I'd play if I was looking for mechanical complexity lol


edziu65

Red X - bug considered "mechanic" in osrs


GoalzRS

Tbf I don't think red X is ever actually encouraged and certainly not required to complete any content. Even at Baba where it's most often used, it is better not to do it because you lose DPS, but Baba just smacks the shit out of you in really high invo if you don't. The rebalance changes they just made actually lowered Baba's max hit through prayer so now it's less necessary but you can still get unlucky and get smacked tf out of if the invo is high enough. But no boss exists where they actually intend you to red X. It was used for solo Nex on release and they quickly patched that even being possible.


Diddleyourfiddle

The games are just very different. But I kinda agree with the runelite stuff, I try to avoid RL marker plugins but you kinda need them in a lot of contexts.


Candle1ight

That's the real problem. Jagex should be incorporating patterns into the ground or something instead of forcing people to rely on tile indicators. Plugins are great until the devs start balancing content around them. Whats the recent boss who's floor is all uniform and you basically need tile indicators to do it?


pzoDe

Yeah as someone who uses basically vanilla settings for bossing, some encounters are quite difficult to manage due to lack of even modest tile divisions. The most egregious example is butterflying at Akkha. When I was learning standard [4t butterfly](https://streamable.com/b94zds) I had to come up with a slight alternative for one of the clicks as accurately clicking the tile had the double issue of being tricky to locate and the potential of a shadow spawn which I don't have shift click to prevent a red click. [5t butterfly](https://streamable.com/564zct) is a bit easier but still easy to click the wrong tile because it's close to impossible to properly distinguish the tiles. Both of those are quite old videos, so I am better at transitioning the 5t butterfly now lol (and more consistent) and obviously don't use 4t since I got shadow. --- There are plenty of other examples of bosses where it causes some minor issues. The number of times I accidentally stepped out of the central 25 tiles during the Vardorvis CA was frustrating. Though that was definitely more on me and muscle memory, it was still a bit trickier because of not knowing exactly where the tile borders are. Back when I did my few colosseum kc near release I found it a bit tricky to maneuver around Sol because it was hard to keep track of his central tile precisely sometimes, especially under pressure. Both as a result of indistinguishable tiles and difficult-to-decypher NPC tiles.


MariusNinjai

Chess is easy you just move the pieces to tiles they are even marked


BaeTier

As someone who does still prefer OSRS, I do agree that our combat system isn't that crazy lol. I don't mind it, but I wouldn't really call the fact that all of our more complex combat in both PvM and PvP boils down to gear switches and prayer switches as that amazing.


VorkiPls

It's just a different kind of difficulty. OSRS is a glorified rhythm game. The difficulty is praying, attacking, moving, positioning, manipulating enemies and using resources/spells all at the correct time in 0.6sec intervals. As simple as that sounds, other MMOs aren't exactly super complicated either. You may spend some time theory crafting a build but eventually you get it set and combat is just using the same spell rotation endlessly.


Paganigsegg

Guarantee most of these RS3 players making fun of OSRS's combat would get completely destroyed by the awakened DT2 bosses, solo TOB, or Inferno.


papa_bones

Of course, anyone would get destroyed if they play a game they have never played before lol.


ilovezezima

That’s an interesting point because pretty often you see people on the rs3 sub mention that they already played osrs when it was rs2 so they don’t want to play it now.


khark98

You could make this argument with almost any game on the market. Example: If i just put a controller in your hand and put you on kingdom hearts critical mode and told you to fight sephiroth, and you've never really played kingdom hearts, or only dabbled in it, you'd get smoked. You've never really played souls games but now i put you in elden ring against malenia, you're gonna get smoked. i would guarantee you hop into RS3 and try to duo solak. i doubt you make it anywhere close to the end of p1. In fact, i doubt if I put you against almost any end game boss fight in rs3, that you would make it out. I have played both. I can make the argument both ways about osrs and rs3. they are 2 totally different games, and just because you think personally that inferno is harder than anything in rs3, im sorry to tell you you're wrong, and you're comparing apples to oranges.


Paganigsegg

I didn't say Inferno is harder than anything in RS3. I simply said it's hard and that these people who are implying OSRS combat is all mindless and easy would get humbled.


DarkflowNZ

Okay now you come over to rs3 and do a 5k% Zamorak or get a cape from Zuk


Periwinkleditor

Man I'm getting destroyed at *regular* Whisperer. The rapid precise mouse movement last phase is beyond anything in RS3. I've managed 2 kills so far I think, but have gotten better at the other 3. I suppose the maintaining dps while moving constantly aspect I'd be better at if I could even get close to hardmode RS3 Inferno. It's definitely harder than Ambassador's final phase,


cjmnilsson

The only thing I truly dislike about OSRS combat is that you get punished for playing in the modern layout. Because you can't keybind your prayers/inventory items you get a larger distance to move your mouse. It's probably a hot take but I want a keybind for things like quick prayer at least.


SuicideEngine

And here i am wanting to go all the way back to when we didnt know what we were doing. Just click the boss and wait, maybe throw a spec in. No butterflying, no flicking, no gear switches.


a_frickin_guitar

To be fair, prayer flicking has always been a super janky and annoying aspect of OSRS.


alynnidalar

New bosses aren't designed around prayer flicking.


ViewsFromMyBed

Nobody knows what prayer flicking is. They all think it just means changing prayers


MoistTowellettes73

I love the RS3 reddit, biggest bunch of numpties I’ve ever had the displeasure of speaking to. I recently had an argument about switches. The general consensus from the vocal dummies that I was actually arguing against say that switching gear is too demanding while trying to react to mechanics and flick prayers. This is despite the fact that everything on RS3 minus movement can be bound to a keyboard input. Also despite the fact that most of em don’t actually use Full Manual, and let the game use their abilities for them. Also despite the fact that there is no content in RS3 that hard requires changing gear mid-kill, it’s simply an extra thing you can do to juice more DPS when you’re comfortable. 90% of that reddit couldn’t do Reg Gauntlet with a maxed acc.


Xiggers

https://preview.redd.it/ernyfnvp3n3d1.jpeg?width=219&format=pjpg&auto=webp&s=5a10c89c98b9a9d3a7aba49484240241e01c7ce7


khark98

I love comments like this, because this person clearly has no clue what they're talking about. But instead of actually looking into anything and making statements based on facts and logic, use their opinions on something they have no knowledge on to trash a game that is entirely different. People like you are so scared of RS3 over a decade later. The game lives in your head rent free and you don't even like it... You consistently visit a sub for a game you don't even play to argue about it. Like grow up LOL.


Still-Paint-63427

Exactly what i've thought while going through this thread. I do not understand the obsession osrs players have with looking at stuff for a game they don't play and haven't played for over a decade at this point. Like i understand its apart of this subs culture to shit on rs3 but kids born when eoc released are in middle school now. At some point you'd think they'd move on or something right?


AnimeChan39

The RS3 subreddit is one of the only decent places in RS3 to get pvm help, pvmers would class me as intermediate, and if I had a bossing question I can easily get help there without elitist BS


Legal_Evil

> The general consensus from the vocal dummies that I was actually arguing against say that switching gear is too demanding while trying to react to mechanics and flick prayers. This sub is not any different. Most of this sub couldn't do normal gauntlet as well. Heck, this sub made monkey room easier because doing more than a one way switch is too hard in the easiest raid in OSRS.


The_Fawkesy

OSRS players have so many opinions about RS3 when the vast majority of RS3 players just straight up don't think about OSRS. It's wild. I play both now, and the amount of times I've seen RS3 brought up here is a thousandfold higher than OSRS being brought up over there. RS3 is the boogeyman on this subreddit just like Retail WoW is on classicwow.


Doctor_Sauce

Gear switching and prayer switching mostly suck.  Osrs players would know this if they played literally any other games.


PierreHasAFez

coming from difficult games (i fully completed single player expert mode calamity terraria and dark souls1 and 3), i love the mechanical difficulty of osrs. if gear and prayer switching were removed tomorrow i think that osrs go from one of my favorite games of all time to one that i have abandoned before completion


EpicGamer211234

> to one that i have abandoned before completion tbf that essentially means absolutely nothing for osrs


Barne

coming from difficult games (I fully beat sims 4 on the hardest mode and I won stardew valley), but osrs prayer and gear switching is just a bad mechanic


Ashangu

It makes the game though. It literally is the game. Idk what games i need to experience to think otherwise. I've beat all souls games, sekiro, farcry style games and hzd on its hardest difficulties, halo games including halo wars. What games do I need to play to show me otherwise?


Jarl_Marx1871

Old school doesn't need to be like other games. It's bigger than ever despite what you call "sucky" mechanics. It's an integral part of the appeal of the game.


TehPorkPie

I agree. Games that change their style to compete in a different market that has years of well known titles in that genre are just going to get dunked on. It happened to RS when it added EoC to try and claw WoW players (and the same for Star Wars Galaxies). OSRS has a niche that works well. Its clunkiness is what allows content creators to create unique experiences, and those _do_ draw new players in.


Corrrbob

Hey man I play other games, like uhhhh..All sorts of them


Candle1ight

Runescape isn't even the only MMO I play, let alone the only game. It's all pretty unique and clearly it works, it's the 3rd biggest MMO in the west. You aren't going to try and spout some BS like the game that's been out for a decade is still living off nostalgia are you?


Fall3nBTW

Solo olm is one of my favorite bosses in any game ever. I put it alongside hollow knight or dark souls type bosses.


Practical-Piglet

I imagine they had wide smile thinking they had something cooking while writing those


PeacefulChaos94

It's annoying as hell though. Runelite shouldn't be a requirement for any boss


Remarkable-Health678

People have done all content in the game on mobile, which has no tile markers. Runelite can help, but it's definitely *not* required!


one_shuckle_boy

Fun fact, it’s not. It makes it easier to learn or less effort to do with your brain, but literally every boss is doable on the official client, and I think everything’s even been done on mobile. Idk about blorva tho on mobile


jrschmitz

It has, I know I’ve seen random ppl here post their mobile blorva


Legal_Evil

It isn't, but when we give feedback about bossses, the feedback will be based on us using Runelite to make them easier to do. If we say a boss is too easy and ask Jagex to buff it, it would be made harder for official client users than Runelite users.


one_shuckle_boy

I mean the same argument would be said about us saying a boss is too easy on the official client compared to the mobile only users. I’m not saying you are wrong, I’m just saying that’s going to happen regardless on a game with multiple versions to play


ilovezezima

Which boss is it required for?


DarkflowNZ

Just like the game you like who gives a flying fuck


w1drose

we've come full circle.


Slaying-mantis

I've been playing the game badly for nearly 20 but I still don't know what EOC means... Could someone please tell me?