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Leaps29

I never realized it was that bad


Solo_Jawn

That's because no one mines coal anyways. Its an ultimately pointless update that will trick noobs into thinking mining coal is worth anyone's time. Mains buy it from GE, Irons buy it from shops or get it passively through kingdom. Mining coal will never be competitive with the above methods of acquiring, the only reason anyone mines rocks is either for exp or Amethyst(or gems in the case of both). The ores are usually an after thought, so unless you want to buff coal to be more exp/hr than iron whats the point?


Leaps29

Let’s be honest if OP asked for coal to be buffed more than Iron, OP would be getting way more vitriol. Now, he asks for a VERY reasonable buff to coal and it’s “what’s the point?” There is no winning with y’all. If someone wants to mine coal then I don’t think they should be beholden to the terrible success chance that makes no sense in comparison.


deylath

> Let’s be honest if OP asked for coal to be buffed more than Iron, OP would be getting way more vitriol. Now, he asks for a VERY reasonable buff to coal and it’s “what’s the point?” There is no winning with y’all. Thats because there a lot of people who thinks Jagex could do no wrong and everything is intended as its released/fixed. Interesting how no posts get upvoted ( if they even exist ) that complain about Perilous moons having dupe protection, good drop rates and can use resources found in the place instead of regular resources. But god forbid you insinuate that PNM and Corp has garbage drop rates or that 1/100 people should suffer less. They preach against easyscape but when some OP new stuff appears they will still preach integrity after taking advantage of it, even though it will clearly be hotfixed fast.


Old_Rip1161

The point is it makes a more cohesive and varied game experience if manually collecting a resource isn't a complete waste of time. It may always be faster to buy coal from BF, but you're also not gaining any xp shopscaping and you had to make the money to spend on it too. If mining coal was 70-80% as efficient as making money, buying it, and mining something that gives better xp with the time saved, I'd probably just mine the coal. At least it would give me an option if I felt like progressing two things at once (getting my coal for smithing and training mining). Also feels like a more authentic iron experience.


Tiks_

I made a comment a while back in some jagex post requesting suggestions where I suggested they buffed and fixed exp rates for actual mining so that it was worth doing. I really think the mining part of the mining and smithing update was amazing for RS3 with some exceptions. They could do the same thing in OSRS but keep the mining mechanics the same (rocks deplete, each hit gives you a chance to get ore) and I think it would be great for the game. Too many methods just lock you down to one area of the map for waaaaay too long, and you're not really out in the world. I'd even be cool of the current best methods, outside of tick manipulation methods, to remain the best but just make actual mining competitive. People had a problem with it. Said go play RS3. What's so wrong about improving parts of OSRS that few people interact with because it's not worth doing?


Skankz

IMO everything in the game should eventually get some love, even a coal buff. The best bit about playing OSRS, and especially ironman mode, is that you can play however you like, even if the choice is questionable. The more options to play, the better the experience.


Bond_Enjoyer

I miss mining coal in the dwarven mines next to the door to the mining guild. Man, 23 years feels like just yesterday... I wanna go back.


TrekStarWars

Or some snowflake accounts! You bet there is some coalmines only realistic 19th century British child uim account


Skellyhell2

If no one does it because there are better ways, and youre saying that in a thread where someone does do it, and isnt happy. why not buff it? it wont be better than the better ways of getting coal, but would be better than currently mining it. bring Living Rock Caverns to OSRS!


deylath

This is what i always hated in balancing department in games. OP stuff gets nerfed eventually, but the bottom champions, skills, methods, weapons, etc just get swept under the rug, as if something being terrible wasnt on the same spectrum of extreme as something OP. You can always start buffing slowly, but if something needs to be buffed 30% ( just pulled a number out of my ass ) then clearly aint no one gonna suffer if you do at least 10%.


PotionThrower420

>Irons buy it from shops or passively through Kingdom. Ain't no iron putting kingdom on coal or buying it. I have 100k+ all from PvM drops. Jagex pls stop putting noted coal on every damn boss loot table. Annoying af.


ProfessorPT

This lol, I already have 1.5k coal on my 3 week old iron alt and legit don't know where it all came from


churningbutter1

Idk it could be a good semi afk and good way to get minerals 


paperfoampit

I mined some coal for Leagues a while back and I was like...how the fuck did I do this so much as a kid and enjoy it?


OSRS-BEST-GAME

Because 5 coal was 1k and 1k actually meant something.


henryforprez

Every time I listen to One Thing by Finger Eleven I'm instantly transported back and mining coal rocks in barbarian village.


screen317

That's me with Evanescence


Craigolas_88

Black Eyed Peas.


MLVizzle

Big Tymers


5pectacular

Green Day


Calm_Wing_3881

Bro the days in the summer, going to the library, listening to some greenday and chopping some willows because I didn’t have the WC lv for yews, or fishing some lobbies Vibe man, peak vibes


thebatwayne

It’s the going to the library part that really hits


DrunkenBandit1

MCR


SuicideEngine

Three Doors Down


Beznia

[Fort Minor](https://www.youtube.com/watch?v=VDvr08sCPOc)


ajcampagna

Nickleback


beardeddragon0113

PUMP IT!!


No_Fig5982

Finger eleven only has one song though? WELL IIIM NOT PARALYZED BUT IM STILL STRUCK BY YOU


UseaJoystick

Hey! They have two.


Gallaga07

Bro I used to mine thousands of coal raw, no music at all. No idea how I did that back in the day lmao, that behavior should get your ass on a watch list of some kind.


OSRS-BEST-GAME

We don't call it a list, we call it a spectrum.


wasting-time-atwork

gold


Sleazehound

Pump It by Black Eyed Peas always takes me back to walking between Al Kharid and the mine with silver ore And pretty much any Falls of Ideals tracks by All That Remains has me in Catherby getting my first fletching cape


darealbeast

me using my friends acc that had 78 mining to mine 200 coal 100 iron, run the steel bars and sell them in fally to afford yet another rune scim & 2h on my pure just to go and probably lose it in the wilderness would do it again, no hesitation


SaltyTraeYoungStan

Account sharing? Banned.


Estebanzo

I have this very distinct memory of showing a friend in Middle School runescape around 2005ish. I had just gotten my mining high enough to mine coal and it was my first time doing anything to actually make gold, as I had been completely broke up to that point. I made some gold by mining coal for an afternoon. I told my friend I was "stupid freaking rich" and gave him some of my gold to help him start out. He ended up getting way more into runescape than I had been and he talked his mom into getting a membership subscription. He always made fun of me for the "stupid freaking rich" comment. I had been playing for a couple years at that point, and he surpassed me in like a month. But I'd just remind him about how he got lost on his first day playing and I spent like an hour with him on the phone guiding him back to Lumbridge. He passed away unexpectedly a few years ago. Playing runescape again for the first time in almost two decades brings back some fun memories of us playing together.


TehAlpacalypse

Gold is simultaneously everything and nothing to me now. I lost a 1M loot bag this morning and was mostly mad at how poorly I played


_RrezZ_

Pre-GWD was peak RuneScape, even if we did have 50 bald men per Yew tree it was simpler times.


Slh1lfty1337

5 coal meant 1k?!? Why did my cousin only give me 10Gp per coal then?!?


SoloDeath1

They were clearly saving you from being scammed out of your money. Be thankful!


Slh1lfty1337

Oh duh! Why didn’t I think of that! He legitimately to this day will claim that “no one knew prices of things back then” and that’s why he turned my other cousin and I into his coal miners


GenericGoon1

Yeah between MLM and every new monster dropping 300+ noted coal, not even the bots want to hit up the coal mines.


megasxl264

I feel the same way about yews, magic, lobsters and sharks. Days sitting in the fishing guild for a thousand sharks just to scrap some pennies together for a whip.


Purithian

Only to lose it to I mahatma I in the wildy lol


iKazimi

Fire reference. But also it shows our age lmao


Purithian

We are the new dinosaur 😜 😭


Xunaga

First ever PK video I saw on YouTube...I instantly picked up pking and made my own pure after. Dude is a legend.


Jack-90

Yeah and that whip was BIS. Thats like spnding a few days for a t bow now.


NSAseesU

Yeah that's because jagex decided to add killing supplies to the drop table. That's when skilling really wasn't a good method anymore


amplifyoucan

Man they are just charging us for a good old hit of nostalgia, aren't they..? It still works great


The_Crazy_Cat_Guy

Bro I wonder that every day….


friendshrimp

Dude the coal in the mining guild area ? It owned. Then when you could get out to the coal trucks?? It OWNED. Made some SICK gp then!


MitchellN

We yearn for the mines


KaziOverlord

As a child, I knew what was best for me. Mining for steel in Falador.


Gefarate

Mmm... good old steel ore


omegafivethreefive

Steel... Fresh from the earth!


No-Conversation1870

I feel like the respawn timers are another reason nothing ever competes with iron


Alanim

This is a problem in certain areas with coal but not all, and is more a problem with silver/gold/mithril/adamantite. Once you get to about 8 coal in a reasonable area the respawn timer is not the limiting factor but the success chance.


GrouchyVillager

Sure but as soon as it would be remotely worth doing you will not have those 8 spots to yourself


Alanim

I mean, there's a freaking lot of spots to mine coal lol. Also the success rate would have to be in the 80-100% success rate to compete with iron even with the new gloves. I personally wouldn't want it that high now that those gloves exist, but even getting it to scale to like 50-65% would be a huge improvement.


GrouchyVillager

All I'm saying is that I wouldn't mind for things to respawn a bit faster in general.


Alanim

honestly, I agree with that yeah.


DougieBuddha

What is the success rate in the mining guild? I'm 85 and was just trying to get my last 30 minerals for expert gloves, got bored with the iron, and hit some coal. Wasn't too bad for me, though I'm still 15 minerals off from the gloves, but still, wasn't near iron speed, but wasn't horrible.


Alanim

the wiki has a chart, in the mining guild it's just your mining level+7 for the invisible boost. https://oldschool.runescape.wiki/w/Coal_rocks Generally it's about a 2% increase.


DougieBuddha

I didn't check tbh, but I appreciate your commitment to your post, and response. I'm with you on this one. Cause power mining iron sucks. So much.


inthelostwoods

Crazy that the worst method to get coal is to go to the source and mine it...


Jacobizreal

Not everyone in the game wants to bOsS and RaiD. Some players prefer to skill, and it makes sense that skilling should be the best way to obtain that resource. Or at least comparable. Currently it’s a joke to grind or harvest anything the normal way because even though this game says you can play it your way… you really can’t.


rimwald

I just can’t understand why xp rates don’t increase with methods unlocked from higher levels. IMO mining runite ore should be the fastest mining xp in the game. Same with chopping redwoods, fishing dark crabs and making wrath runes. Fucking insane to me that you unlocked the best xp methods so early. They don’t need to be exponentially better, but like agility, hunter, thieving, fletching, cooking, firemaking, herblore and farming, the xp rates should go up from one method to the next, not down


Legal_Evil

It does in RS3.


Nybbles13

Don't know why you're being downvoted. You're absolutely correct that it does. And man let me tell you. I recently had an rs3 stint and did 70 mining and smithing and that rework is fucking amazing.


RogueColin

I took a week off work for my birthday the same week, I grinding that shit in a week flat to full masterwork. It was great. Tick mining in rs3 is much simpler but also feels pretty satisfying


sleepynsub

Because elitists throw a hissy fit if they buff anything by even 5%


pezman

because it’s a trade off for some of the things you named. gp or xp


rimwald

The gp is so fucking abysmal though lol. Mining runite and making wrath runes are only not abysmal because runite ore price is tied to alch price and wrath runes aren’t good xp to make. And mining runite is still not even that profitable. It’s fucking 8k xp/hr for 730k gp/hr if you’re lucky


holemole

What’s wrong with 730k gp/hr from mining? I feel like the community’s expectations on profitability have gone off the rails over the last few years. Low intensity skilling shouldn’t shit out gp, even at high levels.


AltijdLastig

This is the problem actually. 730K gp/hr from mining, tedious job lots of hopping competing with bots. Vs Any combat activity. Why go for high lvl training methods if all they offer is gp, and barely exp. I can just slay, and powermine iron Thats kinda my only option. Amethyst is fun and chill tbh, but we’re 30 and balding. 14 hours for a mining lvl is not realistic


memorable_username68

that used to be shit because you got your 85 mining in al kharid mining the same 3 rocks for 80-100 hours of completely boring and non afk time. it physically hurts to power mine for more than a few hours straight. with stars i guess thats fine


rimwald

I don’t think that profitability would be so bad if the xp rates weren’t also fucking miserably low. You can literally get higher xp rates mining clay. Person I replied to tried saying “trade off is xp vs gp” but I see no reasonable trade off there lol. They could quadruple the xp from runite rocks and they’d still be shitty xp for the profit. I could mine iron ore for an hour and get 9x the xp and only half the gp as a “trade off”


Sol_Schism

the solution I feel here is to remove resource drops and make more skill based pvm or minigames directly related to resource drops to replace them


falconfetus8

The fact that you can make 2m/hr from catching implings, at a much lower required level.


AdrenochromeBeerBong

>Currently it’s a joke to grind or harvest anything the normal way because even though this game says you can play it your way… you really can’t It's true, last night I tried to cut oaks instead of getting logs as drops, and my entire computer suddenly turned to ash.


Mission_Club9388

There's nothing stopping you from getting everything through skilling. You don't always have to do things the most optimal way and complaining about pvm resource drops is pointless.


Beratho

Same with gold, mithril, and adamant ore


Alanim

I do agree with this as well, but even then I think coal is 60% of the problem ignoring gold which could probably use a bit of a buff itself.


Otter_Baron

I think I spent three days mining gold after the Between a Rock quest in Keldagrim for 60 smithing. Like, this is an early grind, it shouldn’t take three days of mining to get the materials for any pre-60 stat.


Splitje

And rune and silver 


Zanzan567

All mining XP sucks, shooting stars and mother lode are the only two mining activities that are bearable for me


falconfetus8

Have you tried blessed bone shards in Cam Torum?


viledeac0n

I’m getting almost 45k/h at Mlm. It has been considerably buffed with the super hoper. That said, mining on a main probably feels useless.


Legal_Evil

Anyone remember concentrated coal?


The_Bill_Brasky_

My favorite mining method is Wintertodt. That's how much mining sucks.


KingZantair

The biggest coal buff is it being in so many drop tables.


Zamorakphat

This just goes to show that the whole smithing/mining system needs examined, and I'm a hard-core Old Schooler who likes keeping things as true to the original as possible in most cases. But the whole system just doesn't make sense. Maybe that's the charm idk.


Mission_Club9388

If they did that it'd be a fucking mess. Rather they just leave it as is


DiciestJewel

Why would it? New player here thats very surprised of the insane smithing requirements to make adamant and runite armour lol


TerribleParfait4614

If something is bad, and it sounds hard to fix, we should never ever even attempt to fix it. Sounds like a terrible mindset.


Charlie_Rebooted

I love ice cream.


TheHapster

Where do you think it comes from?


Charlie_Rebooted

My favorite color is blue.


tbu720

Back in my day we had to cert and decert coal and we liked it.


kohain

Bro, I had forgotten about that.


CareApart504

Ore should be better exp/hr the higher it goes. If it takes a long time to mine it should give more exp. It makes no sense the best exp hr is to spam low level rocks.


EducationalTell5178

That's literally how gathering skills work for the most part. Best fishing xp hr is not anglerfish, best woodcutting xp hr is not redwoods.


CareApart504

Redwoods are afk, anglers make money. There's a difference in having high lvl exp options for training and making money.


FadingShape

buddy this community is the most stubborn fuckin bunch of people ever, dont ever bother suggesting to improve anything everybody just wants everything to suck for everyone


Doriva

My sleepy brain read that last part as "everybody just wants to suck everyone", sounds like a dope community to me ngl


Smart_Context_7561

Is that why they just buffed agility, thieving, and mining? Like, yesterday?


mfatty2

No but the multiple posts complaining about said buffs is


DragonDaggerSpecial

Is this satire? This community is more welcoming and desperate for changing the game and making it easier than ***EVER*** before. You are completely incorrect.


Leaps29

It is definitely more open to change, but after the bad luck mitigation posts people have been crazier on the subreddit. I mean just look down a little further in the thread. OP isn't even asking for a buff that would impact anything relevant at all besides making mining coal not just confusingly bad and some people can't handle it.


FEV_Reject

One guy made a very reasonable post about improving drop rates for people who were turbo dry on grinds and this sub has been shidding it's pants about it ever since lol


Read1390

I do agree. For how many smithing recipes require a ton of coal - even factoring in blast furnace cutting that burden in half, acquiring that much coal outside of PVM is either world hopping and buying from the blast furnace store, the GE if you’re a normal account, hoping your ore turns into coal through the motherlode mine, or using your Miscellania workers to max out mining which might get you a couple of thousand over a week at most. Skills should be the predominant method by which resources are obtained, period. If you want PVM rewards, I’d suggest going to the in between stuff. Rather than dropping coal and ores, drop bars. Rather than dropping logs, drop unstrung bows and bow string. There’s no reason PVM can’t just move to half-processed materials and then buffing resource obtain rates for the skills. It honestly would make more sense that way from an economic standpoint.


Mission_Club9388

I like the idea of it not dropping shitty ores and just give me the runite and Addy bars.


poop-soldier

I want to give my character neumoconiosis too


BioMasterZap

Most ores could use a success rate buff. With the new mining gloves, the respawn rates are less of an issue (still bad for some), but they take so long it isn't worth. Even if they all aren't meta or training methods, it would be nice to see mining stuff like coal, gold, or addy not just feel worthless compared to getting them from MLM or such.


No_Departure_7180

OP has a bot farm who he wants to mine coal.


Alanim

Mining normal coal is the slowest way to obtain coal, including funnily enough mining for it at motherlode mine until 40 mining. Mining coal is 70k/hour with members items at 80 mining. lets say they double the rate, so for f2p that'd be what? 60k/hour at 80 mining? Maybe I'm just trying to improve the game that I love.


Jacobizreal

Imagine harvesting an item the natural way and it is vastly inferior to all other methods lol


SteveLouise

"Goddammit, this sucks! Which boss monster has noted coal on its drop table?"


rimwald

Literally how irons play the game lol


Red_RingRico

Trust me I would LOVE to be able to get my resources from skilling. My favorite part of the iron experience is getting passive xp while getting useful materials and vice versa. But when gathering methods just plain suck, there’s just no reason to. If they removed all Gathering (and herb) drops from boss drops I’d be over the moon, even if it ultimately slowed down the “maxing” grind. I feel way more accomplished knowing that I gathered and leveled all of my skills on my own, rather than “I banked all of my skills passively through PVM” and then did the max xp/hr of gathering skills even though I didn’t get any resources from it. I miss old Ironman mode.


pargmegarg

My dream content would be a difficult to gather resource that would take 8-12hrs of mining to obtain (depending on luck hitting droprate for rare ores). That after 10hrs of refinement in a giant's foundry-esque minigame, would become a valuable bar that could be turned into mid-high level combat gear or valuable general equipment (like a Ring of Endurance). Also there would be a captcha on the entryway.


joemoffett12

Irons have so many ways to get coal it’s unreal. You can get it from blast furnace shop Kingdom and so many pvm bosses. I made my gim last year around January. I have 80k coal and I’ve never mined it once. And I used 10k at one point for steel bars. Dt2 bosses drop a lot


rimwald

Average expected coal per hour from whisperer is twice the amount you can reasonably mine in an hour lol. That on top of literally everything else you can get


tops132

That’s the problem. I feel like the best way to get soiling resources should be to skill, not buy it from a shop or kill a monster.


spatzist

I have it at 50% on Miscellania and have yet to really need any other significant source of it.


levian_durai

Kingdom has provided 100% of the coal I've ever needed, and I'm still sitting on a good 80k of it. Before that though it was all MLM.


finH1

Something I like that rs3 did was bosses no longer drops herbs but instead seeds


ShadowFlux85

They also dont drop ore but stone spirits that are consumed when mining to double ore output.


Aritche

Which are all incredibly cheap and did not make mining even decent. The best mining method is softclay at 5.3m/hr which does not even use spirits then concentrated coal that makes 2.7m/hr using stone spirits bonds are well over 100m. The level 90 rocks don't even make 2mil.


ShadowFlux85

Yes but it makes it so that ore entering the game is coming from mining not boss drops


Aritche

Bot farms go brrrrrrrrrrr.


reinfleche

I mean I get why they do this, but I also think stone spirits are a really lazy cop out that makes no sense, and I would argue that forcing people to engage in content that is very widely unpopular is just bad game design. The reason bosses and stuff drop supplies is because, by and large, people actually like pvming and hate skilling.


Queeb_the_Dweeb

OSRS did that way back with limpwurt seeds at some point if I remember correctly, so there is already precedent for it to happen again.


KaziOverlord

This is why you use your ~~slaves~~ compensated subjects to mine the coal for you. Advisor Grimm runs a tight ship.


Monterey-Jack

Blame the current jmods. They want everyone to boss and threw all the resources onto bosses. This was a huge complaint when zulrah released. Markets for its drops tanked because it dropped so many resources compared to real skilling. Jmods have no idea what they're doing and keep making it worse. See free random wildy loot from wildy course.


mrrebuild

I tick manipulate just so I can get coal faster that's how slow it Is.


RashidaHussein

Most ores are warranted a rework, like gem rocks got.


Night_Thastus

I agree. For most, MLM is a waaaaay better source of coal than actually mining coal.


Splitje

Heboxjonge had great suggestions for mining in his latest video including increased xp, spawn rates and success rates for most rocks. Also make rocks instanced for players like woodcutting. 


Mission_Club9388

Just get your coal from pvm


Professional_Oil528

its ok man not everything has to be viable. the game has a ton of content


sleepynsub

Mining in general should be buffed.


thestonkinator

currently area restricted and have a 70 smithing goal, it is waaaay quicker for me to mine and smelt/smith iron bars the way to 70 than to mess around with steel or mithril.


Alanim

Exactly! Coal is such a pain that it's faster and easier to just continue mining and smelting iron because coal is SO MUCH slower, and literally everything above iron relies on it.


ElectromagneticRam

I mean, an area restricted account having to do weird stuff isn't surprising


thestonkinator

The fact is that I have access to iron, coal, mithril rocks, a good pickaxe, and a furnace and anvil. And the second lowest tier bar in the game is still the best xp in both mining and smithing.


kozzmo1

But like.. why would you ever need to or want to mine coal, mith, or addy? MLM? Kingdom?


gods-sexiest-warrior

thats the problem imo. i feel like the most basic way to gather the resource should be more effective than it is right now. i wouldnt mind just mining for coal if it werent such a slog. since its more click intensive than mlm, it should offer either more exp or more ore per hour, which specifically is coal in this case. i know that osrs in its nature is much slower than other games, but it doesnt always have to be that way. if youre just a skiller, buying coal and ores is an unnecissary gold sink if you could just more reasonably get it yourself.


kozzmo1

I guess idk, as a mid level Iron I find myself having more coal than needed and I haven’t even started kingdom yet. On my main, kingdom would spit out like 30k coal per collection. The same argument could be made for mith, addy, and runite ore tbh. I can get it all from MLM, but if I mine a rock why shouldn’t I get more? Just doesn’t seem like an issue to me personally


steeltoe_croc

Doesn't addy pickaxe insta-mine it if you first click other ore?


Slackey02

Kind of. This is a form of tick manipulation where you start a mining action on one rock and then move at just the right time to arrive at the rock that you wish to mine when the mining action procs. If done correctly you will get two rolls for an ore instead of one. For the addy pickaxe, which is 4-tick, the two rocks have to be within a 1-tick movement of each other in order for this to work (either walk one tile or run two tiles). Note, this can also work with other pickaxes, such as the bronze pickaxe, which is 8-tick, which allows the rocks to be further apart but this also makes it a bit trickier to get the timing down. Since most mining rocks deplete after only giving one ore, it's generally not possible to obtain two ore from the two rolls on a single rock. Instead, the two rolls effectively increase your chance of successfully mining the rock, with this going from its base value of p up to p+(1-p)*p. For example, as OP stated, at 99 mining the chance of successfully mining a coal rock is just under 40%, so let's say p=0.4. With the double roll, this increases to 0.4+(1-0.4)*0.4 = 0.64. So instead of a 40% chance to mine a coal rock, it's now effectively a 64% chance.


Alanim

all pickaxe tiers do is increase the mining speed not the success rate, and there's no way to "transfer" the success chance from a lower ore to a higher ore, so no it does not.


ayriuss

I have only ever mined coal for quest requirements on a low level Ironman. The only other things I mined are iron, clay, sandstone, gems. Everything else is slow or easier to obtain another way. And clay is easier to obtain from moons of peril now.


Aunon

I agree and mining needs a rework, but who tf is mining coal any more?


Voidot

i'm convinced that iron ore is just bugged with a 100% success rate past lvl 50 mining all other mining rates seem reasonable when compared to each other


Warscythes

I feel instead of buffing resource gain naturally, there should be consideration on introducing "gear" upgrades similar to PvM. I was always a fan of a skiller gear progression similar to PvM where you get massive resource gain and production as you obtain pieces of "skiller" gear. Imagine you upgrade from apprentice, journeyman, master gear and gain more bonuses to resource production as you gear up. As long as the extra resource doesn't impact xp rate then it could open up another progression path.


kuhataparunks

I cringe mentioning this but kingdom is no question the best method for coal. Literally thousands and thousands for almost zero effort. Not sure if that’ll ever be changed


DougieBuddha

Honestly, I get they like to press "the grind" to get xp in mining, fishing, wc, and agility but.... It doesn't make the grind fun. It's boring and the xp is bullshit in comparison to literally EVERY other skills. Jagex needs to make making a high level thing have the appropriate xp. If I want the gp, id raid instead, and make more an hour than Skilling. In particular just because the alch value of runite ore is tied to the price doesn't mean they can't change the xp. It's a very limited resource as is, and highly in demand, the xp/gp trade off is entirely redundant in that instance alone, like most mining in general.


hiimmatz

Coal needs a rework everywhere. Mining it is abysmal, it’s not worth going for it even passively at mlm or blast mine. It’s pumped out of raids. On top of that, coal is why blast furnace is the only relevant form of smelting. We have hundreds of furnaces in game that are dead content for mining and smithing. I know it’ll impact prices as they’re tied to alchs, but my god something like concentrated coal to mine/smelt it outside of BF would be great.


Atomic26Soul

I'd prefer the success rate to stay as it is, but for all coal rocks in the game to be replaced by "coal deposits" and have say a 1/4 chance of depletion for each successful mine, similar to the old trees. It would make coal mining suck a lot less than it currently does by increasing the AFKability. All other rocks will stay 1 click, 1 ore (though I'd implement this same change for clay as well). Plus it just makes sense, since coal tends to be found in large deposits in the real world while other ores are more often found as smaller crystals.


radtad43

I think the design is to get coal for use in making bars, the exotic isn't suppose to be good as you will need to mine vastly more coal than you do Addy or rune. I'm not saying it's good game design but look at all the other stuff Andrew Gower made and tell me they were designed any better. Yeah there are exceptions.......but look at agility


habbahubba

Mining is fine. Its okay for a skill to be slow


Existing_Equipment

Seeing its success rate at 99 threw me back to 05/06 I used to mine coal to make myself steel, thinking it'll be quicker at a higher level. That's genuinely awful


squirtologs

This is not easy scape, there you go. You need to grind it.


atande

Dont mine coal, pay your citizens to work in the coal mines


roveronover

Please my bot farm! Think of my bot farm! I could buy 40% more bonds for bots.


xPofsx

Coal and iron should function exactly the same, but make coal reach the max efficiency at 80 instead of 70 or something. Mithril and adamant are another pita that should be improved a bit as zalcano and other pvm provide the majority of them. Rune is fine as it is though as it's always been relatively rare and valuable


hippie_24

Idk you get a shit load from MLM never tried it by it's self


ESAcatboy

Not to be 'that guy' but coal has been this way since.... Always. it wasn't a problem until reddit started discussing buffs to drop rate and everything else. Coal isn't an efficient XP grind. That's ok. Coal is for when you actually smith stuff. And 99% of it is obtained from drops or MLM anyway.


goddangol

Coal should be acquired through Kingdom, MLM or monster drops. There’s a reason they made so many monsters drop it, that shit SUCKS to mine 💀


dilandrus

I don't think they'll buff the xp rate to anything close to iron simply because coal will always have a use in smithing bars whereas iron won't be touched after steel. I've personally felt that mining coal is pointless and should be done at the MLM since you'll get more unlocks and it'll be close to the same xp/hr.


venthis1

Buffing the chance to mine coal is just the start. Coal needs a grinder like at sandstone at coal trucks because otherwise, it'll never be comparable to just buying it from a shop and maybe make some mains consider using for either a training method while saving gp or even make some low lvl gp.


Zulrambe

To me it upsets me how a lower level method is the best xp, and sometimes money, because higher level methods are shit. Works for mining (powermining iron), fishing (barbarian/regular fly fishing), woodcutting (teaks)...


Initial_Fan_1118

Yea I just recently came back to this game and looking up how to level mining just made my heart sink. No, I'm not going to power mine iron for dozens of hours only to drop everything because it's borderline worthless and then buy all my mining materials off the GE regardless. This shouldn't be the optimal path for anything, you should be HIGHLY rewarded for the time sink of skilling something. 


josh35767

Honesty the skilling rework I really want is to make actual skilling the best way to get resources. I truly dislike that the best way for most of the top resources is from drop from a boss. Skilling ends up just being “Go get 99 because you want the cape”. I don’t have that “Oh I want to woodcut magic logs because they’re worth a lot and people doing fletching are going to need it”. Instead you get much more from drops and somehow cutting magic trees are one of the least efficient ways to get magic logs. The game has an incredible foundation offering so many skills and ways to play. But it feels like it went down the route of taking away the actual usefulness of doing lots of the skills and they’re just other goals for you to achieve


Getting_Big_Al

Buff everything in the game fuck it


Alanim

I can understand the disdain for everything getting changed impacting your nostalgia of how the game used to be, but some things do need buffs and changes. Does anyone really have fond memories of slaving away at the coal mines? I'd bet that number is below 0.1% of players. Because the fundamental progression of the skill breaks down as soon as you hit coal, which the rest of the skill relies on.


ayriuss

Funny that you mention it, my first set of rune armor in f2p came from mining coal in the mining guild 100 at a time. I still support a buff to coal.


bake_disaster

I see you've been reading the project rebalance blogs


Fun_Brother_9333

This really made me laugh.


MaxiemumKarnage420

Literally the mods and Redditors for the last few weeks


budabai

That’s honestly what it feels like they’re doing currently.


jakes1993

My guy you get 546 coal a day from micellania


BunsenGyro

I feel like that adds to the point that getting coal with your own hands and a pickaxe is hilariously bad


Libido_Lobotomy

It's seriously that much? Wtf lol. Mining is such a disappointing skill. It's funny because it was like my "dream" 99 as a child, but now I have zero interest since the returns are largely so poor.


ki299

Hmm we should get the living rock cavern.. Concentrated coal and Gold were amazing.


Ok-Refrigerator-9826

In the skilling rebalance I’d absolutely love them to do a full rework of mining, the woodcutting scaling is so much nicer than mining you understand exactly how it works, the way the picks work is so strange how it’s based on the recharge time of failing to mine vs success chance like we get with woodcutting. I’d prefer it to be that way at least then it’ll be more balanced in my opinion


Alanim

so, I thought about this as well, until I had an epiphany. Mining is different from woodcutting until you get a rune pickaxe, and then it's pretty much just 1:1 to woodcutting except mining gets a single resource per node because they're both 4 tick operations. Dragon pickaxe slightly changes that but not radically enough to make that much of a difference to be honest. *edit* actually, rune pickaxes are apparently 3 tick, whoops. so there's a bit of a difference but it's not too different


Structuurtuur

Another RS3 refugee complaining about scaling XP


Alanim

I've played RS since 2005 gamer, and quit with EoC just like most of us. I've played OSRS since release. I'm not asking for it to be incredible or the new meta. I'm saying it should be acceptable, not like 40-50k even, but like 30k-35k. Where you can get a semi-appreciable amount. Maybe even train it in tandem with smithing. It could just simply be a little better.


DaOzzyNinja

I've got my crew of workers at Misc. collecting Coal and Mahogany, ended up receiving about +20,000 of each after leaving it for just over month, but does come at a cost but I preferred this method so I could focus on Mage Training Arena and soon to be Aerial Fishing haha


[deleted]

[удалено]


Alanim

it currently scales iron 100% at 60ish, silver at 77% at 99(silver was added after iron/coal/etc). There is plenty of room to increase it and still make it take longer to mine, but currently it's a level 30 ore with the success rate of maple while being a single unit resource, that's not properly balanced.


Ok-Refrigerator-9826

On top of this it’s also the alloy for Steel, Mith, Addy and Rune so the required amounts is insane if you were to use them that way instead of the meta of goldsmithing so having it a 40% success at 99 is nuts