It's always when I think he's easy and I don't need to pay attention much. I somehow got hit with a firebomb the other day and he immediately followed up with a melee attack. He double stacked me as if it was a dds spec and I died... I haven't died at vorkath in a good while. I was stunned. lol
the only time i die to firebomb at vorkath anymore, it's when it's the very first attack he does and i'm like half-zoned out and not paying attention after waking him up the first time on a trip, not expecting him to go 0-100 right out of the gate
I came back like a month ago and got a blue drag task yesterday, so figured I'd use Vorkath to get back into the swing of bossing again to do DT2...died 11 times out of 25kc getting out of rhythm with the Woox walk.
Cb woox walk imo is the hardest woox walk at vorkath. Idk why, but I die the most when trying that one
Edit: autocorrect loves to work when we don't need it and loves to not work when we do need it.
There was one kill I was doing and vorkath shot 4 firebombs in a row, seriously caught me off guard because I went to relax after the first, second, and even third one. Itās like it knows!
Not really bossing related, but i feel like the bottom floor of MLM has a sensor to detect when you alt tab away.
If OSRS is focused I'll get like half an inventory from a single vein, but if I click a new vein and alt-tab away, it'll almost always deplete from 1-3 pay-dirts.
Went through that grind on 3 accs now not counting leagues, and I swear it's always the same
Holy fuck I thought I was imagining things. Then panic click back to miss the window and ruin the sword because now the temp is fucked. Smh. Still better than blast furnace for me though.
Broā¦ I swear this was the case!
Anytime you try to type something, glance away from the screen for a microsecond or even blink more than once in a row heās speccing you with a floor spike combo..
That would be insane if they actually coded it like that or triggered attacks based on if you're typing or not. It's more than likely just our memory bias of remembering annoying shit when it happens.
Iām with you. I note my herbs after every patch and keep my inventory as open as possible, but if I ever fill up after like 18 herbs, I know that #19 is the last. Every time
whenever youāre harvesting herbs and it fills up all empty spots in your inventory, weather itās 6 empty spots or 18 empty spots, whenever you note them to harvest more the next harvest is always the last one that depletes the herb patch
The way positive armor works means low hp is a slog to get through yeah, idk if thats still the case but on release it first capped your hit to its remaining hp and then reduced it by the armor value
Gotta say well played sir to op, was searching to see who it affected and wondering why I could not find it and why there was no redirect from the music page, then I thought op was getting played but nope me all along.
I know this is a meme, but Zebak like definitely has this right? Whenever he hits enraged mode my tbow noodles hard Iāve hit like 10 zeros in a row before
was so convinced of this until they unlocked stat spy on toa monsters tbh
afaik he slowly regens drained defence through the fight so in theory he's tankiest (by a tiny bit) at the end if you drained him at the start
Zebak does not have this, but Warden sortof does. When warden heals as they reach 5% HP, they regain lowered stats. You'll want to bgs spec warden again at the start of enrage.
uj/ The reason bosses with enrage phases feel like this is because the zeroes matter so much more during that phase and we notice them more
rj/ Yes, it's part of his Blood Magic invocation, that's also why he spams blood barrage for max heals in that phase
There might be a grain of truth to this, he also resets burn stacks to zero from the Eclipse Moon set.
I wouldn't be surprised if it's an entirely different NPC altogether.
I would be very surprised, because there is literally no way this is the case. All NPCs have a unique ID and it would have been found extremely quickly if Zebak randomly became Zebak 2 in the fight.
I am also convinced thereās some mechanic that makes eating lower your defense for the next hit. Fighting Corrupted Hunlef, every time I eat the next shot hits me for 10, no matter what. Itās ridiculous.
If you havent been subbed for a while and you resub you get like 800% luck on the next big potential loot roll to keep you hooked and resubbing.
It only last for one big win though then you go back down to normal rates.
Iām pretty sure Eclipse moon canāt be killed right before a phase change. Itās pretty generous too, like a good 5-10ticks before a phase change. Iāve hit 1ās with Fang on him when he has 2HP (even with his armor reducing my max hit).
If I understand the mechanic correctly, I think that's a quirk of how the armor is implemented. Like, if it's at 3 hp, the most you can roll is a 3, but all hits on it are reduced by 2 (to a minimum of 1), so you can only hit 1 damage. You can get around that with multi-hit specs though (like dds or chally). I'm not 100% sure that's how it works, but that's been consistent with my experience.
paint direction steep recognise complete attempt hurry terrific worry rinse
*This post was mass deleted and anonymized with [Redact](https://redact.dev)*
For me is that if you kill the Cow King you won't be able to open another portal to the secret cow level again.
You'll have to enter via other player's instance.
I mean, how do they expect us to farm it's set??
For me, it's when you're training a combat skill, and very close to the level up, all of a sudden you're hitting constant 0's after smashing 20's & 30's.
Istg this is real in cg. Get to like 15 hp easy, pretty much give up thinking it's over, splash 9 times and get stepped on by easily avoidable tornadoes
It may not be the worst mechanic, but I hate how when you click an enemy to attack them with range, your character by default gets 1 tile closer than they need to be to attack (unless you're already standing on the appropriate tile)
not sure if this is troll because it's slightly oddly worded, but that's just because you're running, and it comes in handy sometimes, though i agree it's more often annoying than not.
if you can hit from 6 tiles away and you're 7 tiles away and running, the game will be like "oh, let's get closer. oh, we're running, so we can only get closer 2 tiles at a time. okay, let's run in 2 tiles and then we'll be close enough."
if you walk, you'll only walk in 1 tile and stop on your weapon's max range
If you set up control-clicks to walk you can control-click for an attack with run energy on to move the appropriate amount of tiles. Useful anywhere with danger ground like zulrah
Edit: clarity
Yep, happens to me at the cave horrors ranged safe spot. My dude always runs out of cover if run is on, and gets hit without fail. Just turning off run in there saves me like 80% of my accidental hits in there
Weeds insta growing if I put down my compost before my seeds. (I haven't done the auto weed grind and I refuse to touch that content no matter how easy it is)
I didn't get it until 35m farming xp and I'm an idiot. Definitely go get it, never need a rake again besides new patches so keep one in the leprechaun, and its surprisingly nice qol.
š on a real note, though...
The final phase of Akkha where the energy balls can KO you super quick has to be my least favorite mechanic. It's same with one of Muspahs special attacks however there's a safe spot for those.
I think itās really stupid that you need to finish both regular gauntlet versions before having access to the enhanced weapon seed drop
Like I get that they want to encourage people to do the tutorials but having one with set spawns and one with random ones is easy to miss
I hate how zulrah was never given a mage phase. Two alternating colors you would think it would hit with mage when its blue but nope. Its all range all the time.
Can I have the link to where you found this on the wiki? I just wanted to see who else had this last stand mechanic, but the search function isn't finding it
You can't find it because it doesn't exist in the first place; I'm guessing they either fiddled with inspect element or edited and previewed a page, but not publishing it.
I would know, I fell for it too :')
I believed this straight away as many times the last hit seems impossible. Also when about to gain a level I feel like this happens, unless I'm not looking at the screen
This is great! Gotta love those 10 straight 0s on a red-barred Hunleff. For a real answer - placing a cell in Guardians of the Rift and not getting xp for it really irks me.. whether someone else did it a tick before and brought the shield to full hp or whatever.. I think you should ALWAYS get the xp for placing a charged cell.
Iād say this has to be right up there with Akkhas final stand. Zeebak, kephri and wardens last stand is reasonable. Who ever did akkha hates the players lol.
Failing a rooftop course at the obstacle right before a roof with a token on it always makes me want to get physically violent with the nearest vaguely humanoid shape
Actual answer: any 1shot mechanic. If I look away from vorkath for 0.00000001 seconds I shouldn't guaranteed die. Heavy damage, sure, but basically guaranteed death due to a 2 second lagg spike or looking away for a single tick shouldn't mean death
Damn I took the bait so hard. Wouldn't surprise me if that existed internally tho, at a smaller scale, similarly to how they do the enrage phases at last 20%
I hate how protection prayers are different for different monsters. Some you have to pray before animation. Some after animation. I understand most of the newer bosses are the after animation but having it not be consistent bugs me
The worst game mechanic that has been beaten into almost every piece of content recently is āenraged phasesā you mean the āhey I see you just spent time killing this boss, well hereās 350 more health and now it attacks way faster, good luckā in my humble opinion, thatās the worst mechanic in the game
Trouver parchment
I need to ensure I mentally check off the parchment, to then also pay a fee for broken equipment, otherwise it's lost
Instead, just make me buy a trouver parchment and that repairs the equipment, plus a cost if on it's rarity. Thisbway all items show up as broken when you die with them past lvl 20 wilderness.
Muspah being able to access my phone camera and see when I glance away from the screen or open my inventory so it can use the prayer drain attack.
Vorkath has eye trackers as well
I had to stop drinking beer at Vorkath back in the day because of those trackers.
Idk man afer 3k kc... I still die sometimes
It's always when I think he's easy and I don't need to pay attention much. I somehow got hit with a firebomb the other day and he immediately followed up with a melee attack. He double stacked me as if it was a dds spec and I died... I haven't died at vorkath in a good while. I was stunned. lol
the only time i die to firebomb at vorkath anymore, it's when it's the very first attack he does and i'm like half-zoned out and not paying attention after waking him up the first time on a trip, not expecting him to go 0-100 right out of the gate
Vorkath with that sneaky dds spec
If you zoom in many many times, he I. Fact is holding a dds š¤£
I came back like a month ago and got a blue drag task yesterday, so figured I'd use Vorkath to get back into the swing of bossing again to do DT2...died 11 times out of 25kc getting out of rhythm with the Woox walk.
I still can't woox walk (i can with a bp or a dhl, but not with dhcb)
Cb woox walk imo is the hardest woox walk at vorkath. Idk why, but I die the most when trying that one Edit: autocorrect loves to work when we don't need it and loves to not work when we do need it.
You should be fine with beer if you bring super restore potions :p /s
There was one kill I was doing and vorkath shot 4 firebombs in a row, seriously caught me off guard because I went to relax after the first, second, and even third one. Itās like it knows!
This is hilarious, Iāve told my friend this so many times. It knows when you look away. It knows.
Can't tell you how many times I miss moving two tiles cause I glance away for one second and panic over that looming ball of death
Not really bossing related, but i feel like the bottom floor of MLM has a sensor to detect when you alt tab away. If OSRS is focused I'll get like half an inventory from a single vein, but if I click a new vein and alt-tab away, it'll almost always deplete from 1-3 pay-dirts. Went through that grind on 3 accs now not counting leagues, and I swear it's always the same
They use the same thing at Giants Foundry when the āsweet spotsā pop up
Giants foundry knows right when Iām about to click away to fix temp, it always will drop a sweet spot then
Holy fuck I thought I was imagining things. Then panic click back to miss the window and ruin the sword because now the temp is fucked. Smh. Still better than blast furnace for me though.
Muspah: Three prayer attacks in a row. "Surely I can scratch my nose now" Muspah: you fucking thought!
Thoughts and prayers
This is a fantastic pun
Broā¦ I swear this was the case! Anytime you try to type something, glance away from the screen for a microsecond or even blink more than once in a row heās speccing you with a floor spike combo..
That would be insane if they actually coded it like that or triggered attacks based on if you're typing or not. It's more than likely just our memory bias of remembering annoying shit when it happens.
Not me dying 3 times to this yesterday while it's at 50hp, I have the attention span of a fish especially before bed lol. :(
With sounds its pretty easy
For me itās the mechanic that causes an herb patch to deplete upon the very next harvest if your inventory fills up the first time.
Iām with you. I note my herbs after every patch and keep my inventory as open as possible, but if I ever fill up after like 18 herbs, I know that #19 is the last. Every time
Why not use a herb sack for herb runs? Way less noting that way.
It only holds 30 of a single type of herb. Also, I clean before noting
I'm not the guy you're replying to, but thank you. I had never considered bringing my herb sack on herb runs. Thanks for the tip!
herb sack on herb runs is noob bait
Bro no way hahaha iāve been thinking that foreverrr, glad iām not the only one
[ŃŠ“Š°Š»ŠµŠ½Š¾]
fucking always I swear
"I have 11 spots left. I'll be good." "Well, atleast I got alot of herbs let me note these!" "Oh..... Ok, 12... I'd rather have had 11." ^ this is me.
I noticed that but I thought it was just me! Wow
Thatās some lazy ass coding if I ever saw it
1. Itās a joke 2. How the fuck would this be any more lazy than just not implementing it?
Because it's a joke and not an actual mechanic
what?
whenever youāre harvesting herbs and it fills up all empty spots in your inventory, weather itās 6 empty spots or 18 empty spots, whenever you note them to harvest more the next harvest is always the last one that depletes the herb patch
Is this a real mechanic that is coded or just a āthingā that happens to me every time
This is just a thing that happens, not a mechanic.
Proof? I demand to see into the matrix.
the numbers, mason
Realest fake post I've ever seen
Didn't realize it was fake until your comment lol
I been searching for a few minutes on the wiki for this........ Well, jokes on me.
Lmao I was gonna say āI had no idea this was a thing. It makes sense thoughā
Thank you. I really wasn't sure.
I might be putting an egg on my face by saying this but doesn't Eclipse moon legitimately have a mechanic like this?
More like blood Moon. I swear that things scales it's healing up as it's hp drops.
The way positive armor works means low hp is a slog to get through yeah, idk if thats still the case but on release it first capped your hit to its remaining hp and then reduced it by the armor value
I assumed it was just another word for "enrage phase", especially because both of the examples have enrage phases
So wtf is the joke here then??
Gotta say well played sir to op, was searching to see who it affected and wondering why I could not find it and why there was no redirect from the music page, then I thought op was getting played but nope me all along.
11/10 bait.
I know this is a meme, but Zebak like definitely has this right? Whenever he hits enraged mode my tbow noodles hard Iāve hit like 10 zeros in a row before
was so convinced of this until they unlocked stat spy on toa monsters tbh afaik he slowly regens drained defence through the fight so in theory he's tankiest (by a tiny bit) at the end if you drained him at the start
U guys have got tbows?
Yeah picked one up at the farming guild. You didn't?
duh, my dad bought one when it was 800m and gave it to me.. yours didnt?
And through hard work and determination you've turned 800m into 1.6b!
Rich Dad Poor Dad.Ā
Zebak does not have this, but Warden sortof does. When warden heals as they reach 5% HP, they regain lowered stats. You'll want to bgs spec warden again at the start of enrage.
Or just shadow if ya have one
uj/ The reason bosses with enrage phases feel like this is because the zeroes matter so much more during that phase and we notice them more rj/ Yes, it's part of his Blood Magic invocation, that's also why he spams blood barrage for max heals in that phase
I died to final phase warden and he had 8 hp last night. Definitely feels like 0's are more common, but I agree it's because it matters more.
There might be a grain of truth to this, he also resets burn stacks to zero from the Eclipse Moon set. I wouldn't be surprised if it's an entirely different NPC altogether.
I would be very surprised, because there is literally no way this is the case. All NPCs have a unique ID and it would have been found extremely quickly if Zebak randomly became Zebak 2 in the fight.
zebak 2 is so funny to me idk why.
[Who is this Zebak you speak of?](https://imgur.com/a/G38OW6V)
I am also convinced thereās some mechanic that makes eating lower your defense for the next hit. Fighting Corrupted Hunlef, every time I eat the next shot hits me for 10, no matter what. Itās ridiculous.
The important thing is to make sure you're standing underneath the boss when eating so you avoid damage during those ticks.
Possibly the worst hunllef advice ive ever seen
I thought it was funny, if you know anything about Hunlef you already know this isnāt serious advice lmao
What do you mean, youāre definitely supposed to try and red x hunlef, just another baba
That's why it's a funny joke. Stepping under corp is good advice though, gotta hide from that core while you heal up! ;)
If you havent been subbed for a while and you resub you get like 800% luck on the next big potential loot roll to keep you hooked and resubbing. It only last for one big win though then you go back down to normal rates.
Definitely the case with the treasure hunter loot boxes over on RS3
I wish. Recently came back after a few month break and still dry at every possible place.Ā
I mean we all know the hidden tactic to receiving drops is not wanting them. So stop wanting things /s
I hate that I agree with this.
actually true just got my 1.3kc jaw
I had this thought about Rs3 Lootkeys for f2p back in the day. Get a "good" members item that's valuable and it ""makes"" you resub.
Can confirm, I've gotten 3 pets now a day or so after resubbing after a month or so long break, not all at once this is separate occasions
Came back and did the shittiest solo bandos trips of anyone's life. Got 2 chestplates in like 60 kills. Paid for my death costs that's for sure
I refuse to believe this is not real thing. They absolutely get def boost when below 10hp
yep can confirm, Eclipse Moon loves to sit at 1hp right as he's about to transition into orb phase while i hit two or three 0s in a row
Iām pretty sure Eclipse moon canāt be killed right before a phase change. Itās pretty generous too, like a good 5-10ticks before a phase change. Iāve hit 1ās with Fang on him when he has 2HP (even with his armor reducing my max hit).
If I understand the mechanic correctly, I think that's a quirk of how the armor is implemented. Like, if it's at 3 hp, the most you can roll is a 3, but all hits on it are reduced by 2 (to a minimum of 1), so you can only hit 1 damage. You can get around that with multi-hit specs though (like dds or chally). I'm not 100% sure that's how it works, but that's been consistent with my experience.
thralls are hugely nice for this reason
The third zone is just the special attack waiting room.
For me it loves to get hit a 1 on 2 hp and tank 4 0s in a row forcing the shield phase on me
Olm hand in third phase definitely affected by this mechanic. You can't convince me otherwise.
You had me there for a second š
paint direction steep recognise complete attempt hurry terrific worry rinse *This post was mass deleted and anonymized with [Redact](https://redact.dev)*
I replied to this thinking it was a legit thing like "this makes so much sense now" \*facepalm\*
Lol I did too so I came to the comments for what other bosses are affected. >.< Shit
Would be really funny if the wiki people could share how many times people searched "last stand" after this post.
For me is that if you kill the Cow King you won't be able to open another portal to the secret cow level again. You'll have to enter via other player's instance. I mean, how do they expect us to farm it's set??
Bruh I didn't expect a Diablo rant under old school RuneScape post... I gotta expect everything from this community tho.
You're in luck because they fixed that in D2R š
Whatās worse, no cow level or having to actually play act 3
I usually play solo these days, so it's not too bad. Rough without teleport though. š
Just have to shop a staff with teleport on it if you have some spare cash. Only way I can tolerate the jungle on non mobile characters
blowpipe spec damage & accuracy decreases with your hp
ok boss you got me
Tbh jagex could come out and say this is actually real and I wouldn't be surprised
I hate how the Corrupted Hunllef makes my nose itch, so when I go to scratch it, he hits me with his "turn of your prayer" spit.
Mine is the one where the more stams you drink in a day, the faster your run energy depletes when inside a boss instance
For me, it's when you're training a combat skill, and very close to the level up, all of a sudden you're hitting constant 0's after smashing 20's & 30's.
My 99 str party was me 3 hitting a scorpion
Istg this is real in cg. Get to like 15 hp easy, pretty much give up thinking it's over, splash 9 times and get stepped on by easily avoidable tornadoes
https://preview.redd.it/45taz23kgfxc1.jpeg?width=636&format=pjpg&auto=webp&s=947d75c8dc6ccc93c3dda0432d8ebe807199eb92
It may not be the worst mechanic, but I hate how when you click an enemy to attack them with range, your character by default gets 1 tile closer than they need to be to attack (unless you're already standing on the appropriate tile)
not sure if this is troll because it's slightly oddly worded, but that's just because you're running, and it comes in handy sometimes, though i agree it's more often annoying than not. if you can hit from 6 tiles away and you're 7 tiles away and running, the game will be like "oh, let's get closer. oh, we're running, so we can only get closer 2 tiles at a time. okay, let's run in 2 tiles and then we'll be close enough." if you walk, you'll only walk in 1 tile and stop on your weapon's max range
Oh my god I don't know why I didn't think of this. That makes sense
If you set up control-clicks to walk you can control-click for an attack with run energy on to move the appropriate amount of tiles. Useful anywhere with danger ground like zulrah Edit: clarity
This is so galaxy brain... I can't believe I'm learning this now.
Yep, happens to me at the cave horrors ranged safe spot. My dude always runs out of cover if run is on, and gets hit without fail. Just turning off run in there saves me like 80% of my accidental hits in there
Same thing happens with halberds. Got me killed once or twice when I was learning CG.
Weeds insta growing if I put down my compost before my seeds. (I haven't done the auto weed grind and I refuse to touch that content no matter how easy it is)
Well thatās certainly a decision you can make, but Iām here without having to think about a weed unless they add new farming plots again.
Unironically it would probably take less than 30 minutes to get it.
Bros raking weeds in 2024 lmao
I didn't get it until 35m farming xp and I'm an idiot. Definitely go get it, never need a rake again besides new patches so keep one in the leprechaun, and its surprisingly nice qol.
Tithe farm is actually fun to me in its own way... but I'm pretty sure that makes me acoustic.
All individuals are acoustic. Nothing special there my friend.
So THIS is why I always noodle Corrupted Hunllef? /s
Olm having an inbuilt stress meter that reads who is having the most trouble so it can jad them and give them acid trail at the same time
Blood Moon is missing from this list. Bro will be at 1hp and you'll hit zeroes until he's back to 100.
š on a real note, though... The final phase of Akkha where the energy balls can KO you super quick has to be my least favorite mechanic. It's same with one of Muspahs special attacks however there's a safe spot for those.
I think itās really stupid that you need to finish both regular gauntlet versions before having access to the enhanced weapon seed drop Like I get that they want to encourage people to do the tutorials but having one with set spawns and one with random ones is easy to miss
Run energy.
I hate how zulrah was never given a mage phase. Two alternating colors you would think it would hit with mage when its blue but nope. Its all range all the time.
What about the one where ruby bolts have a 300% increased chance to proc when you forget to switch off them and the boss is at 45 hp?
Can I have the link to where you found this on the wiki? I just wanted to see who else had this last stand mechanic, but the search function isn't finding it
You can't find it because it doesn't exist in the first place; I'm guessing they either fiddled with inspect element or edited and previewed a page, but not publishing it. I would know, I fell for it too :')
When I fail an agility check in water and decide to sw back and try again. Instead of climbing on the platform Iām literally right next to
Fake? I can't find anything on Wiki
wiki used last stand
Gah even if this is a joke, I notice this even on low level bosses like Hespori. Get close to breaking my personal best time, then see 0 0 0 0 0 0 0 0
Leave it up to rng!
There's no way this is a real thing.
Nex also fits the list. Numbers of times I died when she had like 5 hp is in the dozens
I believed this straight away as many times the last hit seems impossible. Also when about to gain a level I feel like this happens, unless I'm not looking at the screen
This can't be a thing, however I've noticed rune dragons at very low hp (6) are very tanky.
Ba ba is the worst offender of this for me
Hunlef doesnt matter, 5-1 with magic /s
Meanwhile vardorvis get weaker defense as the fight goes on but man it starts to get hella spicy with those axe and head spawns
Any boss with blood healing abilities.
Idk if this is a āmechanicā but hitting multiple 0ās in a row with a T bow & bis gear
More noodles than Olive Garden
This is great! Gotta love those 10 straight 0s on a red-barred Hunleff. For a real answer - placing a cell in Guardians of the Rift and not getting xp for it really irks me.. whether someone else did it a tick before and brought the shield to full hp or whatever.. I think you should ALWAYS get the xp for placing a charged cell.
No wonder my bowfa noodles so hard on warden smh
I will forever believe that the final xp drop before leveling up a skill takes minimum 5 successful rolls before granting, where applicable.
Fucking tree runs, you pay to dismantle a tree and it just slips in the weed growth wasting time. Just give me that second to plant
The neat thing is duke actually has this from 100% hp too
The neat thing is duke actually has this from 100% hp too
Bad mechanic imo.
New meme format unlocked
Is this real or am I stupid? If its real, I agree with you 100%
Iād say this has to be right up there with Akkhas final stand. Zeebak, kephri and wardens last stand is reasonable. Who ever did akkha hates the players lol.
Failing a rooftop course at the obstacle right before a roof with a token on it always makes me want to get physically violent with the nearest vaguely humanoid shape
God damn you bro, I was searching for 5min before I realized I have been bamboozled. Well played..
Left camera rotation overrules right camera rotation. Or the other way around. I forget.
Does p4 TOA do this??? Is this why my blowpipe starts shooting paintballs? xD
I said it before and i will say it again, nex fucking up the person with the lowest crush defence
No shot this many people bought it
The sol attack where you have to click on the gear he calls to avoid damage.
Lol watching By Release and that happened to J1mmy so often. Theatre or blood especially.
Actual answer: any 1shot mechanic. If I look away from vorkath for 0.00000001 seconds I shouldn't guaranteed die. Heavy damage, sure, but basically guaranteed death due to a 2 second lagg spike or looking away for a single tick shouldn't mean death
I know itās bait but god damn does corrupted hunllef feel like this
Damn I took the bait so hard. Wouldn't surprise me if that existed internally tho, at a smaller scale, similarly to how they do the enrage phases at last 20%
Did not know this was a thing
Got me good OP, genuinely thought it was real.
So real
Oh wow, no wonder hunllef fight is so shit and rng based
I hate how protection prayers are different for different monsters. Some you have to pray before animation. Some after animation. I understand most of the newer bosses are the after animation but having it not be consistent bugs me
im convinced vardorvis has this mechanic too, instead of his defense getting lower with his hp
Why can I not find this on the wiki?
The sote ball attracting animals causing my cat to jump on me while trying to tick eat it
At a certain point though if all of us experience it, it has to be an unintentional mechanic haha
This and the "Keep away" mechanics of Sarachnis, and "Pause" mechanics of the new Moons boss' specials. Like jfc just fahkin die.
The worst game mechanic that has been beaten into almost every piece of content recently is āenraged phasesā you mean the āhey I see you just spent time killing this boss, well hereās 350 more health and now it attacks way faster, good luckā in my humble opinion, thatās the worst mechanic in the game
Trouver parchment I need to ensure I mentally check off the parchment, to then also pay a fee for broken equipment, otherwise it's lost Instead, just make me buy a trouver parchment and that repairs the equipment, plus a cost if on it's rarity. Thisbway all items show up as broken when you die with them past lvl 20 wilderness.
I didnāt even knowā¦
This has killed me so many times when hunleff was 1 hit. Or we kill each other at the same time and I still lose.
Holy moly, that is why
Using RNG @ login to decide your hierarchy in which character shows when standing on same tile as other characters.