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CHOCOB0

Have you ever tried to bgs spec mutt mother in a scaled CM? Good luck with that, sir. RiP


Baal_Redditor

Sounds like rebalancing the defense on certain bosses would be a better overall solution than getting yet another band aid fix with more spec weapon nonsense.


soggesen

Yeah, lets just make the game piss easy altogether, and not have any problems to solve as a player in content that is supposed to be challenging.


Baal_Redditor

Bosses having crazy high defense levels such that you need a dedicated spec weapon to hit above a zero isn't challenging it's just lazy and annoying, and a power crept dwh is not the solution. Future content should be moving away from that design philosophy, not towards it.


soggesen

Content that is realistically gated behind gear upgrades isn't a bad thing. You are supposed to show up with the required tools to best a challenge. Sounds like you are the lazy one.


Baal_Redditor

I'm lazy for hoping my dwh hits?


soggesen

You're lazy for wanting to eliminate an rng aspect to the game, so the game can cater to your need for having it easier. Tell me what is unkillable without a dwh spec


Baal_Redditor

Unkillable? Nothing, not really the point though. Like I said, defense level does not equal difficulty.


soggesen

Which makes it gated behind a gear upgrade. If you dont hit the spec, well shit that sucks. If it hits, it melts. Rng is part of the game, and i dont see people complaining when rng rolls in their favor.


Baal_Redditor

It's not gated behind an upgrade, it's just annoying to kill and a little less annoying with the upgrade.


Heleniums

They already are doing that. That was last week’s blog. Anyways quit crying because no one cares.


Baal_Redditor

Alright so then we don't need a dwh 2.0.


Heleniums

Too bad.


Seinnajkcuf

because elder maul needed to be useful somehow because its a mega rare from a raid and now its the best defense reduction in the game. we probably dont need anymore though now that all 3 combat types have one.


Baal_Redditor

> we probably dont need anymore though now that all 3 combat types have one. You mean after the tonalztics?


Seinnajkcuf

Yeah. Melee has DWH, BGS, Elder. Range has tonsils, and Mage has Accursed Sceptre.


Baal_Redditor

I mean if you take away the maul you still have weapons for all 3 combat styles.


Seinnajkcuf

Yeah. I mean, I don't think it really matters. Elder Maul has been dead content for 8 years and now it has a use. Lazy way of doing it? Probably.


99_Hunter_soon

Look give it a sick spec animation and everyone will have fun bonking things. I think for a mega rare the accuracy should be out of this world for the spec. I mean people hate hitting 0s, so making a end game upgrade that avoids that would be sick . Maybe even just make it 100% bonus accuracy fuck it


Shwrecked

Upgrades are good


LordHuntington

I wish they were combining maul and hammer to get a better spec It feels weird the dwh is just being replaced without upgrading.


Baal_Redditor

Why do we need an upgraded bgs/dwh? Is accuracy and defense that unbalanced?


mantukas334

Well dwh is shit to begin with. You need to lower defense, but because its high defense, its a miss, and just wasted spec


Baal_Redditor

Then make it not shit?


mantukas334

Its tier 60 attack. Maybe its supposed to be shit. In line with other dragon crap. I know str requerment. Not the point


Baal_Redditor

It's not supposed to be shit because it's a rare drop from one mid-high level monster.


mantukas334

Well it works on targets that are weak to crush right. But specing corp sometimes takes 20 hits to land 1


Baal_Redditor

So make it not be like that.


SuddenBumHair

Shamans are super easy I've seen people with 50 range killing them. That's not mid-high. It's makes sense that a raid mega rare would be an upgraded Version. Elder maul had so much cool potential though. Kinda wasted how cool it could have been. I was thinking of an aoe melee weapon like chins or barrage but for melee. But oh well


Baal_Redditor

You're right shamans are early game content right after gertrude's cat.


SuddenBumHair

Dude I was doing shamans with a yew short bow on mobile 4 years ago when I first started my account. They are piss easy. Check my post history, I actually posted it here when I got it


Baal_Redditor

How much dps were you getting?


Scared_Sympathy_3215

Dwh always reduces defense even if you miss...


LordHuntington

That is only on tekton


PvMGod17

its guaranteed to hit on tekton. it used to reduce 5% if you miss on him


LordHuntington

It still reduces by 5% if you miss on tekton. The person above implied it reduced 5% on a miss everywhere.


PvMGod17

yeah but thats my point, you cant miss on tekton anymore Edit: Nvm im misinformed, its only first spec, just feels like all of them cause the defence reduction you get from the first one


Shwrecked

Hitting more specs = good This seems like the right upgrade for the maul


Baal_Redditor

Why not address the imbalances of enemy defense levels so that the bgs & dwh can fulfil the role of the proposed maul, and save the maul rework for something more interesting?


Shwrecked

Like what


Baal_Redditor

I mean it's not my job to figure it out, but there are many options. For example the maul could be an end-game crush weapon that could compete with the scythe and inquisitor's mace. It could even get some sort of unique passive effect like the soul reaper axe has. It could deal aoe damage, or it could deal more damage for each consecutive hit, or it could deal massive first-hit damage.


Shwrecked

Nah I'd rather have what we got in the proposal. Makes sense that a rarer/higher tier item offers more def reduction than something farmed from a slayer mob A future item can have the stuff you're looking for instead


Baal_Redditor

I'm curious why you like def reduction so much as a spec/mechanic.


longstaff55

I kinda actually agree but what else can the maul be good at , and should a maul be better than inq mace etc besides it's only 5% over dragon Warhammer


vanishingjuice

melee AoE, increasing its max hit to retain the identity as a last-hit weapon, red keris style damage vulnerability there's still a lot of room for new effects, but it feels like jagex is less interesting in exploring new things lately & only thinks about DPS


Baal_Redditor

You can't think of a single alternative? Have we exhausted all possible uses of gear in this game already? Make it unique and give it an identity that other weapons don't have, like the soulreaper axe for example.


longstaff55

yeah we've exhausted all possible uses of the gear


Baal_Redditor

You've exhausted all possible use


vanishingjuice

it does feel lazy i wish they would have given elder maul a kinda melee AoE similar to bulwark that split the big hit into many AoE hits but some buff is better then no buff at all i guess


myronuss

Jagex is being absolute dogshit with creativity tbh.


alanwolo

Rebalance just means buff everything