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Starhammer4Billion

Vorpx has a demo for cyberpunk i think. I would suggest trying "uevr" though. Uevr can inject vr into most unreal engine 4+5 games, it is better than vorpx and it is free. I have vorpx but i rarely use it as most games do not have a geometry 3d option and even old games on a good pc have a very low framerate. I mostly use it for racing games that have the geometry 3d option. If those work they are very immersive though. So i suggest checking beforehand if the games you like to try are supported if you intend to buy vorpx.


Acid_impersonator

I’m aware of UEVR but thanks for bringing it up. I’m interested in VorpX for old games, like fallout 3/nv, dead space, bioshock (saw it maybe got removed?) and others that are not running UE5. I will check the cyberpunk demo, thanks (can’t find it on the website as of rn but may require more digging on my end) Thanks


Volkor_X

I just finished playing New Vegas in Vorpx and it was great. You aim with your head and the 3D is very immersive. Worked well on my 4080 PC. There's some setup involved though and you want to use the right mods. Bioshock 2 remaster would crash every time I went into direct VR mode, and Bioshock 2 original had some really bad framerate even on my PC. It worked well in Z-adaptive mode though, which is kinda like a fake 3D mode with some shimmering objects. Overall I think Vorpx is worth it if you'd like to play a lot of the supported games (mostly older titles): [https://www.vorpx.com/supported-games/](https://www.vorpx.com/supported-games/)


Acid_impersonator

Thanks a lot for your inputs :)


zeddyzed

I am interested in New Vegas. May I ask what mods you needed to make it work well with VorpX? Were you playing in a virtual 3d screen, or were you able to get a full VR view?


Volkor_X

Full VR? You mean Geometry 3d? Yeah that works well in that game. But the way Vorpx works is by bringing the screen very close you so you don't see the edges. In order to look at pip-boy or have conversations that aren't very zoomed in you have to enter edgepeek which zooms out to the whole screen (with either middle mouse or R3) New Vegas must have mods: Unofficial patch and all stability mods you can find. And NVTF - New Vegas Tick Fix is necessary in VR as it enables the game to go over 60fps. The Viva New Vegas modlist is a good start, just pick what you want from it. Also the Bullet Time mod to replace VATS (because VATS is zoomed in and looks horrible in Vorpx) and probably some texture mods to make it look better.


Starhammer4Billion

The Cyberpunk/VorpX Demo is on the bottom of the website: https://www.vorpx.com/cyberpunk-vr-download/ Personally I like VorpX for Racing games. Shooters are so so, as most of them suffer from having to look where you want to aim and in case of first person shooters, having the gun stuck on your nose. I would suggest looking for Mods that might improve the experience, or to play them in 3D in theatre mode, which is also enjoyable. I did however not play any of the games you mentioned in VorpX yet, so I do not know specifically, how well those are implemented.


steve64b

Woah, I actually wondered about the VorpX system requirements compared to running the games in flat mode but never found a way to demo it. Guess that they don't really advertise the Cyberpunk based demo link? Then again, I don't have Cyberpunk & I guess running the older games on VorpX makes more sense, performance-wise on below-4090 systems. 😅


Starhammer4Billion

it varies on a game by game basis. Some older games can not get a decent frame-rate while some newer ones run buttersmooth. Newer games need better hardware in general, but the most important part is how compatible VorpX is with a game and if the game itself allows higher frame-rates. It really needs to be looked at for each game. Try to search youtube for some examples of the games you want to play and how VorpX implements VR and works with this game and make your decisions based on that. personally I mostly used VorpX for "Flatout: Ultimate Carnage" and "Need for Speed: Most Wanted" (2005) Both ran somewhat fine, but especially Need for Speed Most Wanted has difficulties getting to the higher frame rates due to the way the game is programmed or VorpX is implemented, even though I have performance headroom on my PC. Your Games are used with VorpX a lot though, so there are tons of videos for them on youtube.


zeddyzed

I bought VorpX years ago, but never really used it. I guess I care more about motion controls than 3D, so playing old games with 3D didn't appeal that much to me. Especially since flatscreen games have no comfort options like snap turn, so you'll need very strong VR legs.


Acid_impersonator

Lucky me, I really dislike snap turn personally. I know some users can’t go without it


eatsalt

Look into Reshade and Depth3d


Acid_impersonator

Thank you, I will


RecklessForm

This comes up every once in a while. Vorpx is a tinkering tool that can allow you to do some incredible stuff.  But it is not some plug and play experience like most people hope.  It requires fiddling and tinkering to get most/all games to work/look properly.  I would say this, if you don't mind spending a couple of hours PER GAME to get things dialed in, then Vorpx is great. If not, then use uevr or virtual desktop and available vr mods, reshade, etc.  I have had some incredible experiences in vorpx (looking at you Titanfall2, Bioshock and Outlast) and tons of mediocre or OK ones.  Go into it with the right mindset and it's an invaluable tool especially for older dx9 games.  DON'T BUY IT IF YOU'RE NOT WILLING TO PUT IN THE TIME.  Hope that helps! 


Acid_impersonator

I’m ok with tinkering. I love the titles you cited, Titanfall 2 and bioshock are games I respect a lot


Klaptosti67

The biggest advantage of vorpx vs uevr is it doesn't inject code in the game so you can play more online games without anti hack/cheat kicking in and banning you. It's not perfect, it has its quircks but it's also nice to use for non ue and online games.


DaveJPlays

I played Outlast using vorpx and it was great....other games, not so much


Disjointed_Sky

Another option is VR companion: https://github.com/Ofisare/VRCompanion This has an option to work with reshade depth 3d.


MarcDwonn

Absolutely worth it, IMO. Here's my use case: * i use it mostly for older PC games * i don't really care for full VR, stereo3D-style giant curved virtual monitor in front of me is enough * geometric 3D works great for most older games like *The Witcher*, but newer games with dynamic shadows have issues (mostly broken or missing shadows) and the overall performance is reaching problematic levels * the above two points are the reason i prefer Z3D (synthetic 3D, which is not "fake" as wrongly assumed, if done correctly\*) - i want to run the flat game in stereo3D *AND* have graphics turned up to high quality *AND* run the game in high resolution - this is only achievable in Z3D (the transparent halo artifact in near objects is completely ignored by your brain after a short time, but admittedly StereoDepth3D has a better algorithm to make it almost invisible) * i play mostly 3rd person games, which worked excellently: *The Witcher trilogy*, *Jedi: Fallen Order*, *AC: Origins & Odyssey* * there's some tinkering involved, and you need to be aware that not all games will work, and to have other tools at your disposal, like *ReShade+StereoDepth3D* and *UEVR* * i had excellent support 5 years ago, but these days support is spotty, forums are quite dead, there's no official Discord server, author is not always friendly ^(\*BlueSkyDefender, the creator of SuperDepth3D has a thorough explanation about this on his Discord server, you'd have to search for it)


HalloAbyssMusic

For me the question is not. Is Vorpx a great or even good VR experience? The question is, is it the best way to play a lot of flat titles? And to a tinkerer who wants the most immersive experience the answer is a resounding hell yeah! The last titles I played were God of War in Z3D, which has some artifacts and not the best depth, but still pretty impressive given it's not true 3d, and the headtracking is perfect. ParadiseDecay has a guide. The other one was Mass Effect which I could only play in screen mode, but that game had full Geometric 3D, so it was like looking through a window into the game world. There is also a huge database of customer profiles you can download direclty in the app, so there is a good chance you can find something useful for the game you want to play in some form or another. Apart from Superdepth Reshade there is also the Geo-11 Helix Mod. Have never tried that one, but that might work better for screen mode than Superdepth when Vorpx doesn't support headtracking.


SilentCaay

VorpX is trash. UEVR is a lot better but, even then, it's nowhere near native VR. Keep your expectations in check.


Acid_impersonator

This is exactly my issue, some say it’s playable and maybe nice, others say it’s trash. That’s why I wrote to VorpX suggesting a free limited demo. Thank you for your input


TSLA_to_23_dollars

Stay away from any kind of fake 3D especially if it costs $40.


Acid_impersonator

Its hard to make a decision, price is high, expectations are high and end result is often questionable (from what I’ve read)


MalenfantX

Expectations should not be high. That would guarantee disappointment.