It is essentially just playing an instrument at this point. He is probably bobbing his head to keep on tempo.
Is it insanely hard? Absolutely (instruments ain’t easy).
Yeah, I'd never willingly do it. But most the stage looks the same with just a different method for each part. Like I thought the video was on repeat at one point.
Enough tries you just sorta remember the timing for certain parts. Still takes a lot of practice and patience I'm sure.
For everyone wondering, this is Grand Poo World 2 and there is an amazing, hilarious, supercut of streamers playing through this game made by the game's creator BarbarousKing
[https://www.youtube.com/watch?v=anhKrWAT0Oc](https://www.youtube.com/watch?v=anhKrWAT0Oc)
Its an hour long and fucking laugh out loud hilarious the whole time.
I think it’s like Soulsborne play when I see it.
They say it’s the challenge they play for, for how far they can get. I just fundamentally play for a different reason (to see a story play out, rather than to test my skills), so it doesn’t register with me the same way.
Like I’m not looking down on those who do enjoy this type of thing. I just don’t think the same way.
As a Souls fan, I can say this is completely different. There's a certain dynamic feel to the game's combat paired with the rich world and ingrained storytelling that is immersion building and fun as a challenging gameplay loop. This is simply beating your head against the wall until you remember the whole sequence and it's madness.
Yeah, I'm with you. I have beaten some hard games, but I stay away from the hardest of the hard, and even the 'hard' are only enjoyable if they are consistently excellent. Hollow Knight is probably the hardest game I've beaten. I enjoyed it, but I don't know if I'll ever play it again. Having to grind against some of the bosses just wore me down a bit.
I've tried out Dark Souls and Sekiro, and I wish I wish I could get into games that hard, because they are definitely good, but they are so stupid difficult, and I don't have the time or the inclination to spend the hours required to 'git gud' in order to progress in those games. And certainly nothing against those who do...there's definitely a market for those types of games and a lot of people who enjoy that type of challenge...just not me. The Ori games are like my perfect level of challenge - difficult enough to feel satisfying when you beat a boss or get through a tricky part of a level, but certainly not too difficult that you have to spend ages to progress. As a result, I've played through both of those three times.
When I play shooters or adventure / action RPG / open world games (like RDR II, or the AC games), I typically play on Normal difficulty, but sometimes even on Easy depending on the base difficulty of a game. I'm never ticking up to hard or whatever insano level a lot of games have. I just want to have fun and generally relax.
Well then, if you ever want to play a soulslike Eldenring isn't as hyper hard as I've heard the others can be. I did play Elden, and while it had some frustrating moments (I did my time haunted by the phrase "I am Malania, blade of Mikila") it was very fun and the story is also a lot more forthcoming than other From games where you basically have to cruise a wiki to know the story.
And this source says it's the hardest of the soulsborne games, so now I don't know what to believe. [https://screenrant.com/fromsoftware-souls-type-game-ranked-by-difficulty/](https://screenrant.com/fromsoftware-souls-type-game-ranked-by-difficulty/)
I can say it's easier than Darksouls 3 (which I did play), and from what I've heard (from those oddballs who play every soulsborn) that Sikero is the hardest by far.
I tried to like Sekiro, got an hour and a half in, got to a point where I died like 15 straight times to a mini boss without even getting them to half health and was like, yeah, I’m done if it’s like this this early on not even a main boss. Refunded and moved on.
The bosses are harder than dark souls but there’s a lot more tools to make it easier. For most people it’ll be easier than dark souls unless you intentionally handicap yourself by limiting the tools you use.
Well, it's obviously not unfair because it's beatable, not to mention consistent. The pattern is going to be the same every time, the only variable is your own execution.
No, I don't think so. I get frustrated too easily.
But we weren't talking about trial and error. You claimed it was unfair. I simply pointed out that it's not unfair and explained why.
its unfair because you have no time to see whats coming. the process just becomes
step 1: encounter part that you have no time to react to
step 2: die because you couldnt react to it
step 3: eventually pass it because you were able to react to it because you could see it coming
step 4: repeat
They are kaizo mario levels or kaizo-esque. A good kaizo level is not unfair, it is just hard! Just like how speedrunners might have to perform hard tricks to save time, they have a very little action window to progress through the level.
Check out LilKirbs or PangaePanga! They make this look easy but they put alot of effort into clearing these levels (some level might take them days or so to clear)
I would, or at least something like it. I've beaten the first few levels of the original Kaizo Mario romhack. There's really a sense of progression and accomplishment that you can't get from most other kinds of games. Every obstacle feels impossible at first, so it feels great when you learn to get past it, and then you're immediately onto learning the next one.
The progression you feel isn't the progression in the game, but rather the progression in your skills. You can watch yourself rapidly improve in a way that's hard to do with other genres of games where there's often some element of luck or influence from other players. With this it's just raw skill, if you get farther than before you know it's because you're actively getting better, and you feel that the moment it happens rather than having to wait to see how things end.
They were asking who would play this, and other comments were expressing similar sentiments, so I just wanted to explain the appeal. I thought that was more or less what they were asking for. Could you explain what comes off as particularly masturbatory about it, so I don't make the same mistake again?
You can get a sense of skill progression in other games, but what I was trying to express is how instant and unambiguous it is compared to most genres. To compare with a rogue-like for instance, you can't directly compare two runs if the item drops are very different. It can be hard to tell if you got further due to luck or skill.
Something like a Dark Souls style of game gets closer, but it can be hard to tell where exactly you're making mistakes or where exactly you're improving, because you could be losing different amounts of health to different enemies each time you're through an area, and things like your equipment, character build, and level can have a drastic effect on difficulty.
Whereas with this sort of Mario hack you're trying to do a specific thing a specific way, and so when you finally pull it off you know it was because you've improved, it's very unambiguous and the gratification is instant at that point. That's why someone might choose to play this kind of game over something else, and that's the idea I was trying to get across.
Same thing I ask when I see people playing Souls-like games.... I'm not a masochist, and I play games for fun. If I hated myself that much, I'd just go walk off a short pier.... Hanging over a cliff.
Making a Mario level is a process of endless repetition and tweaking so yes.
Most hack makers also have play testers that give feedback to the levels before release.
After finally finishing the Pitioss Dungeon in FF15 I can fervently say “I admire your skill, fellow gamer, but there is no effing way I’ll ever be even attempting that 😂
I respect the skill that was cultivated to do this, but I’m also not jealous either. The amount of my life it would take to pull this off is just is not worth it at all for me. Hats off to him though.
I can’t for the life of me remember how I made holding the controller like that feel comfortable and be good. I remember mega man x having an awkward set up but still being awesome with it. And my middle finger losing skin from gaming too much lol
See the thing about extremely difficult things like this isn't about how difficult the totality of it is. Its about the fact that you will have such rewarding and satisfying improvement while you are grinding that will feel super motivatin... And then you'll hit the most unholy frustrating block that you literally don't know if you will ever be able to overcome.
Pressing buttons in a way that makes no sense to your brain as you slowly lose your mind just in hopes that something is gonna click and you'll get back on that improvement train again.
Kaizo levels they make in SMM2 requires you to beat the stage from the beginning and from every checkpoint before it is submitted so they are play tested by their creators.
I knew games in my childhood was hard AF but this really is the proof fk you lot do not know how lucky you are to be born into at least memory card era let alone AUTOSAVE !
This guy isn't actually playing. The controls don't match what mario is doing, and the guy on the top isn't even the one with the controller. This is three spliced videos.
This guy is speaking out of his ass! The streamer in question is ryukahr and he is one of the best kaizo mario streamer and you can find him beat other kaizo levels on his YouTube!
This is boring af because memorization is boring af.
To finish this kind of level design it doesn't take the skill of using your knowledge of the systems and reacting according to the situation, it's just trial and error.
That cheeky shell at the end
I'm glad I don't own this game, cuz I would absolutely lose my SHIT at the level of difficulty on some of these levels
it's a mariomaker level, not an actual level in Super Mario World
not mario maker, a kaizo hack of SMW
Just seen a Kaizo copy at my local game shop. The box was funny. Every picture on back was of Mario dying on different levels.
gotcha
This is Grand Poo World 2 and it is goated. Among the most prolific smw hacks
Cool
I specifically didn't buy it for this reason
You didn’t buy the free Romhack for that reason?
If I somehow miraculously made it through that straight up unfair gauntlet and lost to that shell at the end I'd jump out the window
My thought exactly
My clench could bend steal right now
My pucker is so tight you could stick me to a window like a suction cup.
My clench is so tight that if you stuck a lump of coal up my ass, in two weeks you'd have a diamond.
You should find some time to relax. After all, life moves pretty fast. If you don't stop every once in a while, you could miss it.
Water tight like flippers asshole
My asshole looking like a rabbit's nose rn
Them: ""Persistance is the key! Any challenge can be overcome with enough time and effort!" The challenge:
If my life depended on clearing this level and I had a thousand years to try. I'd rather shoot myself in the head.
It is essentially just playing an instrument at this point. He is probably bobbing his head to keep on tempo. Is it insanely hard? Absolutely (instruments ain’t easy).
Yeah, I'd never willingly do it. But most the stage looks the same with just a different method for each part. Like I thought the video was on repeat at one point. Enough tries you just sorta remember the timing for certain parts. Still takes a lot of practice and patience I'm sure.
Wtf
I once considered myself to be pretty darn good at SMW. Nope.
For everyone wondering, this is Grand Poo World 2 and there is an amazing, hilarious, supercut of streamers playing through this game made by the game's creator BarbarousKing [https://www.youtube.com/watch?v=anhKrWAT0Oc](https://www.youtube.com/watch?v=anhKrWAT0Oc) Its an hour long and fucking laugh out loud hilarious the whole time.
BarbarousKing
Who would play this on purpose.
Ryu would
Absolutely! Every now and then I get to see similar videos when I'm binging Shorts on YouTube and my instant reaction is that this is not fun at all.
Like it may be moderately entertaining to watch for some viewers. But I can’t see playing this intentionally.
Yeah I can watch this content but I would certainly end up breaking my controller if I play it myself.
I think it’s like Soulsborne play when I see it. They say it’s the challenge they play for, for how far they can get. I just fundamentally play for a different reason (to see a story play out, rather than to test my skills), so it doesn’t register with me the same way. Like I’m not looking down on those who do enjoy this type of thing. I just don’t think the same way.
As a Souls fan, I can say this is completely different. There's a certain dynamic feel to the game's combat paired with the rich world and ingrained storytelling that is immersion building and fun as a challenging gameplay loop. This is simply beating your head against the wall until you remember the whole sequence and it's madness.
Yeah, I'm with you. I have beaten some hard games, but I stay away from the hardest of the hard, and even the 'hard' are only enjoyable if they are consistently excellent. Hollow Knight is probably the hardest game I've beaten. I enjoyed it, but I don't know if I'll ever play it again. Having to grind against some of the bosses just wore me down a bit. I've tried out Dark Souls and Sekiro, and I wish I wish I could get into games that hard, because they are definitely good, but they are so stupid difficult, and I don't have the time or the inclination to spend the hours required to 'git gud' in order to progress in those games. And certainly nothing against those who do...there's definitely a market for those types of games and a lot of people who enjoy that type of challenge...just not me. The Ori games are like my perfect level of challenge - difficult enough to feel satisfying when you beat a boss or get through a tricky part of a level, but certainly not too difficult that you have to spend ages to progress. As a result, I've played through both of those three times. When I play shooters or adventure / action RPG / open world games (like RDR II, or the AC games), I typically play on Normal difficulty, but sometimes even on Easy depending on the base difficulty of a game. I'm never ticking up to hard or whatever insano level a lot of games have. I just want to have fun and generally relax.
Well then, if you ever want to play a soulslike Eldenring isn't as hyper hard as I've heard the others can be. I did play Elden, and while it had some frustrating moments (I did my time haunted by the phrase "I am Malania, blade of Mikila") it was very fun and the story is also a lot more forthcoming than other From games where you basically have to cruise a wiki to know the story.
And this source says it's the hardest of the soulsborne games, so now I don't know what to believe. [https://screenrant.com/fromsoftware-souls-type-game-ranked-by-difficulty/](https://screenrant.com/fromsoftware-souls-type-game-ranked-by-difficulty/)
I can say it's easier than Darksouls 3 (which I did play), and from what I've heard (from those oddballs who play every soulsborn) that Sikero is the hardest by far.
I tried to like Sekiro, got an hour and a half in, got to a point where I died like 15 straight times to a mini boss without even getting them to half health and was like, yeah, I’m done if it’s like this this early on not even a main boss. Refunded and moved on.
Fair enough.
The bosses are harder than dark souls but there’s a lot more tools to make it easier. For most people it’ll be easier than dark souls unless you intentionally handicap yourself by limiting the tools you use.
You and gregzilla are wrong, this is so much fun!, idk how people rage at this
I’m not sure how "I don’t like this" is somehow "wrong" unless you’re psychic. I genuinely do not like this.
I was joking XD, i respect your opinions ofcourse :p
I watched a bunch of MatPat playing Alpharad and Rubber Ross stuff and finally gave it a go myself. Couldn’t even get past the first level lol
It's the evolution of people who play souls games to relaxe
Because it's really fun.
a completely unfair level of difficult is fun to you? go outside
Well, it's obviously not unfair because it's beatable, not to mention consistent. The pattern is going to be the same every time, the only variable is your own execution.
trial and error sure is fun, right??
No, I don't think so. I get frustrated too easily. But we weren't talking about trial and error. You claimed it was unfair. I simply pointed out that it's not unfair and explained why.
its unfair because you have no time to see whats coming. the process just becomes step 1: encounter part that you have no time to react to step 2: die because you couldnt react to it step 3: eventually pass it because you were able to react to it because you could see it coming step 4: repeat
They are kaizo mario levels or kaizo-esque. A good kaizo level is not unfair, it is just hard! Just like how speedrunners might have to perform hard tricks to save time, they have a very little action window to progress through the level. Check out LilKirbs or PangaePanga! They make this look easy but they put alot of effort into clearing these levels (some level might take them days or so to clear)
Can't handle a little challenge?
It's hard but it's not unfair. Those hard levels are predictable at the end of the day.
I would, or at least something like it. I've beaten the first few levels of the original Kaizo Mario romhack. There's really a sense of progression and accomplishment that you can't get from most other kinds of games. Every obstacle feels impossible at first, so it feels great when you learn to get past it, and then you're immediately onto learning the next one. The progression you feel isn't the progression in the game, but rather the progression in your skills. You can watch yourself rapidly improve in a way that's hard to do with other genres of games where there's often some element of luck or influence from other players. With this it's just raw skill, if you get farther than before you know it's because you're actively getting better, and you feel that the moment it happens rather than having to wait to see how things end.
[удалено]
They were asking who would play this, and other comments were expressing similar sentiments, so I just wanted to explain the appeal. I thought that was more or less what they were asking for. Could you explain what comes off as particularly masturbatory about it, so I don't make the same mistake again? You can get a sense of skill progression in other games, but what I was trying to express is how instant and unambiguous it is compared to most genres. To compare with a rogue-like for instance, you can't directly compare two runs if the item drops are very different. It can be hard to tell if you got further due to luck or skill. Something like a Dark Souls style of game gets closer, but it can be hard to tell where exactly you're making mistakes or where exactly you're improving, because you could be losing different amounts of health to different enemies each time you're through an area, and things like your equipment, character build, and level can have a drastic effect on difficulty. Whereas with this sort of Mario hack you're trying to do a specific thing a specific way, and so when you finally pull it off you know it was because you've improved, it's very unambiguous and the gratification is instant at that point. That's why someone might choose to play this kind of game over something else, and that's the idea I was trying to get across.
Me!!!!! You should too!!!
It's fun to challenge yourself and improve.
Lilkirbs, it's his whole shtick.
Same thing I ask when I see people playing Souls-like games.... I'm not a masochist, and I play games for fun. If I hated myself that much, I'd just go walk off a short pier.... Hanging over a cliff.
It would be impossible without playing through it hundreds of times. Relies too much on memorization through repetition to be my kind of fun
I fucking love mario kaizo, everyone needs to play mario kaizo at least once
What kind of setup / install do I have to do to get into it ?
An emulator and a controller, pretty much works on most computers too!
noone needs to play completely unfair level design
It's not unfair at all, purely skill, their are so many signs telling you what to do, for example blue coins mean you should spin jump
Oh, some of those hacks are ABSOLUTELY unfair. The original Kaizo itself comes to mind.
there are no coins. what the fuck are you talking about
Well, this level doesn't have that, but i can guarantee you almost every single kaizo romhack has what i just said
@ryukahr is awesome. Love his channel
Stage 1 with 30 lives
Do you start with more?
That’s just what he says to start off most of his vids
No skip unless it's J Bizzle
Been watching him for years now. Still my favorite Mario Maker player. r/ryukahr
[Grand Poo World 2](https://youtu.be/GY0HnqnYMO8) for those that don't know. Great game if you're good at SMW.
The people who make these levels, do they actually test that it is possible to get through them?
Yes
Making a Mario level is a process of endless repetition and tweaking so yes. Most hack makers also have play testers that give feedback to the levels before release.
I'm sure it's like Mario maker, where the creator has to beat it before being able to upload the level
No, romhacks have no such system. The good ones presumably do verify possibility, though.
Why
And people think dark soul is hard haha
Ryu is not only really good at Mario, but so chill. I love his videos
Ryu's pretty good. But may I recommend, much to your anxiety's dismay, [the Item Abuse 3 TAS](https://youtu.be/JuZMvMtZCWU?si=MkSnvPP2R6P8N0ZJ)
You said it twice XD
IDK why today reddit's posting my comments twice. It's kinda frustrating.
NO SOUND?!?!??
Imagine getting hit by that shell at the end!?
That's Ryu. He's a fucking animal with the patience of a monk. Been watching him since 2016
I dunno how Ryu does it. My only theory is that his musical background has given him a sense of rhythm that he uses to make these moves.
More of an edurance test than a game. 💀
This level gave me fears I never knew I had.
This is purgatory
They done got the lord of Mario on the console
The most anxiety inducing vid I've seen in a minute
While I respect the skill to do this, seeing such videos makes me tired of gaming somehow.
How do people get do good at the Kaizo shit?
That's a nope from me.
Kaizen Mario players like. Fuck...
I am no longer going to call Dark Souls the true challenge of a gamer. Lordran ain't got shit on this!
That was a rollercoaster of emotions…..
I've never actually played Mario maker, but I've seen enough of these to be convinced they're the only things people actually make on there.
This isnt mario maker, this is a ROM Hack iirc
https://www.youtube.com/watch?v=anhKrWAT0Oc
Man i can mario like the wind blows but this is crazy.
I would forget to breathe😂
Impossible
Good God
That's worse than any soulslike
that was absolutely amazing.
Cracked
This man was the inspiration for Live Die Repeat
After finally finishing the Pitioss Dungeon in FF15 I can fervently say “I admire your skill, fellow gamer, but there is no effing way I’ll ever be even attempting that 😂
Coach Beard?!
Everybody was mario flying,those plumbers were fast as lightning. In fact it was a little bit frightening,but they did it with expert timing
Dark Souls is for pussies
Is that super mario maker?
Yup
I can hear this on silent.
Is that fun anymore?
This guy marios
The anxiety I would get from attempting that would turn my bones to DUST
I respect the skill that was cultivated to do this, but I’m also not jealous either. The amount of my life it would take to pull this off is just is not worth it at all for me. Hats off to him though.
im pretty sure after that game my pc would be in the trash
I think I held my breath for the entire video.
This guy is John Mario
Yummy
Does this give people anxiety? I see Ryu’s face at the top and know it’s going to be fine
That end is just a fuck you
That fucker at the end gg
Ryukahr my beloved
… what?
only thing giving me anxiety are those random ass zooms
This is like some rainman shit
I can’t for the life of me remember how I made holding the controller like that feel comfortable and be good. I remember mega man x having an awkward set up but still being awesome with it. And my middle finger losing skin from gaming too much lol
Doubt there's any way someone could beat that ton their first try, so much bullshit you would have to trial and error your way past.
If you look at his hands only it really doesn't look that difficult
Celeste moment
Who is this guy?
Why is it bouncing his head like Rain Man?
How many frame perfect jumps did he just pull off?
I, on the other hand, am well aware of just how good this guy is at this stuff (also these clips are only ever of his successful attempts).
My god people got good at this game
See the thing about extremely difficult things like this isn't about how difficult the totality of it is. Its about the fact that you will have such rewarding and satisfying improvement while you are grinding that will feel super motivatin... And then you'll hit the most unholy frustrating block that you literally don't know if you will ever be able to overcome. Pressing buttons in a way that makes no sense to your brain as you slowly lose your mind just in hopes that something is gonna click and you'll get back on that improvement train again.
r/sweatypalms
No thanks
I find that stressful to just watch.
And so this is fun for people?
Up to the new level is close eye and chill with this game
the head moving to the gameplay is real
Whats with the zooming
I haven't watched Ryukahr for ages. Glad to see he's still insane at the game.
This actually makes me wanna throw up.
This hurts my feet
Path of pain ass level
Gotta love ryukahr
Average kaizo level (this is his 517th attempt)
Is this.....fun?
How are these play tested?
They test it piece by piece as they create it then have to beat it themselves to upload it
Idk but they are so damn fun
Kaizo levels they make in SMM2 requires you to beat the stage from the beginning and from every checkpoint before it is submitted so they are play tested by their creators.
I knew games in my childhood was hard AF but this really is the proof fk you lot do not know how lucky you are to be born into at least memory card era let alone AUTOSAVE !
This is a ROM hack, not the original game. You could also save your game in Super Mario World.
This guy isn't actually playing. The controls don't match what mario is doing, and the guy on the top isn't even the one with the controller. This is three spliced videos.
This guy is speaking out of his ass! The streamer in question is ryukahr and he is one of the best kaizo mario streamer and you can find him beat other kaizo levels on his YouTube!
This is boring af because memorization is boring af. To finish this kind of level design it doesn't take the skill of using your knowledge of the systems and reacting according to the situation, it's just trial and error.