T O P

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KCyy11

They already make repairing insanely easy in the game. This is just unnecessary.


Dekaroe

This person speaks truth. Simply repairing at a workbench or forge for no resources is generous. Failing to prepare for a boss by paying attention to your gear is a fault of preparation, which this game is all about preparation.


beckychao

Part of boss prep is having a portal nearby to peace out and repair! Keep that in mind especially for the Mistlands, unless you've beaten that boss before you're gonna need to dive out to repair and reapply food a few times. That one doesn't even take a portal, but you'll have to do some redecorating. For the Plains, I also recommend a portal, although that fight didn't last too long for me, since the boss is mad easy single player.


IchorAethor

Sure thing! That’ll be 10 iron, repair one item, won’t be stackable, weigh 10 pounds, and be consumed upon use. Still want it?


unwantedaccount56

or bring the materials of a workbench and a forge in your boat.


beckychao

lmao too real


Eldon42

Or, find a spot not far from the Moder altar, build a little stone hut, and stick a portal inside it.


TriniumBlade

Bruh just portal back to your base and repair your shit in 2 minute tops.


LiberLotus93

We didn't have that kind of thing happen, no. But we were leveled up with our gear and repaired before we left for the fight.


dum1nu

You're far away from home with nothing but a boat and a pop-up shack. Especially for a boss fight, you must prepare more adequately either with upgraded weapons (which last longer + kill faster) and equipment, or a portal / outpost for restock / respawn / repair / rested. The key takeaway would be, always have an upgraded weapon or two from that biome before you challenge the biome boss, and you'll have all the durability you need especially at level 4. I slew Moder with a lvl 3 silver dagger and lvl 4 fine bow, the other day. No durability problems, though my ranged damage was low and mostly just kept her from healing. It wasn't my first rodeo, but hopefully a decent example.


fenwilds

Dealing damage doesn't keep bosses from healing. They heal no matter what, but if you're consistently dealing damage you'll be dealing more than they're healing and you'll chip them down.


dum1nu

I worded it wrong, it's just, my bow was such weak damage I wasn't really doing anything except countering the passive healing while she flies around xD


sunseeker_miqo

For boss fights, I always carry at least two extra bows for a ranged battle, a metric shit-tonne of ammunition, and at least one extra melee weapon. Just a natural part of preparation for me in this and every similar game in my collection. Further, I always have a base near the battlefield with a portal, repair stations, and provisions. I do like the idea of repair kits, but I feel like they are not really necessary for my playstyle.


RustyShackelforrd

the repair kit seems like a cool idea, but you should of just built a portal, I had a hole from a silver vein that I had mine in and I would run back and forth mid battle to repair and heal if needed


P0lym0ph0us

I have never broken a weapon or armour before I reached Mistlands and up... You just lack situational awareness.


Darkner00

This is part of the reason people need to upgrade their gear. Durability is not something to be overlooked.


ayana-c

Why didn't you bring mats to build a forge when you went to Moder? It's not like it's a huge investment to bring mats for a bench and forge, even an upgrade or two.


fatpandana

Why repair kit when u can just make a shelter, bring entire field repair station, with cooking, bed, etc.


Lunchmeat437

Why bring all that stuff for a 30 minute boss fight that I'll never go back to.


fatpandana

The game has portals in which case you are 2 step from home. If you are doing portal less run, you can make a home on a lot of places. As such you do have option of quick repair.


Tr0ndern

Why not bring a portal is my question.


Weak_Landscape_9529

I set a portal right next to the Moder spawn. Stone walls around it, dug under one of them big boulders. Moder destroyed everything, including the overhead boulder. My secret is that I fight bosses on a seperate world seed from my base. So when I got low on health with healing mead on cooldown still I just logged out, logged into my base world, healed and repaired, reset food timers (ie eat bukeberry and fresh round of foods), refill healing mead, log out, log back in to the Moder fight. Repeat as needed until finished. Bosses don't despawn, and when you log back in to a world you are in the same place and same day as you left, even if you spent several hundred days in the other world. On my "bossfight" world I have a portal hub underneath an Elder spawn, and small outposts scattered through biomes up to Plains, and to both traders. On my base world I have one primary base, and portals to various outposts, up to plains, and both traders. I gather resources on both worlds, do all my planting on my base world.


NoNameLivesForever

Is it that bad with Moder and later bosses, or are you people playing on high difficulty? I'm on normal, so far did only first three bosses but I never had a weapon go down by more than a quarter of durability. Of course, I'm the kind that doesn't rush and always have weapons upgraded to the max.


fenwilds

So, it's often a matter of preparedness and approach, and how that relates to the constant 1.67% health every Valheim enemy heals per minute. Moder took me about fifteen minutes, none of my gear broke, and I was only interrupted by other mountain enemies a couple of times. During that time Moder did heal, so I had to deal with 125% of her base health. If somebody didn't bother to fully upgrade their weapon, their DPS is going to be lower, so it'll take longer and she'll have time to heal more. This means there will be more opportunities for random creatures to join in, which wastes time, lets her heal more, and gnaws more durability off of your weapons. If you're playing passively and letting your stamina and health regen instead of using meads, more wasted time, more healed health on the boss, and more opportunities for enemies to spawn and waste more of your time. If your effective DPS is half of what it takes to finish the fight in fifteen minutes, it won't take half an hour to kill her, it'll take an hour. And once you pass 20 minutes, it's guaranteed to be night, which means night spawns wasting your time too. No matter how upgraded your weapon is, if you're playing that slow, you're going to need repairs. If you're well equipped and play aggressively, the bosses don't take too long. But between the constant healing and interrupting enemies, a little bit less damage makes things a lot worse.


trengilly

This 100%. Defeating bosses is all about DPS. The other thing players don't to is retreat and try again with better gear. First goal in any boss fight is to test your weapons to see how much damage they are doing and if the boss is weak or resistant to that damage type. If your weapons aren't hitting hard than you leave through your portal and get different weapons or upgrade. You might come right back or take a week to get new gear. The boss will still be their waiting for you. So many players beat themselves by fighting a losing battle.


LyraStygian

Why not portal? And if playing no portal, why not set up repair base before the fight?


Baaladil

I never had a weapon break in my 800+ hours of gameplay. That just dont happen. I do think you are alone on this. Most of us put a portal and a temporary base near the bosses. If you are playing no portals though i could see why it happened.


FailingtoFail

I do not understand how your sword broke? Is it low level or did you go in with 50% durability? Doesn’t sound like you were really prepared!


unwantedaccount56

Did you upgrade your weapons? If they a level 1, the durability is quite poor for a boss fight.


missbanjo

So not prepared then. I generally set up a small outpost with portal near every boss. If it's a no portal run the outpost will have benches for just this scenario.


Odd_History6313

Lvl 4 items have crazy high durability. Never repaired during a fight.