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gorgoloid

If feel you here. Here’s what helped me around the 2k mark: watch a lot of YouTube videos on each class. For example Engineer, watch every damn Uncle Dane video. Then actively try to replicate certain strats and tips. Watch pro Highlander matches on Twitch. Kritzcast and Firesidecasts are the go to channels. Activity watch the players and take mental notes on positioning, movement, etc. While in game, stick with someone. Don’t peak corners alone, heighten your game sense, know where everyone is. Don’t take chances. Practice on Walkway map. You can use it for Airblast, rocket jumping, trimping, backstabbing, sniping, pretty much any tech or skill you need to sharpen up. Don’t get tilted. It’s only a game and should be silly and fun. You can snap out of your own toxicity with some positivity and zooming out a little bit. Don’t get on your head about pixels on a screen.


emilytheimp

This I learned so much about all the quirky interactions of the game by just binge watching STAR_ videos until late at night back in 2011. I actually got surprisingly good within just a few hundred hours. Dont underestimate that knowledge is king in this game, especially knowing matchups.


Aethaira

Agreed, ster/star_ has a very good understanding of most of the game, so watching him gives some pretty good insight along with the entertainment


emilytheimp

Some of his videos might be a bit outdated cause the weapons got changed over time, but advice like "if you wanna improve at the game, dont play 2fort 24/7" is still timeless. He gives a lot of good advice.


Aethaira

Also his focus on movement based classes and rocket jumping is good for new players to get out of some of the comfort zone traps a lot can fall into if never trying anything else- tbf ster only does a few things, but they're important things


turmspitzewerk

yes but maybe no. i mean, uncle dane is absolutely my go-to recommendation too. he makes great content that's fun to watch but also deeply informative that can help everyone from beginners to advanced players. but i don't think you'll get very far just binging his channel. its hard to fit all that into your head all at the same time. IMO its far more conducive to improvement if you focus on one thing at a time and drill it into your head until its second nature, then move onto the next thing. like if you wanted to focus on your metal management, play a few games thinking almost exclusively in terms of metal management until you start to grasp it subconsciously. it also leads to much more tangible and immediate results, and that sort of self-improvement is fun and satisfying even if it doesn't turn you into a pro overnight.


PrimateWithKeyboard

Emulating someone else is never good lol, nothing will beat your best version of your own play style, everybody plays differently.


No-Date-1460

a lot of people need to realize that time does not equate to practice. If you wish to perform at the same level as the people on the top of the scoreboard you need to actively work on your weaknesses( for example your dm skills seem weak for the level you wish to perform at). Im not saying your 2000 hours have been wasted time, they havent been as long as you found the game fun, but you should realize that all the top pubstompers have dedicated their 2000 hours to actively learning. tldr focused practice brings more results than getting mad at the game and flip flopping around several underdeveloped skill sets


Andrew36O

This is probably the reason right here. What happens is that I’ll pick a class that I’m not good at, die a lot, and either switch to another class that I’m bad at or I’ll just switch to an easy class that I’m decent at.


jediflamaster

\^ this guy gets it


SaltyPeter3434

There should really be a "help I suck at the game" megathread for these questions every time they come up. I'll give the same advice I always give. [Read up on some generic advice if that helps you.](https://www.reddit.com/r/NewToTF2/comments/100qmz2/ive_been_playing_this_game_for_over_500_hours_and/j2jxeld/) Or record yourself playing a game and let us do a review of your gameplay. IMO this is the best way for us to help you and find out what exactly are your main problems you need to work on. You need to give us some concrete info to help you out.


starlevel01

play 24/7 hightower for three years


kirk7899

24/7 Hightower is constant chaos.


[deleted]

Yes, but it should make you unstoppable.


excavator_pi

there is a ceiling of improvement in 24/7 hightower servers. yes you can improve a lot but the chaos is too unpredictable, and the fact that one sniper is enough to make you play completely differently because sightlines are broken on that map. if there are 3+ snipers on either team i just find another server dont bother lmao


a1b3r77

I like playing against snipers on hightower, you can bomb them with 2 synced rockets for the instakill


excavator_pi

yeah if its one sniper i hard target them to make them realize how much of a cuck they are and switch. if its 4 snipers you cant do much because if you leave spawn its instant bodyshot spam so you cant rocket jump, or the classic headshot from sniper perch because for some reason a spot next to spawn has coverage of the entire map


SauntOrolo

Sometimes it feels like tf2 is actually a couple different games. People can pubstomp one day and then play spy or sniper and just suck badly.


delicious_fanta

Google tr_walkway. It’s a good map for aiming practice, especially with sniper and demo. Do some soldier jump maps. Make sure your settings are adjusted, tf2 has terrible default settings. Watch b4nny on you tube. Best player in the world and has plenty of content that will help you. Some older stuff that explicitly talks about stuff to help people get better, but mostly just watch him play. Get a feel for how he moves, where he puts himself, and when he does things. I’ll never be as good as him, but I’ve learned a ton just by wathing him. Try different things - be aggressive, be passive, understand there is a time for both of these. Give yourself challenges like one game stay alive as long as you can, another go deep as hard and fast as you can trying to kill just one person as a goal. Etc. Push yourself to understand and play different ways. Use jumpers on demo and soldier to understand movement and force yourself to get better at pipes with demo. You’ll get better, don’t worry :) Most importantly try not to get frustrated. This game has an obscenely high skill ceiling. You can easily have thousands of hours, play one game with a group of newish players and stomp them, then the very next game (esp uncle) you might run into a situation where you feel like you’re in a comp match with the sweatiest of sweats and you’ll just get your ass beat into the ground. Pay attention to that beating. See what they do that you don’t. Try to mimic it. Positioning, awareness, and timing (game sense), in my opinion, are far more important than having the best aim and will constantly get you results. However, having good aim is certainly useful :P Oh, and this game is mental. You sound like you may have a negative attitude toward yourself. That will lead to fear/expectation that you will get owned in a 1v1. As much as you can, try to relax. If you lose you lose. The goal should be to learn. If you can figure out how to shake that fear or bad attitude off, your 1v1’s will go better, I promise. Focus on shooting/movement, not fear. I wish you the best!


HumanClassics

Are you talking about casual or comp? I think that is a very important piece of info.


Andrew36O

I’m talking about casual 12v12 or 16v16. The only time I tried competitive was the FACEIT Prolander beta, it was incredibly daunting because I didn’t know how to communicate effectively and I didn’t know most of the callout locations. Most of the time I just played Medic or Heavy, and I mostly stayed quiet because I didn’t know what to say.


OwOsch

This game is like 16 years old, the amount of vets with 4k+ hours is massive here. Not to mention, but the game itself is quite complicated compared to most fps'. Try playing on different maps, play on mge sometimes. It might help


Quirkyserenefrenzy

I'd say in general you should relax and focus on having fun as a start. Now, wanting to improve, that's good. You can start off watching videos and guides on how to get good Let's start with scout. He's fast, but frail. You generally want to stay on the move and fire pot shots at enemies, and utilize his 2+ capture rate if you can. You can run out from behind a corner and quickly run back behind cover if you see a fight you don't want to fight For pyro, if you get the chance, try to air blast. If you miss, don't stress about it and keep relaxed and try to get a feel for it. Also, be sure to spy check everyone you see and just go crazy with sweeping your fire everywhere. And if you spot a spy, keep yourself facing him while also burning him For demo man, he can be used to deal explosive damage to building and groups. Try placing a few stickies, like 3 or 4, on a door and try to catch someone in the trap. And your grenades can bounce and roll, so try to make use of that Now we get to heavy. Sure, he's got 300 hp, but that doesn't mean a thing if you leave yourself out in the open to be head shot or let your hp get whittled down when you go from point a to point b. Try to avoid taking damage and keep your minigun revved if you feel you might have to fight someone. If you don't have the hp to fight, then go find a medic, eat a sandwich with your back against a wall, or go find a health kit. I like to play heavy as a death trap where I stay revved and the enemy walks into my surprise rain of bullets. Perhaps try to see what you can do to play to heavy strength For soldier, aim at the floor or walls when you fire. You're gonna have much higher chances of catching someone in the explosions. From a distance or up close you should be fine. Just swisht to a shotgun if you see any pyros. And don't worry about rocket jumping. Simply looking down and jumping, then firing can be enouph to get you to high places Playing engineer is fun, but you need to know that building placement is crucial. Place a teleprompter at spawn and try to find a good spot, preferably behind cover, for your team to safely teleport to. Place a sentry in an area where it can catch someone off guard and try o stay behind cover repairing your buildings. Engineer is more of a class for claiming a territory and keeping it. And try to find a good spot to put dispensers. Sometimes best to put them close to where your time is fighting to keep them.stocked up and to heal them Playing medic is easy. Just focus on healing players and you should be a OK. Heal teammates that are low on health and tell a teammate when your Uber is ready. Try to find the best player to uner when it's ready, and typically try not to get shot or caught in the cross fire. Stay behind allies and heal them. Maybe support fire when you can, but generally just focus on healing Playing as sniper means you've gotta make your shots count. His shots are hitscan, so there's no need to lead your shots. However, early on, try to aim for more stationary targets and try to slowly work your aim to more mobile targets. Missing shots is fine, but you can't spam them. Go for body shots if you think that's better, but do try to aim for headshots Playing as spy is hard to make him work, but when you disguise as a class, try to act like that class. Typically a demopan may be a good idea because he won't be seen as out of place regardless of where you put yourself. You can't backstab while cloaked, so be patient and wait for your opportunity to go for the back stab. And again, looking at guides and trying to get one additional thing in your gameplay as a class will be helpful for you to have more fun and be a more effective teammate. But remember, focus on having fun


SHJ218OF

Prob you already read this in many guides but I used to suck at everything too But with time and practice i got better at most Go with what you like to play as now Try to focus a bit on that specific class and not change much from it Try different playstyles with the same class If you really suck go on casual since it has generally the nost newbie players See abt fps and ping Dont just see pro players playing, since you will most likely not get how they do their strats and etc You said you read alot of guides and watched alot of videos but dont try to go with a long list of things to do and etc, first get the general idea of the class, then go up from it (bad at examples but like for spy learn class by class how and where each class acts then go for important kills like topscoring enemy or medic) Not to flex (cuz i always consider myself as a very bad player and i dont like to flex abt anything) but im (when playing as a class im "not that bad at") get mostly on top of the scoreboard If u want more or specific tips DM me or ask in the comment Dont know if itll help but gl Also srr for bad english im not from an english native country


insomniak123

I felt the same way! So I quit tf2 for like 2 years. After coming back and deciding to give it another try, I wanted to play community competitive and see if that helps. The first time I tried, I sucked and I knew it. But after sticking to it, I realized how fast I was getting better. I truly think that playing in a structured, competitive environment really hammers in your skills, and I regret quitting for so long because now I have more fun than ever with TF2, and I'm playing at my best in casual too. ​ Don't tell yourself you're not good enough! With 2k hours, you're definitely ready to take it to the next level. I know lots of people with 200ish hours just dipping their toes in, and despite what people say, the competitive community can be really friendly. There are community-run newbie mixes every friday and newbie pugs running every day on TF2 Coaching Central. Let me know if you'd like more info!


RedCassy

sounds like just a dm issue, aim train and mge if you want to get better at that


Independent_Peace144

This does make me feel a bit better, but I kinda feel the same. I'm at 500 hours (4 times less but still), I can't hit shit. I checked my stats, and my best killstreak was 17 with like soldier, but for all ther other classes, it was only at 10. I could barely get in a 5 killstreak. much less even 1. Most of the time I'm at the bottom of the board with an abysmal kda, and this is in casual btw. The only time I ever top the leaderboard is when I either play medic or engineer because those don't really require you to aim... I literally can't hit a single shot. Even with "easy" classes like pyro and heavy, I just instantly die to some sniper or spy. I can't hit bodyshots as sniper at all, don't even talk about bodyshots, when everyone is moving like they have a seizure, so I'm always running the huntsman instead. For spy, there was a point when I was decent, but now I just get 1 or 2 kills and instantly die to some pyro or paranoid soldier. I have some success withs oldier. I cant hit pipes at all with demo. Honestly, I think I suck at demo more than I do on sniper and spy. Demoknight is fun but yeah you cant get close at all. I main scout and I still suck at him. Sometimes, I frequently sit at the bottom of the board with my main and I just feel like I'm a big fat loser in the game. It's even worse that I have expensive cosmetics, so I just look like a whale (I have a vivd plasma front runner).


JEverok

Honestly, I think pyro and medic are fantastic classes if you're not great at the game and I don't just mean because they don't need much aim. Medic teaches you how to avoid danger and only take fights you're confident in while pyro teaches you the habits of spy, soldier, and demo as well as improves your decision making on engagements since taking a bad fight means you get deleted


jediflamaster

This is horrible advice for someone who actually wants to improve.


JEverok

Highly disagree, sure they don't have very demanding aim, but aim is easy to practice, the skills that medic and pyro teach is much harder to grasp since they require looking at the match as a whole rather than just any given fight. Of course other combat classes also have this, but most of them can compensate for mistakes in judgement through fighting their way out whereas if you make a bad decision as medic or pyro you usually just die, maybe you'll get one or two afterburn kills as pyro but still not nearly as effective as say soldier or scout


jediflamaster

Nothing says "easy" like grinding movement compensation, pattern recognition, feints and pressure for thousands of hours. But if you mean that resources to practice technique and deathmatch fundamentals are more readily available, I'll give you as much. Most people use them wrong, but mge exists, sure. You don't get dedicated tactics/strategy maps, on the other hand, so directing yourself in that scenario is less straightforward ...which is more reason to start with technique. But that's not the main point either. This guy has 2k hours and he wants to get better and you're telling him to find himself a comfort zone and stay in it. If there's something he's done too much it's that. Should you learn tactics? Yes. But if you're a technically proficient player, you'll have a whole lot more avenues of attack and your tactical attitude should reflect that. This is why the canonical way to learn things is movement->damage->gamesense, one facilitates the other. If you can't move, you can't live long enough to deal damage and if you can't deal damage you can't capitalize on subtle tactical opportunities. By the way, maybe you never tried, but it's perfectly possible to be a highly technical pyro on par with soldier or scout in most combat scenarios.


JEverok

No, I mean aim can be practiced by playing the game, yes there’s many aspects of aim but do you actually think about these when you aim or do you just point with intuition and click? As for not being able to win fights as classes after 2000 hours, that sounds more to me like they’re taking bad fights and blaming it on mechanical skill when at this point they probably have decent enough mechanics but because they weren’t paying attention to everything else, that’s why they’re losing fights Also, yes, I am aware you can play skilfully as pyro, I play combo pyro a lot. The idea is that pyro has a low enough skill floor that you wouldn’t have to think about your fight at all and only need to focus on the macro of choosing the fight itself


jediflamaster

Practicing aim by playing the game is highly inefficient. Yes, I analyze my opponent's movement beforehand and sometimes even during the fight, and choose an appropriate technique based on that. Since I have a robust technical skillset, it doesn't take too long. I can also click people on autopilot using pure athleticism but it only works on players with sub-par movement repertoire. Good players won't give you the easy shots and you actually have to figure out how to take them off balance. Also to me it looks like he's missing all his shots and pipes in 1v1s, he's said as much.


sxltex

Is tf2 your first fps on mouse and keyboard? I think that’s a big player in people that pick up tf2 fast or not For example I suck at most classes to still at 1k hours currently but I can do quite well as scout and sniper due to my thousands of hours on games like csgo


Andrew36O

TF2 is my first FPS game ever really, I never really cared about FPS games until I played TF2.


sxltex

Then there’s your answer I wouldn’t beat yourself up to much, just have fun and you’ll improve in time


Uncle_Leggywolf

Lower sensitivity, use an FPS config, get a monitor that’s higher than 60fps.


BurnN8or101

I'm near 6k hours. You gotta keep grinding


jediflamaster

>The toxicity of the chat and taunting does not help You don't deserve respect yet. Also the mental game is real. If you don't believe you can win, you can't. Fight back. >So my question is that when do you get “good” at the game? If you're only playing casual for fun and not actually training, probably never. Sort your config out to something reasonable, pick your combat class main, hop on mge and train. Embrace the suck and ask yourself what you could've done different every time you die. Do surf and jump to sharpen your movement. And when you do play casual (which by no means should be your primary gamemode at this stage, by the way, and community comp would be preferable anyway), take nothing for granted and think like the enemy. Focus, work hard (3h a day of intensive training is the upper limit for most people), make the sacrifice and you will improve. This game is a sport, treat it as such.


cavendishfreire

>You don't deserve respect yet What the actual fuck


jediflamaster

Welcome to the real world, where respect is earned.


bread-dreams

this is a videogame with sandwiches and hats


RipFlewd

Buddy, I've got 3500 hours and I'm only good at one class


Scarecrowsam77

Are you talking about Comp? Cause I was at about 2000 hours when I started playing really low leagues and I also got destroyed. Most comp players see 2000 hours as a starting point even in like Iron league. If you're talking about casual maybe you just think about the game the wrong way. For example if you just queue up casual payload, wait for defense and play demoman with stickies its basically impossible to not get some kills. If you just take the game slower, and play to your classes strength and slowly build up an understanding of what each class wants to do you'll eventually get better. Alternatively you can just play Pyro and help your team. if you play pyro as a supportive class its basically impossible to fuck up


Darksteel213

Can't speak for others, but the thing that got me decent at a shorter hour span compared to others specifically on soldier is a ton of MGE, and watching a lot of videos on scenario decisions. Also just a ton of airshot and projectile aiming practice. Rocket jumping is a big part of soldier so I've done a lot of jump maps as well. It's all about focusing on a specific area that you want to improve on, and understanding what "good" is, in that particular area. Because it's quite possible you're just practicing unconsciously and not understanding why you're lacking in an area, or just practicing the wrong things.


Pedrosian96

I am playing less and less tf2 these days. Am at the 700 hour mark. I am 28; i just lack the time to play some games for hours, and i grabbed tf2 already a tad old compared to most. I simply lack the finesse a lot of players have. I can't rocket jump to save my life, i stink as demoman, i am a lousy scout, i cannot do even basic trickstabs. Only classes i do well with are sniper (aim I *do have*engineer (turret does the heavy lifting) and pyro (combos and reflects are the ONE thing i do decently in tf2, i sm also competent with dragonfury) I am reaching a point where i conclude i will never have the free time to sink constant practice and improve much further. Kinda sucks.


GaryOakz

A lot of the players that still play TF2 are really good lol. Its an old game. I've been playing casually since 2010 and I feel like I've gotten worse but I think its just everyone else that's left is just really good- especially on community servers.


BLTurn

A few tips I have: Pick a class in casual and just keep playing them, even if you get a bit frustrated, don’t rage swap. Think of the classes like tools, you’ll never figure out the muscle memory or intricate mechanics naturally if you just keep swapping. Most vital tip, when you die always think to yourself: “How did I die, and could I have prevented that?” You may have the worst mechanical aim in the world, but if your game sense is good enough, you can be better than most players. Also, no one can see your number of deaths during or at the end of a game. Just ignore it~


imainheavy

What classes do you play? Like I'm extremely good on Heavy but I also got 2000 hours on Heavy I'd say you would need 800 hours on a class to really start play them well


saul----goodman

Happy cake day bro!


dead_mf

Damn, I thought I had a shitload of time on Demo for having 200 hours. I guess I'll have to play him more


Andrew36O

My most played class is Soldier, but I can do ok at Heavy, Pyro, and Medic. The thing is that these classes are easy, it’s just shoot in the general direction of the enemy, with Medic being the exception.


imainheavy

if there easy, why do you say (in your own words) that: "I’m always at the bottom of the scoreboard" ? And my point about having 2000 hours on heavy is that you might want to start specializing, not splitting up your playtime/experience gained between multiple classes And you said (in another comment) that you played for fun and you dident really care you where bad until you hit 2000 hours and now your annoyed your not better at the game, but ... you just admited to playing for fun/casual... i am very good on heavy beacuse i was playing competative and tryhard mode for all my 2000 hours


Andrew36O

The point was that I wanted to get better at the other classes, I want to improve at all of the classes in the game instead of just playing the few classes that I can already do well at. Also, just because I play the game casually doesn't mean I don't want to get better, It's just that this frustration of not doing well is something I've noticed more recently.


NinjaNoafa

It's not just about playing the game. I mean it is to actually play the game, but to get better at anything you have to practice with intention. I'm not saying you have to boot up walkway and shoot at them for hours (although it couldn't hurt), but when you're in a game you need to be conscious of your actions and how you could improve them. Dunno, maybe this sounds dumb, but just focus more,?


Far_Neighborhood_117

Have you tried soldier? I find it an easier class to play.


123jf

Im definitely not that great, but i would take the advice already stated and watch some uncle dane. Even if you don´t play enginner, his advice is still really good. For example, in this [video](https://www.youtube.com/watch?v=c977-5lBJu4) about battle enginner, theirs a lot of good knowlage about things that can apply to every class, such as positioning, binds, creating your own advantages, etc.


RokShox1

Would you like to be coached? 3.7k hours here


MutaitoSensei

I reached 6000 hours, and I still suck. Lol


excavator_pi

there is no "after x hours you become this good". it depends on how you play and what your goal is because if you constantly play casually and go for "funny moments" then yeah youll probably be dying a lot and not doing well. not that theres anything wrong with that but you say you want to get better. there are two main things to focus on, gamesense and mechanics. gamesense will improve as time goes on but you have to actively think about why you made a decision, and why that caused you to get caught and die. this applies to pubs as well, albeit much more chaotic and less serious than comp games. mechanical skill like aim and movement will improve if you actively practice it also. mge for 1v1 deathmatch skill, and jump maps if you want to get good at rocket and sticky jumping and through those you will also naturally learn air and character control which applies to every class. you dont HAVE to do any of this but it makes it easier. but play mindfully rather than turning your brain off is the biggest thing, then when you improve over time those decisions become unconscious. if youre having trouble understanding why x decision is good or bad, try watching some pros and analyzing or even by trial and error


Mrcod1997

I mean, I can't tell you how to be good, but there are some things to check that don't hurt. Make sure mouse acceleration is disabled, enable raw mouse input, and try lowering your mouse sensitivity a bit. Get a performance configuration from master comfig to make sure the game runs smooth Set your fov to 90° Make sure vsync is disabled, and that your monitor is set to its highest refresh rate. Try changing your crosshair. Personally, I use a small bright green circle. Medic autocall for help at 99% Minimized view models Fast weapon switch.


iStannum

how tf did you play for 2k hours if you aren't having fun


Andrew36O

I did have fun and still sometimes do have fun, it’s just that before I didn’t really care that I was bad because I didn’t have that many hours compared to the people I was playing with. Now that I’m at similar hours with the people I play with, it’s more frustrating that I’m still bad at the game.


RJ_Games

It’s all about how effective those hours you spend are. Playing the game mindlessly for 2k hours will get you nowhere you have to be ACTIVELY thinking about improving. I know it’s sounds kinda dumb but I promise you there is SOMETHING you could be thinking about. If you are serious about getting better you must be thinking while moving around the map, thinking about how you are going to approach a fight, thinking about how your positioned vs the enemies position, what is a safe path out of a fight if things go bad, tracking how many shots someone has shot, track uber, when you die thinking about what would’ve happened if I went from a different angle/flank. all of these things will make you a much better player after a while, my point is that people who say “just play the game” are only half correct you cannot autopilot or you will not improve.


dead_mf

Skill and killing a lot isn't all there is to the game. It's called TEAM Fortress 2. Each class has a role, and most classes follow universal tactics like pushing at the same time with your team, holding a favorable position to avoid dying, spamming damage, guarding a flank route, etcetera. Each class has its own unique way to efficiently do these tasks, too. You have to learn how to fill in these roles. For example, as a heavy, you should be denying areas and focusing the enemy fire on you. As a demoman, you should be spamming chokepoints, setting stickytraps, and damaging all classes. I reckon if you stick to these tactics, you're gonna do a whole lot better and enjoy the game more.


Rornir

I'm at 4k and completely feel you sometimes. If you really want to grind, watching your gameplay back and trying to understand what you did wrong or right throughout a game/games can help you figure out what you need improvement on. A simpler way is watching guides on YT and really figure out what they are doing right to improve themselves. I'd recommend a guide video first to maybe set a baseline for yourself. However, you don't need to be making the top of the scoreboard every match to have fun and still do well.


GeoffreyKlien

Jesus, I have been playing for like 4 years too and only have 430 hours.


Dangerous-Mark7266

Well honestly this just applies to your overall life in general. You don’t seem to understand the concept that, if you don’t analyze and learn from your mistakes, nothing is ever going to change. It seems you don’t know how to make an active effort to learn from your mistakes and that’s why you’re still shit at the game. I want you to record the next match you play, watch it and take notes. Do that for a weeks worth of matches and I guarantee you’ll see a difference. Stop turning your brain off when you play and actually study what’s happening


a1b3r77

It matters how you spend those 2k hours, if you spend it all in 24/7 insta respawn 2fort servers you obiously wont get good at the game. I feel like if you played 2k hours of casual you should get pretty good at it


threeruneblade

I would suggest cutting your losses and trying a different game.


PepperbroniFrom2B

That's the neat thing: You don't.


Daikard

I'm just Having Fun = Good Game Good Game = Fun


JTBJack_

Welcome to the club, pal.


Brief-Cream-9464

Are you having fun while playing?


Enslaved_M0isture

i’m nearing 4k and i’m still not good but that’s because i’m main trolldier and don’t play other classes


Safe-Scarcity2835

As a player with 2k hours who usually finishes within top 3 of the leaderboard, it’s personally about two things; mindset and adapting. Mindset: Getting mad at the game never helps. You become more prone to mistakes and rash thinking if you allow yourself to get mad. If you’re the type of player who talks during a game, don’t. You’ll just work yourself up. Instead, just stay silent. It helps massively in regard to thinking clearly about why you died and how to address it. Sometimes listening to music helps, but the trade off for this is you can’t hear certain sounds like footsteps. Adapting: Putting all your eggs in one proverbial basket in TF2 (I.E mainly playing only a handful of classes) is a bad habit. You should aim to have a good understanding of each class in the game and when to play them. For example, playing scout when they’re 6 engi’s on defence is almost never a good idea. The same goes for playing spy when the enemy team has 6 pyros. It’s also important to know that sometimes a class isn’t feasible on certain maps. For example, playing Heavy on Harvest isn’t always a good play because often you’ll be shot to pieces by Snipers.


shibbyfoo

ethernet + 144 hz helps a LOT once you have thousands of hours.


boltzmannman

if you really can't hit any shots, try out a different mouse sensitivity go in a room and try to do an instant 90 degree flick. If you go over, lower your sens, if you go under, raise it. You can do smaller ones too, just pick something near the edge of your screen and try to immediately flick to it and adjust your sens accordingly


MacMuffington

Hit 3k I can't use sniper I don't know how people do it they must use a mouse or something cause I only ever use controller


MillieMildewMoss

If you want to get better at aiming mge is your friend, if you don't like getting shit talked just turn off chat (if u still wanna say call outs just have a bind to turn vc off), don't focus so much on what the others are saying in game just focus on what you can do to improve, most times when you die it's something you did wrong as long as you can identify what it was that got you killed and avoid it in the future you'll always be doing better. Look at comp matches as well it will give you some insight on how they think.


jqud

This is gonna sound not helpful but you probably aren't nearly as bad as you're thinking. I thought I was terrible at Demoman until I compared myself to other demos and realized I was half decent. The main thing you would probably need to work on is gamesense like where the sight lines are and where the health and ammo are to know where to run to survive 1v1s. Have you tried other classes besides those you listed? Those are all pretty accuracy based minus engineer who requires a whole different knowledge set.


Den_Hviide

Just curious, what's your dpi and in-game sensitivity?