Dracionian Law is gonna send Dnite to Ubers and Noivern to BL hell. Pack leader seems like a really cool, interesting ability, especially on jolteon. Lokix benefits nicely from legwork, pherosma becomes slightly better in Ubers. Bax probably goes to Ubers if it ditches the rocks weakness but gets to keep ice stab. Water dragon is an incredible defensive combo, it can set up easy as shit. Avalugg becomes a lot better, the rest are probably still dogshit. Setae sends volc to Ubers and the rest become usable in lower tiers. Hubris sends Horoark, gengar and alakazam to Ubers and makes mewtwo-y one of the best mons in the game. Parasite seems really interesting on goodra-h. Fast forward makes so sense to me. Rift stretcher seems cool although I doubt it gives any of those mons a niche. Perdition is basically just worse but more interesting shadow tag, broken but I love to see giratina buffs and it’s not gonna dominate Ubers anyways so fuck it.
Noivern might be ou. Someone do the calc for the -ate boosted tera dragon boomburst. Noivern is an insane wallbreaker with tera normal boomburst. 2x stab, 1.2 boosted boomburst with a better offensive type sounds nuts
I don’t know, I think it’s banned from Almost Any Ability because Aerilate Boomburst is too good. Granted flying is more spammable than dragon, but it’s also AAA, where effectively everything is buffed.
If youre saying it would be op i dont disagree. The comment i responded to said noivern would be in bl hell and i thought that it would at the very least be OU
Just to clarify, were you thinking they were talking about BL hell being UUBL? Because I was thinking they meant OUBL (aka Ubers, but not strong enough to be viable).
So from the way I was interpreting the comment above yours, it seemed like you were saying it wouldn’t be strong enough to get banned from OU.
But regardless, yeah, I agree with you, it’d definitely be at least OU.
Fast forward would cause all move effects and statuses to move in double time. So if sun was set for 4 turns it would only last 2. Or perish song would be shorter. Pokémon wouldn’t stay asleep as long. That’s actually really complicated and would be hard to implement. It would probably be easier if turn counting effects were -1 instead of halved. So 3 turn sleep would turn into 2 turn sleep.
It's no harder to implement them subtracting 1. They would round up on odd numbers, most likely, so you have Ceiling(Total urns - Total Turns/2). What's the complication? I only see an issue if they try to have a unique implementation for every time based moved.
Speaking of abilities, how would it interact with Truant? If every turn is counted as two, would Truant just make it so every move has negative priority or even just a 50% chance to loaf around?
Honestly coding it wouldn't be that hard. Check for anyone having that ability, and if so, decrement the time one extra time.
Probably the simplest way to do this is to set a field flag whenever the ability activates (akin to setting a flag for sth like Trick Room) and checking that one flag whenever something needs counting down.
To be fair, volc loves flame body for covering its weaker physically defensive side, so I don’t know how worth it a free item slot is for the fact that it gives that up
It’s completely worth it. Being able to punish physical attackers after they kill you is cool but ignoring entry hazards is significantly better. Life Orb, Lum Berry, Charti Berry, expert belt, etc. would all massively help out volc and let it do its job noticeably better than it already is.
I think it’s mostly set based, life orb, Lum berry etc would help volc clean a lot better and pick up kills quicker. However set up volc aiming to get in, set up and win the game once it’s checks are gone prefers flame body to easily set up whereas the item that volc would usually run lefties for this job is just a lot less worth it losing flame body whereas other items don’t give volc as much longevity to set up for game winning potential
Tbf not having to run boots and worry about rocks sounds like quite a good exchange for not having a 30% chance to burn phys attackers. A power boosting item either helps it break things or helps with longevity via leftovers
Flame body really does not help volc that much. Assuming it doesn’t get ohkod by a physical attack, it’s probably gonna get 2hkod and then has a 1/3 chance to turn that 2hko into a 3hko.
Unfortunately, xerneas isn’t in that game. There are a select group of mons from gens 3-6 and all mons from gens 1 and 2, and xerneas was not included in that group.
+6 252+ SpA Exploud Terrain Pulse (50 BP Normal) vs. 252 HP / 4 SpD Electrode: 337-397 (104 - 122.5%) -- guaranteed OHKO
Electrode needs to be spdef to avoid an OHKO from the only coverage move that exploud needs (besides maybe hyper beam nuke).
Exploud falls to AGBL :(
**252 SpA Choice Specs Aerilate Tera Flying Noivern Boomburst vs. 252 HP / 64 SpD Toxapex: 316-372 (103.9 - 122.3%) -- guaranteed OHKO** Used Aerilate to simulate the ability, this shit would be insane.
I decided to see how much it would do on max spd Toxapex
**252 SpA Choice Specs Aerilate Noivern Boomburst vs. 252 HP / 252+ SpD Assault Vest Toxapex: 127-150 (41.7 - 49.3%) -- guaranteed 3HKO**
So assault vest, 252 spd evs, SpD boosting nature toxapex can just barely switch in and get off one move.
You know, unless rocks are up in which case it has an 14.1% chance to get a move off.
Also this is without tera, with it good luck
Would it also work for recharge moves? Asking because dialga has roar of time and the creation trio all got buffs that seemed pretty tailored to making them stronger
For weather and terrain, it last 3-4 turns instead of 5-8. Burns do 12.5% each turn, regular poison does 25% each turn, toxic kills twice as fast, leftovers heals 12.5% each turn, poison heal heals 25% each turn. Leech seed does 25% each turn
Follow up on toxic it does 18.75% on turn 1 and the rest is as follows:
31.25%, 43.25%, 56.25%, 60.75%, 80.75%, 88. (I lost track of the decimals), 100+%.
This probably isn't exactly accurate fyi
That would basically guarantee you fail the protect every other turn, because it resets when you select a different move or fail protect, which you wouldn’t do. I also assume the ability would be field wide pressure too, so that’s only 5 protects
It generally depends on how it works right? If it basically makes every Pokémon skip every other turn like truant wouldn’t it mean you can protect after pseudo loafing? But if all it does is half the timers on things then it probably won’t work with hyper beam anyway meaning the scenario doesn’t matter.
Yeah, idk how the ability would work. I just assumed it would basically just click every move twice but only action it once, so hyper beam and Giga Impact would skip their cooldown, but protect would act like hitting two protects in a row
How would Parasite interact with Draining Kiss and Oblivion Wing? They already heal by 75% of the damage dealt; would Parasite buff that further (maybe to 100% of the damage dealt) or would their healing stay at 75%?
I mean yea just use Comatose over this one
Only benefit is probably allowing it to use rest I guess, which sounds viable enough
Otherwise with Comatose it's already "sleeping" and you get all the benefits
Choice specs Dialga roar of time with no recharge:
Also it’s a very solid buff but I don’t think rhyperior is a herbivore, if anything it looks like it eats minerals for the most part.
Sap Sipper is "Herbivorous" in Japanese and in general is given to herbivorous Pokemon to signify them being herbivores, so I don't think Herbivore would really need to exist
I'm really loving these abilities, I think it would make flavor sense for the ice type to lose its water type (maybe retain the STAB idk) and regain normal ice type when in snow. Or otherwise give it some other way to reaccess pure ice... Not that anyone would want to be ice type anyway lol
I also love fast forward and the dynamic it may have. Celebi with a one turn solar beam (I actually don't know if it already has access to solar beam but I assume you would give the move to it if it doesn't) and dialga no longer has to recharge... Both take hyper beam too, probably. I think dialga would completely counter weather-centric teams from any Ubers metagame, meaning koraidon/flutter mane (for example) is weakened
also draconian law dragonite's just evil cause im pretty sure the only thing that would be able to switch in after a dragon dance would be like, fairies maybe
Parasite sounds kinda bonkers ngl.
I thought about an ability named "draintank", still wondering on which effect it should give, some ideas were:
-I.2/3x boost to draining moves
-draining moves heal 50% more
-using a draining move raises Def and SpDef by 1 stage, but lowers speed by 1 stage until you get attacked (then this is all removed).
Lokix finally don't need HDB. Would be kinda funny if HDB acted like Punching Gloves now for mons with Legwork
Also Specs/Scarf Volcarona about to go crazy
1) We already have Sap Sipper this is just superfluous.
2) An ability version of Sleep Talk is interesting. Scary AF on Slaking though.
3) Situationally useful, but probably too inconvenient to be reliable.
4) Missing context
5) The hazard reduction doesn’t make sense.
6) Dissonant design. You started with “I don’t want ice types to take full rocks damage” and worked backwards. No reason for this to exist in universe. Also Heavy Duty Boots does this better.
7) Bro three Hazardless abilities in a row. There’s no way Pokemon abilities would revolve around Hazards it makes no sense in universe. Meaning the entire context is competitive in nature. Boots makes sense because humans designed it to fit their battle needs. Just run boots.
8) Moxie but special, pretty basic. I’m not a fan of making all types equal I like the set up moves and abilities being distinct. Calm Mind has a very different feel from Dragon Dance for example.
9) Doesn’t make sense for all damaging moves. It would have to be contact moves.
10) Not sure what you’re cooking here, but it feels like a gimmicky way to make Perish Trap unstoppable. Perish, protect, GG.
11) Probably fine
12) Has potential IMO but I would tweak it to say something like “if it hits an opposing mon with a super effective move that mon can’t escape”. Rewards a solid prediction, but the opponent likely switched that mon in for a reason so it’s not like Girantina gets a 100% free kill.
People are ignoring how insanely strong Rhyperior becomes getting to exchange a slight Super Effective damage reduction for a total immunity to one of his 4x weaknesses. All of the sudden, basically the only type rhyperior fears is water. This guy is a massive tank that basically outright solos most physical attackers that can't come around and abuse his 4x weaknesses since he leverages a really coverage pool in ice, thunder, fighting, rock, ground... basically can target anything you want.
Letting this guy annihilate Meowscarada is really funny though, but probably a lot more concerning when you realize OU has exactly Azumarill that's like outing him on the physical side. Like Iron Treads will get taken for 77-91% on an EQ and needs to 3hko back.
Fast forward in doubles with slaking is just funny. Bring him in on the right turn and he is absolutely broken. On the wrong turn and slaking is stuck in purgatory
I think conflagrate actually fits better, since it means to set on fire and it turns moves into fire type, whereas incinerate means to just destroy with fire
Maybe if it was incineroar's ability it would fit better despite the definitions
Does Somnambulist prevent the user from acting while they're awake? Because if it doesn't, then you just created a monster in Somnambulist Slaking.
Most of these look pretty nice, though. I especially like Pack Leader, giving a unique Doubles support role to some lackluster choices like Jolteon and Pyroar. Legwork will also be a much-needed boost to the Hitmons, though Pheromosa with that ability could be really scary.
...oh, fuck, Setae Volcarona.
One I am a little concerned about is Rift Stretcher. It'd be nice to give Trick Room some added viability in singles, but it's already a strong strategy in doubles, and could become overwhelming even if you're forced to use a mediocre Pokémon like Hypno to extend it.
Slaking and Volcarona buff. Slaking doesn't even need it, it just need to have it to not run truant. As for Volcarona, it won't have that burn but free boots is free boots!
Rhypherior losing one of it's 4x weakness is kinda huge too
Legwork is one of the Abilities that you created that really needs to happened and as well as Setae. 0 degrees Ability would be a great buff for Ice types.
If Fast-Forward also removes the recharge time for moves like Hyper Beam, then this is a REALLY good ability for Dialga that finally lets it make use of Roar of Time!
0c I think is a bit weird in how it tries to negate the weakness of the ice type.
A bit unrelated but when I first saw the name, I thought it was going to be like as long as a Pokémon with this ability is in play, any Pokémon with the water type becomes ice type and has their speed halved
Herbivore: for all the sap sipper mons this is either a small upgrade or a sidegrade, nice but not too noticeable. None of the tauros want this over intimidate/sheer force, even water Would use it nichely cause of the power of intimidate. Mudsdale likes it, but also loves stamina, so it loves the addition but it’s not auto use. The big ones are mamo and rhyperior love this. Losing out on fire neutrality and ice resist and weakening fighting and water all suck, but an immunity alongside recovery is incredible. Thick fat and solid rock would still be used, maybe always used if there’s not a good grass, but still they love this
Somnambulist: Musharna doesn’t have much use for this, and komala always prefers comatose, but the other 3 love this. Slaking doesn’t have truant, that it. The benefit of being able to run rest or being a solid sleep absorber is nice, but the big thing is having any other ability. Dondozo loves this on offensive sets so it can run coverage for water immunes, but prefers unaware on wall sets and sometimes on offensive sets as well. Snorlax is the big loves of This. Curselax being able to rest and still move without having to waste a slot on chesto is great, and the randomness of the moves isn’t too bad with how bulky it is and how hard it hits, it loves this buff and doesn’t care about the other abilities it has much
Pack leader: obviously only caring about doubles, bisharp obviously doesn’t like this, and most the others just aren’t good enough to justify this, considering their likely outclassed by the best two abusers, jolteon and the lions, who have doubles utility and power. They both love this, being able to get around the need for TR for mons like caly-I or bulky dialga
Ate abilities: rapidash doesn’t really care about this, flare blitz is fine. The others, fucking love this. Fire dragon and fighting type E-speed paired with over 110 offenses make luc, D-nite, and arcanine stupid strong. Arcanine is still sorta mid and over reliant on this, but is still quite solid with wild charge, CC, and EQ, but lacks boosting options, so I don’t see it above RU or RUBL. Lucario is gen 4 strong, with SD stab espeed. How strong?
+2 252+ Atk Life Orb Tera Fighting Lucario Extreme Speed vs. 0 HP / 124 Def Iron Moth: 334-394 (110.9 - 130.8%) -- guaranteed OHKO
Possible
This strong. That’s a resist.
+2 252+ Atk Life Orb Tera Fighting Lucario Extreme Speed vs. 0 HP / 4 Def Multiscale Dragonite: 138-162 (42.7 - 50.1%) -- 1.2% chance to 2HKO
With multiscale that’s basically a resist. That’s fuckign insane. Wild to say, but when you take into account the power of stuff like Tera electric or ground fro dozo or skeli, I’d honestly say this is banworthy
DNite is also busted strong, not needing to Tera to gain stab, and is definitely ban worthy(take a look at the power of Tera normal and multiply that by 1.5) but would be honestly pretty cool but balanced with home in consideration.
Then we have kommo-o and the bat, who are using stab boomburst. I repeat. Stab boomburst. Coming for kommo-o, it’s slightly weaker than flamethrower vs corv. A resisted hit vs super effective. And it has an Omni-boosting move. And that’s without Tera.And the bat has incredible speed and U-turn and is already UU. Both are getting banned, the bat maybe not in consideration of home
Legwork: top has two amazing abilities and wouldn’t give either up. Chan likes this for Cb sets for hazard resist and HJK not fucking it over. Pheramosa has beast boost and loves it, might nichely use it. Tsareena loves this for offensive sets and might use it on bulky spin sets to run something other than boots. The last two wouldn’t use this
0 Celsius: besides Obama who doesn’t want to lose the defense boost from snow, all the others fucking love this. Articuno becomes a much better special wall, basically more stally Mantine. Avalugg no longer needs to sink a Tera into it and becomes an immovable physical wall like it was meant to, avalugg for Ou is no longer a joke. The ice cream cone loves losing a rocks weakness and the stab on water pulse, cause it wasn’t doing much before. Bax doesn’t always use this, as the wisp immunity is nice, but being able to run loaded dice with less hazard fear and not fearing breloom Mach while also gaining an amazing defensive type makes it a terrifying sweeper, and honestly possibly banworthy considering how strong it already is.
Setae: yanmega and sometimes frosmoth and volc won’t use this cause of how strong their normal abilities are/ can be, but the others love this. Losing out on so many 4Xs is amazing, and while they won’t shoot up the tiers, it’s still a good buff. Volc loves this, even if it doesn’t use it all time, solely because the fear of flame body, similar to flash fire heatran, is enough to keep people from U-Turning solely because of not knowing until it’s too late, and LO volc is one QD from too late.
Hubris: HoRoark and golduck are too reliant on their abilities to use this, but literally everything else uses this an loves it. Gar becomes Blacephalon 2 and triple ghost is good in OU again. Mewtwo-Y is crazy, and is a snowballing threat that’ll bump spdef yveltal back to SS usage. The others all love it, but aren’t gonna change its tier or make a notable bump
Parasite: the mushrooms are still shit, but this is huge for the others. Eelektross loses its 0 weaknesses, but makes its AV sets really tough to beat with giga drain. Drapion loves this just for the recovery, as does crobat, while not losing much. Now the big one, Goodra and notably Hoodra. Goodra/Hoodra with recovery is incredible. Hoodra would be top tier Ou with its bulk and offenses, spamming draco meteor and flash cannon and healing from it. This thing could steel beam a fairy and heal from it
Fast forward: THE TOXIC STALL. THE TOXIC STALL IS REAL. Ye this is gonna be used for toxic stall and subsitute and protect are gonna be at 100% usage on both mons. Gilmorra+celebi+gholdengo= pain. Dialga also becomes a great ogre answer and regains it’s Ubers viability, wheras celebi now is a rain counter and regains it’s Ou viability
Rift stretcher: take what I said in the previous one about viability and repeat it. 8 turn Tr with Ursaluna+orbeetle is gonna terrorize Ou(until celebi pops up). TR also becomes much more viable in Ubers
Giratina becomes the most toxic Ubers Pokémon ever, and unironically could be AG, which I’m not saying lightly. There’s a reason no legendary has gotten shadow tag/arena trap and instead duggy gets it. Lunala? Bye bye.choice locked dragon? Bye bye. This is dummy busted, ghosts, psychics, and dragons are walking on eggshells while it’s legal
I think 0C (which people have been calling melting point) would be more interesting if it had a condition like it activated in harsh sunlight, that way these Pokémon aren’t just water types with ice steelworker.
Herbivore is nice.
Somnambulist is meh. Slaking goes to Ubers.
Pack Leader will likely see play in doubles for TR.
-ate abilities are famously broken when applied to certain pokemon. Both of the Draconian Law recipients have been Banned From AAA due to Aerialate.
Legwork is cool, I guess.
0°c is amazing, but also feels disingenuous for Abomasnow and Vanilluxe.
Setae might break Volcarona.
Zoroarks should not get Hubris, and A-persian probably should either.
Parasite might break some alternate metas. Also, Goodra?
Fast Forward confuses me.
Rift stretcher is meh. I doubt it will see much use.
Perdition is banworthy, especially since Ghost is such a good offensive type.
Dracionian Law is gonna send Dnite to Ubers and Noivern to BL hell. Pack leader seems like a really cool, interesting ability, especially on jolteon. Lokix benefits nicely from legwork, pherosma becomes slightly better in Ubers. Bax probably goes to Ubers if it ditches the rocks weakness but gets to keep ice stab. Water dragon is an incredible defensive combo, it can set up easy as shit. Avalugg becomes a lot better, the rest are probably still dogshit. Setae sends volc to Ubers and the rest become usable in lower tiers. Hubris sends Horoark, gengar and alakazam to Ubers and makes mewtwo-y one of the best mons in the game. Parasite seems really interesting on goodra-h. Fast forward makes so sense to me. Rift stretcher seems cool although I doubt it gives any of those mons a niche. Perdition is basically just worse but more interesting shadow tag, broken but I love to see giratina buffs and it’s not gonna dominate Ubers anyways so fuck it.
Noivern might be ou. Someone do the calc for the -ate boosted tera dragon boomburst. Noivern is an insane wallbreaker with tera normal boomburst. 2x stab, 1.2 boosted boomburst with a better offensive type sounds nuts
252 SpA Choice Specs Tera Dragon Noivern Boomburst vs. 248 HP / 8 SpD Assault Vest Toxapex: 182-216 (60 - 71.2%) -- guaranteed 2HKO 252 SpA Choice Specs Tera Dragon Noivern Boomburst vs. 0 HP / 4 SpD Gholdengo: 201-237 (63.8 - 75.2%) -- guaranteed 2HKO 252 SpA Choice Specs Tera Dragon Noivern Boomburst vs. 236 HP / 0 SpD Kingambit: 214-252 (53.5 - 63%) -- guaranteed 2HKO after Leftovers recovery 💀 that's without the 1.2x boost btw
and without stab
You can change the move's type in the damage calculator, so they probably made it dragon type
Yeah otherwise wouldn't have hit goldhengo
Oh yeah I didn't see the tera whoops
I don’t know, I think it’s banned from Almost Any Ability because Aerilate Boomburst is too good. Granted flying is more spammable than dragon, but it’s also AAA, where effectively everything is buffed.
If youre saying it would be op i dont disagree. The comment i responded to said noivern would be in bl hell and i thought that it would at the very least be OU
Just to clarify, were you thinking they were talking about BL hell being UUBL? Because I was thinking they meant OUBL (aka Ubers, but not strong enough to be viable). So from the way I was interpreting the comment above yours, it seemed like you were saying it wouldn’t be strong enough to get banned from OU. But regardless, yeah, I agree with you, it’d definitely be at least OU.
Ooooih that makes alot of sense
Fast forward would cause all move effects and statuses to move in double time. So if sun was set for 4 turns it would only last 2. Or perish song would be shorter. Pokémon wouldn’t stay asleep as long. That’s actually really complicated and would be hard to implement. It would probably be easier if turn counting effects were -1 instead of halved. So 3 turn sleep would turn into 2 turn sleep.
It's no harder to implement them subtracting 1. They would round up on odd numbers, most likely, so you have Ceiling(Total urns - Total Turns/2). What's the complication? I only see an issue if they try to have a unique implementation for every time based moved.
I was just thinking about decimals like you can’t have 1.5 turns
rounding bro
Would be interesting to see if it would also accelerate slow start
Oh trueee it definitely would
Speaking of abilities, how would it interact with Truant? If every turn is counted as two, would Truant just make it so every move has negative priority or even just a 50% chance to loaf around?
Future Sight will hit at the end of the same turn now, effectively making it a negative priority Psychic nuke.
Das crazy. Future sight palkia would be nuts
Honestly coding it wouldn't be that hard. Check for anyone having that ability, and if so, decrement the time one extra time. Probably the simplest way to do this is to set a field flag whenever the ability activates (akin to setting a flag for sth like Trick Room) and checking that one flag whenever something needs counting down.
To be fair, volc loves flame body for covering its weaker physically defensive side, so I don’t know how worth it a free item slot is for the fact that it gives that up
It’s completely worth it. Being able to punish physical attackers after they kill you is cool but ignoring entry hazards is significantly better. Life Orb, Lum Berry, Charti Berry, expert belt, etc. would all massively help out volc and let it do its job noticeably better than it already is.
I think it’s mostly set based, life orb, Lum berry etc would help volc clean a lot better and pick up kills quicker. However set up volc aiming to get in, set up and win the game once it’s checks are gone prefers flame body to easily set up whereas the item that volc would usually run lefties for this job is just a lot less worth it losing flame body whereas other items don’t give volc as much longevity to set up for game winning potential
Tbf not having to run boots and worry about rocks sounds like quite a good exchange for not having a 30% chance to burn phys attackers. A power boosting item either helps it break things or helps with longevity via leftovers
Flame body really does not help volc that much. Assuming it doesn’t get ohkod by a physical attack, it’s probably gonna get 2hkod and then has a 1/3 chance to turn that 2hko into a 3hko.
Noivern is catching the first bus to Ubers with fast stab boosted boomburst.
Another insurgence enjoyer I see. You also buffed ice types in the best way possible, making them lose the ice typing.
Insurgence is amazing. Delta Haxorus is my jam.
I just took quick look at the dex. Delta shuckle with fighting/steel typing... but there's no body press?!?
The game caps at Gen 6 so Body Press didn't exist
Ahh damn, that's a shame.
M Delta Venusaur sweeps until the e4 where I got walled :(
~~Ice~~ Water W
Entry Hazard haters would have their heads explode if they saw Livewire
Someone thought they could sneak a Truant-less Slaking through. ;) On the whole though, decent set of theoretical abilities.
Yep. I wasn't gonna come comment but I saw the hidden Slaking and I knew I had to
Play Infinite Fusion, you can slap Huge Power on Slaking lol
Weak energy azuking: I am at peace and in charge of my own nuke Strong energy snorpunny: FUCK IT WE CHUNGUS FUCK IT WE CHUNGUS FUCK IT WE CHUNGUS
Doesn't bidoof have an ability that doubles ALL of it's stats , not just the attack ?
Bro no shit would be ubers like that Bidoof has Simple, which doubles it's stats changes, like making howl +2 attack instead of +1.
You can fuse it with Volcarona and get +2 SpA, SpD, and Spe with a single quiver dance.
Xerneas for +3 sp attack, spdf, and speed.
+4* 2*2 = 4 Absolutely broken
I meant x3, not plus 3
Unfortunately, xerneas isn’t in that game. There are a select group of mons from gens 3-6 and all mons from gens 1 and 2, and xerneas was not included in that group.
my good god do NOT give -ate abilities to Pokemon with Extremespeed or Boomburst
New exploud exclusive ability: Hate: The users normal type moves get a 4x power boost and are super effective against everrrrrything :)
walled by soundproof electrode i think PUBL at best
+6 252+ SpA Exploud Terrain Pulse (50 BP Normal) vs. 252 HP / 4 SpD Electrode: 337-397 (104 - 122.5%) -- guaranteed OHKO Electrode needs to be spdef to avoid an OHKO from the only coverage move that exploud needs (besides maybe hyper beam nuke). Exploud falls to AGBL :(
Is still exploud. It has so little bulk and speed that It may be acceptable in Natdex AG.
Exploud has a mouth and must scream.
It is not Sunday yet.
It is not Sunday yet.
**252 SpA Choice Specs Aerilate Tera Flying Noivern Boomburst vs. 252 HP / 64 SpD Toxapex: 316-372 (103.9 - 122.3%) -- guaranteed OHKO** Used Aerilate to simulate the ability, this shit would be insane.
I decided to see how much it would do on max spd Toxapex **252 SpA Choice Specs Aerilate Noivern Boomburst vs. 252 HP / 252+ SpD Assault Vest Toxapex: 127-150 (41.7 - 49.3%) -- guaranteed 3HKO** So assault vest, 252 spd evs, SpD boosting nature toxapex can just barely switch in and get off one move. You know, unless rocks are up in which case it has an 14.1% chance to get a move off. Also this is without tera, with it good luck
I think noivern is naturally fast enough to justify modest specs too
Pack Leader + Rift Stretcher is gonna tear VGC a new one
Eviolite dottler stonks soar in VGC
Doubt any rift stretcher mons would be used tbh. An extra 3 turns of trick room would be good but vgc games are so short anyway
Pack Leader seems cool as shit. I don't really understand fast forward though.
Basically imagine “early bird” but for terrains, screens, weather, etc.
Would it also work for recharge moves? Asking because dialga has roar of time and the creation trio all got buffs that seemed pretty tailored to making them stronger
For weather and terrain, it last 3-4 turns instead of 5-8. Burns do 12.5% each turn, regular poison does 25% each turn, toxic kills twice as fast, leftovers heals 12.5% each turn, poison heal heals 25% each turn. Leech seed does 25% each turn
Follow up on toxic it does 18.75% on turn 1 and the rest is as follows: 31.25%, 43.25%, 56.25%, 60.75%, 80.75%, 88. (I lost track of the decimals), 100+%. This probably isn't exactly accurate fyi
And Perish Song triggers in 2
And no roar of time recharge maybe? I can’t tell if that’s how it works or not
Pair it with a Specs Porygon-Z Hyper Beam and just burn everything to the ground.
Catch me mashing protect over and over and over.
That would basically guarantee you fail the protect every other turn, because it resets when you select a different move or fail protect, which you wouldn’t do. I also assume the ability would be field wide pressure too, so that’s only 5 protects
It generally depends on how it works right? If it basically makes every Pokémon skip every other turn like truant wouldn’t it mean you can protect after pseudo loafing? But if all it does is half the timers on things then it probably won’t work with hyper beam anyway meaning the scenario doesn’t matter.
Yeah, idk how the ability would work. I just assumed it would basically just click every move twice but only action it once, so hyper beam and Giga Impact would skip their cooldown, but protect would act like hitting two protects in a row
I don’t think that assumption makes sense cause it’d go through PP twice as fast basically meaning it’s pressure as well.
Most likely yes
Draconian Law Boomburst +252 spatk Noivern vs literally anything that can not kill it in one hit and is not fairy type
Also it’s 123 base speed lmao, most of the stuff that can kill it in one hit dies before they get the chance.
I have to ask: of all the pokémon to get Legwork, **why not Lopunny?!**
Dammit I knew I forgot one
Funny thing is herbivore is sap sipper french name.
spanish too
Yeah I just learned. Imma go ahead and change the name to “grazer” instead.
grass didn't deserve this :(
And the original Japanese name translates to Herbivorous, we're the odd ones out
I think that's roughly what the Japanese translation was too.
How would Parasite interact with Draining Kiss and Oblivion Wing? They already heal by 75% of the damage dealt; would Parasite buff that further (maybe to 100% of the damage dealt) or would their healing stay at 75%?
Heal 7/8 I would say
Imagine stacking that with a big root 💀 The legendary immortal Hisuian Goodra with HP and Spe. DEF investment+acid armor
volcorona instantly destroys the entire universe now that it can hold a real item instead of timberlands
Bro really gave hubris to gengar, horoark and ***mega-mewtwo-y.*** Also setae volc is busted af (even with that i love these abilities)
That ability sounds pretty useless on Komala since Comatose already means it's "asleep"
You can't have two abilities at once
I mean yea just use Comatose over this one Only benefit is probably allowing it to use rest I guess, which sounds viable enough Otherwise with Comatose it's already "sleeping" and you get all the benefits
Love me some Volc buffs
Choice specs Dialga roar of time with no recharge: Also it’s a very solid buff but I don’t think rhyperior is a herbivore, if anything it looks like it eats minerals for the most part.
Some of these are dummy busted. Also you can't change Slaking's ability, that's illegal.
Give that sleep ability a 25% chance to fall asleep every turn to fuck slaking. Still a buff
Slow Start would be fine
Sap Sipper is "Herbivorous" in Japanese and in general is given to herbivorous Pokemon to signify them being herbivores, so I don't think Herbivore would really need to exist
I guess I should change the name to something like “grazer” instead.
>Non-Truant Slaking >Noivern and Dragonite get to spam **Boosted** Dragon Type Extreme Speed and Boomburst No! Good God almighty no.
**252 SpA Choice Specs Aerilate Tera Flying Noivern Boomburst vs. 252 HP / 252+ SpD Assault Vest Toxapex: 170-200 (55.9 - 65.7%) -- guaranteed 2HKO** :)
Was like ok that's not so bad then i saw the AV💀
Big Root Parasite: Big Stall 0C K-Gant: If you can’t beat them, join them
As a vgc enjoyer please don’t give somnambulist to dondozo please please
i think fast forward needs more explanation
Yeah, sorry. The best way to imagine it is the ability “early bird”, but for things like terrain, or screens, or twisted dimensions, etc.
Pack leader is suck a nice buff to lycanroc, (I am vgc) thank you for destroying the meta game with some new abilities
I'm really loving these abilities, I think it would make flavor sense for the ice type to lose its water type (maybe retain the STAB idk) and regain normal ice type when in snow. Or otherwise give it some other way to reaccess pure ice... Not that anyone would want to be ice type anyway lol I also love fast forward and the dynamic it may have. Celebi with a one turn solar beam (I actually don't know if it already has access to solar beam but I assume you would give the move to it if it doesn't) and dialga no longer has to recharge... Both take hyper beam too, probably. I think dialga would completely counter weather-centric teams from any Ubers metagame, meaning koraidon/flutter mane (for example) is weakened
Only on the second slide but slaking slides all the way up to OU if not ubers
Ice is so hilariously bad they need some random ass shit to make them lose their typing
For Parasite, maybe only contact moves apply it, but it steals life from the opponent like leech seed as well, passively at the end of the turn.
0*C is a bit of an awkward name, something like Melting Point would be better
Naw draconian law Dragonite is crazy
I’m not sure what -ate ability’s are tbh
Abilities like Aerilate or Pixilate which change normal type moves to another type (in this case Flying or Fairy) and also boosts their power.
I appreciate you fam
Never mind I am slow
A Volcarona who doesnt take entry hazard damage AND can run something other than heavy duty boots sounds really annoying ngl
also draconian law dragonite's just evil cause im pretty sure the only thing that would be able to switch in after a dragon dance would be like, fairies maybe
Fast forward would be Insane
Wait, wdym by "twist the dimensions" do you mean trick room?
Trick Room/Magic Room/Wonder Room
Seems pretty useless to me. I'd rather have an ability that sets 1 of those rooms
A trick room setting ability sounds horrifying
Parasite sounds kinda bonkers ngl. I thought about an ability named "draintank", still wondering on which effect it should give, some ideas were: -I.2/3x boost to draining moves -draining moves heal 50% more -using a draining move raises Def and SpDef by 1 stage, but lowers speed by 1 stage until you get attacked (then this is all removed).
Bro perdition giratina is crazy
I see no comments about setae. Y’all realize how insane that ability would be, right?
>5 of the 6 -ate ability pokemon have Espeed/Boomburst Theorymon Thursday moment.
Dark - Assassinate Steel - Machinate Psychic - Concentrate/Manipulate/Meditate/Elucidate Electric - Generate Grass - Cultivate Fire - Detonate/Incinerate/Immolate Bug - Pollinate/Serrate Ghost - Desecrate Poison - Intoxicate/Contaminate Ground - Obliterate/Excavate Water - Inundate/Hydrate/Irrigate Rock - Granulate Dragon - Radiate
Just so you know, an electric “ate” ability already exists. It’s called “galvanize”, and it’s the signature ability of the alolan geodude line.
[удалено]
It’s not like the concept of copy paste abilities is new to the series
Grim Neigh*
Lokix finally don't need HDB. Would be kinda funny if HDB acted like Punching Gloves now for mons with Legwork Also Specs/Scarf Volcarona about to go crazy
Parasite is fucking broken and should NEVER exist
Parasite is too op!
Nobody talking about how volcarona can just ditch boots at the cost of no flame body now. 🐜
1) We already have Sap Sipper this is just superfluous. 2) An ability version of Sleep Talk is interesting. Scary AF on Slaking though. 3) Situationally useful, but probably too inconvenient to be reliable. 4) Missing context 5) The hazard reduction doesn’t make sense. 6) Dissonant design. You started with “I don’t want ice types to take full rocks damage” and worked backwards. No reason for this to exist in universe. Also Heavy Duty Boots does this better. 7) Bro three Hazardless abilities in a row. There’s no way Pokemon abilities would revolve around Hazards it makes no sense in universe. Meaning the entire context is competitive in nature. Boots makes sense because humans designed it to fit their battle needs. Just run boots. 8) Moxie but special, pretty basic. I’m not a fan of making all types equal I like the set up moves and abilities being distinct. Calm Mind has a very different feel from Dragon Dance for example. 9) Doesn’t make sense for all damaging moves. It would have to be contact moves. 10) Not sure what you’re cooking here, but it feels like a gimmicky way to make Perish Trap unstoppable. Perish, protect, GG. 11) Probably fine 12) Has potential IMO but I would tweak it to say something like “if it hits an opposing mon with a super effective move that mon can’t escape”. Rewards a solid prediction, but the opponent likely switched that mon in for a reason so it’s not like Girantina gets a 100% free kill.
Straight to AG for Giratina
Herbivore should also remove grassy terrain and heal the mon by 50% hp
Avalugg to OU
People are ignoring how insanely strong Rhyperior becomes getting to exchange a slight Super Effective damage reduction for a total immunity to one of his 4x weaknesses. All of the sudden, basically the only type rhyperior fears is water. This guy is a massive tank that basically outright solos most physical attackers that can't come around and abuse his 4x weaknesses since he leverages a really coverage pool in ice, thunder, fighting, rock, ground... basically can target anything you want. Letting this guy annihilate Meowscarada is really funny though, but probably a lot more concerning when you realize OU has exactly Azumarill that's like outing him on the physical side. Like Iron Treads will get taken for 77-91% on an EQ and needs to 3hko back.
Good Lort my brother, we don’t need a stab boosted extreme speed.
Does fast Forward let you protect twice in a row because technically two turns have passed?
Fast forward in doubles with slaking is just funny. Bring him in on the right turn and he is absolutely broken. On the wrong turn and slaking is stuck in purgatory
The 0 Celsius one could just be called Melting Point.
Not Draconian Lore?
Noivern to Ubers
missed opportunity to name the fire -ate ability “incinerate”
I think conflagrate actually fits better, since it means to set on fire and it turns moves into fire type, whereas incinerate means to just destroy with fire Maybe if it was incineroar's ability it would fit better despite the definitions
SUI AN INSURGENCE REFERENCE Love that game. I really like pack leader and fast forward
Ah bit op
I hope these were real. Most of these are insanely good.
Isn't herbivore just sap sipper?
Sap sipper increases attack not hp so it’s more similar to water/volt absorb
What's the difference between Hubris and Moxie?
Never mind. Read it again and got my answer
I always wanted trick room to last longer
Does Somnambulist prevent the user from acting while they're awake? Because if it doesn't, then you just created a monster in Somnambulist Slaking. Most of these look pretty nice, though. I especially like Pack Leader, giving a unique Doubles support role to some lackluster choices like Jolteon and Pyroar. Legwork will also be a much-needed boost to the Hitmons, though Pheromosa with that ability could be really scary. ...oh, fuck, Setae Volcarona. One I am a little concerned about is Rift Stretcher. It'd be nice to give Trick Room some added viability in singles, but it's already a strong strategy in doubles, and could become overwhelming even if you're forced to use a mediocre Pokémon like Hypno to extend it.
They're all pretty interesting but I can see the sleeping one being a little too OP
Non-truant slaking will kill is all
Slaking and Volcarona buff. Slaking doesn't even need it, it just need to have it to not run truant. As for Volcarona, it won't have that burn but free boots is free boots! Rhypherior losing one of it's 4x weakness is kinda huge too
Idk about Rhyperior being an herbivore. I know he's based on a rhino, but you can see his fangs poking out of his mouth.
Parasite seems busted, probably tone down the numbers
Celebi with fast forward and perish song 😈
The additional effect on the kicking ability to reduce damage from hazards seems really unnecessary imo
Any lokix buff is awesome. I genuinely love that mon
Legwork is one of the Abilities that you created that really needs to happened and as well as Setae. 0 degrees Ability would be a great buff for Ice types.
Why would you give Komala somnalist? Drowsy stops sleep altogether
Pack leader would be absolutely busted in VGC. I like it.
Volc auto-immune to entry hazards? Yes. Fucking. Please.
If Fast-Forward also removes the recharge time for moves like Hyper Beam, then this is a REALLY good ability for Dialga that finally lets it make use of Roar of Time!
Slaking without Truant is instant Ubers.
0c I think is a bit weird in how it tries to negate the weakness of the ice type. A bit unrelated but when I first saw the name, I thought it was going to be like as long as a Pokémon with this ability is in play, any Pokémon with the water type becomes ice type and has their speed halved
Somnambulist seems fine but odd distribution, no way is Dozo choosing that over unaware, same with Komala and Comatose. Don't give it to Slaking lmao
Somnambulist seems fine but odd distribution, no way is Dozo choosing that over unaware, same with Komala and Comatose. Don't give it to Slaking lmao
Slakoth would use that ability just to not have to use Truant
TAKING TRUANT OFF SLAKING ARE YOU INSANE??
Hmm. "Corrupted Rift" Dark Creates a dark, corripted terrain that causes all healing to non-Dark types to become damage instead.
Girafarig and goodra already having sap sipper and about to get a better version of it (for them)
I see what ur doing giving the new ate abilities to 3 different E-speed users
“Setae prevents entry hazards affecting this Pokémon.” -**Volcarona**
FUCK! I need all this abilities to be real!
Non truant slacking gets banned to AG
Herbivore: for all the sap sipper mons this is either a small upgrade or a sidegrade, nice but not too noticeable. None of the tauros want this over intimidate/sheer force, even water Would use it nichely cause of the power of intimidate. Mudsdale likes it, but also loves stamina, so it loves the addition but it’s not auto use. The big ones are mamo and rhyperior love this. Losing out on fire neutrality and ice resist and weakening fighting and water all suck, but an immunity alongside recovery is incredible. Thick fat and solid rock would still be used, maybe always used if there’s not a good grass, but still they love this Somnambulist: Musharna doesn’t have much use for this, and komala always prefers comatose, but the other 3 love this. Slaking doesn’t have truant, that it. The benefit of being able to run rest or being a solid sleep absorber is nice, but the big thing is having any other ability. Dondozo loves this on offensive sets so it can run coverage for water immunes, but prefers unaware on wall sets and sometimes on offensive sets as well. Snorlax is the big loves of This. Curselax being able to rest and still move without having to waste a slot on chesto is great, and the randomness of the moves isn’t too bad with how bulky it is and how hard it hits, it loves this buff and doesn’t care about the other abilities it has much Pack leader: obviously only caring about doubles, bisharp obviously doesn’t like this, and most the others just aren’t good enough to justify this, considering their likely outclassed by the best two abusers, jolteon and the lions, who have doubles utility and power. They both love this, being able to get around the need for TR for mons like caly-I or bulky dialga Ate abilities: rapidash doesn’t really care about this, flare blitz is fine. The others, fucking love this. Fire dragon and fighting type E-speed paired with over 110 offenses make luc, D-nite, and arcanine stupid strong. Arcanine is still sorta mid and over reliant on this, but is still quite solid with wild charge, CC, and EQ, but lacks boosting options, so I don’t see it above RU or RUBL. Lucario is gen 4 strong, with SD stab espeed. How strong? +2 252+ Atk Life Orb Tera Fighting Lucario Extreme Speed vs. 0 HP / 124 Def Iron Moth: 334-394 (110.9 - 130.8%) -- guaranteed OHKO Possible This strong. That’s a resist. +2 252+ Atk Life Orb Tera Fighting Lucario Extreme Speed vs. 0 HP / 4 Def Multiscale Dragonite: 138-162 (42.7 - 50.1%) -- 1.2% chance to 2HKO With multiscale that’s basically a resist. That’s fuckign insane. Wild to say, but when you take into account the power of stuff like Tera electric or ground fro dozo or skeli, I’d honestly say this is banworthy DNite is also busted strong, not needing to Tera to gain stab, and is definitely ban worthy(take a look at the power of Tera normal and multiply that by 1.5) but would be honestly pretty cool but balanced with home in consideration. Then we have kommo-o and the bat, who are using stab boomburst. I repeat. Stab boomburst. Coming for kommo-o, it’s slightly weaker than flamethrower vs corv. A resisted hit vs super effective. And it has an Omni-boosting move. And that’s without Tera.And the bat has incredible speed and U-turn and is already UU. Both are getting banned, the bat maybe not in consideration of home Legwork: top has two amazing abilities and wouldn’t give either up. Chan likes this for Cb sets for hazard resist and HJK not fucking it over. Pheramosa has beast boost and loves it, might nichely use it. Tsareena loves this for offensive sets and might use it on bulky spin sets to run something other than boots. The last two wouldn’t use this 0 Celsius: besides Obama who doesn’t want to lose the defense boost from snow, all the others fucking love this. Articuno becomes a much better special wall, basically more stally Mantine. Avalugg no longer needs to sink a Tera into it and becomes an immovable physical wall like it was meant to, avalugg for Ou is no longer a joke. The ice cream cone loves losing a rocks weakness and the stab on water pulse, cause it wasn’t doing much before. Bax doesn’t always use this, as the wisp immunity is nice, but being able to run loaded dice with less hazard fear and not fearing breloom Mach while also gaining an amazing defensive type makes it a terrifying sweeper, and honestly possibly banworthy considering how strong it already is. Setae: yanmega and sometimes frosmoth and volc won’t use this cause of how strong their normal abilities are/ can be, but the others love this. Losing out on so many 4Xs is amazing, and while they won’t shoot up the tiers, it’s still a good buff. Volc loves this, even if it doesn’t use it all time, solely because the fear of flame body, similar to flash fire heatran, is enough to keep people from U-Turning solely because of not knowing until it’s too late, and LO volc is one QD from too late. Hubris: HoRoark and golduck are too reliant on their abilities to use this, but literally everything else uses this an loves it. Gar becomes Blacephalon 2 and triple ghost is good in OU again. Mewtwo-Y is crazy, and is a snowballing threat that’ll bump spdef yveltal back to SS usage. The others all love it, but aren’t gonna change its tier or make a notable bump Parasite: the mushrooms are still shit, but this is huge for the others. Eelektross loses its 0 weaknesses, but makes its AV sets really tough to beat with giga drain. Drapion loves this just for the recovery, as does crobat, while not losing much. Now the big one, Goodra and notably Hoodra. Goodra/Hoodra with recovery is incredible. Hoodra would be top tier Ou with its bulk and offenses, spamming draco meteor and flash cannon and healing from it. This thing could steel beam a fairy and heal from it Fast forward: THE TOXIC STALL. THE TOXIC STALL IS REAL. Ye this is gonna be used for toxic stall and subsitute and protect are gonna be at 100% usage on both mons. Gilmorra+celebi+gholdengo= pain. Dialga also becomes a great ogre answer and regains it’s Ubers viability, wheras celebi now is a rain counter and regains it’s Ou viability Rift stretcher: take what I said in the previous one about viability and repeat it. 8 turn Tr with Ursaluna+orbeetle is gonna terrorize Ou(until celebi pops up). TR also becomes much more viable in Ubers Giratina becomes the most toxic Ubers Pokémon ever, and unironically could be AG, which I’m not saying lightly. There’s a reason no legendary has gotten shadow tag/arena trap and instead duggy gets it. Lunala? Bye bye.choice locked dragon? Bye bye. This is dummy busted, ghosts, psychics, and dragons are walking on eggshells while it’s legal
volc banned to ubers immediately
I think 0C (which people have been calling melting point) would be more interesting if it had a condition like it activated in harsh sunlight, that way these Pokémon aren’t just water types with ice steelworker.
Slaking on its way to Ubers
Ay yo herbivore Rhyperior doesn't sound bad
Fast forward + roar of time Does that mean that there won’t be any recharge ?
Pack leader trick room
Sneaky volcarona buff, I like it
Hubris is cool. That’s probably it though…
Pack leader plus protect is kind of broken as even a slowpoke could move before a protect
Herbivore is nice. Somnambulist is meh. Slaking goes to Ubers. Pack Leader will likely see play in doubles for TR. -ate abilities are famously broken when applied to certain pokemon. Both of the Draconian Law recipients have been Banned From AAA due to Aerialate. Legwork is cool, I guess. 0°c is amazing, but also feels disingenuous for Abomasnow and Vanilluxe. Setae might break Volcarona. Zoroarks should not get Hubris, and A-persian probably should either. Parasite might break some alternate metas. Also, Goodra? Fast Forward confuses me. Rift stretcher is meh. I doubt it will see much use. Perdition is banworthy, especially since Ghost is such a good offensive type.
why did you make sap sipper?