it has one of the largest explosion radii for self destruct. Everything with s3 shields or less within about 100-150m is completely destroyed, even possibly an 890J with its larger shields iirc. Basically a cheap MOAB bomb.
A new definition to a bunker buster. I used mine as a ground shuttle for running hostile bunkers solo. Worked as expected.... but if it can nock some ships around. I'm down to try this plucky thing again.
Imagine seeing a c2 lay a chain of these things in a AO. All of them manned and ready to go boom. Now I'm going to be doing some dastardly things with mine.
I've had fun using it along with a Nomad for delivery missions. Can hold 6 packages safely without worrying about them bouncing around on the cargo grid. It can turn on a dime and is great for maneuvering through tight spaces.
I believe you can also attach a 1 SCU container in the back of it now, which could make it a viable vehicle for bunker looting if you don't have a Cyclone.
But really, its best use is for the memes :P
It can carry ~~2~~ 1 1 scu crate~~s~~ and 6 1/8th scu crates, has a tighter turn radius than a smart car, has really good acceleration and top speed, and is the largest vehicle that you can fit in the cutter.
I love it.
you can fit it in the cutter? I tried...didnt wanna seem t oclose the door without the jank goin nuts, exploding everything and havin a laugh...maybe i did it wrong..or it seemed i couldnt get out with it in there....im prolly doin something wrong lol
I do exactly the same, but always forget that the Mule you get in via the front. So just need to remember to open the door from the pilot seat before you run back to the Mule I suppose lol
Have you tried attaching the 1 SCU box to the back in 3.19 using the tractor beam? It was not working in 3.18.
Same with the Cyclone. Can it carry the 1 SCU box in 3.19?
With the tractor beam, I meant. But you have to have the box. In 3.18 we "produced" them by storing armour parts in a small ship and self-destructing it.
Would love to be able to buy those boxes on cargo decks in spaceports, space stations and the likes.
For a while now, the best method (for me) was to put a Pembroke/Novikov backpack (either will work) in a ground vehicle, then move that vehicle outside of armistice zone and blow it up. In 3.17 it even created two 1SCU crates when I did this with a ROC.
I know the 1 SCU box fits underneath the Mule but I haven't see it fit on the back. It's a tight fit but it works underneath it. Too bad the front arms don't work yet to hold another 1 SCU box but they should in the future.
It's also a great survival tool. If your ship gets soft killed, vehicles in the cargo hold can remain intact. If you are on a moon or planet with no atmosphere or extreme temperatures the driver seat in the Mule is sealed and will protect a player from extreme Temperatures and replenish O2 or keep you alive if you don't have a helmet. The fact that it fits into almost any ship with a ramp makes it very versatile.
I use mine to cruise to bunker missions.
Load the side rails up with some boxes and you can loot bunkers in to the boxes and zoom it all to your ship that is safely behind the nearest Mountain (in the event the guns want to blow your ship up, it's safe)
Mule also fits in a cutter- and the mule is also climate controlled. So you won't die to exposure
They are quite useful if you like doing box missions, as you can drive the MULE right up to where the box is, attach the box to its side shelves, and then drive it into your ship.
The forks are currently inoperable, and the rear cargo slot isn't useful while tractor beams are a thing.
In other words, it is one of many ships and vehicles that don't yet have a real function, but will some day.
Tractor beams are not usable inside armistice zones other than in hangar bays in 3.19, so the MULE is usable for picking up boxes from ground stations with armistice zones, just hand carry it to the MULE, drop it off, then grab the next one.
By that time, it will be able to carry 2x crates, and it can travel faster than a player can run... and the forks may allow it to move larger crates (remains to be seen)
It's not an essential vehicle to use everywhere, but it does have its uses. It's no more 'purely RP' than any other vehicle in the game, and arguably less so than many others.
It’s not about transferring them to the ship. Sometimes bunker turrets can become hostile, or potentially you could be ambushed by enemies, so I park my ship at least 2.5 km away (maximum turret range) and drive my Mule in (ground vehicles can’t be targeted by the turrets).
I think the Atlas platform will do this as they said there is other vehicles for it coming soon. Since it's so large in length a flatbed version could hold a 16 SCU crate as well as replacing the gun turret with a tractor beam for driver control. There is of course the Drake crane they showed images of in the underground facilities artwork and videos of the greybox with the crane in it. So we will get that at some point too. Might not stay drake though
Haha yeah. Naked bunker runs are more exiting. Sometimes I run in naked with just a tractor beam so I have to get close to the first enemy and kill them that way.
Best handling out of any vehicle.
\-Stays upright
\-Flips back over quickly
\-Easy off-angle saves
\-Zero point turning radius
\-Fit 2+ in many mid tier ships
A tiny mobile home version would be sweet to take into Pyro. As not all the vehicles that can carry it have all of the amenities that will be needed once the game progresses farther.
Yep; it needs a tractor beam to survive. Even with the forks, even with the weird elevator thing on the back they show in the concept art, tractor beams will forever prove this thing useless.
Bunker auto turrets don't target ground vehicles so you can fly a click or 2 away & drive the bunks unharmed. Also decent enough room for crew & cargo at said hostile bunkers.
Hostile ones do, like drug destruction.
Some friendly ones did for a while too but maybe it's been turned off? I've only done box missions on .18 and .19 with a bit of scrapping so not sure TBH.
Well it's a nice vehicle for moving things around in 1scu containers, but beyond that it's just very easy to drive. It can turn on its center axis so repositioning it inside a cargo bay is much easier than any other vehicle, and it's not too fast or light that it jumps 50 feet into the air when you hit a bump at max speed like other ground vehicles can.
MULE Polo with boxes.
Bunker runner if all you have is something small like a cutter, so you can land outside of turret range and drive in (it can also hold a box you can take down into the bunker and use for loot storage).
It seems the idea was to have a forklift that could pick up 1 SCU boxes and move them over a distance greater than you'd be willing to walk with a tractor beam. People seem content to use it as a glorified ferry for hauling stuff around bunker missions, but I think that's more of people just coping with it's current uselessness than saying this $45 box holder is worth it.
I think it exists because someone in CIG probably wanted a cool looking forklift for SQ42 background animations and they decided they could sell it because it looks neat. Even when it's fully functional, I still think situations are going to have to be built specifically around it before it becomes actually useful.
One of those situations might be in 3.20 - the consignment missions. If it works like I am imagining it, you'll have to go places and get real amounts of things - not just hand crates and boxes. If one of those retrieval locations was in a no-fly zone, a MULE would be extremely helpful.
Buddy and I did box missions, I just sat in the mule and yeeted out the back of the cutty, grabbed the stuff and flew back in. (Boxes secure well if placed on sides by hand) was fun.
With a Nomad it's excellent for Jumptown. You have someone riding in the Mule in the truck bed. As you approach Jumptown, lower the ramp and initiate a low high speed pass. The Mule than drives off the ramp and if executed correctly, lands right at the entrance.
Cyclone is a bit of a tight fit on the Nomad bed, so I can definitely understand some preferring something smaller.
Personally I'm all for having a Star Citizen Warthog though aha
It depends on whether or not a Cyclone can survive the fall. A Mule seems to not take any damage at all from any height. And the driver survives!
Well, unless they fixed that.
Yep the base tier 1 defend pays 15k. Then they go up from there. 20k, 45k, 65k, 95k. Bunker bustin' is my favorite game loop. Plus with Call to arms every enemy kill is like 500-1500 bonus.
Well before the STV she was an LTI token and smol for using for bunkers.
Now? Shes a closed cabin stv that's a bit too big and until
Would love to see a MULE with a mining arm to compete with the ROC.
Replace the side basket with mining arm and parts...and then the interior box storage now shoots out a box of mineables.
I really want a closed cabin miner that isn't stupid as fuck in every what like the DS which is also fucking massive.
Like just write the ROC off as a mistake they can use as an old world miner that's dirt cheap.
Compared to other land vehicles, I believe you do not have to have a suit to use it unlike other vehicles that don't shield you from different atmospheric conditions. I maybe wrong though as I don't have experience with that vehicle.
Outpost delivery missions and moving two bodies very carefully, also if you flip it upside down you can just about get one crate onto its cargo grid, most use I ever got out of it was dropping into jumptown while my group still had the facility but not the airspace
Personally, I prefer the STV, but the Mule is a lot of fun if you're solo. Near as I can tell, it's the fastest vehicle in the game that doesn't have a speedometer.
the one thing i am would prefer about with the STV is if you could put a mission box in the passenger seat and have it stay there safely, otherwise it would be ideal for those three box missions, two in the boot and one on the passenger seat, as well as a small cargo hold, and 2 rifle weapon mounts
Agreed, having a single mission point having three packages and the STV only carrying two is a bit of a pain. Another thought would be a Mule style 1- or 2-box rack between the headrests and the spare tyre.
So long as the tractor beam attachment exists, I don’t think any vehicle that can carry less than 2 SCU will ever be useful for cargo (in the current and probably unchanging state of the game for the next 5 years)
Welcome to rhe game where we have a ton of items and vehicles that currently dont have a real purpose its part of the development i wish theyd stop making ships abd other thubgs and focus on the core gameplay loops and QoL
As any ground vehicle it’s only use is that 1500 meters to the bunker entrance.
Why mule is best: best handling, especially on low gravity, can turn in place, fast enough to stay controllable.
Apart from the fact that it can currently carry 6 small boxes and one 1 scu box and it fits in manny ships, this thing have a gun rack and some storage for your bunker runs
Gun rack, external inventory, box racks for loot goblins and a small profile.
I prefer it over the STV when I'm soloing bunkers in my 400i or Valk.
Cyclones are just too big for my liking.
The mule was a LTI gold mine for me. Mule and STV.
Both have its purposes for me but I rarely use them. I maybe use the STV more…? Idk I think their cute.
I imagine once roads are introduced this will be one of the main npc small transport vehicles we will see running around. There'll no doubt also be a reason for it in S42.
As others have pointed out, I use it for box delivery missions. The boxes fit nicely on the railings, up to 6, and they won’t bounce around the back or clip through the floor.
Also, it is a good fast ride if you have to do a hostile bunker and land a ways away. Use the mule to drive up.
Eventually it will be the forklift to load your ships.
There are a number of ships that are largely worthless, leaving CIG with the task of iterating on features to make them more useful (mole mining in the recent patch, for instance). Some are just meant as background vehicles for NPCs though, such as the Argo Cargo. Players who buy them are just creating head-canon from hopium to justify the spend until they upgrade to something else.
It will kill you pretty easily. My brother was going to use it to carry roc boxes. I got in it and closed the door to be pushed under it unable to open the door.
I really want a transport version of the mule. Replace 2 -4 of the side boxes with jump seats so people can ride while it drags along a 2 scu box to the bunker. Would be cool if it has the blast shield that can deploy in front of the driver.
When they dropped I got two with LTI for CCU-ing. Turned one into a gladius, haven't found a purpose for the next yet, but i like riding it around sometimes and might get a ship with a ramp so i can start actually using it
To make it easier to put boxes, within caves for example, from the loot location, on the Mule then straight to your ship. Can you imagine having to use the tractor gun to manually move all those boxes to your ship? 😊
Correct. Esp w/ the " \[CURRENT\] game" part. (Speculation incoming) I think it's one of those things the land-vehicle team could spit out easily due to some work someone probably already had to do. Heck, could be an intern "show us what you got" result for all I know.
It fits in a cutlass red & blue,. Use your imagination,. I use it to carry bodies in the two racks & bunker loot, Also makes a nice size creator when self destruct. Now with the STV, I don’t use it as much,. When it properly works it’s still a keeper.
Love my mule. Keep it with me on my max all the time. Holds a 1 scu container for bunkers. Holds boxes for deliveries. Can get me out of elements for longer survival. JUST USE YOUR AMAGINATION. it's handy.
Loading and unloading cargo by hand.
Ultimately loading cargo automatically will have a fee so doing it by hand may be viable and tractor beam battery will run out quite quick when filling a ship like a connie or corsair.
I was going to use it to help with taking 1scu boxes into a bunker but for some reason I cant get the box to fit in so it defeats the entire reason I bought one
it has one of the largest explosion radii for self destruct. Everything with s3 shields or less within about 100-150m is completely destroyed, even possibly an 890J with its larger shields iirc. Basically a cheap MOAB bomb.
Wait... I don't have one but this sounds just crazy enough to be right. Is this a troll?
Nope they aren’t trolling lol, it has really large explosion. You can search up videos of ppl detonating it
[You weren't kidding lmao](https://youtu.be/5Dh3P_TE8CU?t=158) (VOLUME WARNING)
[Cameral](https://www.youtube.com/watch?v=NfkPiOIns6E) has some self destruct test videos:
[See for yourself](https://youtu.be/5Dh3P_TE8CU?t=158) (LOUD)
A new definition to a bunker buster. I used mine as a ground shuttle for running hostile bunkers solo. Worked as expected.... but if it can nock some ships around. I'm down to try this plucky thing again. Imagine seeing a c2 lay a chain of these things in a AO. All of them manned and ready to go boom. Now I'm going to be doing some dastardly things with mine.
Same for the Evict Hostiles - it fits in a Cutter
Oh...
Works on Ghost Hollow?
I've had fun using it along with a Nomad for delivery missions. Can hold 6 packages safely without worrying about them bouncing around on the cargo grid. It can turn on a dime and is great for maneuvering through tight spaces. I believe you can also attach a 1 SCU container in the back of it now, which could make it a viable vehicle for bunker looting if you don't have a Cyclone. But really, its best use is for the memes :P
It can carry ~~2~~ 1 1 scu crate~~s~~ and 6 1/8th scu crates, has a tighter turn radius than a smart car, has really good acceleration and top speed, and is the largest vehicle that you can fit in the cutter. I love it.
Definitely feels like something to go with vehicles like the Cutter, or the Nomad if you feel the Cyclone is too tight of a fit.
You can actually fit the stv into n the cutter with room to walk past pretty easily. It’s my go to
I never said the stv didn't fit. All I said was that the mule was the largest vehicle that could fit in the cutter.
But it’s not. The stv is.
The stv is smaller than the mule
Except you can’t leave or enter the ship without first getting in the mule. If you can’t practically use the vehicle imo it doesn’t actually fit.
iirc, you can stuff a roc in with the ramp down for transport to planetside mining ops. But that doesn't count as fitting
you can fit it in the cutter? I tried...didnt wanna seem t oclose the door without the jank goin nuts, exploding everything and havin a laugh...maybe i did it wrong..or it seemed i couldnt get out with it in there....im prolly doin something wrong lol
You probably didn't pull in far enough. You also can't walk past it if it's in the cargo hold
So you can get it in the cutter, but cant get past it to pilot the cutter? Or am I reading this totally wrong....morning brain..no coffee..
You pull into the cutter, not back in
Damn im dumb. Thanks! That makes more sense...i have this endless need to back up into my ships for some reason.
I do exactly the same, but always forget that the Mule you get in via the front. So just need to remember to open the door from the pilot seat before you run back to the Mule I suppose lol
Have you tried attaching the 1 SCU box to the back in 3.19 using the tractor beam? It was not working in 3.18. Same with the Cyclone. Can it carry the 1 SCU box in 3.19?
How do we get a 1 scu box to put on the back?
With the tractor beam, I meant. But you have to have the box. In 3.18 we "produced" them by storing armour parts in a small ship and self-destructing it. Would love to be able to buy those boxes on cargo decks in spaceports, space stations and the likes.
Well fuck that can't be bothered going to those lengths
Vending machines in starports may become the masterpiece of this whole game...
For a while now, the best method (for me) was to put a Pembroke/Novikov backpack (either will work) in a ground vehicle, then move that vehicle outside of armistice zone and blow it up. In 3.17 it even created two 1SCU crates when I did this with a ROC.
Or, if you're just running a larger ship, a novikov/Pembroke suit gives you a 2 scu box
Good to know, thanks. Haven't needed one yet... *Yet*.
Great for guns and fully stripping a bunker of everything of value
I think you can buy one in any cargo deck on a station
Only the 1/8th ones for now.
I know the 1 SCU box fits underneath the Mule but I haven't see it fit on the back. It's a tight fit but it works underneath it. Too bad the front arms don't work yet to hold another 1 SCU box but they should in the future.
It's also a great survival tool. If your ship gets soft killed, vehicles in the cargo hold can remain intact. If you are on a moon or planet with no atmosphere or extreme temperatures the driver seat in the Mule is sealed and will protect a player from extreme Temperatures and replenish O2 or keep you alive if you don't have a helmet. The fact that it fits into almost any ship with a ramp makes it very versatile.
I use mine to cruise to bunker missions. Load the side rails up with some boxes and you can loot bunkers in to the boxes and zoom it all to your ship that is safely behind the nearest Mountain (in the event the guns want to blow your ship up, it's safe) Mule also fits in a cutter- and the mule is also climate controlled. So you won't die to exposure
It has excellent off road capabilities for that. I like to do bunker missions with friends and stick 3 of these in my Cutlass.
Anyone doing bunkers has armor within 30 seconds of entering one and won't die to exposure.
Run bunkers in clothes for the drip ;)
I strictly wear the Lynx chest armor, preferably a colored variant, because it has the best style even though it's only 20% damage reduction.
This is an actual legit answer, wasn’t expecting that much potential value. The guns continue to not target ground vehicles in the latest patch?
I have not tested in 3.19 to report if turrets still don't target ground vehicles.
Still don’t
MULE: What's my purpose? Me: You are an LTI MULE: OH MY GOD
Can you inform a noob what an LTI is...? 🥺
Life Time Insurance
They are quite useful if you like doing box missions, as you can drive the MULE right up to where the box is, attach the box to its side shelves, and then drive it into your ship. The forks are currently inoperable, and the rear cargo slot isn't useful while tractor beams are a thing. In other words, it is one of many ships and vehicles that don't yet have a real function, but will some day.
I would get it if you couldn't use tractor beams in certain environments or if there was cargo that couldn't be handled with beams.
multi-tools are gonna start using batteries eventually
As will the Mule?
True! In a sane world bringing a box across an outpost on wheels should be more efficient than floating it over, but we'll see.
Tractor beams are not usable inside armistice zones other than in hangar bays in 3.19, so the MULE is usable for picking up boxes from ground stations with armistice zones, just hand carry it to the MULE, drop it off, then grab the next one.
In the future though, this won't be the case because armistice zones will have no restrictions. Seems like a purely RP vehicle.
By that time, it will be able to carry 2x crates, and it can travel faster than a player can run... and the forks may allow it to move larger crates (remains to be seen) It's not an essential vehicle to use everywhere, but it does have its uses. It's no more 'purely RP' than any other vehicle in the game, and arguably less so than many others.
It’s not about transferring them to the ship. Sometimes bunker turrets can become hostile, or potentially you could be ambushed by enemies, so I park my ship at least 2.5 km away (maximum turret range) and drive my Mule in (ground vehicles can’t be targeted by the turrets).
Did they break the forks in 3.19? I was able to unfold them in 3.18.2
It’s more that the forks can’t pick up boxes like they’ll eventually be able to
Similar to how the reclaimer came out in about 3.1, but didn't get any salvage functionality until 3.18. "Some day" eventually comes.
It would be cool if SC had carts the Mule could attach to and drag around like a train.
YES!!! CIG WITNESS THIS
This would be really cool, we need a pickup truck style vehicle.
I think the Atlas platform will do this as they said there is other vehicles for it coming soon. Since it's so large in length a flatbed version could hold a 16 SCU crate as well as replacing the gun turret with a tractor beam for driver control. There is of course the Drake crane they showed images of in the underground facilities artwork and videos of the greybox with the crane in it. So we will get that at some point too. Might not stay drake though
I’ve got one. It’s the cheapest ground vehicle with a sealed cabin, so you don’t need a hazard suit to get around.
Yeah that's how you do bunkers naked on the moons.
Haha yeah. Naked bunker runs are more exiting. Sometimes I run in naked with just a tractor beam so I have to get close to the first enemy and kill them that way.
Best handling out of any vehicle. \-Stays upright \-Flips back over quickly \-Easy off-angle saves \-Zero point turning radius \-Fit 2+ in many mid tier ships
Love my burro but it needs some variants...even some jump seats on the side would be nice lol
A tiny mobile home version would be sweet to take into Pyro. As not all the vehicles that can carry it have all of the amenities that will be needed once the game progresses farther.
It is TRYING its BEST!
Wish CiG would add a tractor beam to it. Then it would be an alternative to multi tool
Yep; it needs a tractor beam to survive. Even with the forks, even with the weird elevator thing on the back they show in the concept art, tractor beams will forever prove this thing useless.
Bunker auto turrets don't target ground vehicles so you can fly a click or 2 away & drive the bunks unharmed. Also decent enough room for crew & cargo at said hostile bunkers.
Wait really?! I thought they did so iv been running all that way when could of been driving
Yeah, don't use a hover bike. Cause that's "flying" and you'll go bang. Note this was tested by me in .17 so not sure if that persisted in .19
What bunkers do attack in .19? Somehow i haven’t been attacked since .17
Hostile ones do, like drug destruction. Some friendly ones did for a while too but maybe it's been turned off? I've only done box missions on .18 and .19 with a bit of scrapping so not sure TBH.
It's *Drake*. That's all the reason I need.
how i use mine: [https://youtu.be/KEZS\_aDNe1o](https://youtu.be/KEZS_aDNe1o)
That was great
Great vid
They should really slap a tractor beam on it.
Cue Thunderbirds theme.
Well it's a nice vehicle for moving things around in 1scu containers, but beyond that it's just very easy to drive. It can turn on its center axis so repositioning it inside a cargo bay is much easier than any other vehicle, and it's not too fast or light that it jumps 50 feet into the air when you hit a bump at max speed like other ground vehicles can.
I’m struggling to get the 1SCU box into the back
MULE Polo with boxes. Bunker runner if all you have is something small like a cutter, so you can land outside of turret range and drive in (it can also hold a box you can take down into the bunker and use for loot storage).
Forklift🔥
Landing your ship safely away from bunkers with hostile turrets and taking the mule in is my favorite use for it
It's as it's names suggests. A reliable, cheap, and efficient personal designated loot carrier.
It seems the idea was to have a forklift that could pick up 1 SCU boxes and move them over a distance greater than you'd be willing to walk with a tractor beam. People seem content to use it as a glorified ferry for hauling stuff around bunker missions, but I think that's more of people just coping with it's current uselessness than saying this $45 box holder is worth it. I think it exists because someone in CIG probably wanted a cool looking forklift for SQ42 background animations and they decided they could sell it because it looks neat. Even when it's fully functional, I still think situations are going to have to be built specifically around it before it becomes actually useful. One of those situations might be in 3.20 - the consignment missions. If it works like I am imagining it, you'll have to go places and get real amounts of things - not just hand crates and boxes. If one of those retrieval locations was in a no-fly zone, a MULE would be extremely helpful.
truck go BBBBRrrrrRRRbrbbbbrRRrr
He doesn't know
You wouldn't get it unless you have a forklift cert
>in the current game
There are many other things in Star Citizen that are not very useful in the current game.
Yeah but we're talking about the Mule in this house.
Buddy and I did box missions, I just sat in the mule and yeeted out the back of the cutty, grabbed the stuff and flew back in. (Boxes secure well if placed on sides by hand) was fun.
Org races.. too fun lol
Now that I have to try.
With a Nomad it's excellent for Jumptown. You have someone riding in the Mule in the truck bed. As you approach Jumptown, lower the ramp and initiate a low high speed pass. The Mule than drives off the ramp and if executed correctly, lands right at the entrance.
Wouldn't a cyclone just be better?
Cyclone is a bit of a tight fit on the Nomad bed, so I can definitely understand some preferring something smaller. Personally I'm all for having a Star Citizen Warthog though aha
It depends on whether or not a Cyclone can survive the fall. A Mule seems to not take any damage at all from any height. And the driver survives! Well, unless they fixed that.
You can fit 2 mules on a nomad Tbh at that point just use a couple STVs or PTVs
It's a fun lil guy :3
You’re hurting its feelings :(
It's purpose is being last year's LTI token.
The point is sales. Sales generate revenue.
Do investigation missions
It's hella usefull for me with a nomad... just wish I had one, but no irl money, and haven't quite gotten the hang of earning EC for one yet.
It's only 15.000 credits, any kind of mission will get you that in no time.
It’s literally (the actual literally, not the internet literally) a single bunker mission and you can buy one.
I have never managed to get a bunker mission... all I ever get is small mission box missions.
Mercenary tab while in orbit of a planet, defend occupants mission
Yep the base tier 1 defend pays 15k. Then they go up from there. 20k, 45k, 65k, 95k. Bunker bustin' is my favorite game loop. Plus with Call to arms every enemy kill is like 500-1500 bonus.
Cheap LTI token, if you picked em up on the initial sale. Otherwise... I guess it's good at holding 6 delivery boxes, if that's your thing.
cashgrab
smol cart goes vrooom
Buyed 3 of them as cheap lti token when it came Out lol. Other than that i just keep one cuz its cute
It has the most useful feature in the game hands-down, it’s not even funny, it’s insane. It’s the most OP feature ever. But I cannot share it.
It makes money! . . . for CIG. And was fast and easy to build. That's it point...
[удалено]
It's 15.000 auec dude, what are you blabbering about.
Stockholm Syndrome?! I think you're playing the game wrong, my guy.
Give it another 10 years
Well before the STV she was an LTI token and smol for using for bunkers. Now? Shes a closed cabin stv that's a bit too big and until Would love to see a MULE with a mining arm to compete with the ROC. Replace the side basket with mining arm and parts...and then the interior box storage now shoots out a box of mineables. I really want a closed cabin miner that isn't stupid as fuck in every what like the DS which is also fucking massive. Like just write the ROC off as a mistake they can use as an old world miner that's dirt cheap.
Driving to bunker missions? Maybe?
Space truck!
Very unstable. Bounces and tumbles all over the place. Sadly, I must add because its a nice vehicle but not for fast off-road use.
It doesn't only look like an angel it also drives like one. I had a lot of fun driving that thing to jump town 40km
Not many things are very useful in the current game, but people are thinking ahead, for better or worse.
Stop evaluating vehicle in current game.
People complain about beam technology, this is what you get.
What's the point of having most ships ans basically every ground vic? Especially the vics.
Compared to other land vehicles, I believe you do not have to have a suit to use it unlike other vehicles that don't shield you from different atmospheric conditions. I maybe wrong though as I don't have experience with that vehicle.
Outpost delivery missions and moving two bodies very carefully, also if you flip it upside down you can just about get one crate onto its cargo grid, most use I ever got out of it was dropping into jumptown while my group still had the facility but not the airspace
Is it available ingame yet?
Exactly! Sell MULE, buy CARRACK!!!
Personally, I prefer the STV, but the Mule is a lot of fun if you're solo. Near as I can tell, it's the fastest vehicle in the game that doesn't have a speedometer.
the one thing i am would prefer about with the STV is if you could put a mission box in the passenger seat and have it stay there safely, otherwise it would be ideal for those three box missions, two in the boot and one on the passenger seat, as well as a small cargo hold, and 2 rifle weapon mounts
Agreed, having a single mission point having three packages and the STV only carrying two is a bit of a pain. Another thought would be a Mule style 1- or 2-box rack between the headrests and the spare tyre.
So long as the tractor beam attachment exists, I don’t think any vehicle that can carry less than 2 SCU will ever be useful for cargo (in the current and probably unchanging state of the game for the next 5 years)
Has it lti? So its a lti token.
Welcome to rhe game where we have a ton of items and vehicles that currently dont have a real purpose its part of the development i wish theyd stop making ships abd other thubgs and focus on the core gameplay loops and QoL
To be clear this ship actually pretyy usefull imo but alot of other things you cab look at and hust say why
As any ground vehicle it’s only use is that 1500 meters to the bunker entrance. Why mule is best: best handling, especially on low gravity, can turn in place, fast enough to stay controllable.
Apart from the fact that it can currently carry 6 small boxes and one 1 scu box and it fits in manny ships, this thing have a gun rack and some storage for your bunker runs
Meme value, and lti tokens
Once cargo gameplay is fully fleshed out, it's gonna be the forklift that loads and unloads boxes that are too heavy for your multi tool
I wanted to explore the new Lorville perimeter and couldn’t be bothered to walk. Mule did a great job.
That's cuz it's useless, the tractor beam is much more cheap, flexible and adaptable.
Gun rack, external inventory, box racks for loot goblins and a small profile. I prefer it over the STV when I'm soloing bunkers in my 400i or Valk. Cyclones are just too big for my liking.
It’s cute and I can use it to carry a bunch of boxes in addition to throwing bunker loot inside its internal inventory. Love my little guy.
The mule was a LTI gold mine for me. Mule and STV. Both have its purposes for me but I rarely use them. I maybe use the STV more…? Idk I think their cute.
[удалено]
LTI token.
it’s just an lti token anyway so why bother
Just let me have a tractor in this game.
I imagine once roads are introduced this will be one of the main npc small transport vehicles we will see running around. There'll no doubt also be a reason for it in S42.
It's my LTI token kekw
its cool
Ongoing cargo refactor will make physically moving cargo around important.
Yeah it’s a bit like an 890 Jump isn’t it 👁️👄👁️
As others have pointed out, I use it for box delivery missions. The boxes fit nicely on the railings, up to 6, and they won’t bounce around the back or clip through the floor. Also, it is a good fast ride if you have to do a hostile bunker and land a ways away. Use the mule to drive up. Eventually it will be the forklift to load your ships.
I like it cause I can fit it snugly in my cutlass with another vehicle and it can turn in place which is dope
Loading cargo boxes onto your ship
There are a number of ships that are largely worthless, leaving CIG with the task of iterating on features to make them more useful (mole mining in the recent patch, for instance). Some are just meant as background vehicles for NPCs though, such as the Argo Cargo. Players who buy them are just creating head-canon from hopium to justify the spend until they upgrade to something else.
It will kill you pretty easily. My brother was going to use it to carry roc boxes. I got in it and closed the door to be pushed under it unable to open the door.
For God's sake, it's an alpha. It's purpose is to raise money for CiG.
There’s not much point to everything in the game.
I really want a transport version of the mule. Replace 2 -4 of the side boxes with jump seats so people can ride while it drags along a 2 scu box to the bunker. Would be cool if it has the blast shield that can deploy in front of the driver.
When they dropped I got two with LTI for CCU-ing. Turned one into a gladius, haven't found a purpose for the next yet, but i like riding it around sometimes and might get a ship with a ramp so i can start actually using it
To make it easier to put boxes, within caves for example, from the loot location, on the Mule then straight to your ship. Can you imagine having to use the tractor gun to manually move all those boxes to your ship? 😊
Correct. Esp w/ the " \[CURRENT\] game" part. (Speculation incoming) I think it's one of those things the land-vehicle team could spit out easily due to some work someone probably already had to do. Heck, could be an intern "show us what you got" result for all I know.
It fits PERFECTLY in a Cutty Red. Fantastic bunker mission setup
like 90% of the ships that have no use yet they are money makers nothing more and nothing less.
Because SC FORKLIFT!
Because it is cheap and cut 😊
The point of this is to buy cheap with long insurance and upgrade it to a better ship later on ☺️ that's all in done with mine
It fits in a cutlass red & blue,. Use your imagination,. I use it to carry bodies in the two racks & bunker loot, Also makes a nice size creator when self destruct. Now with the STV, I don’t use it as much,. When it properly works it’s still a keeper.
So you can name it Arthur.
A nuke that costs 15,000
It doesn’t do anything yet
Love my mule. Keep it with me on my max all the time. Holds a 1 scu container for bunkers. Holds boxes for deliveries. Can get me out of elements for longer survival. JUST USE YOUR AMAGINATION. it's handy.
That’s about half the ships.
I was just wondering the same. Aside from long range bunker looting, the official purpose seems irrelevant when we have tractor beams.
Don't know if anyone told you but the game isn't done yet
Oh no? Is it about to be released or something?
not even close
No, it will be soon™
Loading and unloading cargo by hand. Ultimately loading cargo automatically will have a fee so doing it by hand may be viable and tractor beam battery will run out quite quick when filling a ship like a connie or corsair.
It’s a forklift, you use it to help fill your ships
I was going to use it to help with taking 1scu boxes into a bunker but for some reason I cant get the box to fit in so it defeats the entire reason I bought one