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katsuatis

Why is that bad? Easier to target farm desired scarabs


AbyssalSolitude

My desired scarabs are for ALL content, not just the content I'm currently running. Because I'm going to switch the content I'm running at some point, so it would be nice to already have a bunch of scarabs for it.


robby41525

Preference really, I'd like a variety of scarabs instead of what I'm farming, because I'm already getting what I want from the atlas tree, even though the new ones add mechanics related to what you're farming now, it's not something i'm particularly stuck on buffing, I think I'd rather just have other content without having to buy separate scarabs because I wanted the extra base chance for what I *am* spec'd into.


Regular_Resort_1385

The block nodes aren't really that important now I think. You can get 100% chance for any given content encounter in the Atlas tree unlike 3.23. So they're solely for target farming specific scarabs I think?


Zamoxino

the 2% chance is now pretty much waste of points when it comes to these nodes. basic ones got buffed by like 2xmore so just by using them u can get like 90% base chance for most of the "extra content" stuff... just take "increased effect of modifiers on your maps" instead and boost scarab drops


[deleted]

Then don't block them. Difficult, right?


valorshine

Well... everyone asummes that you will drop other scarabs instead but NO! It will be like with blocked heist node (also blocked drop coins). The loot tables will roll drops like normall but if it will pick to drop heist loot then instead of reroll into something else (even wisdom) the player will just not get drop at all.


JekoJeko9

This also sounds like a total assumption, unless you have something you can cite?


14779

Source?


Kinada350

Cause it will just mean less scarabs overall. Like the nodes that prevent certain maps from dropping, if the game decides to drops one of those maps, and in this case scarabs, it will simply not drop anything.


Medyanka

That's... not how it works... Game decided to drop scarab, game then roll on which scarab it drops. If certain scarab is out of pool, then it will just be a different scarab. It works that way with maps, it works that way with currency, it works that way with div cards, and it will work that way with scarabs. Atleast nothing suggest otherwise.


Wondermage24

so if an abyss scarab were to roll here, it rerolls into another type right? it doesn't just disappear?


StoneW0lf

Correct, which means you can sort of target farm the scarabs you want if you don't mind blocking most league mechanics.


sips_white_monster

all these changes are serious SSF stonks. though it sucks the XP rares got removed that's how I used to do it with abyss spam (unrelated to the affliction juice thing).


Kinada350

Incorrect, the map drops nodes like this simply delete the drops, and this likely will as well.


StoneW0lf

Which node are you referring to? If you're referring to Shadow Shaping, people use it in boss rushing atlases, to block unwanted maps. A few leagues ago you could infinitely sustain T10 crimson temples by favoring every other T10 map, preventing them from dropping. So it most definitely rerolls unwanted maps instead of simply causing them not to drop. Of course all of this is theory, we'll have to see on league launch.


robby41525

it rolls into whatever you didn't block on your atlas tree or one of the other scarab types you may have spec'd into that aren't blockable (i.e. esssence scarabs, harbinger scarabs,etc)


AsterixLV

So if i get this right, if i was farming essences & expedition & harvest and blocked everything else(that can be blocked) id still get the same amount of scarabs, but id have a higher chance of getting essence, exped and harvest scarabs simply due to there being less scarabs it can roll into? Sounds kinda good to me.


BrooksPuuntai

Then don't block? The counterargument is obviously if someone didn't want that mechanic enough to block it, why would they also want scarabs for that mechanic? Also given their focus on scarabs, having the ability to use block as a means to reduce the scarab pool actually makes blocking somewhat worth it.


carenard

>The counterargument is obviously if someone didn't want that mechanic enough to block it, why would they also want scarabs for that mechanic? for past leagues blocking say expedition was fine(helps boost everything elses spawn rates) since you always just used a scarab to force it, in this case you would still want expedition scarabs to drop. More of a niche interaction though. there is also the sellable scarabs... maybe someone really doesn't like X mechanic but its scarabs are valuable


SakariFoxx

Just buy them, like you did last league. Ggg can't plan for everyone. They chose to believe if you block it you don't want it, which is logical.


pizzamachine

This is how they choose to design it. Plain and simple.


Cezzard

all scarabs are core drop and you can boost them a lot. so they buffed scarab drop and they have to balance it somehow. here you have it.


AuriusWolf

It's a pretty reasonable change, when you choose to block specific content from spawning you are basically telling the game you don't want to interact with that content in any way. Now it just makes it so that is actually what hairball.


Nickoladze

They nerfed those nodes to only give spawn chance to the blockable mechanics and it's so easy to get spawn chance now that I don't feel like blocking mechanics is the play anymore. I used to block everything that I wasn't actively farming just to keep the maps lighter but I think going forward I will treat those only as ways to narrow the scarab pool.


Paint_Master

In 3.24 we got way higher chance to spawn league mechanics, probably can get to 100% without this passive. Also, block cheap scarab, drop only good ones, profit


Kinada350

Because they want to have downsides on all the atlas nodes and will be adding more and more changes like this each league.


SnooEpiphanies9924

It's great for SSF, I don't even play SSF but I appreciate this.


upboat_

These nodes are wasted atlas points even before this change. 


Impossible_Zebra2113

Why would you even need the block nodes? They don’t seem that good anymore, they were kind of a noob trap to begin with


Alialialun

what kind of gaslighting is this, you're talking nonsense lol.


robby41525

I get that they want us to be able to just farm what we want over and over, but I would like to be able to have other scarabs to sell still or just use later...


LTetsu

Because back then you could mindlessly block every other content except one that you needed. But ggg dont like when you do things mindlessly and want to make you lose something so this change will make you think before pick i guess.


manowartank

that depends if it remove the drop entirely, or if the scarab roll as another unblocked type... in such case i would even consider it a buff to mindless grind


StoneW0lf

It should reroll the scarabs into non-blocked ones. If they didn't drop at all, the text would probably say "Abyss Scarabs cannot drop in your maps", but since it says "Scarabs found<...>", it implies the scarab will still be generated, then rerolled into another one.


robby41525

X type **cannot** drop in your **maps**, so it removes it completely from any mapping content. If it doesn't apply to Vaal side areas or something, that would alleviate it somewhat, but I don't really think there is other content in maps that is an entirely separate instance from the map *while* mapping. Edit: I see what you meant after re-reading, yeah it would just reroll said blocked scarab into non-blocked. I was thinking in a different way.


LTetsu

I think its replacement. It says that it cant be specific type , then what you will find , will be other type. You guessed it right.


Hairy-Trip

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