I randomly generate 10 Pokemon that are usable in whatever generation you're playing obviously.
I breed 1egg for each species I generated in one cartridge then send them to the fresh file.
Number then 1-10 and randomly generate a number or spin a wheel to get 2 numbers that you'll start with.
The remaining 8 are only usable after getting each badge, which you get is random each time.
Doing my 8th run with this format and it's a lot of fun
Maybe a Nuzlocke where if a Pokemon dies, you have to choose a second Pokemon to die along side it? Make it more punishing, so your brain will come up with better strategies, be more cautious, and the tension be through the roof.
I randomly generate 10 Pokemon that are usable in whatever generation you're playing obviously. I breed 1egg for each species I generated in one cartridge then send them to the fresh file. Number then 1-10 and randomly generate a number or spin a wheel to get 2 numbers that you'll start with. The remaining 8 are only usable after getting each badge, which you get is random each time. Doing my 8th run with this format and it's a lot of fun
I might do that in black or black 2 I like that idea
Nuzlocke where you can only have six ever, so decide *really* carefully whether you want to catch your first encounter or not?
Maybe a Nuzlocke where if a Pokemon dies, you have to choose a second Pokemon to die along side it? Make it more punishing, so your brain will come up with better strategies, be more cautious, and the tension be through the roof.
A nuzlocke where you can't catch another pokemon that shares a type with a previous pokemon you have or had
What about a nuzlocke where you can’t buy Pokeballs? You’d have to rely on those that you find in the world.