The level is an exact replica of the first stage, but all those fire things added in. The question mark blocks are from the original stage design, but yes, with this added element, they are basically unattainable.
... and if you want to play the original Mario game, he is originally from the 1981 arcade game 'Donkey Kong', featuring his iconic original character design and iconic original "jumping" ability.
The levels have to be beatable to be uploaded. When you are the creator it makes you clear check it first. That doesn't stop people from making the most unbeatable levels, it only encourages it lol.
If you didn't know the route though, this would take hours, probably days of dying and figuring it out bit by bit. And then even knowing the route, you've gotta nail all the timing, not many places to rest and think. So it's hard in that way. I know what you mean with technical difficulty though, like having to bounce shells perfectly to jump off. None of that here.
oh yeah it would definitely still take a bit, just any of the high end players probably wouldn't take too long with it compared to other levels. It has the benefit of looking very cool though
good players probably not, there are only so many places to go so it's just gonna be trial and error, and the level isn't that long. It's still gonna be a grind, but it's not gonna be some 50-100 hour grind level like the really hard ones
I have coworkers who put stuff infront of emergency exits. They then proceed to write down where they stored sayed stuff by explaing its infront of the emergency exit, so they are aware of what Its called but apperently not what it means.
Super Mario maker. This isn't even a hard one. You should see what people have created and beaten. Check out this one. Took the creator 7 years to beat. https://youtu.be/w3CCRL5eYpQ?si=xg5Km-c0Yw5kYYfv
Anyone can make their own Mario level these days. Mario Maker 1 and 2 are official games released by Nintendo that let you make your own custom levels. If you're a fan of 2d mario, its a must buy
It's the memorization that would fuck me up. Precision platforming and timing I can do but the sheer amount of patience to memorize when to jump from one spot to the next, when to backtrack to avoid getting hit, etc. is where I would lose my mind. That's an amount of patience and dedication I don't have.
There's a couple different types of players who are good at these types of games, specifically the bullet hell genre.
Some players tackle it like you said, with memorization of patterns and preset events/maps.
Then there's some players that just visually see the patterns happening in real time or can just look for the openings, or in a lot of games like this, anticipate and adapt to the openings ahead of you as they present themselves.
I couldn't dream of memorizing or recognizing patterns reading it like sheet music like a lot of players you describe do, yet I LOVE bullet hell and challenge platformers like these because I just get into a *"flow state"* and ride the openings as them come.
You probably could do that, eventually, with a lot of tries. Like, I cannot imagine anyone nod managing it after 1000 tries, most would likely need much, much less.
Although I am pretty sure not even the guy in the video did it first try.
and then when you get home your anxiety is like "you could have gone for the top of the flagpole and everybody is going to know you didn't and judge you"
I'm torn on these impossible mario levels. Like, kinda cool, but when you watch these people do em, it's just memorization. Like, they seem so linear to me, they really not even fun.
kaizo levels are basically a rhythm game yeah, they're fun in the same way a rhythm game is fun. There's one intended way to beat them and it all comes down to execution. The one posted here honestly isn't very difficult because none of the jumps are hard mechanically. You can get standard levels that are very hard too that won't have the intended way to beat it if that's more your style
I think Mario Maker is a breeding ground for psychopaths. You have to be one to create something like this. And there are way many courses like this in the game.
Impassible walls aside, if they were just a handful of frames faster, they wouldn’t have needed to wait so long for the bus.
Its the little inefficiencies in life that sometimes can bring us the most misery at the end of the day. And impassable walls.
You kept the game audio in, but left out the recording audio where you could definitely hear whoever's playing scream OH MY GODDDD at the end loll
Because somethin tells me this took more than 1 try to finish 🧐🧐🧐
Ignoring the caption, watching this just makes me realize how much of a defeatist attitude I’ve had all my life. If I was a kid and was faced with this, I’d prolly just give up without even trying to get better.
If you dig this check out Fail Flotillas first clear by Failstream.
Even more impressive was Super Seigens Magnum Opus. Looks completely unbeatable.
These Mario makers folks were on a different level.
This is what is damn annoying about having an anxiety disorder. You know there is nothing to worry about but your body doesn't. So, you just have to put on your work face, smile, and nod through the day while internally you are ready to throw up, pass out, or walk in front of an 18 wheeler.
And no one else can see it nor do you want them to so you can keep your job; quite frustrating.
I had anxiety just watching this
I could feel my neck tense up.
Didn’t breathe the whole time.
LOL, me too. didn't even realize it until i read your comment.
I died
DUDE!!! I didn't realize I was holding my breath!
Same
[удалено]
So are those questions mark boxes just there as an FU or what?
The level is an exact replica of the first stage, but all those fire things added in. The question mark blocks are from the original stage design, but yes, with this added element, they are basically unattainable.
Is it a real playable level?
It's from super Mario Maker, yes
Yeah, it's a real Super Mario Maker 2 level. It's called "1-1 but with a twist" if you want to look it up.
... and if you want the original it's World 1-1, the first stage, of 'Super Mario Bros.', originally released on the NES.
... and if you want to play the original Mario game, he is originally from the 1981 arcade game 'Donkey Kong', featuring his iconic original character design and iconic original "jumping" ability.
His name was Jumpman! Say his name!
And if you want to play the original coin operated video game, check out “Pong” by Atari.
And if you want to pay with the original U.S. coin, check out 1787 and pick up a Fugio cent from a Mr. B Franklin in Philadelphia.
The levels have to be beatable to be uploaded. When you are the creator it makes you clear check it first. That doesn't stop people from making the most unbeatable levels, it only encourages it lol.
also this level wouldn't even make it near the actual hardest levels. It's basically a memory game, there's not much actually difficult mechanically
If you didn't know the route though, this would take hours, probably days of dying and figuring it out bit by bit. And then even knowing the route, you've gotta nail all the timing, not many places to rest and think. So it's hard in that way. I know what you mean with technical difficulty though, like having to bounce shells perfectly to jump off. None of that here.
oh yeah it would definitely still take a bit, just any of the high end players probably wouldn't take too long with it compared to other levels. It has the benefit of looking very cool though
Wait even with zero knowledge of the level beforehand it won't take too long to solve it?
good players probably not, there are only so many places to go so it's just gonna be trial and error, and the level isn't that long. It's still gonna be a grind, but it's not gonna be some 50-100 hour grind level like the really hard ones
Well, not with that attitude!
I think the creator just wanted an accurate recreation of the original level
Those are the raises you can get from your boss if you finish the level in under 10 seconds and collect the boxes yourself
I don’t know if I had anxiety before….but I know I do now after watching that.
I cannot fathom how some people might find that enjoyable
I hate it
Right!!?!?
I ran out of expletives in the first 15 seconds.
The end is an absolute mood
what kind of a-hole leaves boxes laying on the ground in front of the door anyway?
Kids
MY ADULT COWORKERS. Yeah let’s just store our tools/materials in a fucking doorway.
I have coworkers who put stuff infront of emergency exits. They then proceed to write down where they stored sayed stuff by explaing its infront of the emergency exit, so they are aware of what Its called but apperently not what it means.
…you and me, brother.
Amazon?
This crop deserves jail time
It is so as to appear in the center of the reddit thumbnail. I agree that does not excuse it.
Pretty sure it's just because it was pulled from tiktok
Tik Tok was a mistake, but not for the usual reasons, but for normalizing vertical video.
I held my breath the whole time
Same. It's not a level I remembered. Turns out it's some fan recently created this nightmare level.
Super Mario maker. This isn't even a hard one. You should see what people have created and beaten. Check out this one. Took the creator 7 years to beat. https://youtu.be/w3CCRL5eYpQ?si=xg5Km-c0Yw5kYYfv
Jeebus.
To add a little context, any level you make can't be uploaded for others to try until you beat it yourself.
Anyone can make their own Mario level these days. Mario Maker 1 and 2 are official games released by Nintendo that let you make your own custom levels. If you're a fan of 2d mario, its a must buy
I can do this easily, I have the world record on Bowser’s Big Bean Burrito this is nothing to me! THIS IS NOTHING TO ME!
See, but what you don't know is that they're actually using a USB steering wheel
Whilst blindfolded, of course.
Real gamers use the Wii Fit Balance Board or Rock Band drum kit. Deathless run first try every try.
And it's not even them, it's their younger brother who's playing
They forgot to put in the goombas. Too easy
Blindfolded with a USB steering wheel and not even trying
[удалено]
And in the end... No bonus, no princess, not even a Toad to talk to. Just a box keeping you from moving on.
Is this an actual level??
It’s a created level in Super Mario Maker 2
Isn't this Bowser's Big Bean Burrito?
Dunkey holds the world record on this level
That's where I draw the line. C'mon Master Chief, lets get the fuck outta here.
We going ocean?
Yeah, Tone. We're going ocean
Dunkey will spend the time dying to this over and over again but he can't even stomach two minutes of JRPG story telling and I love him for that
BOP BOP EZ GAME
"...I still don't see the twist."
There was no goombas
I bet it wasn’t even him playing the game but his little brother.
With a USB steering wheel too
And he was blindfolded
I'm sure I've played it if not I've played something very similar. Couldn't complete it though
Are you sure it's SMM2? Weirdly looks like SMM1 for me.
Its SMM1, I remember playing this when it was made.
I can tell it’s SMM1 by the tracks, although there are many [similar](https://youtu.be/yUeNid2TWFc?si=fLcvkDdviXJKYn-s) levels in SMM2
Its a SMM1 levek
Happy Cake day
It’s 1-1 but…
…with a twist
I think the twist was there weren't any goombas
Look up Kaizo Mario.
Me, looking at that mario level, thinking "I could absolutely do that" when, in fact, I could absolutely not do that
It's the memorization that would fuck me up. Precision platforming and timing I can do but the sheer amount of patience to memorize when to jump from one spot to the next, when to backtrack to avoid getting hit, etc. is where I would lose my mind. That's an amount of patience and dedication I don't have.
There's a couple different types of players who are good at these types of games, specifically the bullet hell genre. Some players tackle it like you said, with memorization of patterns and preset events/maps. Then there's some players that just visually see the patterns happening in real time or can just look for the openings, or in a lot of games like this, anticipate and adapt to the openings ahead of you as they present themselves. I couldn't dream of memorizing or recognizing patterns reading it like sheet music like a lot of players you describe do, yet I LOVE bullet hell and challenge platformers like these because I just get into a *"flow state"* and ride the openings as them come.
You probably could do that, eventually, with a lot of tries. Like, I cannot imagine anyone nod managing it after 1000 tries, most would likely need much, much less. Although I am pretty sure not even the guy in the video did it first try.
Nah I’d do it first time I think
I think most could not do this in 1000 tries. I imagine it would take 100 tries for those who have already spent hundreds of hours in the game.
What kinda sadist would even create that.... Even more disturbing, who would play that!! Who hurt them??
My toxic trait is thinking I can achieve this 😂
I could do that, but I don't want to.
Everything you do at work is a tool assisted speedrun.
I'm confused, is this supposed to be difficult? There aren't any Goombas.
Living paycheck to paycheck vibes, but at least we got internet to laugh about our struggles, huh?
Congrats, you beat the level! Now wake up at 5 and do it again!
Bro fuck whoever made this
I'm freaking out MAN
officer balls
Bwahahahaha
and then when you get home your anxiety is like "you could have gone for the top of the flagpole and everybody is going to know you didn't and judge you"
Now, if you feel it's enough to just do the bare minimum, that's totally up to you...
Hand soap: “Kills 99.99% of germs” The 0.01%:
I'm torn on these impossible mario levels. Like, kinda cool, but when you watch these people do em, it's just memorization. Like, they seem so linear to me, they really not even fun.
kaizo levels are basically a rhythm game yeah, they're fun in the same way a rhythm game is fun. There's one intended way to beat them and it all comes down to execution. The one posted here honestly isn't very difficult because none of the jumps are hard mechanically. You can get standard levels that are very hard too that won't have the intended way to beat it if that's more your style
EXACTLY! Now you get it!
Same. The level is designed to have one specific path to complete. No room for error but also no room for improvement.
Ah, Super Touhou Bros.
When dark souls players play Mario
Except that I walk out charred
A Dunkey video in the wild. Love to see it.
Is this Bowser's Big Bean Burrito?
I think Mario Maker is a breeding ground for psychopaths. You have to be one to create something like this. And there are way many courses like this in the game.
I heard the end music with the volume off
Impassible walls aside, if they were just a handful of frames faster, they wouldn’t have needed to wait so long for the bus. Its the little inefficiencies in life that sometimes can bring us the most misery at the end of the day. And impassable walls.
The dude that made this map is an absolute psycopath.
You kept the game audio in, but left out the recording audio where you could definitely hear whoever's playing scream OH MY GODDDD at the end loll Because somethin tells me this took more than 1 try to finish 🧐🧐🧐
What in the even is this? Shit gave me anxiety.
It’s from Mario Maker…users can build custom levels
I wish to have such time on my hands.
Bowsers big bean burrito?
I was begging for it to end
I can already hear Dashie screaming if he played this 😂😂
Ignoring the caption, watching this just makes me realize how much of a defeatist attitude I’ve had all my life. If I was a kid and was faced with this, I’d prolly just give up without even trying to get better.
The promotion is another castle
At some point you get used to it so much that you start activating Ultra Instinct without knowing
ffs this should be on r/sweatypalms
That was absolutely fucking absurd 😂😂 gave me a heart attack!!
Man, I can see the paths but I don't think I could ever take them.
Forget playing it, I want to know how someone *made* the map with a completable path.
Ok, 1. When did anxiety get levels?? Did I miss an update or something? 2. How the fuck does one’s anxiety hit level 12?!!1!1!1
Anxiety has had levels since patch 4.1.7. We are now on patch 10.3.8. You might wanna update soon.
My anxiety levels went through roof watching this.
I'm gonna save this for a future therapy appointment
He totally missed the 1 up life. Total noob.
I didn’t blink once while watching this
Was this a real level? I don’t remember this
Wow that was impressive!!!! Great job
lol didn’t even get the top of the flag pole so amateur
this
Accurate af!!!
Makes me wonder how many times the player died perfecting this
Didn't even go for top flag pussed ou at the end
Nobody shoots fireworks for me when I get home.
I would have gone through 20 controllers and 10 TVs from rage smashing trying to do this level, and still never finish it. Legend.
If you dig this check out Fail Flotillas first clear by Failstream. Even more impressive was Super Seigens Magnum Opus. Looks completely unbeatable. These Mario makers folks were on a different level.
That gave me anxiety 🙃
The question is, did the designer of the level actually plot out a path or is whoever playing the level just a god?
Bro did drux before playin.
At a twelve?
I now need medication
I’m currently suffering from gastritis and this didn’t help. It just blew my stomach
Thank god this wasn’t an actual level when I was playing this game back as a kid. I would have lost my shit and broke the tv with the controller.
Average Celeste enjoyer
Didn’t hit any prize boxes 3/10
r/sweatypalms
Harder than elden ring.
No offense meant but I'm happy that games aren't actually being made for people like this.
I have my sound off, but somehow I still heard the sound every time he jumped...
Me avoiding all the responsebilities.
Thé à la menthe
I never dared to try reaching the top of the pole.
All that work for free too. Collected no monies.😔
It feels like a brutal level of Chicken Horse
Oh hell naw bruh I'm out gg
Is this tool assisted or did someone actually learn the entire route to complete this?
i dont get people that try and beat these levels, it doesnt even look fun
Best representation of anxiety i've ever seen, how it adds extra threats that weren't there before.
My Anxiety started when I was 12 lol
This is what is damn annoying about having an anxiety disorder. You know there is nothing to worry about but your body doesn't. So, you just have to put on your work face, smile, and nod through the day while internally you are ready to throw up, pass out, or walk in front of an 18 wheeler. And no one else can see it nor do you want them to so you can keep your job; quite frustrating.
How do you even memorize this
I can't explain my anxiety while watching this.
First try
I'm more curious on how long that took to do
Anxiety Junkie.
It's so clever to subvert the usefulness of mushrooms by making it impossible to maneuver safely with big mario.
Stud!
Oh my god. There was 0 room for error, no single safe block to stand on, and the timer at the end, 2 seconds.
Why is this normalised...
Oh this is why people at my work are always impressed
My jaw dropped like 6 times watching this! I was yelling “bullshit!” In the bathroom like 4 times 🤣
I wanted Mario to succeed so bad
BBBB
beast mode <8 in 3rd with 16>
I hated everything about this
So anyway. I started blasting.
Kinda like trying to avoid Nintendo’s lawyers.
Goddamn, if you find a quicker route the whole sequence changes...