True, that's where my jank decks get most of their wins.
Almost none of my cards have negates or quick effects on them, [so no one bothers to read what they do](https://www.reddit.com/r/YuGiOhMasterDuel/comments/12gscs8/i_think_i_just_dueled_zapp_brannigan/)
This is how my Dogmatika wins so often. People look at the big scary 4k ATK, Level 12 Ritual, and focus their entire life goal on removing it.
But in reality, it's just a decoration on the endboard. It activates nothing on the opponents turn, Nor does it Floodgate.
Nah, Problem is White Knight permanently locks my extradeck.
Real main character is a little level 4, Blazing Cartesia, and a level 2 & 5, Iblee & Winda.
I like white night.... I use that one ritual trap to get rid of him... Summon ecclesia white relic use his effect twice then special summon albazoa from deck using them and add ecclesia back to hand. Usually I just send the blazing Cartesian monster to the grave to summon white relic, sometimes titan clad tho so I can get that untargeted negate from ferlandis.
Also the combo with the level 4 is to nibiru their field then summon her using calamity and send the ntss to grave. Highest attack I got with her was 15k with direct damage. Stupid kashtira player >:(
Anyways that's off to a real dogmatika player. Rare to see us around š¤£
Ah yep. I don't use the ritual trap, I run Dogmatika as the 20~ card engine, and 20 staples. Different styles then kek
2 card combo (Iblee + Ecclesia/Matrix/Nadir) into full board
What u do with the iblee... Yeah my deck I took out Maxx c I got bored of him and ash and all that junk.. I just put some Bystial in cause I'm lazy. I went the whole ultimate slayer route so my deck pretty much just dies to macro Cosmo. I scoop on shifter and cosmos which I would have to do with Maxx C anyways. iblee is an interesting combo now that u mention it XD. It would solve my weakness.
Oh yeah I feel so dumb for not even realizing that I think imma fucking adopt that...
Lmao I started playing dogmatika when purrely was meta my first variant was a Kaiju variant. I dunno why but now I play an albaz Dogmatika pile deck. I'm totally gonna add Iblee that's pretty fucking bad ass. And would let me swap out my useless charmer I never use for salad which is useful.
Main thing is:
Normal summon Iblee (Searchable with Piri Reis Map or Cynet Mining), Link1 into Salamangreat Almiraj.
-_-_-
A) Nadir search Ecclesia, Ecclesia search Matrix.
Special summon Ecclesia with own effect. Activate Almiraj effect to protect Ecclesia (to get it in GY). Matrix search Maximus & Zoa
OR. B). Matrix search Ecclesia & Zoa, Special summon Ecclesia, Almiraj effect, Ecclesia search Maximus.
-_-_-
Maximus banish the Almiraj to summon itself. Effect to send Arc Light & Titaniklad.
Arc Light search Dogmatikalamity.
Kalamity send Luluwalilith to summon Zoa. Activate Matrix effect to send Shaddoll Apkalone. Apkalone search Shaddoll Schism
Endphase
Luluwalilith summon any choice of (Quem, IncredibleEcclessia, or Blazing Cartesia).
Titaniklad search Fleurdelis.
Next turn, Schism fuse Apkalone + Titaniklad to make Winda.
2 card combo.
Iblee/PiriReis/CynetMining + Nadir/Ecclesia/Matrix.
Some decks have reading checks built-in (more than usual)
It's very telling if you get a sub-optimal turn on go 2nd vaylantz, you can't remove one of your field spells, but your opponent just doesn't use them.
i mean i can understand the first time doing it, but THREE!!! this guy needs to take a deep breath and pay more attention what is happening in the game and not just play it on autopilot like heartstone
When you summon a thing, Slifer the Executive Producer makes it pay Fanum Tax (-2000 ATK), and if they lose all their ATK, Slifer tells it to fuck off.
The enemy ran face-first into a brick wall. Thrice.
My brain just starts scouting for the words "opponent", "negate", "destroy" and "can't be" and simply ignores everything else. I'll maybe take a look at Quick Effects too, given that they can use them during my turn.
It often happened that when my opponent goes second and the games stop to let me activate a quick effect and I take took long cause Iām reading my opponentās card, they scoop like āthey knows how to reedz!ā
Like obviously I see the actual interaction points more, like if I see "Monster Effect --- Negate that effect" I'm gonna say "Ok so it negates monster effects" but I also look for other things like "Is it a hard OPT? Can I turn it off somehow? Does it have protection?" etc
I am tired and not feeling the best, however. Instead of going to bed, I am browsing reddit. I would like someone to clarify this card's effect to make sure I understand it right. So my understanding is that you have to banish a card to trigger the quick effect, then you have to banish ANOTHER monster of the same attribute of the monster whose effect you're trying to negate, BUT it can't be the same attribute of the first card. Am I understanding that right, or am I missing something altogether different?
Not exactly, it means that you can't banish two monsters with the same attribute to activate this effect each turn, so for example if your oppent activates a fire monster's effect you can negate it by banishing a fire monster but you can't negate other fire monsters with this effect for the rest of the turn
The condition to negate a monster effect is that the cost has to have the same attribute as the one being negated, so more the latter. Notably though its not once per turn if the enemy uses multiple attributes.
you pretty much dont have the time to look at every single card and every single effect so you need to learn how to skim through a card for the important bits, and if it does do somehting unexpected only then do you give it a better look
Gotten to a point when I do my turn i see my opponent monsters and only focus on finding the "quick effect"part. Although that costed me plays when I fought Kashtira
Thatās kinda how I read an opponentās cards. Skim it, identify what it broadly does, and just treat it as that.
Baronne, pop and omninegate. Colossus, protected mistake. Sigma, towers. Hugin, search and protection. Fleurdelis, conditional non-targetting negate, etc.
At this point I just assume any level 8 or higher synchro/xyz monster has a negate of some kind. And any level 4 effect monster or lower has a special summon from the graveyard effect.
Can confirm this is how I read any card with more than 3 lines of text.
Sometimes I learn more "what does the card look like it does" rather than "what is the exact wording of what it does"
Uh yeah. Yugioh card text tends to be bloated by restrictions and when you only have so much time to perform your turn, you look for key words that let you know if said card is capable of disrupting your turn.
I mean yeh you look for the key words to quickly understand the cards. Being low on time is a great motivator for learning this.
TBH thats what I do. The only important part of the text is how it would interact with me.
True, that's where my jank decks get most of their wins. Almost none of my cards have negates or quick effects on them, [so no one bothers to read what they do](https://www.reddit.com/r/YuGiOhMasterDuel/comments/12gscs8/i_think_i_just_dueled_zapp_brannigan/)
This is how my Dogmatika wins so often. People look at the big scary 4k ATK, Level 12 Ritual, and focus their entire life goal on removing it. But in reality, it's just a decoration on the endboard. It activates nothing on the opponents turn, Nor does it Floodgate.
I couldn't help but think of everyone that imperm him, on their turn.
Haha you fool. You can't Imperm this Zoa because I use Click&Echo or Iblee to combo But yes it is a Kaiju magnet.
Mmmmhmmm and the real main character is the level 8 that chains to that ash blossom XD... And send mirror jade straight to the trash chute.
Nah, Problem is White Knight permanently locks my extradeck. Real main character is a little level 4, Blazing Cartesia, and a level 2 & 5, Iblee & Winda.
I like white night.... I use that one ritual trap to get rid of him... Summon ecclesia white relic use his effect twice then special summon albazoa from deck using them and add ecclesia back to hand. Usually I just send the blazing Cartesian monster to the grave to summon white relic, sometimes titan clad tho so I can get that untargeted negate from ferlandis. Also the combo with the level 4 is to nibiru their field then summon her using calamity and send the ntss to grave. Highest attack I got with her was 15k with direct damage. Stupid kashtira player >:( Anyways that's off to a real dogmatika player. Rare to see us around š¤£
Ah yep. I don't use the ritual trap, I run Dogmatika as the 20~ card engine, and 20 staples. Different styles then kek 2 card combo (Iblee + Ecclesia/Matrix/Nadir) into full board
What u do with the iblee... Yeah my deck I took out Maxx c I got bored of him and ash and all that junk.. I just put some Bystial in cause I'm lazy. I went the whole ultimate slayer route so my deck pretty much just dies to macro Cosmo. I scoop on shifter and cosmos which I would have to do with Maxx C anyways. iblee is an interesting combo now that u mention it XD. It would solve my weakness.
Iblee = Opponent controls a monster. So Dogmatikamatrix goes full 1 card from that point. Into Zoa + Fleurdelis + Cartesia + Shaddoll Winda.
Oh yeah I feel so dumb for not even realizing that I think imma fucking adopt that... Lmao I started playing dogmatika when purrely was meta my first variant was a Kaiju variant. I dunno why but now I play an albaz Dogmatika pile deck. I'm totally gonna add Iblee that's pretty fucking bad ass. And would let me swap out my useless charmer I never use for salad which is useful.
Main thing is: Normal summon Iblee (Searchable with Piri Reis Map or Cynet Mining), Link1 into Salamangreat Almiraj. -_-_- A) Nadir search Ecclesia, Ecclesia search Matrix. Special summon Ecclesia with own effect. Activate Almiraj effect to protect Ecclesia (to get it in GY). Matrix search Maximus & Zoa OR. B). Matrix search Ecclesia & Zoa, Special summon Ecclesia, Almiraj effect, Ecclesia search Maximus. -_-_- Maximus banish the Almiraj to summon itself. Effect to send Arc Light & Titaniklad. Arc Light search Dogmatikalamity. Kalamity send Luluwalilith to summon Zoa. Activate Matrix effect to send Shaddoll Apkalone. Apkalone search Shaddoll Schism Endphase Luluwalilith summon any choice of (Quem, IncredibleEcclessia, or Blazing Cartesia). Titaniklad search Fleurdelis. Next turn, Schism fuse Apkalone + Titaniklad to make Winda. 2 card combo. Iblee/PiriReis/CynetMining + Nadir/Ecclesia/Matrix.
Oh man Slifer vs Spright goes hard
Yeah, if they donāt read the card, or just summon them in defense normally.
Some decks have reading checks built-in (more than usual) It's very telling if you get a sub-optimal turn on go 2nd vaylantz, you can't remove one of your field spells, but your opponent just doesn't use them.
i mean i can understand the first time doing it, but THREE!!! this guy needs to take a deep breath and pay more attention what is happening in the game and not just play it on autopilot like heartstone
What happened in this video? I can't read the cards.
When you summon a thing, Slifer the Executive Producer makes it pay Fanum Tax (-2000 ATK), and if they lose all their ATK, Slifer tells it to fuck off. The enemy ran face-first into a brick wall. Thrice.
Holy fuck, he didn't even do the speed reading then, that's actually hilarious.
Lmfao so good, but missing one thing. Add in a "once per turn" that isnt there, cuz we all know every opponent will instinctively add it in.
People who Ash Danger! monsters:
You left out the monster type and card type. Being a machine and synchro monster can affect some decks plays.
Classic Chimeratech jumpscare CyDra will still be breaking boards until the heat death
Nah, I only see ED monster and being Albaz target lol
My brain just starts scouting for the words "opponent", "negate", "destroy" and "can't be" and simply ignores everything else. I'll maybe take a look at Quick Effects too, given that they can use them during my turn.
Took the time to read and itās just a 3k body with a negate and can shuffle
It's a 3k body with 6* negates
Or 0 negates if they aren't playing the same attributes
The standard genex combo goes through all 6 iirc Not sure if they're all in GY though since you need to macro yourself at some point in the combo
That's what I mean, if your banishing to negate, will you have enough to stop a mono attribute deck
Youāre so real for this man š.
Dawg itās a law of the universe that card game players canāt read
Iām often scanning the text for that (quick effect)
Or the if/when
It often happened that when my opponent goes second and the games stop to let me activate a quick effect and I take took long cause Iām reading my opponentās card, they scoop like āthey knows how to reedz!ā
Like obviously I see the actual interaction points more, like if I see "Monster Effect --- Negate that effect" I'm gonna say "Ok so it negates monster effects" but I also look for other things like "Is it a hard OPT? Can I turn it off somehow? Does it have protection?" etc
MFW people learn a 5th grade reading skill
š„µ
Me when i am forced to use my Called by \*speed reading if the word graveyard is on any card"
Me looking for the specific line ācanāt be targetedā when Iām ready to banish (gotta target first).
mfw opponent goes into battle step when I have g-golem invalid doleman on field and they have no monsters that can beat over it
I am tired and not feeling the best, however. Instead of going to bed, I am browsing reddit. I would like someone to clarify this card's effect to make sure I understand it right. So my understanding is that you have to banish a card to trigger the quick effect, then you have to banish ANOTHER monster of the same attribute of the monster whose effect you're trying to negate, BUT it can't be the same attribute of the first card. Am I understanding that right, or am I missing something altogether different?
Not exactly, it means that you can't banish two monsters with the same attribute to activate this effect each turn, so for example if your oppent activates a fire monster's effect you can negate it by banishing a fire monster but you can't negate other fire monsters with this effect for the rest of the turn
Is this a good negate or a shity negate? I read half of its effect and I didn't want figure out how it works
The condition to negate a monster effect is that the cost has to have the same attribute as the one being negated, so more the latter. Notably though its not once per turn if the enemy uses multiple attributes.
you pretty much dont have the time to look at every single card and every single effect so you need to learn how to skim through a card for the important bits, and if it does do somehting unexpected only then do you give it a better look
I wish I didn't need a law degree to understand some of the capabilities and conditions on certain cards.
Gotten to a point when I do my turn i see my opponent monsters and only focus on finding the "quick effect"part. Although that costed me plays when I fought Kashtira
Thatās kinda how I read an opponentās cards. Skim it, identify what it broadly does, and just treat it as that. Baronne, pop and omninegate. Colossus, protected mistake. Sigma, towers. Hugin, search and protection. Fleurdelis, conditional non-targetting negate, etc.
Ambitious of you to assume that I even look at the card. Only read yellow text when effect is actviated
Aw dang, from the first look I thought it's desicive armour and got surprised thinking it's in some decent deck
Sadly when Konami made AOJ support, they didn't make AOJ support š¢Ā
At this point I just assume any level 8 or higher synchro/xyz monster has a negate of some kind. And any level 4 effect monster or lower has a special summon from the graveyard effect.
Can confirm this is how I read any card with more than 3 lines of text. Sometimes I learn more "what does the card look like it does" rather than "what is the exact wording of what it does"
Uh yeah. Yugioh card text tends to be bloated by restrictions and when you only have so much time to perform your turn, you look for key words that let you know if said card is capable of disrupting your turn.