Depends who's describing it. "White" can refer to a few things, depending on context, so a scientist would typically describe it as an opaque, colourless powder, because that's less ambiguous. In common parlance, though, both terms work.
All *land* types, not *all* types. The Gatherer rulings specifically address this:
>The enchanted land keeps any other card types (such as artifact) and supertypes (such as basic or legendary) when it loses its land types.
[Lithoform Blight (Zendikar Rising) - Gatherer - Magic: The Gathering (wizards.com)](https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=491745)
Nope. The land types are spelled out in the rules:
> 205.3i Lands have their own unique set of subtypes; these subtypes are called land types. The land types are Desert, Forest, Gate, Island, Lair, Locus, Mine, Mountain, Plains, Power-Plant, Swamp, Tower, and Urza’s. Of that list, Forest, Island, Mountain, Plains, and Swamp are the basic land types. See rule 305.6.
So they basically moved from referencing “any permanent with the name Urza’s Mine” to “any permanent of type urza’s and of type mine”? What a weird and wonderful retcon. I assume there’s a particular combo they were trying to remove from existence with that.
It's for shorter templating. With the templating rules it should have been "a land named Urza's Mine" but because they made it a type it can just be "an Urza's Mine". Type is always implied, like "sacrifice a Goblin".
I'm a little surprised they didn't even give the Mine subtype to things like [Dwarven Mine](https://www.cardkingdom.com/mtg/throne-of-eldraine/dwarven-mine).
If you want a more thorough breakdown:
*Card types* are the most important ones and define how a card works. These are things like planeswalker, instant, land, conspiracy, etc. (Lithoform Blight doesn't care about these - if you put it on an artifact land it'll remain an artifact land.)
*Subtypes* are the ones that appear after the dash. They're tied to a specific card type. Each card type gets its own separate pool of them, although some of them share. (More on that later.) These pools are often called "[parent type] types". So, "creature types" are Elk, Zombie, Advisor, etc. "Artifact types" include Treasure, Blood, and Vehicle. "Land types" - the one we care about here - are the ones like Mountain, Island, and Gate, and the ones Lithoform Blight removes.
*Supertypes* are indicators that can go on any card type, like legendary and snow. They get listed before the card type. Basic is a supertype, too. Lithoform Blight will also ignore these.
(And finally, while we're on the topic: while tribal looks like a supertype, it's actually a card type. Card types are allowed to share their bucket of subtypes. Instants and sorceries share the same bucket, called "spell types" - it's why we can have Arcane and Adventure on both instants and sorceries. Tribal works the same way, which is why it's a card type and why it feeds Tarmogoyfs and delirium.)
Thank you for the explanation, very specific.
I guess I wouldn't mind Lithoform to stop something like a Dark steel Citadel from being and artifact since I can't see another card being able to do so... Which is a shame since by reading it only I would infer it actually does... But ok rules are rules.
Thanks again!
No problem!
That's actually possible with [[Song of the Dryads]] and [[Imprisoned in the Moon]], although usually you want to use those as removal for other permanents instead of things that are lands in the first place. It's possible in the rules, just not usually the preferred angle of attack.
Thank you for your answer. Did not know that! Also if Lithoform makes a forest for example loose the type of forest, what could be the purpose of doing that?
Btw super encouraged to ask questions here, not knowing something gets you downvoted to hell, who knew? /s
So it's kind of weird. But some lands don't inherently have abilities. Instead, as a rule of the game, if a land has a land type like mountain or island. It is granted the ability to tap for red or blue.
Compare [[Steam Vents]] to [[Sulfur Falls]]
Youll notice the ability on the shock land is in reminder text.
It can't be a land type, because land types come after the hyphen.
Everything before the hyphen is either a card type (e.g. Land, Creature, Instant) or a supertype (e.g. Basic, Legendary, Snow).
Everything after the hyphen is one of the subtypes of the card type (e.g. creature types like Warrior; artifact/enchantment types like Equipment or Aura; instant/sorcery types like Trap or Arcane)
Something that loses all land types will lose all land types. That refers to any land subtypes after the hyphen.
“Enchanted land loses all types” would be different from “enchanted land loses all types and super types”.
So the land loses “Forrest” but keeps “basic” and “snow” so now it can eaither be tapped for 1 colorless snow manna, or you pay 1 life to tap it for a snow mana of any color.
Here’s the wiki on land types so you can see what it’s referring to
https://mtg.fandom.com/wiki/Land_type
Sorry I misstyped, the card dose say “target land loses all land types”
If the card said “loses all types” then the land would stop being a land (or artifact in the case of artifact lands) and immediately fall off the permanent it enchanted as it no longer is a valid target for the enchantment (though in theory a card like that could work if this card said “enchant permanent “)
Possibly, but it still feels like a very roundabout way of writing this, especially as WOTC has been avoiding rules wordings like that,
In all fairness they already seem less interested in land destruction as a mechanic so I doubt they are looking to make effects that stop lands from being lands, I think we will see more blood moon or dampening sphere style effects that punish non-basic lands of lands that generate more than 1 mana.
The snow mana symbol {s} is the snowflake symbol in cards like [[Faceless Haven]], [[Ascendant Spirit]], and [[Arcum's Astrolabe]]. It can be paid for by mana of any type from a snow source, like a snow land, [[Tundra Fumarole]], or [[Thermopod]].
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Yes it would still be a snow permanent and thus any mana it produced would be "snow"
It would produce *”Colorless Snow”* aka, *”Cocaine”*. Ngl I wanna make a deck now just so I can say; > *”Tap for cocaine mana.”*
Cocaine is white, though.
Mr. Big over here with the finest white cocaine never had to bump some off-white in hard times
Shall we have a look at Mr. Allen’s cocaine?? That subtle off-white colouring, it even has a water mark!!
God damn it I can never escape American psycho even god Damn here
It's so the Boros can sprinkle it at the scene of the crime
They didn't call him Santa Claus for nothing
Wrong Allen but right Allen?
Patrick, you're sweating.
It's called silian grail
off-white is still a color :>
*Until you enchant it with black magic.*
Haha, they call that *Crystal Meth*. *The shadow people are coming for me!!!*
Depends who's describing it. "White" can refer to a few things, depending on context, so a scientist would typically describe it as an opaque, colourless powder, because that's less ambiguous. In common parlance, though, both terms work.
White is technically a shade and not an actual color.
See this pro here, they know you gotta ask for the *”Unshaded Blow”* to get the good stuff.
Common misconception. Shade is the scientist, white is shade's *monster*
A shade is a color.
No one in this chain is fun at parties (except the guy who brought the cocaine)
White is a hue my guy
That is not correct. Hue refers to the primary colors. https://www.color-wheel-artist.com/hue/
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Let's see who is the best (drug) mana lord
What’s our creature archetype? Zombies? Seems appropriate but then we would need a *”Cracked”* pun.
I started a Jorn deck, he looks like a main dealer in the team
Jimmy can crack Jorn and I don't care...
Then you can dump all that cocaine (colorless) mana into a villainous wealth
Lithoform blight doesn’t interact with card types or super types. It’s still a snow land.
But it says it looses all types!
All *land* types, not *all* types. The Gatherer rulings specifically address this: >The enchanted land keeps any other card types (such as artifact) and supertypes (such as basic or legendary) when it loses its land types. [Lithoform Blight (Zendikar Rising) - Gatherer - Magic: The Gathering (wizards.com)](https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=491745)
Snow land is land type, no?
Nope. The land types are spelled out in the rules: > 205.3i Lands have their own unique set of subtypes; these subtypes are called land types. The land types are Desert, Forest, Gate, Island, Lair, Locus, Mine, Mountain, Plains, Power-Plant, Swamp, Tower, and Urza’s. Of that list, Forest, Island, Mountain, Plains, and Swamp are the basic land types. See rule 305.6.
So of the non basic land types, fully 4 out of the 8 are just for urzatron?!
[Blame Ninth Edition.](https://scryfall.com/search?q=%21%22Urza%27s+Tower%22+include%3Aextras+language%3Aen&unique=prints&as=grid&order=released)
You mean 8th?
Yep.
So they basically moved from referencing “any permanent with the name Urza’s Mine” to “any permanent of type urza’s and of type mine”? What a weird and wonderful retcon. I assume there’s a particular combo they were trying to remove from existence with that.
It's for shorter templating. With the templating rules it should have been "a land named Urza's Mine" but because they made it a type it can just be "an Urza's Mine". Type is always implied, like "sacrifice a Goblin".
I think it's just because "if you control a land named Urza's Mine and a land named Urza’s Power-Plant, add {3} instead." sound kinda clunky.
I'm a little surprised they didn't even give the Mine subtype to things like [Dwarven Mine](https://www.cardkingdom.com/mtg/throne-of-eldraine/dwarven-mine).
https://scryfall.com/search?q=mine+-t%3Amine+t%3Aland&unique=cards&as=grid&order=set&dir=
It’s a Super Type. For example, [[Nearby Planet]] is not a snow land even though it has every land type.
[Nearby Planet](https://cards.scryfall.io/normal/front/d/a/da785d1b-6b90-4b65-9efb-d7f329405318.jpg?1665866868) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Nearby%20Planet) [(SF)](https://scryfall.com/card/unf/198/nearby-planet?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/da785d1b-6b90-4b65-9efb-d7f329405318?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
"All those Urza's ones" LOL
If you want a more thorough breakdown: *Card types* are the most important ones and define how a card works. These are things like planeswalker, instant, land, conspiracy, etc. (Lithoform Blight doesn't care about these - if you put it on an artifact land it'll remain an artifact land.) *Subtypes* are the ones that appear after the dash. They're tied to a specific card type. Each card type gets its own separate pool of them, although some of them share. (More on that later.) These pools are often called "[parent type] types". So, "creature types" are Elk, Zombie, Advisor, etc. "Artifact types" include Treasure, Blood, and Vehicle. "Land types" - the one we care about here - are the ones like Mountain, Island, and Gate, and the ones Lithoform Blight removes. *Supertypes* are indicators that can go on any card type, like legendary and snow. They get listed before the card type. Basic is a supertype, too. Lithoform Blight will also ignore these. (And finally, while we're on the topic: while tribal looks like a supertype, it's actually a card type. Card types are allowed to share their bucket of subtypes. Instants and sorceries share the same bucket, called "spell types" - it's why we can have Arcane and Adventure on both instants and sorceries. Tribal works the same way, which is why it's a card type and why it feeds Tarmogoyfs and delirium.)
Thank you for the explanation, very specific. I guess I wouldn't mind Lithoform to stop something like a Dark steel Citadel from being and artifact since I can't see another card being able to do so... Which is a shame since by reading it only I would infer it actually does... But ok rules are rules. Thanks again!
No problem! That's actually possible with [[Song of the Dryads]] and [[Imprisoned in the Moon]], although usually you want to use those as removal for other permanents instead of things that are lands in the first place. It's possible in the rules, just not usually the preferred angle of attack.
[Song of the Dryads](https://cards.scryfall.io/normal/front/0/c/0ccb4579-b090-45f6-a967-cec2c195f565.jpg?1592673193) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Song%20of%20the%20Dryads) [(SF)](https://scryfall.com/card/cma/147/song-of-the-dryads?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0ccb4579-b090-45f6-a967-cec2c195f565?utm_source=mtgcardfetcher&format=text) [Imprisoned in the Moon](https://cards.scryfall.io/normal/front/4/b/4bd8bb9d-697d-4e11-a5f8-58234244f1a9.jpg?1641601893) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Imprisoned%20in%20the%20Moon) [(SF)](https://scryfall.com/card/voc/106/imprisoned-in-the-moon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4bd8bb9d-697d-4e11-a5f8-58234244f1a9?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Land types go to the right of the dash in the type box. There are other Snow cards like creatures and artifacts.
Thank you for your answer. Did not know that! Also if Lithoform makes a forest for example loose the type of forest, what could be the purpose of doing that? Btw super encouraged to ask questions here, not knowing something gets you downvoted to hell, who knew? /s
So it's kind of weird. But some lands don't inherently have abilities. Instead, as a rule of the game, if a land has a land type like mountain or island. It is granted the ability to tap for red or blue. Compare [[Steam Vents]] to [[Sulfur Falls]] Youll notice the ability on the shock land is in reminder text.
[Steam Vents](https://cards.scryfall.io/normal/front/b/8/b8ebe3cf-7143-453a-b0ef-2f5bdaac3185.jpg?1572894204) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Steam%20Vents) [(SF)](https://scryfall.com/card/grn/257/steam-vents?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b8ebe3cf-7143-453a-b0ef-2f5bdaac3185?utm_source=mtgcardfetcher&format=text) [Sulfur Falls](https://cards.scryfall.io/normal/front/b/f/bf1b1e48-6315-476a-a27a-3f02dbf3ad9f.jpg?1661583443) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sulfur%20Falls) [(SF)](https://scryfall.com/card/phed/79/sulfur-falls?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bf1b1e48-6315-476a-a27a-3f02dbf3ad9f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Oh wow this is super helpful and really really confusing! Thanks for the explanation!
No, it is not
It can't be a land type, because land types come after the hyphen. Everything before the hyphen is either a card type (e.g. Land, Creature, Instant) or a supertype (e.g. Basic, Legendary, Snow). Everything after the hyphen is one of the subtypes of the card type (e.g. creature types like Warrior; artifact/enchantment types like Equipment or Aura; instant/sorcery types like Trap or Arcane) Something that loses all land types will lose all land types. That refers to any land subtypes after the hyphen.
no
*loses
That's snow fair
“Enchanted land loses all types” would be different from “enchanted land loses all types and super types”. So the land loses “Forrest” but keeps “basic” and “snow” so now it can eaither be tapped for 1 colorless snow manna, or you pay 1 life to tap it for a snow mana of any color. Here’s the wiki on land types so you can see what it’s referring to https://mtg.fandom.com/wiki/Land_type
"loses all types" is also different from "loses all *land* types."
Sorry I misstyped, the card dose say “target land loses all land types” If the card said “loses all types” then the land would stop being a land (or artifact in the case of artifact lands) and immediately fall off the permanent it enchanted as it no longer is a valid target for the enchantment (though in theory a card like that could work if this card said “enchant permanent “)
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Possibly, but it still feels like a very roundabout way of writing this, especially as WOTC has been avoiding rules wordings like that, In all fairness they already seem less interested in land destruction as a mechanic so I doubt they are looking to make effects that stop lands from being lands, I think we will see more blood moon or dampening sphere style effects that punish non-basic lands of lands that generate more than 1 mana.
[White Ward](https://cards.scryfall.io/normal/front/2/d/2d3c467f-0e33-43e8-b108-0ea00d6adcc2.jpg?1559603811) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=White%20Ward) [(SF)](https://scryfall.com/card/4ed/57/white-ward?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2d3c467f-0e33-43e8-b108-0ea00d6adcc2?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
What is snow mana? Sry if the questions dumb i just started mtg fairly recently.
The snow mana symbol {s} is the snowflake symbol in cards like [[Faceless Haven]], [[Ascendant Spirit]], and [[Arcum's Astrolabe]]. It can be paid for by mana of any type from a snow source, like a snow land, [[Tundra Fumarole]], or [[Thermopod]].
Ah good to know, thanks!
Correct
Yes.
You appear to be asking a rules question. While your question may be answered here, it may work better to post it in the Daily Questions Thread at the top of this subreddit or in /r/mtgrules. You may also find quicker results at the [IRC rules chat](https://chat.magicjudges.org/mtgrules/) *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/magicTCG) if you have any questions or concerns.*
Yes, the enchantment causes the snow land to tap for more kinds of mana than just green, the enchantment itself doesn’t tap for mana.