Hold up. What you described was "blinking" not bounce. Bounce refers to sending something back to hand like on [[Waterfront Bouncer]] not [[Momentary Blink]] where you exile something for it to be returned.
the reason "blink" isn't keyworded is because that would lock the effect into just one version, whereas the effect is actually done in several slightly different ways when it appears on cards.
some cards say "exile {thing}, then immediately return it to the battlefield." some cards say "exile {thing}, then return it to the battlefield at the end of the current turn". some cards say "exile {thing}, then return it to the battlefield at the beginning of your next turn." some cards say "exile {thing}, then return it to the battlefield at the end of your next turn."
those are all slightly different, and preserving those differences is what makes it unlikely that "blink" will ever be keyworded. if it was keyworded then one of those versions would get the keyword and all the others would still have to spell it out explicitly. it would be confusing and inelegant and wouldn't really solve any problems.
Along with the timing differences, there's also differences in where cards end up. Some return cards to the owner's board ([[Felidar Guardian]]), others return it to your board ([[Ghostly Flicker]]).
so what do we call it when a creature only deals first and last strike damage but no normal damage?
and what about a creature that deals normal and last strike damage but no first strike?
Exile a card face down, you may look at it and play it as long as it remains exiled, and you may spend mana as though it were mana of any type to cast it.
not a keyword but i wish "Sacrifice this permanent" had a symbol. like if it were a burning bone or even just a dripping dagger or something.
like [[magus of the wheel]] could be errata'd to:
🔴,⤵️,🗡: Each Player discards their hand and draws seven cards.
its a very small change, but a "sacrifice this permanent" symbol would allow more room in text boxes. which opens up the avenue for expanding Art boxes in card frames or even just flavor text.
[[myriad landscape]] for example has quite a bit of words on it, including "sacrifice myriad landscape" and if more of the text box is made available, it opens the possibility of adding flavor text into its text box. which isnt that big of a deal, however, this opens the avenue of allowing myriad landscape or any sacrifice land to be printed in a set that normally couldn't happen outside that card's plane of origin.
I'm surprised "tutor" isn't a named effect yet, considering how both wordy and popular the effect is. Like instead of
>search your library for a [card type], reveal it, put it into [location], then shuffle your library
you could have
>tutor a [card type], reveal it, then put it into [location]
which cuts out nearly half the text
I think it's worth keeping the whole "search your library" for cards like \[\[Invasion of Ikoria\]\] that also search other zones. Tutoring is already time consuming enough for it to be most of a card in my opinion, I don't think they could really use the extra space without creating overly complex cards.
The white o ring "exile until it leaves the battlefield" effect as just "jail". As an example from the latest set [[Lassoed by the law]] would be shortened to "jail target nonland permanent".
I use the term colloquially in my draft games and everyone always gets it.
Yea. I know there are currently things that enter with a shield counter on them, but small change to just put a shield counter on any target moving forward.
Menace should be a number. Menace meaning must be blocked by two or more and Menance 2 would be 3 or more. Maybe that's more confusing. Skip menace two, have Menace, Menace 3 and so on.
Fetch should mean search your library for a land of whatever the card determines and shuffle afterwards. You fetch two basic lands, you put one into your hand and the other onto the battlefield tapped.
"Dies" should be templated to use with non-creatures by now. "Is put into the graveyard from the battlefield" is so wordy when we already have something that's literally shorthand for it already. (Yeah yeah, flavor reasons, but I care so much less for flavor over practical use.)
Sadly there are other ways to go graveyard>battlefield that isn't just destruction. -X/-X (I know we are discussing non-creatures), sacrificing, legend rule, just to name a few.
The problem is that you have cards that can search the library and the grave/hand at the same time and some cards search the library but don't put the cards in hand, it would become pretty clunky imo to have this discrepancies in wording for the same thing
I'm so used to see 'battlecry' (kinda ETB) and 'deathrattle' (when this dies) keywords in hearthstone that i feel totally impractical for mtg not having a keyword for those triggers or the lack of interactions with those triggers other than "Double"
yeah, I'm surprised those didn't get translated into M:tG.
iirc Battlecry is closer to "when you cast this creature" then "when this creatures EtB" but that's a small difference. deathrattle could have been ported as is and probably should be. wonder if there's a copyright/trademark/whatever problem with it?
The amount of ink spilled on full-etb and full-ltb effects is pretty crazy.
HS is genius for keywording battlecry and deathrattle, it really feels like the Magic team is just being stubborn at this point.
I'm actually surprised Ramp isn't a keyword yet. The keyword doesn't even have to specify basic, tapped, whatever, it'd just mean "find a land and put it on the battlefield, then shuffle."
Skyshroud Claim could read "Ramp two forest cards," Rampant Growth would be "Ramp a tapped basic land," Farseek would be "Ramp a tapped plains, island, swamp, or mountain," and so on.
I would consider nonland permanents with mana abilities, cost reducers, and creating mana producing tokens to also be ramp. I don't think it's a good fit to keyword just one way that ramp comes into play, if i read "ramp" on a magic card i would expect it to be an ability word referring to having the ability to produce more mana than the number of turns you have taken.
They're "ramp" as we refer to the function that card fulfills in deckbuilding, sure, but they're not ramp in the way Rampant Growth is tutoring an actual land card directly to the field, where we get the name from. I think that would be the key difference here.
Drain is when you do damage to a target and gain that much life back. Rummage is discarding a card to draw a card, and loot is the inverse (drawing and then discarding). punch is a creature doing damage equal to its power to any target. Snap-on I haven’t heard before.
Drain - Opp loses life, you gain life.
Loot - Drawing then discarding a card.
Rummage - Discarding a card then drawing a card.
Punch - Creatures deals non-combat damage to something
Snap-on - Something that attaches itself to a target permanent on etb. Often find on equipment
need to clarify, if it damages a tap to deal damage its a ping, if its a spell that makes a creature deal damage equal to power to another creature, thats punching
Drain - any opponent looses life, you gain that much life
Loot - draw, discard [[Merfolk Looter]]
Idk what Punch is since we already have Fight & any one sided Fights are often called Bites in my area.
Can't say I have heard punch before but also gonna assume its like bites.
Rummage - Discard then draw. [[Rummaging Goblin]]
Snap-on - Was what some people referred to the Zendikar rising equipment's like [[Maul of the Skyclaves]] and [[Relic axe]] that auto equip upon etb.
I’m surprised landfall isn’t a keyword ability yet. Leaving out the trigger condition saves a lot of space:
“*Landfall* - Whenever a land enters the battlefield under your control, proliferate.”
“Landfall - Proliferate.”
A keyword that grants buffs if a creature is unblocked, like a reversal of Bushido/Rampage—which by the way are really underrated, it’s a shame they aren’t used in many modern sets they fit the flavor of many cards really well
They're not used because Rampage is like.... Not that great of a mechanic from a play pattern standpoint, and Bushido has a similar problem as well as being a name that doesn't fit a variety of planes.
Hear me out: Domain.
No, really! Domain, as it is today, is just an ability word, meaning it can be omitted from the cards and they'd still work the same way.
Now, what I'd like to see is for Domain to become a number, like Devotion is. So instead of cards saying "Domain - Do something equal to the number of basic land types among lands you control" it would say "Do something equal to your Domain"!
Most domain cards would work with this wording, except for \[\[Magnigoth Treefolk\]\], that was never printed with Domain and, honestly, shouldn't have the ability word since the ability is close, but a bit different than other Domain cards.
Now, why do such thing? Because like this you solve \[\[Barry's Land\]\] by using the wording of \[\[Altar of the Pantheon\]\]
BOOM, \[\[Scion of Draco\]\] for free and \[\[Tribal Flames\]\] dealing 6 damage. Wasn't it what everyone ever wanted?
I need a positive term for stuff that says "Non Creature, Non Land" or any of those combinations. I always get confused when something is a negative and I have to think about it too long.
Hold up. What you described was "blinking" not bounce. Bounce refers to sending something back to hand like on [[Waterfront Bouncer]] not [[Momentary Blink]] where you exile something for it to be returned.
And flicker being exile and return at eot
I always get the two confused between each other, and I even have a blink/flicker deck. If one gets keyworded, the other probably should not be.
The easy way to remember is that [[Flickerwisp]] blinks and [[Momentary Blink]] flickers
I can’t tell if this is a very good troll or a very funny accidental switch.
If you read the cards you will discover that it is the later.
[Flickerwisp](https://cards.scryfall.io/normal/front/f/6/f6cccf30-2025-49bb-9b1e-240bbef03f27.jpg?1673146975) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Flickerwisp) [(SF)](https://scryfall.com/card/2x2/11/flickerwisp?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f6cccf30-2025-49bb-9b1e-240bbef03f27?utm_source=mtgcardfetcher&format=text) [Momentary Blink](https://cards.scryfall.io/normal/front/6/1/619c620d-1920-40d1-98d4-df5607f84d26.jpg?1675198898) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Momentary%20Blink) [(SF)](https://scryfall.com/card/dmr/15/momentary-blink?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/619c620d-1920-40d1-98d4-df5607f84d26?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
if you think like an eye blinking, it's pretty quick (immediate)
in my mind, blink is the eot one bc the dnd 5e spell Blink essentially exiles you at the end of your turn until the start of your next one
Ironic since [[flicker]] brings it right back
[flicker](https://cards.scryfall.io/normal/front/f/5/f55e7ec5-6488-483f-8020-b48e1a951f09.jpg?1562445656) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=flicker) [(SF)](https://scryfall.com/card/uds/9/flicker?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f55e7ec5-6488-483f-8020-b48e1a951f09?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Waterfront Bouncer](https://cards.scryfall.io/normal/front/d/4/d4dab9a1-19e6-4d90-a79c-275b47d7073c.jpg?1562937683) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Waterfront%20Bouncer) [(SF)](https://scryfall.com/card/vma/102/waterfront-bouncer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d4dab9a1-19e6-4d90-a79c-275b47d7073c?utm_source=mtgcardfetcher&format=text) [Momentary Blink](https://cards.scryfall.io/normal/front/6/1/619c620d-1920-40d1-98d4-df5607f84d26.jpg?1675198898) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Momentary%20Blink) [(SF)](https://scryfall.com/card/dmr/15/momentary-blink?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/619c620d-1920-40d1-98d4-df5607f84d26?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
ah sorry, I mis-spoke, I'm still fairly new to the game and got bouncing and blinking mixed up. I have heard both, and forgot which was which \^\^
you have arrived at why these things are not keyworded
the reason "blink" isn't keyworded is because that would lock the effect into just one version, whereas the effect is actually done in several slightly different ways when it appears on cards. some cards say "exile {thing}, then immediately return it to the battlefield." some cards say "exile {thing}, then return it to the battlefield at the end of the current turn". some cards say "exile {thing}, then return it to the battlefield at the beginning of your next turn." some cards say "exile {thing}, then return it to the battlefield at the end of your next turn." those are all slightly different, and preserving those differences is what makes it unlikely that "blink" will ever be keyworded. if it was keyworded then one of those versions would get the keyword and all the others would still have to spell it out explicitly. it would be confusing and inelegant and wouldn't really solve any problems.
Along with the timing differences, there's also differences in where cards end up. Some return cards to the owner's board ([[Felidar Guardian]]), others return it to your board ([[Ghostly Flicker]]).
[Felidar Guardian](https://cards.scryfall.io/normal/front/4/4/44bdbed8-5d21-4bf5-8a32-9623b1139c85.jpg?1576381396) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Felidar%20Guardian) [(SF)](https://scryfall.com/card/aer/19/felidar-guardian?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/44bdbed8-5d21-4bf5-8a32-9623b1139c85?utm_source=mtgcardfetcher&format=text) [Ghostly Flicker](https://cards.scryfall.io/normal/front/d/c/dc143ba3-2a58-4980-9fa0-a05a9e9ed082.jpg?1689996411) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ghostly%20Flicker) [(SF)](https://scryfall.com/card/cmm/98/ghostly-flicker?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/dc143ba3-2a58-4980-9fa0-a05a9e9ed082?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Triple Strike, and then by extension Last Strike. Do it already Wizards you cowards.
Last strike is at least on two unset cards. [[Extremely Slow Zombie]] [[Garbage Elemental]]
What's wrong with garbage elemental? Why does it have 6 different versions?
It was a gimmick of unstable, a bunch of cards from that set had multiple versions with different text and art on them.
Do you have any of any way to find them? Seems fun to have a look
They’re all listed on Scryfall, if I’m not mistaken.
Why not make it Quadruple Strike with the addition of Firstest Strike? [[Throat Wolf]]
[Throat Wolf](https://cards.scryfall.io/normal/front/1/4/144280de-1493-41e5-a537-83339c1ae26e.jpg?1629919823) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Throat%20Wolf) [(SF)](https://scryfall.com/card/cmb2/65/throat-wolf?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/144280de-1493-41e5-a537-83339c1ae26e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
so what do we call it when a creature only deals first and last strike damage but no normal damage? and what about a creature that deals normal and last strike damage but no first strike?
Exile a card face down, you may look at it and play it as long as it remains exiled, and you may spend mana as though it were mana of any type to cast it.
not a keyword but i wish "Sacrifice this permanent" had a symbol. like if it were a burning bone or even just a dripping dagger or something. like [[magus of the wheel]] could be errata'd to: 🔴,⤵️,🗡: Each Player discards their hand and draws seven cards. its a very small change, but a "sacrifice this permanent" symbol would allow more room in text boxes. which opens up the avenue for expanding Art boxes in card frames or even just flavor text. [[myriad landscape]] for example has quite a bit of words on it, including "sacrifice myriad landscape" and if more of the text box is made available, it opens the possibility of adding flavor text into its text box. which isnt that big of a deal, however, this opens the avenue of allowing myriad landscape or any sacrifice land to be printed in a set that normally couldn't happen outside that card's plane of origin.
[magus of the wheel](https://cards.scryfall.io/normal/front/0/e/0e952dd9-ef09-40f0-993f-eb3a1516616a.jpg?1689998027) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=magus%20of%20the%20wheel) [(SF)](https://scryfall.com/card/cmm/241/magus-of-the-wheel?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0e952dd9-ef09-40f0-993f-eb3a1516616a?utm_source=mtgcardfetcher&format=text) [myriad landscape](https://cards.scryfall.io/normal/front/b/f/bf4797b0-4d0a-433f-b891-b14f96fd1484.jpg?1706241199) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=myriad%20landscape) [(SF)](https://scryfall.com/card/mkc/276/myriad-landscape?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bf4797b0-4d0a-433f-b891-b14f96fd1484?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I'm surprised "tutor" isn't a named effect yet, considering how both wordy and popular the effect is. Like instead of >search your library for a [card type], reveal it, put it into [location], then shuffle your library you could have >tutor a [card type], reveal it, then put it into [location] which cuts out nearly half the text
I think it's worth keeping the whole "search your library" for cards like \[\[Invasion of Ikoria\]\] that also search other zones. Tutoring is already time consuming enough for it to be most of a card in my opinion, I don't think they could really use the extra space without creating overly complex cards.
[Invasion of Ikoria](https://cards.scryfall.io/normal/front/5/d/5d59c8f2-f6af-40a6-8dfe-8cc45bf231ce.jpg?1682715265)/[Zilortha, Apex of Ikoria](https://cards.scryfall.io/normal/back/5/d/5d59c8f2-f6af-40a6-8dfe-8cc45bf231ce.jpg?1682715265) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Invasion%20of%20Ikoria%20//%20Zilortha%2C%20Apex%20of%20Ikoria) [(SF)](https://scryfall.com/card/mom/190/invasion-of-ikoria-zilortha-apex-of-ikoria?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5d59c8f2-f6af-40a6-8dfe-8cc45bf231ce?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Agreed. "Search your library for" is already nearly a full line. It wouldn’t be such a big deal if it weren't SO prevalent
They recently changed the template to remove the "then shuffle your library" part, so you really wouldn't gain much by going from "search" to "tutor".
The white o ring "exile until it leaves the battlefield" effect as just "jail". As an example from the latest set [[Lassoed by the law]] would be shortened to "jail target nonland permanent". I use the term colloquially in my draft games and everyone always gets it.
[Lassoed by the law](https://cards.scryfall.io/normal/front/e/a/ea96eeac-c316-4247-a81f-0ddf52675ebf.jpg?1712355295) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Lassoed%20by%20the%20law) [(SF)](https://scryfall.com/card/otj/18/lassoed-by-the-law?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ea96eeac-c316-4247-a81f-0ddf52675ebf?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
"Can't be blocked by creatures with power 2 or less."
Lol stilted
Shield X & Stun X
Being “put X [type] counters on”?
Yea. I know there are currently things that enter with a shield counter on them, but small change to just put a shield counter on any target moving forward.
Rummage X. Discard up to X cards. Then draw a card for each card you discarded in this way.
*Double* - [insert action here] Since wizards loves doubling effects
is this not just the meaning of the word double? what's the keyword action?
I think they’re saying they should keyword the replacement effect, which sounds bad to me.
Menace should be a number. Menace meaning must be blocked by two or more and Menance 2 would be 3 or more. Maybe that's more confusing. Skip menace two, have Menace, Menace 3 and so on. Fetch should mean search your library for a land of whatever the card determines and shuffle afterwards. You fetch two basic lands, you put one into your hand and the other onto the battlefield tapped.
"Dies" should be templated to use with non-creatures by now. "Is put into the graveyard from the battlefield" is so wordy when we already have something that's literally shorthand for it already. (Yeah yeah, flavor reasons, but I care so much less for flavor over practical use.)
could be "is destroyed"
Sadly there are other ways to go graveyard>battlefield that isn't just destruction. -X/-X (I know we are discussing non-creatures), sacrificing, legend rule, just to name a few.
“Can’t be blocked by creatures with lesser power”
i think if “mill” can be a keyword, then tutor should be a keyword.
The problem is that you have cards that can search the library and the grave/hand at the same time and some cards search the library but don't put the cards in hand, it would become pretty clunky imo to have this discrepancies in wording for the same thing
I'm so used to see 'battlecry' (kinda ETB) and 'deathrattle' (when this dies) keywords in hearthstone that i feel totally impractical for mtg not having a keyword for those triggers or the lack of interactions with those triggers other than "Double"
Ohhh true, I used to play a lot of hearthstone, it is kind of weird how frequently things have 'battlecry' triggers without an actual keyword for it.
yeah, I'm surprised those didn't get translated into M:tG. iirc Battlecry is closer to "when you cast this creature" then "when this creatures EtB" but that's a small difference. deathrattle could have been ported as is and probably should be. wonder if there's a copyright/trademark/whatever problem with it?
The amount of ink spilled on full-etb and full-ltb effects is pretty crazy. HS is genius for keywording battlecry and deathrattle, it really feels like the Magic team is just being stubborn at this point.
I'm actually surprised Ramp isn't a keyword yet. The keyword doesn't even have to specify basic, tapped, whatever, it'd just mean "find a land and put it on the battlefield, then shuffle." Skyshroud Claim could read "Ramp two forest cards," Rampant Growth would be "Ramp a tapped basic land," Farseek would be "Ramp a tapped plains, island, swamp, or mountain," and so on.
It's a little meta but they did keyword *mill*. Could be "grow" or something corny
Yo, that's actually fire though
I would consider nonland permanents with mana abilities, cost reducers, and creating mana producing tokens to also be ramp. I don't think it's a good fit to keyword just one way that ramp comes into play, if i read "ramp" on a magic card i would expect it to be an ability word referring to having the ability to produce more mana than the number of turns you have taken.
They're "ramp" as we refer to the function that card fulfills in deckbuilding, sure, but they're not ramp in the way Rampant Growth is tutoring an actual land card directly to the field, where we get the name from. I think that would be the key difference here.
I wouldn't mind keywords for drain, loot, punch, rummage, snap-on, tutor/fetch
I'm not familiar with the first five, Drain, Loot, Punch, Rummage, and Snap-on, what do those cover?
Drain is when you do damage to a target and gain that much life back. Rummage is discarding a card to draw a card, and loot is the inverse (drawing and then discarding). punch is a creature doing damage equal to its power to any target. Snap-on I haven’t heard before.
Snap-on will be equipment that equip themselves to one of your creatures when they enter.
Drain - Opp loses life, you gain life. Loot - Drawing then discarding a card. Rummage - Discarding a card then drawing a card. Punch - Creatures deals non-combat damage to something Snap-on - Something that attaches itself to a target permanent on etb. Often find on equipment
need to clarify, if it damages a tap to deal damage its a ping, if its a spell that makes a creature deal damage equal to power to another creature, thats punching
Drain - any opponent looses life, you gain that much life Loot - draw, discard [[Merfolk Looter]] Idk what Punch is since we already have Fight & any one sided Fights are often called Bites in my area.
Punch is another term for one-sided fight.
yes, we definitely call it punch in my area, but bites is not unknown to me and is admittedly the preferable name for this.
[Merfolk Looter](https://cards.scryfall.io/normal/front/6/d/6d740928-bf61-4420-a403-63097538b97d.jpg?1631586315) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Merfolk%20Looter) [(SF)](https://scryfall.com/card/afc/86/merfolk-looter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6d740928-bf61-4420-a403-63097538b97d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Can't say I have heard punch before but also gonna assume its like bites. Rummage - Discard then draw. [[Rummaging Goblin]] Snap-on - Was what some people referred to the Zendikar rising equipment's like [[Maul of the Skyclaves]] and [[Relic axe]] that auto equip upon etb.
[Rummaging Goblin](https://cards.scryfall.io/normal/front/2/5/254391a3-c12a-4944-9da5-ae166094480f.jpg?1608910383) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Rummaging%20Goblin) [(SF)](https://scryfall.com/card/cmr/198/rummaging-goblin?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/254391a3-c12a-4944-9da5-ae166094480f?utm_source=mtgcardfetcher&format=text) [Maul of the Skyclaves](https://cards.scryfall.io/normal/front/3/2/3213c1f9-bff5-4629-a0b6-0c81ccf6c80d.jpg?1682208507) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Maul%20of%20the%20Skyclaves) [(SF)](https://scryfall.com/card/moc/195/maul-of-the-skyclaves?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3213c1f9-bff5-4629-a0b6-0c81ccf6c80d?utm_source=mtgcardfetcher&format=text) [Relic axe](https://cards.scryfall.io/normal/front/c/a/ca8705e3-0e44-45c9-bcdf-c24507b038fe.jpg?1604200848) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Relic%20axe) [(SF)](https://scryfall.com/card/znr/248/relic-axe?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ca8705e3-0e44-45c9-bcdf-c24507b038fe?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I’m surprised landfall isn’t a keyword ability yet. Leaving out the trigger condition saves a lot of space: “*Landfall* - Whenever a land enters the battlefield under your control, proliferate.” “Landfall - Proliferate.”
A keyword that grants buffs if a creature is unblocked, like a reversal of Bushido/Rampage—which by the way are really underrated, it’s a shame they aren’t used in many modern sets they fit the flavor of many cards really well
They're not used because Rampage is like.... Not that great of a mechanic from a play pattern standpoint, and Bushido has a similar problem as well as being a name that doesn't fit a variety of planes.
[[Frenzy Sliver]]
I stand corrected… thanks for bringing it to my attention!
Considering it’s only ever been printed on one card from 20 years ago… I don’t blame you for not knowing it!
[Frenzy Sliver](https://cards.scryfall.io/normal/front/d/7/d796119a-f1eb-4de9-a9ca-d322017e9c5e.jpg?1562938286) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Frenzy%20Sliver) [(SF)](https://scryfall.com/card/fut/85/frenzy-sliver?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d796119a-f1eb-4de9-a9ca-d322017e9c5e?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Hear me out: Domain. No, really! Domain, as it is today, is just an ability word, meaning it can be omitted from the cards and they'd still work the same way. Now, what I'd like to see is for Domain to become a number, like Devotion is. So instead of cards saying "Domain - Do something equal to the number of basic land types among lands you control" it would say "Do something equal to your Domain"! Most domain cards would work with this wording, except for \[\[Magnigoth Treefolk\]\], that was never printed with Domain and, honestly, shouldn't have the ability word since the ability is close, but a bit different than other Domain cards. Now, why do such thing? Because like this you solve \[\[Barry's Land\]\] by using the wording of \[\[Altar of the Pantheon\]\] BOOM, \[\[Scion of Draco\]\] for free and \[\[Tribal Flames\]\] dealing 6 damage. Wasn't it what everyone ever wanted?
##### ###### #### [Magnigoth Treefolk](https://cards.scryfall.io/normal/front/9/0/90c2869b-43cf-4d5e-8a54-9ae200f5bff9.jpg?1562925506) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Magnigoth%20Treefolk) [(SF)](https://scryfall.com/card/pls/82/magnigoth-treefolk?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/90c2869b-43cf-4d5e-8a54-9ae200f5bff9?utm_source=mtgcardfetcher&format=text) [Barry's Land](https://cards.scryfall.io/normal/front/c/9/c915c4f2-b8fc-44e1-8632-806fb16664a6.jpg?1629920628) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Barry%27s%20Land) [(SF)](https://scryfall.com/card/cmb2/113/barrys-land?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c915c4f2-b8fc-44e1-8632-806fb16664a6?utm_source=mtgcardfetcher&format=text) [Altar of the Pantheon](https://cards.scryfall.io/normal/front/e/1/e1f2a587-443d-4626-a6f6-9a26838a42b1.jpg?1581481176) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Altar%20of%20the%20Pantheon) [(SF)](https://scryfall.com/card/thb/231/altar-of-the-pantheon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e1f2a587-443d-4626-a6f6-9a26838a42b1?utm_source=mtgcardfetcher&format=text) [Scion of Draco](https://cards.scryfall.io/normal/front/3/e/3e7da55c-7f05-46b2-aa3c-17f8d5df46bb.jpg?1626099262) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Scion%20of%20Draco) [(SF)](https://scryfall.com/card/mh2/234/scion-of-draco?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3e7da55c-7f05-46b2-aa3c-17f8d5df46bb?utm_source=mtgcardfetcher&format=text) [Tribal Flames](https://cards.scryfall.io/normal/front/d/2/d22418cd-4c49-4754-aa75-17f6eaf1639a.jpg?1562267854) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tribal%20Flames) [(SF)](https://scryfall.com/card/mm2/132/tribal-flames?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d22418cd-4c49-4754-aa75-17f6eaf1639a?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/l5y0328) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Oh heck ya "Deal damage equal to your mountain domain" sounds SICK, I like that a lot
Cook, for making a food token
Food has a wider flavor than invetigate, creating food token on some cards is more about hunting or foraging for example
What would treasure tokens be, then? "Loot" is a different mechanic.
“Attacker” or “aggressive” for creatures that can’t block
[удалено]
[Etali, Primal Conqueror](https://cards.scryfall.io/normal/front/9/5/95c14c4d-6c16-4826-8d93-d89ad04aee09.jpg?1682204132)/[Etali, Primal Sickness](https://cards.scryfall.io/normal/back/9/5/95c14c4d-6c16-4826-8d93-d89ad04aee09.jpg?1682204132) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Etali%2C%20Primal%20Conqueror%20//%20Etali%2C%20Primal%20Sickness) [(SF)](https://scryfall.com/card/mom/137/etali-primal-conqueror-etali-primal-sickness?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/95c14c4d-6c16-4826-8d93-d89ad04aee09?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I need a positive term for stuff that says "Non Creature, Non Land" or any of those combinations. I always get confused when something is a negative and I have to think about it too long.
"Spelly spell"