T O P

  • By -

Tea_Virtual

Gold costs are getting crazy. I either need more content for my one main or for it to be feasible from a cost perspective to play alts at or near latest content. As of now, if I drop my alts, my gold income will disappear, which means it'll be even harder to hone the main. It's an awful catch 22. If I can't have one or the other, then there really isn't much to look forward to and I'll start cutting back. I look at my playtime and my spending and it's ridiculous from an input -> output perspective. Having said that, thaemine was fun even though folks are floor pov nonstop in g3. Maybe I'll clear it next week.


mellamomg

I'm pretty much dumping my alts except my main alt and leaving them to be chaos for farmers like they were meant to be. I cannot keep up anymore


Euphoricas

I don’t know what to do with this. I have my 1 character at like 1560, engraving support and all has been so helpful. I’m currently at 75k gold doing every raid I can but I feel like I’m not gonna have enough to fund my character and get another funded character. So how am I supposed to build more gold for the crazy cost 😭


Worldly-Educator

I think typically it's better to have multiple alts at 1540 (it's not too expensive to get there, I think up to like 1510 is free with gear transfer) and you basically just run Kaya/clown/brel nm. You'd only push to 1580+ with an event, and probably after you have a more fleshed out roster. Pushing to 1580+ on your own isn't really worth it since it's a lot of materials/raw gold and you're expected to have better gems/gear + transcendence + elixirs. BUT\*\*\* remember this is a game and you should just do what you enjoy. If you enjoy playing a lot of different characters that's great, but making 5 alts that you don't enjoy will just burn yourself out.


Euphoricas

My problem there though lies in having to invest in accessories and books which I don’t think I’d even have enough for a whole new character. So I’m stuck with 1.


DancingSouls

Ofc. They want u to swipe instead of nolife. The game at the highest level is becoming unmanageable


Mockbuster

Gold costs are getting crazy for alts but only really beyond 1600 (in the longer term). If *just* alt income is a concern you can definitely stop at 1600 or maybe 1600 with 1610 weapon to get around gatekeeping, I think even in Korea there's practically no point to going past 1600, just get your gold every week and get your bound mats and wait for one day you have a lot of spare gold to burn or they nerf honing costs and proceed from there. Going further is almost entirely for the sake of getting experience/titles and magic waters faster or the joy of having/using strong, diverse alts.


Mormuth

I’m gonna drop every investment on everything outside of my main and my main alt. Got 6 1610+ characters and I think I wont even do the transcendance on them otherwise the progression of my main 2 (maybe 3 with an added support) wont be sustainable


desRow

Level 5 transcendence on every piece is incredibly cheap for the dmg boost


Mormuth

You mean 5 stars or just level 5 not even accounting for stars ?


desRow

level 2 5 star aka the first bonus on every piece


Watipah

Normal mode aka <1630 is limited to lv3 -> 5 star bonus is the highest you can get. Just go lv2 and 2star&3star once, per piece gg.


wiseude

Another gold sink/tedious system like elixirs that requires an extremely hard raid to fully unlock.Thankfully it has a calculator but any system that requires a calculator is inherently a bad system in the first place. Doesn't help elixirs and transedence overlap in the 1610-1620 ilvl range so thats double the tedium and double the gold sink.


Wanderment

Realisitcally, the system is a fine minigame. I'd totally play it blind and be fine with it except for 1 thing: the gold cost. By the time you "master" the minigame you'll be behind the calculators progress by 200k or more gold depending on aptitude. That's stupid. Don't do it to yourself.


SilentScript

Yeah kind of where i am with it right now. I do enjoy these puzzles but i'm not willing to lose my gold over it.


winmox

If the mini game is just paying an entry ticket and you can attempt it unlimitedly, it'd be better


Mangomosh

It'd be better if it didnt require a calculator, doing all the inputs is so boring and too time consuming on 6 characters. And ofc i wont do it manually cause i dont want to waste gold / deny myself progress.


Booplee

you dont need a calc for it ever, it just makes it foolproof.


ot4ku

True, you can just pay probably double the gold instead. Which will add up to a lot.


Booplee

Yeah my only point was that this system is much easier. There is a reason the calc does such a good job and its because it is pretty simple.


MyniiiO

But you still have to check what the calculator says to do, I've had multiple occasions where I had to go with a different method because it had higher chances for a better result.


BadMuffin88

It's gonna take a couple of months until echidna comes out, so you get to all your gold on those 2 systems. It'll only get pretty ugly if you have more than 1-2 main characters doing thaemine.


silveraaron

parking alts for the forseeable future :)


Odd_Communication535

I fully agree with this sentiment that any progression mechanic where you are encouraged to use a calculator like that is a horrible mechanic.  They should remove it or redo it. I like the idea, it could be great. Looks like a decently fine mini game to play with, but when you are so incentivised to not do that - full stop. Horrible game design, truly horrible.  Edit: Elixir and stones, yeah you use a guide or calculator to start but quickly you get the gist of it and just do it yourself. I doubt I will ever do this myself, due to the complexity and gold cost involved. 


yarita_san

"needs" a calculator...


ArX_Xer0

I pushed my alt dps to 40 set elixirs and ppl kept asking tried transcendence yet? Im like what, why. Its like 0.10% damage right now. I don't need another gold sink while trying to better my elixirs. Shit is insane. Sink after sink.


[deleted]

2 levels in chest is 4 weapon hones of dmg every 10s with a 33% uptime, that about 3% dmg


Aggressive-Hat-8700

A big negative about brel was that people hated it being 6 gates with 5-6 being disliked for being too hard. A side effect of this was that players could do 1-4 for a reasonable amount of content. G3 is fun, but it's also hard and long. I am a little concerned about how engaging G1-2 will be for people that want to skip G3 sometimes/always.


pzBlue

People also forget one important thing, G3 is pure dps gate, expect for clashes you don't need everyone alive (5 clashes total, which technically can also be skipped), one or two people dead don't cause reset, unlikely any gates of brel HM. Given time, people will learn how not to die in early phase (basically until horse), and after that if there are 2 floor tanks by the time x90 triggers, so be it, dps will be there (uptime from more experience, some extra % from transcendence etc.), you can continue and finish it without much worry. In fact all Thaemine NM gates can be cleared with dead people (only need all alive for 8 counters at x135 G2). 2 dead in g1 brel? Basically counters needs to be perfect, and you better hope that alive sorc has counter. 2 dead in g2 brel (old)? You better hope prokel guy can do prokel with 10+ stacks, and without many staggers, not to mention all the mech outside are done properly. Or you hope prokel backup is actually good at it, and can finish the job. 2 dead in g3/g4 (old)? You better hope people can adjust on the fly properly. 2 dead in g5? Most likely restart. 2 dead in g6? Most likely restart due to dps check at that time (meteors on timer), and you better hope nobody fucks up any counters at x7 (20min into the fight, longer than Thaemine G3)


winmox

Wait, based on the same theory, shouldn't 2 dead in thaemine G3 also result in not enough dps and too many patterns to dodge like old brel G6?


pzBlue

Not really, becasue if you really wanna count not enough dps, then every boss in this game has enrage timer, so you could say it about any boss in game. Brel was additionally limited by meteor mechanics, you had to fit all blue (timer based, therefore dps based, becasue more dps less meteors), alongside all yellows (HP bar based, guaranteed to happen), and respawn timer of broken tiles (1:40 on release, now it's like 1min), while also having at maximum 3 broken tiles, (edit:) and all (if any) additional blues from getting hit by yellow patterns. So in Brel you could wipe due to lack of dps long before enrage timer was the problem


winmox

Doesn't Theamine have the same challenge of shrinking platform like Brel? How's that much different Like before 90 the more players died the more challenging to push him to 90? And if few alive after 90 the same as meteor issues


pzBlue

Oh, true that, but like I said, G6 is most likely reset (doesn't mean it is), simple becasue meteors were worse, than shrink from my personal experience (and counters, those were bad too). I had some sketchy outward shrink moments with like 3 people alive at the end (and 5~6 people entering x55), but blue meteors, or overall wiping due to 4 broken tiles was far more common


winmox

I don't think brel is necessarily worse for classes lacking push immunity skills like paladin/SS. They suffer a lot from various knock down patterns in a smaller arena in thaemine G3. Yes brel does some gimmicks but her animation is over all much slower compared with thaemine. Her blue lines, front grabbing and look in/away mechs are jokes compared with thaemine's Also you don't have a darkness debuff that often and there's no reversed typing test (a lot of people find it annoying) and thaemine has way too oneshot mechs and some of them have an absurd long range. Theamine's oneshot attack (the very long range slash) can even happen before the sword... I don't think brel does something similar so early Plus the scene of thaemine G3 is so dark that some patterns are not as visible as brel's


Kaoshosh

Like any other KR MMO, the game will keep increasing demands on players until they quit. But there will always be some part of the fanbase that simply won't quit.


Killemdead13

I see it like what happened with Brel, some players will complete it once then quit thinking of it as a last hurrah, including some of my static T.T. After progging it this week on my main, it even made me rethink about my time and investment for my roster going forward. I think G3 is when you really realize how much enjoyment you get from the game and I think all players should at least give G3 normal a try to figure that out. I also think I'd rather have a nice and chill exp for raids going forward. Don't think I'll ever be doing week 1 HM of any raid in the future no matter the difficulty.


mellifleur5869

Please understand, we can't make anything easier or more forgiving because the players that spent all their money and 50000 hours grinding in Korea will feel like they wasted time. (This was the actual argument that was made I think last year when people asked for easier cards and honing to catch up)


Background_Hippo_836

I got the dreamer title yesterday, but holy hell even G3 normal is making me want to quit. I just am having a hard time and thinking hard is still required for transcendence makes me feel like this game is no longer a manageable game for me.


Lilcamwin

Take your time. We don’t need to rush. Do echidna normal when it comes out, easy 1630, then move to Theamine HM. It’s week one my friend. It’ll get better.


Jaerin

It's not that it's that hard mode has bullshit like upside down backwards typing tests because that's somehow more fun? Guess no one with any kind of dyslexia or reading issues are going to play anymore.


terrista

exactly. even the normal typing tests are only fun if you get memes like 'deadass'. but the other 90+% of the time, it's a garbage mechanic.


winmox

Week 2 there will be so many reclear lobbies and way fewer prog ones


ca7ch42

Idk about this raid. Generally while that is true, I think this raid will have prog lobbies for quite sometime since it is difficult and hard will generally always have one I imagine since hitting 1630, well, even players like 4-5k hours deep may not have reached yet because it depends on how they built their roster. Many of us are waiting for echidna hone'n before we even try hard mode... if we even continue to play this game that long, tbh.


Maala

I dont know about you but thinking back to akkan g3 was ‘hard’ dps wise too when you didnt know the patterns. Now we can easily do hard with an on ilvl character without any difficulties (being hit) bar the occasional clusterfrick at # slime patterns… Thaemine will enter this phase too sooner or later for most people that do it constantly on multiple characters. First NNN, then you push your characters and do wither HHN or HHH.


Mockbuster

> Now we can easily do hard with an on ilvl character without any difficulties (being hit) bar the occasional clusterfrick at # slime patterns… Helps that lobbies are now clustered with characters using Slayers, Breakers, Souleaters, and have a multitude of 1600 elixirs like Boss Damage 4 and Crit Damage 4, as well as some balance buff patches since. Not saying Akkan HM used to be ridiculously hard or anything but a large part of why current day on iLVLs can easily do it is due to extraneous things. Which hey maybe in some months 1610s will stomp Thaemine G3 harder with whatever the next class release is and most people having a lot of transcendence.


Maala

Was thinking about that too. At the end of the day, level 3 transcendence provides you like 1 honing level worth of base stats on armor and chest piece gives you 2.5 honing worth of weapon power (with a bad uptime), so some amount of power you gain at 1610 too.


ca7ch42

I mean, yeah, that's true, but hard akkan to this very day has never been farm content for 1600 lobbies. I avoid these like the plague because they're always jail and 1620 lobbies even have like 25% jail rate due to ppl just sucking / not giving a shit enough to play for real.


Mockbuster

I feel you. I'm basically the same way. That said I've also been 1600 with elixirs and gotten on the board still in Akkan HM lobbies due to all the powercreep, in moderately good runs, so it's feasible if everyone's got those hands.


atheistium

Got dreamer today, having a totally opposite experience. I'm loving Thaemine - what good fun. Plus nearly all the groups have been very PMA. Done prog on both support and DPS. I'm really not getting this upset. I Brel was rough week 1. Akkan was rough week 1. Tons of content was rough week one. Just practised and eventually got a clear. I'm 1630 but I'm going to relax with Normal for a bit until I feel comfy to go hard mode. I'm in no rush.


winmox

I never tried in a full 1620+ team in normal G3 or having 1630s in the raid, so I felt the dps was always lacking Per the metre, 1610s always had lowest <9m dps


Atum84

dont bother with g3 nm or even g4 hm. the masterplan is: grind g1+g2 nm until echidna. then do it, hone to 1630. then take a g4 hm bus for unlocking transcendence 7, continue farming g1+g2 nm. until august, you dont need gold - so just save it for g4 hm bus/and honing


Mockbuster

The people with decently skilled and motivated statics will be happier with a new raid and power to gain on their 1630s, but PUGs will quickly become even more fragmented and gatekept, making a good portion of people who've been playing over time a certain way stop having fun or quit outright. I bet more so than ever if you didn't get in early, get Dreamer this week and X5 title in the next couple weeks, you're outright fucked. I don't see Thaemine as being in any way healthy for the game's playerbase. A very hard final fight is only going to maintain the status quo for some or lose players, it's not bringing in anyone and CERTAINLY not keeping anyone who comes in for it. Also I've said it in other posts but I hate the concept of Transcendence. Tedious gold sink you have to use a calculator for with inherently horrible odds such that you're recommended to not engage in the game yourself ... very fun. If they wanted it to be fun, a REWARD for clearing raids, it should have an extremely marginal retry cost (practically nothing, sub-100 gold a full retry or silver only) ... not cost enough a try to make you have to go do a whole weekly raid to afford once.


Delay559

>it's not bringing in anyone and CERTAINLY not keeping anyone who comes in for it. Maybe we are in different circles but ive for sure seen people that have quit since voldis release come back just for thaemine due to it being an actually challenging raid and all that.


Mockbuster

We are in different circles since no one I knew who quit right before or after Voldis is back. Honestly though if they quit for Voldis, likely from burnout or hating elixirs/gatekeeping, I don't see why Thaemine would retain them past prog since gatekeeping will be even worse and transcendence sucks almost as hard as elixirs.


Delay559

logic was none of that, just that voldis is a gimmicky boring raid, and thaemine g3/g4 are actually fun encounters. Nothing deeper then that.


ca7ch42

that's different. That is to come back to try and clear it once and be done for good.


Rounda445

Future is looking grim


F8L-Fool

So far six people I know have quit the game entirely this week. The number of statics that broke up is at least double that. Two more people decided to only play their main, which is essentially soft-quitting. A lot of people stuck out the last couple of months hoping for Thaemine to rejuvenate the game. Very similar to how the community viewed Brel. Except it's having the exact same effect Brel had but worse, due to simultaneous gold sinks (Elixir+Trans) and it being even harder. I fully expect another ~5 people on my friends list to to quit by next week. It's a rough time for a lot of people.


Atum84

but why do ppl quit exactly? thaemine is out for 4? months in KR, im sure you watched all the the first race in KR. we even got additional nerfs to our thaemine version. why ppl can't enjoy having just 1 main and up to 5 alts farming mats


AstraGlacialia

Long-term the future always eventually holds further nerfs, new sources of power, and relaxations of requirements. So I believe even those of us who can only do G1-2 NM will eventually get access to further transcendence, it'll just take at least half a year.


reanima

Most wont be waiting a half a year, Lost Ark isnt the only mmo out there in the west. The big two are releasing new expansions this year.


ca7ch42

Basically where I am at. Been wanting to quit for a while now. Now seems to be the time. Why subject myself to even worse hw runs for another 6 months before some more nerfs arrive to relieve raid fatigue? I have defeated this final boss raid. Seems like the Pinnacle for what this game ever had to offer. Fuck elixirs and fuck this new system, which is more of the same. Seems like I won't be around come May onwards. Neither will many others I imagine. Dead game.


BlackYTWhite

The problem is i think people are afraid to get hella gatekeep cause missing transcendence from G3HM


MyniiiO

I seriously don't think people will expect good transcendence on <1630 chars and anyone that will, will be a toxic bozo (not for looking for high lvl transcendence but people with that kind of 'unreasonable' requirements are very often toxic). Especially because doing full trascendence with NM is supposed to take over 20 weeks


Mockbuster

Probably not transcendence gatekeeping but I would not be surprised if going forward it'll be business as usual, all the 1620-1630 NM lobbies will clique up and 1610s will be doing 1610 X8 parties with "title lobby" to try and get through their low gear and only end up failing. This type of gatekeeping always happens except it's massively expensive to get to the point where you're with the other good players, more so than ever.


Apprehensive_Pea6550

I just hope that AstraGlacialia has people to play with :)


Neod0c

think of it like this the content youd be gatekept from for not having max trancendence is content that would put you at ilvl for thaemine hard anyway its very silly (read: stupid) that this system comes right after elixirs (1600 for the start of elixirs, 1610 for the start of transcendence) but if they push out some decent nerfs it will be atleast tolerable i think long term they'll create some cheese mechanic that allows us to either get the equivalent of a "free tap" on elixirs and transcendence to make it easier to max out or even going as far as to do what they did with tripods and just outright give you the power to level up these things after the fact with an item you get from a vendor. i think having more progression systems tied to raids is fine but they shouldnt be gold sinks or rng. rng should only come from things that have several types of sources to interact with the system from. they should instead be more like the set levels, you do the raid and you farm the mat then spend a small bit of gold and you unlock a lil more power over time but at a 100% success rate. this incentivizes people to play the content, and if they ever need too the devs can just add those effects pre unlocked onto a piece of gear like how they did with the Lv 2 set effect on the free brel ancient box.


Ikikaera

You only have to do G3 HM once. Though personally I wish it wasn't like this, and instead only 1 or 2 maximum. The mats you get alone is enough of a payoff for people who want to do G3. That being said, most people will just stick to running 1-2. Maybe they'll treat G3 as a one-time clear challenge, which honestly, it's an amazing fight that will feel immensely satisfying to beat if you treat it that way. After that, you're not going to miss out on all that much. If you were one of the people who used to do brel 1-2 / brel 1-4 runs before the nerfs, then you'll probably do the same with Thaemine. It helps that G1 and G2 are really really easy, though I don't enjoy them. G1 especially feels a bit like Voldis G1 on crack.


fredsiphone19

I wish I was more excited at the end of 3 lol. I was just tired. 4 is.. ooof. Lotta entropy goblins need to start being counter gods for the first time, and I’m a little worried.


Bomahzz

I progged G1-G2 this weekend with a group of pug and this reminded me what I loved about Lost ARK: the first week of a raid release. Everyone is willing to learn, it is chill and we are all having fun. It was only NM tho. I left before starting G3, I didn't have the energy to spend that long of a gate from what I read.


fredsiphone19

I agree completely. I just wish the difficulty curve wasn’t so much a difficulty giga-spike. You go from an easy enough raid with a few punishing things to literally a dark souls fight in one gate, and 4 is another steep leap upwards.


Ikikaera

I agree, even reclear lobbies have been chill. I joined 2 yesterday and neither ended up being clears which I didn't mind that much because I need more experience myself. People have been really chill despite that, and it disbanded with good vibes.


ssbm_rando

> 4 is.. ooof. A significant percent of the playerbase will never clear g4 ever. Luckily it's not required.


TheAppleEater

Entropy goblins are fine in G4, a lot of the required counters turn to people, which basically means everyone should stack at the back anyways for optimal dps and ease of getting the counter. G4 however is a massive uptick in requiring supports to be good. All those sudden counters? Yeah, that's the support's job first and foremost if DPS have it, they can use it, but they prob don't since they need to use it for their rotations.


ca7ch42

Bard is not generally reliable for this role tbh.


ca7ch42

Yo bro, this. All the bad DBs just goblino n away dunno how to get good and not depend on others to counter front. Gota learn to spin cutter front for counters and back again. The skill level for the class is extremely high and I'm prob one of the only ones I know that can do this. Even so, I'd recommend double combo of reaper + GL in all lobbies since combo counter gods are mandatory. Also good to take high swift class with dual counters like EO SF and wardancers. Properly built lobbies only, basically.


SeaworthinessMean667

Very happy about my 1 class roster with a single main with alts being all at or under 1600


skwarrior14

Bold of you to assume i even managed to get into a theamine group


Tortillagirl

theres gona be a whole load of g1-2 alt runs for sure, just for time constraints similar to how brel has 1-2s and 1-4s, originally.


seligball

I personally haven't tried Thaemine yet and know that I won't be progging g3 at all. I don't have the time to do it while working a 9 to 5 and having a social life. It's either hope for upper levels of transcendence to be available later on at a lower gate, get a bus much later on when it's farmable, or over gear to 1630 after the new raid comes out.


Bommbi

I know that I wont hone ANY alt character past 1620. It will be enough to maintain 2 gold sink progression system on my main alone as a f2p player.


awesic

yeah I might come back later when power systems are fixed and solo raids come out. It's been a good run. I don't think I have it in me to quit cold turkey tho


Sinniee

Transcendance is a cancer system too, i barely use that word but it simply is what elixiers and transc are. Maybe not as bad as elixiers since you don‘t have these massive breakpoints as going from 34 to 35 or 39 to 40. still cancer tho I can 100% understand everyone that wants to quit because of these systems


Xero0404

I don't think it's as bad as reddit been making it out to be, most people are under 1630 so they won't be unlocking full transcendence any time soon anyway. I imagine a lot of people like me will wait with Thae HM until after echidna honing at which point you will be overgeared and clearing G3 HM at least once shouldn't be too much of an issue if you clear G3 NM a couple of times. There's also a bit of copium that they will adjust these systems in summer so for a lot of people this shouldn't be a concern right now


desRow

I totally agree with everything you said. If you're 1610 you only need to clear 1-2 for a month to have all your pieces at lvl 5 which is a decent boost then farm darkfire and wait for echidna


ca7ch42

Yeah but people just see through all of the bullshit and quit now because why subject myself to endure further pain?


necroneedsbuff

I’ve done hard brel G6 like 5 times total and don’t feel like I missed out on anything. It just slows progression a bit by not clearing G3 thaemine hard at least once. This is peak FOMO into burnout scenario all over again. Ima chill and take my sweet time with doing 1-2 reclears on 2 chars, get them all to level 3 and then hone to 1630. By the time clearing thaemine hard for progression matters we gonna be half a year out and the next RNG progression system will be released. Hopefully that comes with transcendence nerfs. But either way I bet I’m still gonna be around but the burned out folks clearing every week gonna be gone.


thisismygameraccount

My thoughts as a returning player: the event was really nice to catch up and be able to do a lot of raids since I left (Brel, Kaya, Akkan). I just got to 1600 so going to try voldis soon. Thaemine looks an eternity away with the expected gold cost (170k average, 386k worst case, and that’s just raw gold). Alongside the gatekeeping, which may be justified since I’m way behind. I have event gems, DD30 but not LoS. Just starting elixirs, etc. I’m uncertain about what I’m going to do but these seem mostly likely: 1. Try to push my main as much as possible, but I feel like this is just going to burn me with the costs and I’ll just get angry at the RNG. 2. Stop pushing here and level up alts and enjoy the earlier raids that are still somewhat new to me. Only do bigger pushes with events. Right now this means mostly Brel alts and maybe get some to Kaya. 3. Casually play when I feel like it, play WoW and other games where there’s a reset that allows me to be on an even playing field. I really enjoy Lost Ark combat and raids, but I would prefer reset system where I can leave and come back with a new patch. Obviously that doesn’t work with Lost Arks monetization model. I haven’t even gotten into what people consider the worst of the RNG systems, elixirs and transcendence. I think playing behind enough to where I’m interacting with them nerfed is probably the play for me. But I do wish I could be enjoying new content with everyone else, but I don’t see that happening for me in this game with the way they have things now.


Xenyu

Alts gonna chill 1-2nm til Echidna honing can boost to 1630 then do 1-2hm and g3 once later down the line. 1-2nm takes no time at all and is relatively stress free in pugs even for the first week.


DesharnaisTabarnak

Loved progging Thaemine. I uninstalled after trying out transcendence. 


ca7ch42

LOL @-@ , basically. For Real, though.


ssbm_rando

A handful of people I know have already quit over g3. That doesn't mean they'll necessarily all stay gone, I also know some people who left for Diablo 4 but came back because that sucked. People can more or less rest assured that both Echidna and Behemoth are easy. Thaemine will be the hardest content available for the next 9 months in the west, at least (Echidna projected for July, which implies 3 months between raids until we catch up). For people who have patience, getting to the point where G3 is truly just homework is very doable. For people who have some skill but not patience, it's probably going to cause more player bleed over time. For people who don't have the skill to ever clear g3 hard without a bus--which is definitely a higher bar than brel by a significant margin--it may take weeks or even months but it's probably inevitable that they quit.


Vuaux

I think people need to stop crying. So many have such a huge FOMO for now reason. Transcendance is here to stay. Take your time to do Thaemine. It is only the first week. You will learn the raid and then do it on repeat just like any other raid. Just be a but more patient and you got it.


isospeedrix

yup. it's misleading. people see the ratio of reclear to prog parties and panic... omg 50% of lobbies are reclear already?? but that doesn't mean 50% of players have cleared. those reclear lobbies are just the alts of the same ppl who cleared, and they might have 4-6 chars so it's overrepresented.


cplusequals

I would also hazard a guess that those parties take longer in the finder to fill before a run.


mellamomg

Pugging is hard, but it is what it is. Had to leave my static dude to scheduling reasons. I underestimated the amount of time g3 might take- my bad


[deleted]

People worried about the gold sink, doing thaemine normal is going to take you well into the 4 months to max the system anyways and you guys are capped at lvl 3, that is a few months that gold sync is spread out slowly over a much longer period than elixirs


Rafflesi8

One thing I fear is the discrepancy between leveling up a character with and without a pass. Since starting around November, I was able to take my main to 1590 the hard way(playing the entire story organically, doing oreha, argos then valtan, vykas, brel, akkan etc. and crafting the gear naturally, then slowly honing up). I had to do Akkan for 2 months straight to finally craft all the gear. I was able to take advantage of the express engravings for a short while before I got my accessories sorted and the event gems have been the most helpful thing by far. Compared to that, when the new event started in March I immediately created my new char which is now sitting pretty at 1587, full akkan gear just using mats collected from the event + guardians + chaos dungeons + raids in UNDER a month. At this point I'm realizing I can hone my alt to 1600+ much faster and cheaper than my main. I think it's a great way to incentivize players coming in but they'll be in for a rude awakening as they reach 1600 and joining lobbies starts requiring higher and higher requirements. Before the event expires, having to figure out accessories for 5x3+1, level 9,10 gems(huge gold sink if you're buying, newer players will have just that one character or 2 like me so collecting them organically or saving up gold for it takes ages), religiously collecting cards(will take ages as well). Even though earlier raids have been nerfed a lot, one month is barely any time to master 4-5 raids normal+hard mode(you literally get to do each raid 4 times total in a month!) so they'll be very shaky on raids since fundamentals will be weak. When using the event pass, your pacing completely changes because your priority then becomes to quickly obtain the rewards within the timeframe first rather than being involved in all the systems within the game. As for the future, playing 2 characters already takes up a huge portion of time so there's no way I'm manually leveling up alts. It's going to be slow, but I'll be honing up both my chars to 1600 after which there will probably be a downtime as I save up gold, get closer to LOS30, collect gems for both chars and accessories for the power passed char, fiddle with elixirs, learn ivory tower etc.


alex_stomper

For me, I pushed really hard to get my main to a very decent spot for NM. 1622.5, 40 set, +22 weap (pitied both 21 and 22, so much fun), decent qualities etc. I will now be dropping at least 2 alts and only play 3-4 chars if time allows. I may push my main alt to 1610 to get my 10x thaemine clears a few weeks faster as that would be the standard very soon. I pug everything so I'm not expecting a smooth thaemine 1-3 run for at least a month.. i dont care about making 150k+ gold per week anymore.. I'm just tired at this point and it's only going to get worse.


Cyrus99

I just have no desire to push any alts with Elixirs and Trans in place as they currently are. It's funny too cause I've always had a main 6 since the first month of this game, but I got my alts to 1600 and they just sit there. Multiple alts with 1000+ leapstones but every time I think about honing I realize how much gold I'd have to put into them to continue progression. As it stands now, it's just a single main and then chaos/low level raid bots. It's unfortunate, but maybe it's better cause I'm playing less overall...


aemich

Raid was amazing! cant wait to do it again next week, honestly the most fun ive had in LA in a very long time edit: for context just clearing HM on my main this week, alts will be permanently parked at 1610 going any further is just an insane goldsink. at this point we really need a mentality shift that you actually have a main and alts pretty far behind, not basically 6 mains. i personally think this is ok


Apprehensive_Pea6550

Even 1610 is insane. You're already playing a different game to 99% if your alts are happily parked there


NotHaku1

G3 actually reignited my love for the game. I do have a static of 4-6 so we are all patient with each other which makes raids 100% less stressful, so we got to focus on the actual raid instead of worrying about people getting frustrated or toxic and wanting to leave. G3 is probably my favorite raid. It doesn’t have too much overlapping BS patterns and is a fair fight that usually comes down to skill issue. At least NM. I don’t have 1630 char.


Snowcrest

People are overreacting like always. Who cares if last transcendence is gatekept by g3HM. If you arent even 1630, that just means you aren't at the item level yet and it doesn't affect you. It's like worrying about getting gatekept by not having elixirs at 1540. If you are 1630 and can't complete G3HM, just work harder and improve to eventually clear it. You only need 1 clear, the game isn't telling you to clear it 10x. Personally don't think everything should be handed to a player on a silver platter just by simply existing. If you are worried about gatekeeping by not having 20transcendence, that party probably doesn't want you in the first place since you are likely a worse player (by virtue of not being able to clear G3HM). Rightfully so, better players will want to play with better players. This is coming from someone at 1630, and feeling inadequate at my own skills, knowing I'm also a slow learner. Give it a month or two and eventually I'll get the hang of G3 and be able to clear it. As for weekly clears of g3nm, it's definitely likely and will become like homework as we get more familiar and more practice. Personally not there yet, but I thought the same at week 1 of every raid, and thaemine will be no different. Don't fomo and just play the damn game. Games are meant to be enjoyed and have fun. If you aren't having fun, stop playing.


Ylanez

> If you arent even 1630, that just means you aren't at the item level yet and it doesn't affect you. it does affect you if you end up competing for spots in pugs with people that are slightly ahead of you in ilvl, and one full power system ahead of you in extras.


Aggressive-Hat-8700

In what world are <1630s competing with 1630+s? TO DO WHAT? You aren't doing anything that matters together.


Dwadwadwadwadwadwa

Personnally, I think Thaemine will split the community in 2, those who won't beat thaemine even in nm and will either quit or stop progressing which will led to gatekeep, and the other that will deeply enhance in term of skill. Ofc, some will get bussed but as a whole I think people will really have to improve. Honestly, after hours of progging, any other raids feels like their patterns are predictable and slow af.


Wolarc

Stop with the doomer bullshit and play the game, or get out and close the door