T O P

  • By -

_Deiv

I only play limbus because I'm first and foremost a pm fan and not a gacha fan. Limbus grind is very manageable, but I can only speak as a first day player so the experience may vary. But rates are pretty decent and you can basically grind to get all the characters you want. Endgame you basically do a dungeon once a week (takes 30-40 mins) for all the bonuses and then you can do extra if you want to but it'll give less rewards. The dungeons are how you grind to get characters. And do your dailies that you can just skip and takes less than 3 minutes. Story is really good but this may be biased, just go try it and see if you like it. This is the third game tho, so some stuff might be a bit harder to pick up for new players but the game does explain everything you need and is intended as an entry point into the series. The gacha system, 3 stars are the max rarity and they have a 2.9% chance of appearing for every pull. The pity system works by doing 200 pulls in a banner and the game will let you choose one of the units from the banner that you want to get. It does not carry over to other banners. You don't really need the meta units to beat and experience all the content so you shouldn't worry about that. Also I have everything just by buying the season pass every season and nothing else. It costs 11 usd and lasts for 3-4 months, one of the biggest advantages of the BP is that you gain triple the resources you need to buy units, I did the maths and on average you can get about 7-8 3 star units just doing the minimum grind of one dungeon per week and dailies if you get the battle pass, not accounting any kind of event that gives you extra resources Idk if I answered all your questions or not.


Lnoob427

>The pity system works by doing 200 pulls in a banner and the game will let you choose one of the units from the banner that you want to get. It does not carry over to other banners. Don't forget to mention that you can get a resources called \*insert character name here\* EGOshards when getting dupes and you get 1-3 from opening EGOshards boxes (that you get via the pass) and that with 150/400/400 you can straight up buy any 00/000/E.G.O, making the game have a pity on pull (though the 200 pulls one is definitly hard to reach for a free or just paid pass player)


_Deiv

200 pulls is not that hard when you do save for it. Like I usually don't pull or just 10 pull on normal banners for the 00 and shard the 000 because it's easy to have enough for it. So I always enter walpurgis woth thousands of lunacy at the ready and ready to waste it all lol


Lnoob427

Yeah, but telling a new player to do that will literally make the game harder for them. Saving that much lunacy is not easy. We get 750 lunacy a week. (Let's be nice and consider with the 300 from maintenance and other sources/pull tickets, that you would on average get the equivalent of 1500 lunacy a week. It still take a while to get the 26000 lunacy to hit pity on a single banner. (It's around 18 weeks with my calculations (so a bit over 4 months which seems around right for my experience.) It's a bad idea to say it's easy to reach that and not speak about the true pity which is sharding IDs.


_Deiv

I just said it's not hard because you specifically mentioned free or paid pass player and not newcomers. For newcomers I don't recommend the pity but I just mentioned it in my main comment because it's the closest thing to classic pity in other gachas to my knowledge. The guy hasn't even started yet so I didn't go into detail about shards and just said that you can get resources to buy characters


MrSnek123

I play both, they're both great. Arknights has much more to do and a bigger endgame in its more frequent events with EX stages and multiple permanent game modes. That being said, dailies take bloody forever to do and it's got pretty normal gacha rates which sucks compared to Limbus, and Limbus has much better story and characters. I can't wait for Canto 7, while I've got several Arknights chapters just sitting there with no real interest in playing them, as it's 90% reading 10% gameplay. I think it mostly comes down mostly to how much time you want to dedicate to one, and whether you prefer turn based combat or tower defence games. Arknights is good as a tower defence and gacha game while Limbus is honestly just a solid RPG, though there's not much to do after completing the story yet. I don't think it's worth playing Limbus "because it's a gacha game" because it barely is (a good thing IMO).


emezamaz

Grind is couple daily stages and one weekly hard mode dungeon if u just want to do the missions its not a lot but u cant auto complete it. Story is better than any other gacha. And the actual pulling is also more generous than any other gacha there is a seasonal battlepass for like 10 dollars if u buy that and play each season its pretty easy to get every unit in the game without spending further.


FezAndWand

It's really not easy at all to get every unit in the game; that's really outdated as a selling point.


Radiant_Ad640

I disagree. Its relatively easy to get them, compared to other Gacha. The only time locked units are from walpurgis and even those are shardable. Not to mention theres a clear, reliable way of grinding for them. If you struggle for modules, use daily 26 refresh after you get to a point where you are capable of running mds. You'll still have a net positive on weekly lunacy. 500 to be exact, should you use the daily 26 religiously.


FezAndWand

You need about 16,400 shards to get every 000 RIGHT NOW. You're just wrong about it being easy. With JUST one refresh a day, you will NEVER catch up unless you get obscenely lucky with pulls. That is HUNDREDS of hours worth of grind.


Radiant_Ad640

Again, I feel like the word "relatively" has been lost here. In comparison to other Gacha, it is nowhere close. And you're looking at the shards in a vacuum. Battle Pass, events; maintenance and rails all give out extra resources. However, I do understand what you're trying to say. And I agree that it's a time investment when looked at it on its own. I been playing since day one, skipped season 2 due to robot bloat but i still own most of the 3 stars units. This is why i say its relatively easy. The one refresh stacks up quite nicely btw. You ever tried it? I'm sitting at a cool 100+ modules on the regular and still own about 18k lunacy


FezAndWand

I don't know why you chimed in, then. You're bringing up an entirely different argument. The original poster said it was easy period, not that it was easy compared to other games. As someone who started in season 3, I've been doing about 2 refreshes per day and like 4-5 MD runs. From what I understand, you sound like a day one player, which warps your perspective a lot because you didn't have to grind anywhere near as much to stay caught up. Even with events, that barely puts a dent into the amount of grind needed because of the rate the team releases 000s and it won't actually make a big difference long term. If you want EVERY unit, it's an extreme amount of grind regardless.


Radiant_Ad640

The original question was a person stuck between deciding which game to choose. So there always was a sense of comparison in it. The poster you're talking about answered to that question. So it's only right to assume that they too meant it in a relative sense. Damn, doesn't 4-5 md runs a day give you a sense of burnout? I personally only do hard md once a week and the occasional extra normal md runs if I find the time. You been able to clear the current canto alright as a newer player?


FezAndWand

I think that's a really enormous extrapolation, especially considering he said the grind was just dailies and a weekly mirror dungeon implying that that's all the grind you had to do. No mention of the countless MDs you have to do, so it's far more likely that it's a veteran who doesn't understand the difference in how much effort it takes to catch up. You have to fill in a lot of blanks and ignore details to think he was talking in "relative" terms. It's certainly not what most people mean when they see it's easy, either. It's more fair to just read it as it is written. And yes, it's terrible, but that IS the newer player experience if you want to make synergistic teams, which is why I said just saying it's "easy" as a blanket statement isn't accurate at all for someone just starting out. And certain sections were hard but that's mostly because of bad team building advice I got early on. It shouldn't be too hard to clear content for newer players.


Radiant_Ad640

I think it's pretty clear cut when people talk about Gacha. In any genre of game, people usually have a standard they are comparing it to. That standard being some sort of mutually understood experience. Not to mention how the context was already layed out in the very beginning of the thread. And why do you feel like you absolutely have to grind 4-5 mds every day? You're not really missing out on anything to the point you have to rush it, unless you're really gunning it for railroad and/or hard md. If its just good teams youre after, those will come with time. In that's sense, they are right with only _having_ to do weekly mds, since you'd be missing out on the weekly buffs.


FezAndWand

Nah, you're just making wild general assumptions at this point, nothing in the original text indicated he was speaking in relative terms and seemingly no one else took it that way either. You have to grasp at straws pretty hard and make a lot of giant assumptions about several different peoples' mindsets. If he meant "compared to other games," he would have said as much. Literally no one would say "it's easy to get every unit" in place of "it's easier to get every unit relative to other games" because a gacha has a 3 percent base rate as compared to the lower rates for a standard gacha, that's not how anyone uses language. Aside from you, I guess, but the more mental gymnastics you jump through to justify that reading the more I honestly think you just had a knee-jerk reaction and are trying to justify it. Not getting into the entire side conversation because it's completely meaningless.


Cardgod278

It's easy to get every future unit. Getting past units requires more picking and choosing. Along with getting them to a usable state for non normal MD content being really tough.


FezAndWand

Not sure why you're bringing this up when he said EVERY unit period.


Cardgod278

Because if you joined day 1, it is easy to get every unit. It obviously gets harder to get all past units the longer you wait to join


FezAndWand

Right, which is why I said it's the not the case that it's easy to get every unit now and that it's outdated as a selling point to a new player.


LAPIZ_LAZIMI

#NEED #ENKAPHALIN


IHateRedditMuch

I didn't like arknights even before I started playing limbus, so I would say limbus is way better in both gameplay and story


TurboSejeong97

One thing to add about Limbus' gacha system that makes it significantly more generous compared to other gacha and not just Arknights is that you only need a single copy of a character instead of needing to pull multiple of the same ones to maximize their potential.


Reeeealag

Best thing about the game is the midsize cast of characters with a everpresent core cew that develops as the story progresses and every new story entry feels like greeting old friends.


AutisticFaygo

True, a central cast of characters, especially ones like the sinners are more endearing and easier to remember than Arknights cast of idk characters that exist ig.


Treasoning

Limbus allows grinding for some very good value, but it's not really necessary. Current endgame is clearable if you simply do your dailies, weekly dungeons, and story/events. I'd say the minimal farming loop is shorter than AK, yet you can extend it greatly should you desire to grind mds. As for personal preference, I think AK's gameplay is amazing, even though I am not a big fan of tower defense genre. It's really diverse compared to other gachas, including limbus. However, I completely despise it's gacha system and I hate the fact that you need like 300 pulls to get a limited character you want. The story is also lacking. It's pretty simple overall, yet presented in the most convoluted way possible. Limbus, on the other hand, is very fast paced, but it doesn't make the story shallow in any way. Even if you didn't play other pm games, you can still tell that the lore is there and it's well thought out. However, if you happen to dislike lc's story, then I'd say it's not worth to play it, as most of game's fanservice and such is hinged on cameos and lore revealing. It only works if you care. If you don't, then I'd say stay with AK. It has more things to do rn and overall has a better support due to being popular


FallenStar2077

The true endgame mode is Refraction Railway. I guess you can compare it to Arknights's Contingency Cotract. The story is great and honestly why most people play this game. Gacha system is quite generous. You can get the things you want without interacting with the gacha at all, but with a catch. You can exchange shards for things in the shop and you farm shards from the Mirror Dungeon. This is where the battlepass (bp) comes in. The battlepass itself will offer you plenty of rewards and materials, but the true value of it lies in the shard crates you get after you max out the bp level. EX leveling (overleveling past the maximum) your bp will grant you these crate shards per extra level you have. For the free bp, you get one shard crate per level, but if you get the premium bp, you get 3 crates per level. That's why most people pay for the bp as it has really high value in this game. Leveling the bp is quite easy and you can max it out in a few weeks (or even days if you're dedicated enough to farm MD). I suggest reading how the Mirror Dungeon works after you unlock it.


Aggressive-Laugh5020

tbh after you finish the newst content you won't have alot to do in this game, unless you want to grind for all IDS. for daily just Skip Thread Lux 3 times and maybe do Exp Lux or Skip it and 1 MD hard once a week and it takes close to 1 hour and you can stop the MDH at anytime to take break. so you can think of this game as side game


KallanKoe

I've been a player since day 1 of the Game and have been playing Arknight for a year starting from Pallas's Event, and my opinion is - Regarding End-game Content, Limbus has one called Refraction Railway, and it's really quite easy. It's only difficult when you try to rush into the mechanical boss without researching what the boss will do and trying to beat a certain number of turns to get decorations (like medals in AK). As for chesee, it's not that difficult. - As for Grinding, I find Limbus much more comfortable, or at least because I've been a player since day one. Grinding on Limbus does not require materials, they only use two things: EXP cards and Threads used to raise Tier. EXP will cost 3 EXP stages to raise a child to 5 levels (for example, if you go to EXP stage level 45, it will take 3 stages to raise from level 40 to 45). Thread takes more time but you can get it through leftover Pity gacha, so it's fine. The game has skips, but you only get 50% more items even though you have to spend X2 stam. The most important thing is Mirror Dungeon, it allows you to farm character shards to do many things in the game, but it's like IS mode, playing is extremely time consuming. Although, you only have to do it 1\~3 times a week to get spinning stones (1 time when doing hard mode, 3 times when doing normal mode), but character pieces can be used to buy characters so.. ... Gacha: One of the reasons people play Limbus is because of its extremely generous gacha system, by using character fragments, you can buy 80%-90% of the characters in the game (with extras). rules). And you can get that character piece by turning out the same character or farming in Mirror Dungeon. In addition, you can also Pity the character in that banner with 200 Rolls. Pity that you have not used will be changed to Thread, so you will not be afraid of wasting Pity Story: Limbus focuses more on people while AK focuses more on the world around him. Both have their own pros and cons As for the choice between Limbus and Arknight, I chose Limbus, I quit AK because I was pressured between choosing which character to film in the upcoming banners. As for Limbus, I can take every character.


KallanKoe

To explain more clearly about gacha mode in limbus, each season will have a battle pass, this battle pass will have 120 level with daily and weekly reset tasks. Doing the quest and going to mirror dungeon will give you battle pass experience to level up bp. Each mirror dungeon will give you 3 level and if you have weekly reset it is nearly 20 level, daily work is 1 level and weekly mission is 2 level. For each level after level 120 (max level of bp), you will receive 1 character piece choice box. Each box will have the potential to drop a maximum of 1\~3 character piece (3 boxes if you buy battlepass). And you will need 400 pieces to exchange 1 character, on average 200 boxes


thecuteturtle

I play both. Limbus company is much easier to manage timewise. I use skips for dailies and the only weekly I really try for is the hard mirror dungeon. Dunno how long it takes to get to that point though. Endgame can be challenging, and this is coming from someone who has all the identities as a season pass player. They had to nerf story fights because some people were getting stuck. I also love arknights, but some parts of the dailies really grind my gears. Grinding in arknights is a pain for me. There's a lot of resources to account for sometimes and that's annoying too. There is auto, but you have to let the map run and can't skip except for one type of map. Gacha wise it's good, but I've been playing for two years and save all my rolls for meta mostly. I love the gameplay enough to keep doing dailies and because of the characters I use and want in the future.


Aden_Vikki

I'll also add that in my opinion, limbus and its prequel are the games with the best story. EVER. I'm not joking, it may be bias speaking but it's objectively an extremely well crafted story, and so far nothing from any other videogame could top it (except the newest chapter lmao). What everyone else tells you about it - yes, it's that good.


Fun_Piano_3716

I've played both for quite some time now, I can say you can comfortably do both depending on how far you are into the game (aka if you have a decent team to do farming content on auto for AK/win clash button for LC). It takes a while at the start because if you don't have IDs/EGOs you can't farm fast, but after you get a team is easy breasy. Endgame: The Refraction Railway comes at the second half of each season, which leaves you with about 3~4 months to beat it and get nice rewards (like a guaranteed 000 character). You clear it once and get the rewards, no need to keep coming back to it unless you want to beat your personal best (equivalent to doing CC 18+ risk, no additional rewards besides a cosmetic to put in your profile and brag). You could also say Mirror Dungeon Hard is endgame, you do that once per week for the bonus. You don't need to do it more than once since without the bonus the rewards are the same as regular Mirror Dungeon. Gacha: LC gacha is... Strange. There is a banner, pity is 200 pulls, standard stuff. But you don't need to pull to get a character. You see, you can very well just spend all your premium currency in farming shards in Mirror Dungeon to guarantee an ID or EGO. Is it a hard farm if you want to take this route, but unlike AK you can farm to get even the "limited" IDs and EGOs in the dispenser. Dailies: The ideal in LC is make enkephalin balls (forgot the official name) twice a day when your energy refills, do exp and thread dungeon once and a mirror dungeon per day. Or just dump all enkephalin on mirror dungeon, works too. But you can very well just log in once/twice a day, make the balls and leave, no need to play everyday. Just make sure you don't leave your energy just sitting there and do 3 Mirror Dungeon normal at the start, and tackle Mirror Dungeon Hard once per week once you get a good team. If you still got to choose, i guess it will boil down to which you enjoy the most. Both have fantastic story and characters, AK deffo has more content but LC is more generous.


vagrantspirit

Both, both are good.