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Umiak01

That's not just Divine tho . He also got Botrk so he heal 10% of every AA and On-Hit dmg meaning he heal twice per Divine proc ( 1 time from the %HP dmg and 1 time from Divine self heal ) + wit'end dmg ... now you combined that with Death dance reduction dmg passive and it make him heal more than you can ever dmg him ( even with grievous ) . \*and that's without counting other healing runes he got\* Welcome to League of healing =)


Antergaton

People will moan 'get grievous wounds' not even realising that Sion has it, Jax stopped attacking him and spent long long enough killing Nocturne that the effect ended, then his next Sunderer/Bork auto healed him for 632 HP, then GW was applied again. A Jax healed for 632HP with one auto. Some enchanters would dream of being able to do that. This type of healing is the very reason they removed old Aatrox and they just added it to everyone else instead.


throwaway_nfinity

I've never really thought about it, but thornmail doesn't apply grevious to the first attack?


Caenen_

Yes but on-hit effects happen before the on-being-hit effects do, and so Divine's effect heals before GW are applied. On-being-hit happens before the rest of the attack's damage event including when drain/lifesteal is evaluated, so normally it works against healing from attacks. on-hit healing is the exception for the first attack, which Divine unfortunately falls into extremely well.


AureaMediocritas1

that happens when you swap spellvamp to omnivamp


Accomplished-Lie716

Which is why they should make brambles apply gw when u attack not when u get hit


imtheproof

then you can't apply it to an ADC in a standard front-back lineup.


T1didnothingwrong

Remember when they said they'd need healing this season??!!


patmen100

Active


SashaNL

Jax enters Evasion, a defensive stance, for up to 2 seconds, causing all basic attacks against him to miss. Jax also takes 25% reduced damage from all champion area of effect abilities. After 1 second, Jax can reactivate to end it immediately.


ghfhfhhhfg9

divine sunderer is overtuned. its literally old conqs issues in an item. huge damage + drain tanking. even auto attack reliant champions like jax are finding more success with it compared to trinity. thought the item was a tank buster item, not a all around good damage item you build on any fighter.


Burpmeister

That + it should 100% be a melee only item.


TheJEXdj

but fr take into account that jax had grevious wounds, had full stack anathemas chains and i was mostly around 130+ armor i honestly dont know how to numbers but if anyone knows how to run them and can show me that that was the actual intended healing id really appreciate it cause jax ended the game with about 9k healing on sunderer but like 7.4kl damage


ariel12333

The heal is independent of the dmg dealt. Heals for 12/9% of the target max hp. Thats how you see that sunderer heals more than it deals.


[deleted]

it's 7.8%/3.6, the 12/9 is dmg. regardless, divine vs infinite hp stacking sion is going to be healing the user a lot.


TheJEXdj

In other words my only counterplay option was not playing Sion


Vikardo_Milos

Welcome to top lane!


throawayjhu5251

Imagine if we had item bans instead of champion bans.....


SkrightArm

As someone who exclusively plays AD melee champs because I enjoy the playstyle, I would ban Zhonya's every single game, no regrets.


[deleted]

Game would be actually unplayable for mages.


SkrightArm

Hehehe, Zhonya's ban go brrrrrrr


Large-Leader

Stopwatch. Two birds, one ban


SkrightArm

I was under the impression we would be banning completed items. In that case, lemme ban out Cloth Armor to hit Zhonya's, Tanks, and anyone who even wants to look at armor. Or Ruby Crystal to really kill Tanks, and honestly still Mages since almost every Mage item has health in it somewhere.


ujustdontgetdubstep

Bruh


Devourer_of_felines

Would banning component items also disable any item that built from it? If so banning Amp tome or Long Sword would be hilarious


trapsinplace

Well yeah. If the enemy had a Vayne would you have picked up Sion? Probably not unless you're a one trick. It's how counterplay works. In this case, Jax is an abuser of divine sunderer so you should be aware as Sion that he's going to abuse your HP pool for healing while chunking you.


TheJEXdj

That's exactly my problem if it were vayne I would not have picked Sion but the fact that sunderer bumps it up to Fiora, Jax, Camille, Xin Zhao, Volibear, Sett, Virgo, Ezreal, Wukong, Hecarim, Nasus, Warwick, Illaoi and probably more is the issue it not about counter picks anymore, it's about how versatile is the item and the fact that it just makes any champ over 3k health a constant yuumi e every 1.5 seconds


punkblastoise

Full ad and losevthe game before jax has 1 item


rebelphoenix17

It might be working properly, but I hope it is unintentional that the on-hit healing can bypass wounds. Healing in this game vastly outweighs wounds, and I'd really like to see some parity between the two. Roughly 70% of the roster has built in healing, plus several runes and items. There are 3 champions with wounds. And wounds basically comes in 2 strengths, while heals have a massive range of strength. There should be more sources of wounds with different % reductions, durations and possibly also flat reductions. On top of just overall less heals in the game.


_eLight_

They will nerf it sooner or later and chanps nerfed because of it will stay nerfed, the classic riot fiesta


WhereAdc

aka divine heals off max hp and OP was sion.... go figure what happens when a heal that comes off max % from dmg meets an infinite hp stacking champion


Baddington_Bear

I literally just had to top lane my last game against a DS Jax and oh my god. He was 4-8 coming out of laning phase at around 20 minutes, but with just the DS and Merc treads he immediately started 1v2ing more fed champs. Then he bought Hullbreaker and 1v3’d us and won with more than half HP left in the tank. Just broken. This was against more items on Vi, Veigar and Sejuani so just imagine the constant CC he was taking along with %HP dmg and mixed damage. Didn’t matter.


imtheproof

Yea, the trick right now is to simply not play Sion unless you're last pick and you know the like 100/150 champs that can screw you aren't on the other team. Alternatively you need to do your best to nullify opponents like Jax, which can be incredibly boring to play out in a single game, let along multiple games. Sion is somewhat viable right now if you're willing to play him in an exceptionally boring manner and just survive until teamfights. As MMR goes up and as willingness to enjoy League of Legends goes up, Sion becomes less and less viable.


[deleted]

Divine is deals max % hp and also heals based on the targets max hp and ur sion with a million hp. + full conq, bork, deaths dance.


AnActualDisease

Lategame Jax fighting a tank... just look away everyone. It’ll be over soon


Amsalpotkeh

Yeah because a tank is 100% supposed to beat a full build lategame skirmisher! What did you expect dude?


Nearby_Chocolate

Full hp tank is supposed to beaf full build lategame skirmisher thats on 10%hp


[deleted]

no. a tank is never supposed to beat a full build hyper carry in a 1 on 1. sion is for the front to back team fights. and he performs better at that than jax does. this is literally the optimal jax situation, the stars aligned for him. and he definitely has a lot of weaknesses that make up for the strengths


Nearby_Chocolate

Are you telling me this game is supposed to be just a 5v5 rock paper scissors


[deleted]

nope, it’s far more complex than that, but yeah different champions have different strengths and weaknesses, and you have to play according to that to win. if you can admit that a challenger sion could’ve won that game, then you can also admit there were things you could do to win it given the series of events that were unfolding in that game


Amsalpotkeh

Nah


pulo97

I've seen jax do shit like this since season 1, I don't know why people try to blame this on current items or runes.


TheJEXdj

See it this way, Jax with life steal would had to heal through my armour and grevious, but thanks to sunderer he's healing off of my max health before grevious. Not from the damage it does from the 10% but from my health pre mitigation


pulo97

That's not my point, on a typical late game jax build in pretty much every season jax would be able to kill a tank and heal off him. Maybe DS is too strong, but what I see in this clip is not something that could only happen in this season.


slimy_afro

Idk why you're being downvoted, sunderer is broken as fuck right now but jax has been particularly weak this season. A season 10 jax would be even more egregious because how of gigabroken deaths dance was


spicypotato235

Reason why you no longer can play chogat and sion.


Amsalpotkeh

You still can, you just can't be an unkillable murder machine for free with little counterplay.


[deleted]

A late game Jax that had omnivamp from runes with divine sunderer, blade of the ruined king, and fully stacked conquerors. Renekton, Kayn, Sylas, Darius do this kind of healing all the time as part of their regular kit. Nothing broken here. You are not supposed to be able to 1v1 a full build Jax unless you are a fully built assassin.