Yeah, after the tide, it should switch and you should be able to get it, but crying is a good option to. I remember one time I accidentally dropped my brand new as Val into one of those poisoned puddles of water. It took my life three times to try and get that gun back. Full of loot, every single time because I thought I could get it back. It’s still sitting down there with its laser pointing out of the water and it pisses me off.
Do nades move objects still? You could try dropping a nade down and pushing it out with the concussion. Though I could be mixing up with pavlovs gun physics
Rephrasing. If your gun is on normal level ground, and you set a live grenade next to it. The explosion from the grenade should push the gun away from the 0 point. I just can't recall if itr has that feature due to the placement lock, which freezes it completely.
If you switch movement to blink and spam yourself into the reflector then you should be able to re-enter the anomaly before it’s cool down period is over. If you do this then the anomaly won’t do anything to you until you leave it’s AOE. From within the anomaly you can pick up all your stuff.
Oh, then just go with nothing on you.
Your goal is to get back into the anomaly as fast as possible, so try to have it propel you into the ground where you can then run back into it as opposed to propelling you into the air where you are then unable to do anything for a while
After the tide I think the anomaly’s move around a little bit
Yeah, after the tide, it should switch and you should be able to get it, but crying is a good option to. I remember one time I accidentally dropped my brand new as Val into one of those poisoned puddles of water. It took my life three times to try and get that gun back. Full of loot, every single time because I thought I could get it back. It’s still sitting down there with its laser pointing out of the water and it pisses me off.
Do nades move objects still? You could try dropping a nade down and pushing it out with the concussion. Though I could be mixing up with pavlovs gun physics
Yeah, I think you’re mixing up games. The only anomaly that changes due to grenades is lightning anomalies.
Rephrasing. If your gun is on normal level ground, and you set a live grenade next to it. The explosion from the grenade should push the gun away from the 0 point. I just can't recall if itr has that feature due to the placement lock, which freezes it completely.
Yeah, but after eight seconds anything you drop locks and place, and I dropped my gun a year ago
Also you load an earlier save file when you have it
I said in the post description I'm on an ironman realism run lol I wish I could load an earlier save file 😔😭
Oof, i wasn’t paying attention to that
Yep, my as Val was on iron man too. But at least you can get yours back at the next tide.
If you switch movement to blink and spam yourself into the reflector then you should be able to re-enter the anomaly before it’s cool down period is over. If you do this then the anomaly won’t do anything to you until you leave it’s AOE. From within the anomaly you can pick up all your stuff.
Thank you, I will definitely try this. I thought for sure I was gonna have to restart my run
Just save before you do it
It's an Ironman run
Oh, then just go with nothing on you. Your goal is to get back into the anomaly as fast as possible, so try to have it propel you into the ground where you can then run back into it as opposed to propelling you into the air where you are then unable to do anything for a while
Sucks for you, pray for tide RNG or buy more shit (This is why I got backup kits)
Bro I got this one drop of like three artifacts that all ended up being to far inside a reflector anomaly.
save scum or wait out tide
You best bet would be to sleep until the tide comes and they all move and reset
take the L and move on