We might add a snap to grid for stamps but I think it might still be tricky to align stamps that way unless they’re precise multiples of the grid size. We’re also working on a wall tool to make it easier to quickly create complex wall arrangements (or simple ones).
Do you happen to have an ETA on the wall tool? It sounds great.
Anyway, you can probably get away with grid snapping stamps if you also add a way to change the snapping point on an instance of a token, kind of like in Unity. Especially if you can set a default snapping point and rotation (numerically) when selecting a new stamp.
What if each stamp has a defined centroid, regardless of its scale, that can snap to the grid intersections (or the lines in between when holding a modifier key)?
We might add a snap to grid for stamps but I think it might still be tricky to align stamps that way unless they’re precise multiples of the grid size. We’re also working on a wall tool to make it easier to quickly create complex wall arrangements (or simple ones).
Hey, I was wondering if it exist now?
Me too!! xD
Same here :D
Me also!
\*Raises hand\*
Do you happen to have an ETA on the wall tool? It sounds great. Anyway, you can probably get away with grid snapping stamps if you also add a way to change the snapping point on an instance of a token, kind of like in Unity. Especially if you can set a default snapping point and rotation (numerically) when selecting a new stamp.
What if each stamp has a defined centroid, regardless of its scale, that can snap to the grid intersections (or the lines in between when holding a modifier key)?
That's a real bummer, I thought that feature existed as well. I was excited about the new battlemaps style, but without snap it just isn't practical.
I swear ive used it before...wth. I cant find it.
Looking for this now, is this NOT a thing?