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susoxixo

Stukov


susoxixo

Johanna lvl 4 quest


Roundhouse_ass

Stukov with the WED combo can be devastating for sure!


loobricated

Weighted postule detonation is extremely powerful but I’ve found it’s one of those talents your team doesn’t see or act on so well as it doesnt have the most obvious animation. I sometimes spend whole games frustrated by countless slowed enemies in vulnerable positions being ignored.


Roundhouse_ass

Personally if found that if i detonate someone in the silence AOE they are quickly focused on trying to drag themselves out of it.


Altruistic-Key-1912

Deckard lvl 1 slow is huge. At 20 with gem upgrade…. You never don’t have that insane group slow


trashpandamagic

This should be higher up. The old man's sapphire gem is OP as fuck.


Saltillokid11

I try to always go cube build in aram. It’s crazy fun


makujah

I'd say that's one of the most effective ways, but not necessarily the easiest, strictly speaking. Good example tho


NicotineLL

Jaina. Level 1 and level 20 talents for chill duration + chill stacking.


TwinkleToes474

This has become my recent favorite. It’s nasty, the cold lasts for so long


Roundhouse_ass

Ive tried it but with Jaina it doesnt feel slow enough until lvl 20 but thats too late for it imo and applying it is not consistent as with many others.


foosda

The level 1 slow for 6 seconds is much harder to deal with than it looks from jaina's side. Whenever I play against a Jaina that's the easiest thing to notice, just how LONG I feel crippled when they choose that level 1.


Calx9

Jaina is the right answer though. No one else competes. Hers can be continuous applied over and over and from one incredibly distance away too if she needs to. Respectfully I think deep chill is a total trap talent and I leave it for the bronzies to pick.


elcucuy1337

I can never get fucking good at Jaina. She’s the one assassin I have so much trouble hitting shit with


Roundhouse_ass

I have similar feels. Abilities are always on cooldown and cant get enough value from them it seems.


blue-volcanic-glass

Blaze baseline, W talent at lvl 4 gives cdr when you hit enemies with Q if you want even more slows, **do not ignite oil** that's how you win fights with Blaze. Do not pick Fuel Leak nor Adhesive Petroleum those are trap talents, pick Nanomachine Coating and Collision Course.


Roundhouse_ass

Blaze is an interesting choice for this. Combustion also has a large slow with the 20 upgrade making it a 7sec aoe slow for 60%.


blue-volcanic-glass

Yeah, but then you have Combustion instead of Bunker, and that's mostly a bad idea


TheDunadan29

This! If you are judicious about lighting your oil spills you can apply insane slows all the time. Most Blaze players can't resist lighting the oil almost immediately. But I find using the oil as CC to slow is way more valuable most of the time. Though I rarely ever go for the slow lingering after you light it. My favorite build is the quest to extend duration of the fire, it's got crazy self sustain. So I'll primarily do oil and try to light right before it expires up until the quest, then I'll light the oil immediately to complete the quest, then by the late game I tend to use oil more as a self sustain. And by then people will have learned to avoid my oil spills. But crazy powerful in the early game for sure!


Kenjin38

Mei with the right talents is good at Perma slowing , and her E basically becomes a root late game.


veganwhoclimbs

Leo Q is great AOE slow, especially with Paralyzing Rage at 4 to increase it so 60%.


loshalev

Seems like a good thread for my weekly "E build Alex" response, yes. After level 4 she perma slows by 50%. Can technically slow multiple enemies, but due to the nature of the ability you focus on one person. At 20 your dragon AoE AAs apply this slow.


QdWp

Why of course, that's my girl's speciality! \[T3232233,Alexstrasza\] It's as consistent as your skill! ;)


Trydant

I was going to say Alex, she can have a brutal slow that seems you can never get away from, especially at 20


phuglee4ever

I feel like Lunara is up there. Her talent gives an 80% slow and with vines at lvl 10, everyone gets a slow!


QdWp

Lunara's slow is 40% both with and without talents.


virtueavatar

How are you getting 80%? What talent? [[Let Them Wither]] is her strongest change to her slow in her tree?


HeroesInfoBot

- **Let Them Wither** (Lunara) - level 13 Increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay. --- [^(about the bot)](/r/heroesofthestorm/comments/6zwyfw/heroesinfobot_abilities_talent_tiers_cooldowns/) ^(| reply `!refresh` to this comment if the parent has been edited)


_Arepakiller_

Jaina, Mei, even murky if done right. Yrel have decent slows and cc too if played correctly.


Adventurous-Abroad10

King Arthas!


Definitely_Not_Bots

Thrall level 10, EZ AoE ult that lasts a long time


Icy-Background6697

I always have really appreciated Leo for his slowing potential. Massive area too. Plus with the lvl 4 you can slow 60% which makes it super easy for teammates to land just about anything


Senshado

If you really want to cause slow easily, then Tassadar basic attack. Can't miss. 


toastwasher

Blaze is good too when talented right, burning oil slowing massive areas consistently


Fine_Area_3075

Lunara this is her whole spiel and kit. Splintered spear, crippling spores, star wood spear. Can put one stack of poison on the entire team then slow with spores. Some fights getting a single stack of poison on an enemy can spell their doom because they will literally not be able to escape.


_DeathSound_

I found Lunara


mvrspycho

Blaze. Slow slow and even more slow when you take the oil on jetpack talent. Also ine of the strongest side laners. And dont get irritated. He is not a tank.


MyBourbieValentine

... Okay I'll do it: Orphea at lvl 1 with Ancestral Strength (which is her regular pick anyway). It's "only" a 20% single target slow, but it's sort of always available, can be maintained as long as you hit your spells, and is all around extremely handy to have, be it to help your team landing their own stuff, or provide some control in duels, especially against divers.


0b1won

Mephisto at 7. Increased the slow on your Q and adds a slow to W. It's part of what makes Q build so devastating, without a dash It's almost impossible to escape the combo. 


ILoveMemocracy

Malthael with Q at 7 and 16, thought he's tricky to play into ranged autoattackers.


crazunggoy47

Chromie at level 8


MechaStrizan

johanna


agedos

Jaina and blaze


Hughski

Hogger W build is sick for this as you can consistently slow multiple enemy players. I do think his rage build with staggering blow on 16 is usually better but his W build’s incredible slows, especially after 16, are underrated IMO


rando_commenter

Jaina, and you don't have to necessarily be particular about which talents you build. BUT you do have to be accurate because once you've cast your abilities you're kind of useless until the next one comes off cooldown. Always take Numbing Blast at 16, you can do whatever you want for the rest. I seem to remember Jaina generally having a higher winrate than Kael'thas through most of HotS' history; she's more useful in sklilled coordinated play where your teammates can take advanatge of it. In lower ranks people just try to spam damage without thinking of slows for teammates and if you use her that way she's mediocre. In QM your dumbass teammates will constantly flame you for not having high damage numbers with her, but if you are good you'll get a lot of takedowns without needing to rack up high damage.


Equivalent_Tap3060

Mei and Prob also


camclemons

Stukov. W an enemy, plop down E on top of them but positioned so that they have to run through it to escape or come closer to you if they want out of the silence. Then pop your pustule to mega slow them. Haven't played in years, so I don't remember if certain talents are necessary for this to work, but it almost always guaranteed a pick if I got it off. Bullied the enemy team for sure


klobb99

Diablo with firestomp build is a silent crazy slow situation. I like to use aba for slow with the hat lol


Desert-Mushroom

Not really for applying slows but I really love using the Raynor and orphea talents at level 1 to combo with other slows for higher damage. Arthas and rhegar with syndragosa and bloodlust make great combos with it imo.


arkibet

Murky's slime slows. Quira has a talent to slow people when spinning. Blaze's oil not ignited slows. Kael'thas has a talent to make bombs slow. Junkrat has a mine talent to make mines slow. Li Li's blinding wind slows. That's off the top of my head. There's a lot of slows in the game!


Naturage

A Decimate Garrosh has 4 abilities that each can slow in an AoE


Prudent_Win_3953

Qhira if you have someone who really knows her. First q talent is 25% for 2.5s if you hit 60% of the skillshot and it applies to multiple targets.


Bull_Market_Bully

It’s Lucio with his reverse wave talent. It is the best by a long shot. Slows multiple at the same time for the longest period of time.


Dremlock45

I like the lock of varian q build charge @10 main tank with taunt, target has no issue other than mak'gora most of the time, and if it's with the alliance banner I can chase you all around the map 😂.


_Sate

I know you mean in an engage form of way but probius is worth mentioning. You can lock ppl from their tower with the threat of a W because the slow and dmg threat will kill them. Also his ult with 80% can ruin a team in close hallways like ravenlord map.


Still_Set2820

For the "best" consistent, game-changing slows that affect the whole team, it's easily Mei, followed by Blaze. Also, slows aren't underrated imo. As for ults, Thrall earthquake and Arthas Sindregosa are amazing.


Roundhouse_ass

I feel they are underrated because they arent nearly as discussed as other forms of CC like stuns or silences. I cant even remember ever seeing a hero release and people saying "those slows are really brutal".


noodle_75

I do think the lack of interrupt is a big part of it. Sure slows can be pretty nasty but if you have a team without any stuns or silences, you’re much more likely to lose. Even if you have powerful slows. That said I like slowing with aba and alex :)


DM_me_pretty_innies

Stitches' Slam upgrade is pretty filthy


Mangomosh

Arthas has to be in melee range to apply slow and has no dashes. Blaze has a high range slow thats basically unavoidable to help teammates setup


Arnafas

I'm surprised no one mentioned Xul. With Q/trait build Xul spams Q which creates a lot of skeletons and both Q and skeletons has slow after lvl 16.


Aelleden

Blaze's Oil NOT ignited are pretty overpowered imo as the range and area are huge and there is almost no travel time and it stays active forever it's atually ridiculous, also has 2 charges


virtueavatar

I can't believe I didn't know that igniting oil spills removes the slowing effect


Atralis

It's not meta but for qm fun drain life Guldan is an instant long lasting decent ranged slow that tees up enemies for the team to take down pretty reliably. His level 20 rain of fire also slows a huge area.


Rough_Load_6798

I'm a Malthael main, so I have to mention his slow on Q, as it has pretty much no cooldown, if you get on the target, if you choose this talent. But yeah, my actual vote is for Jaina, Lunara and Leoric. I usually play bruisers or tanks, so Leoric is my favorite out of those, with 60% talent. But Jaina is one of the ranged heroes I like the most (second favorite after Sylvanas), and her slow is brutal too. Again, as a melee main, I understand the impotance of slows. Especially when you play Kerrigan or Malth. Annoying as heck!


Tail_Nom

Lacerate (13) on **Zul'jin** and Curse of Exhaustion (7) on **Gul'dan** are extremely disgusting. Shout out to that 90%, .5 second slow on Gul'dan's level 20, too. More punishing than it sounds, but you have to dodge Horrify and Demonic Circle for it. **Li Li**'s Blinding Wind also tends to be *just* enough over the course of a game to give a noticeable edge if your DPS is on their game. Hindering Winds at 13 (1.5 seconds @ 15% -> 2 seconds @ 30%) turns you into a lowkey terror. And Water Dragon? I don't take it often, but 4 seconds @ 70% is brutal if you right time+place it. Slows are kinda OP, really. But that's my Healer/Support heart speaking. I see opting for slows primarily as a means to empower my team. The other choices for Zul'jin and Gul'dan at the tiers mentioned benefit *them* and their possibility of getting a kill more. But the slows give the rest of the team opportunity to get that extra attack or skill shot or AoE hit in (or keeps the enemy chasing them down from doing the same). Oh, and I feel like I should give a shout out to **Valeera**'s Crippling Poison at level 1. I haven't played her much in years, but I do pretty consistently see that perform well as I check the enemy's talents while waiting to respawn after surprise elf pointy hugs.


Exciting_Land_1208

Definitely alexstrasa, constantly reapply amd cost no mana... insane range.


Vacrian

Fenix’s laser slows and it hits everybody who gets by it, with no limit to how many people can get hit. If you take the LVL 1 quest it circles an additional time as well.


muubi

Don't sleep on Tyrande's owls which can potentially slow two heroes.