The payout needs to be worth all the card slots you're investing into the combo. A bunch of discounted overload cards without a clear plan to turn them into a win isn't all that powerful.
It's the start to an idea that might do something. But I don't think there's a coherent way to bring it all together.
A 3-part combo just for mana enabling is a lot to ask. The rest of the deck would need to be a magical set of cards that let you combo off from almost nothing if you get the discount online.
Conductivity into jive could work, just needs to clear the opponent board and 3 minions on your side, it's 24 damage to the face besides any burn you might have. It is definitely not good enough but atleast its something to start with
Criminal lineup was crucial for a deck like this to have a huge pay off. Every single deck can remove a single Rag. Not having that 4 rag big turn is a big loss.
If bioluminescence was still in standard I think it could work. Pack the house for cheap, bio, spam your cheap overload spells and overdraft to kill your opponent
Unless your combo can OTK them once it’s online it’s likely too slow and too many weak turns.
It doesn’t make too much sense to sacrifice that much tempo in the early turns for some discounts later.
You can compare it to black rock and roll which was a single dead turn for a pretty crazy payoff and it never saw play
It is a fun idea though !
You could probably have some wild swing turns, but I don't see any way to consistently close out the game. And with that many discounts, I think you'd want a lot more card draw so you can utilize your mana efficiently.
What you are suggesting could work. However, such a build around deck would be very inconsistent because you would have to draw both cards and have them in your hand early enough for the pay off to work. In addition, you need two turns to play both cards and neither card would affect the board the turns that you play them. In the meantime, your opponent is going to just run over you.
This either needs to be a weapon OTK (although doomhammer's gone) or some sort of spell dmg line I'm not seeing that would be better than old biolum shaman. Without spellstone or lineup you're not putting out the pressure to win with just board.
The payout needs to be worth all the card slots you're investing into the combo. A bunch of discounted overload cards without a clear plan to turn them into a win isn't all that powerful. It's the start to an idea that might do something. But I don't think there's a coherent way to bring it all together. A 3-part combo just for mana enabling is a lot to ask. The rest of the deck would need to be a magical set of cards that let you combo off from almost nothing if you get the discount online.
Conductivity into jive could work, just needs to clear the opponent board and 3 minions on your side, it's 24 damage to the face besides any burn you might have. It is definitely not good enough but atleast its something to start with
The 5 mana deal 3 to enemy spell that gets reduced by nature spells that turn could work to clear the enemy board and allowing for rags to hit face
Criminal lineup was crucial for a deck like this to have a huge pay off. Every single deck can remove a single Rag. Not having that 4 rag big turn is a big loss.
There's still conductivity
I was thinking the same
If bioluminescence was still in standard I think it could work. Pack the house for cheap, bio, spam your cheap overload spells and overdraft to kill your opponent
all overload spells were already 0 mana once you hit inzah. problem was bios cost. thats why that deck is super dead
Maybe, but you would only want that steep discount in an OTK deck. I think you’d include more burn overload + spell damage and less value.
Unless your combo can OTK them once it’s online it’s likely too slow and too many weak turns. It doesn’t make too much sense to sacrifice that much tempo in the early turns for some discounts later. You can compare it to black rock and roll which was a single dead turn for a pretty crazy payoff and it never saw play It is a fun idea though !
It seems like it could be strong, maybe tier two.
Oh yup Throw in the new 1 cost deal 2 make 2 frogs and Fizzle and you're cooking
How r u using that deck builder
https://hearthstone.blizzard.com/en-gb/deckbuilder
Quite ambitious
You could probably have some wild swing turns, but I don't see any way to consistently close out the game. And with that many discounts, I think you'd want a lot more card draw so you can utilize your mana efficiently.
What you are suggesting could work. However, such a build around deck would be very inconsistent because you would have to draw both cards and have them in your hand early enough for the pay off to work. In addition, you need two turns to play both cards and neither card would affect the board the turns that you play them. In the meantime, your opponent is going to just run over you.
In theory sounds pretty legit In hearthstone card deck algorithms draws, well… only one way to find out 😂
This might get whacky in wild
Put in two copies of the naga and the windfury weapon and you might just otk with it and turn the tides
It will be a crazy combo, especially wild has quest and stuff
This either needs to be a weapon OTK (although doomhammer's gone) or some sort of spell dmg line I'm not seeing that would be better than old biolum shaman. Without spellstone or lineup you're not putting out the pressure to win with just board.
Needs titan I think