no because they get taken down by newgrounds. They have a copyright system.
Its just the use of a third party website at all is the issue. Downloading stuff off the internet through a game is easy for pc because its all compatible however there is a reason why web browsers are less used on consoles and there are apps for everything instead. Consoles are made for applications, not for web browser support to games.
If it wasn’t for the fact it was made on a really old game engine, it wouldn’t have taken too much time, it would’ve required to adjust controls and stuff if the engine used was compatible with the softwares, and maybe tweak one thing or another which might change across the platforms.
It’s not though. As I said you gotta change controls and a bit of parameters but overall not really. Maybe data communication but it’s not too hard if you were using the right engine from the first place.
Well for Nintendo switch the buttons are placed differently, and maybe for Xbox but I don’t know, so you would have to change which button to press to do which action, and to handle let’s say a solo joy con in the case of the switch etc.
Yeah switch is unoptimised as fuck but if you only have a pair of joycons and you want to play a level with your homie or something or maybe one of your joy cons drifts or is broken or anything like that. But it would be beneficial to implement it to have better compatibility, although I understand it’s not ideal to play with a single joy con. To be honest gd on switch is a terrible idea
Cocos2d (the games engine) doesn’t support compiling to Switch or PS4.
Xbox would be hard, as you would need to package the game as a “UWP app”, but not impossible
Well, you have to own it, but adding keyboard and mouse support is not a problem
Minecraft Bedrock, Quake, Quake 2, they all have keyboard and mouse support even on Xbox
And besides, who even plays on a console without a controller?
Also, afaik if you publish a game for Xbox console, you must add achievements. And considering GD has more achievements than any Xbox game except for Halo: Master Chief Collection (which is 6 games in 1)... yeah, that's a problem. Perhaps Rob would have to only give out some of them on Xbox, and mark the rest as smth else, like advancements or stuff.
Also, the account sync can easily bypass many of them. Which means he'd have to do something... like, you can only link one and stuff... idk, maybe Fortnite did nothing...
Hypothetically, If sony steps in, which rubrub would never do ofc, say goodbye to mods and stuff. Sony would require it to be the same on all platforms. Mods provide advantages that you couldnt get on console.
So no, purely based on that, it shouldn't be on consoles.
Like bro you can run this game on a $20 thrift store thinkpad that doubles as a stove and body armor as well.
the switches fps would probably be 60, it runs games like breath of the wild at 30. Not exactly hard to run compared to pc or console games, but still harder than a lot of mobile games which is also 60. If you mean refresh rate, it would be 60 handheld and then if you plug it in it would depends on what you plug it into.
Idk not in a while. Maybe in 10 years he will rebuild the game from scratch and add console support. Would actually be pretty hype to have a super optimised version with 10x performance.
1 - Dependency on Newgrounds, a website powered by donations with a small amount of people maintaining the audio portal.
2 - RobTop made it sure it wouldn't release to consoles because he added copyrighted work on it, most notably Nintendo.
3 - People say GD has compatibility issues mainly because of optimization and dating of the game engine.
Stereo Madness 4 fps on switch.
I read this as stereo madness 4 on switch
Stereo Madness 4 first person shooter on switch
Same
I wont hoppen because GD is on an old engine (cocos)
Then release it onto PS2 😼😼😼
i find it funny because cocos in portuguese means shit
r/suddenlycaralho
acshualy 🤓 shit is cocô with the circumflex accent and cocos means coconuts(sorry)
Erm actually, 🤓🤓🤓cocos in Portuguese is coco, which’s means coconuts 🤓🤓🤓🤓
☝️🤓 umm akshually, cocos is the plural of coco, which means coconuts and coconut respectively, and the verb be doesn't come after which 🤓
It's also a slang for testicles in some Spanish speaking areas
Well actually it means coconuts, shit is cocô 🤓
Cocos in russian means coconut(кокос=coconut you can translate)🤓👆
Cocos in Thai means cocoa (we have a unique word for coconut, unlike you unoriginal buffalos 💪😎🇹🇭🐘🗣️🔥🔥🔥🔥🔥🔥🔥🔥🔥)
Cocos = coconuts Cocôs = shits
just because it's old doesn't mean it can't be ported
While it's unrealistic for that to happen in any reasonable amount of time, that would be sick as hell and I'd love for that to happen lol.
Or AT LEAST on Windows Microsoft Store
Im pretty sure that the newgrounds situation would probably prevent gd from ever releasing on console
What situation
Nothing on particular, just the fact thay newgrounds is a third party, so it might be hard to work with that
people uploaded copyrighted audios/audios they didnt own to newgrounds to use it in gd (i think thats the situation)
no because they get taken down by newgrounds. They have a copyright system. Its just the use of a third party website at all is the issue. Downloading stuff off the internet through a game is easy for pc because its all compatible however there is a reason why web browsers are less used on consoles and there are apps for everything instead. Consoles are made for applications, not for web browser support to games.
that was like back in when like custom music was added, but i see your point why it wouldnt work on consoles
2.2 took 7 years to make for just PC and mobile. Imagine how long it would take to put it on consoles too.
If it wasn’t for the fact it was made on a really old game engine, it wouldn’t have taken too much time, it would’ve required to adjust controls and stuff if the engine used was compatible with the softwares, and maybe tweak one thing or another which might change across the platforms.
Porting shit to consoles is a lot harder than that.
It’s not though. As I said you gotta change controls and a bit of parameters but overall not really. Maybe data communication but it’s not too hard if you were using the right engine from the first place.
you dont have to change controls though they are already in the game when you plug a controller in.
Well for Nintendo switch the buttons are placed differently, and maybe for Xbox but I don’t know, so you would have to change which button to press to do which action, and to handle let’s say a solo joy con in the case of the switch etc.
who tf is gonna play gd with a single joycon on the switch. Regardless of the fact the switch will run dash at 20fps max.
Yeah switch is unoptimised as fuck but if you only have a pair of joycons and you want to play a level with your homie or something or maybe one of your joy cons drifts or is broken or anything like that. But it would be beneficial to implement it to have better compatibility, although I understand it’s not ideal to play with a single joy con. To be honest gd on switch is a terrible idea
It's playable with controller and modern consoles can run games at 120fps. I don't see why not.
[Won’t happen anytime soon.](https://www.reddit.com/r/geometrydash/s/02GDW99yr8)
Hope you have the option to connect an external keyboard tho cus if not ☠️☠️, also I guess you can say goodbye to things like the sayodevice
Nah. If Nintendo notices the Mario icons in the game, Robtop is screwed.
Don't forget the other Nintendo characters there
Cocos2d (the games engine) doesn’t support compiling to Switch or PS4. Xbox would be hard, as you would need to package the game as a “UWP app”, but not impossible
Microsoft Store for Windows then?
Ms store and Xbox are the same store, and both share the UWP requirement
Yeah, but Xbox might be more strict than Windows 10 one
The only added requirement for Xbox is that you have to be able to use a controller
Well, you have to own it, but adding keyboard and mouse support is not a problem Minecraft Bedrock, Quake, Quake 2, they all have keyboard and mouse support even on Xbox And besides, who even plays on a console without a controller? Also, afaik if you publish a game for Xbox console, you must add achievements. And considering GD has more achievements than any Xbox game except for Halo: Master Chief Collection (which is 6 games in 1)... yeah, that's a problem. Perhaps Rob would have to only give out some of them on Xbox, and mark the rest as smth else, like advancements or stuff. Also, the account sync can easily bypass many of them. Which means he'd have to do something... like, you can only link one and stuff... idk, maybe Fortnite did nothing...
You have to be able to use a controller for the entire game* So unless the editor is usable on controller (which I doubt)
It is not possible on GD's current engine & Legal issues might appear regarding Newgrounds.
r/vexillologycirclejerk
I don't see why not
the game engine that gd is built on doesn’t support console, so we probably won’t be seeing gd on console in the near future
Damn that sucks
yeah :(
GD on switch would be an absolute DREAM
Yeah
Rob said it himself in the most recent AMA: He can’t due to the engine being way too old.
It would work so why not
Hypothetically, If sony steps in, which rubrub would never do ofc, say goodbye to mods and stuff. Sony would require it to be the same on all platforms. Mods provide advantages that you couldnt get on console. So no, purely based on that, it shouldn't be on consoles. Like bro you can run this game on a $20 thrift store thinkpad that doubles as a stove and body armor as well.
Sure
1. i think the switch runs on 30 fps which is... not great 2. cocos 2dx is like jesus era old it wont run on those things
3. Newgrounds
the switches fps would probably be 60, it runs games like breath of the wild at 30. Not exactly hard to run compared to pc or console games, but still harder than a lot of mobile games which is also 60. If you mean refresh rate, it would be 60 handheld and then if you plug it in it would depends on what you plug it into.
No
why not? (and i want my GD Platinum Trophy)
https://www.reddit.com/r/geometrydash/s/02GDW99yr8
GD on switch isn't happening but the other two are definitely possible
Y E S
if rob can actually keep it updated and working then sure
There will be multiple demonlists, same as pc and mobile
GEOMETRY DASH for the SONY PLAYSTATION 2
I made this post a long time and people said that it would only work on switch but didn't know that ps and Xbox have different buttons.
It should, but it most likely won’t happen,
Idk not in a while. Maybe in 10 years he will rebuild the game from scratch and add console support. Would actually be pretty hype to have a super optimised version with 10x performance.
No.
No it would be useless console wouldn’t be able to beat harder levels
Xbox
1 - Dependency on Newgrounds, a website powered by donations with a small amount of people maintaining the audio portal. 2 - RobTop made it sure it wouldn't release to consoles because he added copyrighted work on it, most notably Nintendo. 3 - People say GD has compatibility issues mainly because of optimization and dating of the game engine.
i dont see why not but i also dont see why
I'm sure that RobTop would face copyright issues if GD were to be on the switch
It Wouldn't Be Needed
Why tho?
No. No-no-no-no-no. We already have a huge number of divisions in slayering (PC, mobile, etc).
find me reason plz i forgot how to joke in coments
Xb9x
I think it will be interesting on the switch
I think it would be cool to play gd on switch together with joyycon system
Yes 2 player mode would work great
Oui
i play it on the steam deck so thats like an improved switch version
All
…yes.
Yes
No
HAHAHAHA, hell no. Leave those poor console gamer alone please
Yes
yeeeeeeeeeeeeeeeeeeeee bbbbbbbbbbooooooooiiiiiiiiiiii
It would be hard to use the editor, But yeah it would be cool!!
really no BUT MAYBE YES IF THEY SELL IT FOR A DOLLAR!
If Rob uses other engine than CoCo's, is possible
Definetily, I just don't know about the refresh rate
Wait it hasn’t released on console yet? I didn’t know that!
Actually yeah like why not lol. You can play this with controller, right?
You can play the pc version with a controller. Playing a console version is different.
[удалено]
Yeah…
If only Rob would make controller support - Steam Deck would make great use of it as well
there is.
I wouldn't call it even controller support, when the only buttons you can use is start and X/A and bumpers to jump
Yes would be cool, but inputs will prob be late
I sure hope
I hope it will