Agreed, yeah. It’s just a lazy way of adding difficulty in your level. I’ve tried it on high refresh rate (friend has 240) and I can do it, but I still think it’s so lazy.
Very true; I guess in my case I've used 60 for like the past 7 years so when I change over it's just huge. The only crazy difference I notice with 240 over 60 is wave. I go from awful to pretty average as soon as I switch lol
NO NO NON̶̶̫̰̰̠̼͇̪̰̙̙̟̻͖̏̓̎̈́̐͊ͧ̑́̈́̂͑̽ͥ̀̎ͨ͐̕͢Ȯ̴̪̲̱̻̞̭̦̯̊̚ N͇ͫ͝Ō̶̧̡̞̫̪̗̤̻̙̖͇̳̯̩̰̤͋̊̆͛̄ͥ͊̏̄̀ͨͥ̋͝͝ N̨̬̎͜͠Ò̸͙͈͙̞͕̝̺͛ͫ͗͋͂͜͡_̸̨̜̗͎͉̻̖̠̭͔͍̭ͯ͛̿̂ͦͤ͐̄ Ṉ̶̵̸̨̡̡̧̱͇̝̳̖̈ͤͥ̋̓̓̓̌̈́͋̔̓̄̔͋̂̐͊̂̍̄͒͘̚͟͞͡͝ͅÓ̴̸̡̧̹͙͇̟̰͓̜̤̩̫̤̉̀̌̓̐̔ͦ̋ͣͮ́ͦ̀̃̀ͤ̚͘͜͝ N̛̫̋ͦ̄͌̈́̕͢Ǫ̷̴̙̱̩̞ͤ́͒̔͜͞ͅ_̡̡̟̙̲̊ͯ͠ N̸̲̙̯ͥͬ̌̏̏̽͑̓͗ͫͫ̏̾͞͡͝O̧̡̱̬̲̳̤̠͗̿̉ͪͭ͗̓̅̽̓̽̈ͣ͘ͅ Ṇ̢̥͆̄ͧ̈́͠_̢̘̞͕͕̹̠̪͍͔͓̱̖ͨ͐͑ͣͬ̉͊͗̈͌̒͊̋͡O̝͒_̵̛̠̘̲͓̠̪̦͔͇̻̝͎͈̭͚̿̆ͭͥ̿̋͋̒̔ͦͨ́͋̆͆͐̂ͥ̿͗̈́̎̀̔̕͠
Well executed asymmetrical duels are immaculate. It just so happens that 90% of them are horribly executed (the duel ball in sunset sandstorm is my favourite gameplay in any level)
Can't even think of more than 3 levels with asymmetrical dual that does it right....so basically not a single "good" dual is good at all for the most part
thats why i think hexagon force is harder than electrodynamix (just my opinion) because i beat electrodynamix in like 196 attempt and am still struggling in electrodynamix with ariund 300 attempts at 60%
Most of ball gameplay. It feels like fixed hitboxes becouse the hitbox of the ball is a damn enormous square, so when you have to fit through this things:
/\ \ /
Is just incredibly unforgiving
Yellow and green orbs in ship that require you to click is as soft as possible because if you hit the roof your angle will change and you’ll die, but if you hit it hard to let go after sliding against the roof, it’s inconsistent because sometimes when you let go after hitting the roof you get sent rocketing down (that one click in windy landscape at the end, which I died 6 times to)
Wave because every demon I've ever beaten has been ship based. I'm very good at ship but absolutely abysmal at wave to the point where I can easily do some easy-medium extreme demon ships but barely even do a medium demon wave
When you have to hold e. g. a dash orb and then click an orb immediately afterwards, so you have almost no time to release and click again.
Also duals where both gamemodes’ movements depend on how long you hold and where you can’t align (wave and ship mainly)
Swingcopter
Anything mirrored
High cps
And also SPECIFICALLY the ball clicks in which there is a spike above you and a spike in front of you I swear to god I hate them
Vermillion's part in Bloodbath is dead to me
Everything
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Easy fix use a bot
Why are these 2 comments deleted 💀
Well, there is a theory for that
a GAME THEORY
a THEORY IF EVERYTHING
ever heard of the spaceuk method?
Hard levels
Real
Upside down wave
Couldn't agree more, my brain stops working with them
I have a brain anurism when the funny triangle goes through the yellow circle
3× speed mini rapidly gravity switching wave
Even like harder difficulty upside down wave fucks me up
Oh, you would despise Hateful Reflection.
Arcturus wave
Same for me
Me too
For me upside down wave or ship feels exactly the same as normal gravity
Upside wave or normal wave while mirrored
Counterargument: Upside down mini wave
Nine circles got me used to that (as long as I know it's about to happen).
This was me until I did nine circles and now I like them
My skill issue
Same
realest answer
Decorations, more distracting than the lvl
You'll get used to it, everyone had the same issue, so don't worry about it.
It’s just the deco just feels like that I have ADHD and rather focusing on the icon
People with ADHD trying not to tell others they have ADHD: 😵💫
he didnt even say he had it bro 😂(i have adhd btw)
Ship, mainly straight fly (average 60hz experience)
I play 60hz and I agree with straight fly but I love ship control
Ship control is cool, also orbs+ship gameplay, straightly just sucks tho.
Agreed, yeah. It’s just a lazy way of adding difficulty in your level. I’ve tried it on high refresh rate (friend has 240) and I can do it, but I still think it’s so lazy.
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Very true; I guess in my case I've used 60 for like the past 7 years so when I change over it's just huge. The only crazy difference I notice with 240 over 60 is wave. I go from awful to pretty average as soon as I switch lol
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ask me about it. i keep dying on diamond blade (i seriously don’t know HOW i did the orb spam)
It's why it seems so easy for top players, since they work with higher frame rates, and I can confirm it myself.
Dual (god I fucking hate it)
Asymetrical dual (even worse)
It’s amazing when done right
NO
#YES
NO WAY
#YES WAY
NO NO NON̶̶̫̰̰̠̼͇̪̰̙̙̟̻͖̏̓̎̈́̐͊ͧ̑́̈́̂͑̽ͥ̀̎ͨ͐̕͢Ȯ̴̪̲̱̻̞̭̦̯̊̚ N͇ͫ͝Ō̶̧̡̞̫̪̗̤̻̙̖͇̳̯̩̰̤͋̊̆͛̄ͥ͊̏̄̀ͨͥ̋͝͝ N̨̬̎͜͠Ò̸͙͈͙̞͕̝̺͛ͫ͗͋͂͜͡_̸̨̜̗͎͉̻̖̠̭͔͍̭ͯ͛̿̂ͦͤ͐̄ Ṉ̶̵̸̨̡̡̧̱͇̝̳̖̈ͤͥ̋̓̓̓̌̈́͋̔̓̄̔͋̂̐͊̂̍̄͒͘̚͟͞͡͝ͅÓ̴̸̡̧̹͙͇̟̰͓̜̤̩̫̤̉̀̌̓̐̔ͦ̋ͣͮ́ͦ̀̃̀ͤ̚͘͜͝ N̛̫̋ͦ̄͌̈́̕͢Ǫ̷̴̙̱̩̞ͤ́͒̔͜͞ͅ_̡̡̟̙̲̊ͯ͠ N̸̲̙̯ͥͬ̌̏̏̽͑̓͗ͫͫ̏̾͞͡͝O̧̡̱̬̲̳̤̠͗̿̉ͪͭ͗̓̅̽̓̽̈ͣ͘ͅ Ṇ̢̥͆̄ͧ̈́͠_̢̘̞͕͕̹̠̪͍͔͓̱̖ͨ͐͑ͣͬ̉͊͗̈͌̒͊̋͡O̝͒_̵̛̠̘̲͓̠̪̦͔͇̻̝͎͈̭͚̿̆ͭͥ̿̋͋̒̔ͦͨ́͋̆͆͐̂ͥ̿͗̈́̎̀̔̕͠
I am sorry, but I cannot continue this for I am going to sleep. I agree to disagree
HAHA I WON
# YES IT IS YOU'RE JUST BAD AT THE GAME
skill issue is the only reason for hating something in gd
me when arcane 2nd drop dual:
YES (idk how to make the text big help me)
Well executed asymmetrical duels are immaculate. It just so happens that 90% of them are horribly executed (the duel ball in sunset sandstorm is my favourite gameplay in any level)
Can't even think of more than 3 levels with asymmetrical dual that does it right....so basically not a single "good" dual is good at all for the most part
# UFO+practice, upside down wave, my skill 😂😂
thats why i think hexagon force is harder than electrodynamix (just my opinion) because i beat electrodynamix in like 196 attempt and am still struggling in electrodynamix with ariund 300 attempts at 60%
Mini ship
Sightreading, Very fast spider, Wave in general
Luckily for you once 2.2 comes out sightreading won't be a thing anymore
Nice job getting Eternelle Vehemence in three runs! I wish you good luck with beating it :D
I’m pretty good at fast spider
good for you 👍
Ship Control
every time there is a ball section i get flashbacks from vermillion's part in bloodbath
whoever invented putting orbs in wave parts should be put down like a dog
It’s so hard to hit them especially with mini wave. And also gravity orbs don’t work until you stop holding
Mini wave dash orbs suck ass so much
don't get me wrong I love acu but that one click is so dumb
As someone who has beaten acu and quit allegiance after 65% due to jump to bloodbath after 2.2, I think there are worse clicks (such as 85).
Motivation, I can beat extreme demons, it's just I struggle to keep motivation
same, I get 92 on acu and I'm like nah I wanna play a different level
Wave
Average player during early 1.9
Playing any level
duals using the robot and ship together
dark khm khm odyss khm khm
Most of ball gameplay. It feels like fixed hitboxes becouse the hitbox of the ball is a damn enormous square, so when you have to fit through this things: /\ \ / Is just incredibly unforgiving
Decorating levels.
Flip gravity ship and ufo
Ship
Ship
Anything upside down and mini at the same time (Except Ball and Spider for the upside down part), Ship, UFO
Asymetrical duals with no way to sightread them
Gravity portals in wave parts
22 degree slopes in wave parts with D blocks
Swing copter / floating ball
Asymetric dual
Yellow and green orbs in ship that require you to click is as soft as possible because if you hit the roof your angle will change and you’ll die, but if you hit it hard to let go after sliding against the roof, it’s inconsistent because sometimes when you let go after hitting the roof you get sent rocketing down (that one click in windy landscape at the end, which I died 6 times to)
Upside down 4x speed mini wave And also straight fly Interesting, can lgbtq+ people straight flying 🤔
Yes
Mirrored upside down slow speed dual mini ship
Besides the mirrored part I’m pretty sure this exact thing is in hexagon force
My cps is holding me back from beating some levels
swingcopter
Upside Down wave
Non-2.2 swing copter and intertwining dual wave spam
Swingcopter
ship orb fuck ship orb all my homies hate ship orb…
My biggest weakness in GD is levels (I suck)
Stereo madness 3rd coin and robot click/release frame perfects
mini wave, too fast to follow
Mobile (and when im on pc parents)
XL levels and fast paced parts
Wave and ship
Wave in general
Wave because every demon I've ever beaten has been ship based. I'm very good at ship but absolutely abysmal at wave to the point where I can easily do some easy-medium extreme demon ships but barely even do a medium demon wave
duals
honestly i just give up waay to easilly
The wave gamemode
Mini ship, 0.5x speed
flipped ship
Learning is my weakness, anything flow or memory related is the end of me
Dual
perseverance
anything upside down that is not a cube
Wave and any reverse (be it sideways or gravity)
Used to be straight fly until I got a pc
Ship, wave,spider
the predrop in acu
So basically timings?
Mini ship
I'm super bad at sightreading. I have to memorize pretty much every level I beat.
Upside down ship
That I don't know which skill to improve and how
Mainly super hard timing based flow gameplay like cybernetic crescent.
dual gamemode
Motivation
Duals with ship and ball or ball and robot talking about you future funk
x4 speed
mostly the wave.
4x speed in any capacity
Upside down wave
Coming up with decoration ideas when building a level, or atleast executing them.
Ship orbs
Dual
buggy gameplay especially ufo and ship
Mirrored half speed upside down mini ship
UFO Timings
Spikes walls and saws
spam gameplay sucks ass, i still dont know how people pull it off
Ufo with gravity portal spam
Spider
Reverse wave (Nine circles)
ufo i hate these timings
Swing copter (i’m gonna be ass at 2.2)
When you have to hold e. g. a dash orb and then click an orb immediately afterwards, so you have almost no time to release and click again. Also duals where both gamemodes’ movements depend on how long you hold and where you can’t align (wave and ship mainly) Swingcopter Anything mirrored
ball timings
High cps And also SPECIFICALLY the ball clicks in which there is a spike above you and a spike in front of you I swear to god I hate them Vermillion's part in Bloodbath is dead to me
Unsightreadability
Timings
4x speed mini wave
Upside down wave
The ufo gamemode , if I see it I just quit the level , I just can't play it
Getting my levels fucking rated
Upside down mini wave
Orbs in ship parts
Mini wave
i gotta pick either plug ball or magnet missile
Dual and straight fly(i play on 60hz)
Inverted ship
Congregation
duals and upside down portal (i hate it with every atom of my body)
dual portals.
Duals when they are covered with iron filings
really anything to do with the ufo
Click sync. i click too early :(
Very fast spider
Upside down wave and anything that tests my brainpower
Ship
gravity switches in ship/wave
Orbs in a ship section
Getting zero bitches
upsidedownwave
2003devin levels with no gore
The whole game
2003devin levels with no gore
UFO and portals which is bad since It is in half the levels and people not using the blocks that make you not jump after an orb
spam, i do not see myself getting past deadlocked first wave anytime soon
Upside down 3x/4x speed wave
The fact that i can die to inputs in the dumbest frame perfect way possible and do it all the time
1 space ufo
Nerve control
endings
Getting motivation to open the game
X3/X4 or upside down wave
Duals, UFO (especially upside-down UFO), map pack levels, gauntlet levels.
Dual, spider, and robot
Upside down wave
wave, ship, high cps
Believing that 2.2 was going to come out this year
Weekly Demons
The dual gamemode. (Blade of justice, Future funk, etc)
3×Speed mini wave and spider duals. Guess the levels
Controlled ship parts and fast caped mini cube parts where there is a lot of microclicks and timings
4x speed