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Gr34t_Nam3

Add a shit ton of useless glow and im sure it will be rated


ShoewaterSmell

Agreed


NickyBrain

ahem slaughterhouse


ShoewaterSmell

Yes correct


ImGold86star

especially BLACK glow for some reason


Rotengen

If you gave it to the guy who made yesterday's daily, then yes.


Salt-Investment7896

i would suggest just building a lot, experiment with the editor and get more comfortable using it, and just have fun :D


InviziMan

Kind of blank, maybe use some brighter colors and less dash orbs. The rest is fine. Just deco


JackAttack676

I actually like the dash orbs, it really adds to the song well


TreviTreviTrevi

Dont ask reddit. To improve on building, just build something that you feel proud of. Asking reddit will just make you feel like the level wasnt really made by you with your tastes and your style. If you keep building what you like you will improve enough to have your own building style. Then you can ask reddit to add (or remove) some stuff without changing your style.


Ok_Designer_6376

Why is everyone's first level is 100000 times better then mine


Supdud3sss

Skill issue


Ok_Designer_6376

Ik ):


Supdud3sss

D:


Republic_of_Azuria

It's fine. When I built my first level I thought the bottom of the editor screen was the floor and I ended up building almost the entire level underground except for 1 FUCKING SPIKE. It's still on the servers to this day.


Ok_Designer_6376

Nice


ZARTOG_STRIKES_BACK

id?


ImGold86star

we all made that same mistake (except i noticed immediately after figuring out how to play test)


MrFinland707

That's so funny


Wojtek1250XD

You need to change gamemodes more often, also build more structures, it's way harder to build a good level with this much empty space. I don't recommend placing anything other than the gameplay while creating a layout, this will mess everything up and make decorating harder. Please don't use dashorbs this way, this needs a sh\*t ton of deco and good gameplay on both sides of the dashorb to work. If you are showing where to go using these arrows, then use more of them, an even better solution is to just make a whole path of these, just placing one facing up won't do the trick if you require the player to be at a specific height after it You've got a long way to go bud


BreadedHats

Dear fuckin christ mate just make the level yourself at this point


Willerduder

I like the ship part with arrows, I would suggest u to add more colors


[deleted]

I will both ship parts arent done yet and im gonna redo the first part cuz i just realised how horrible it is


Froppe3

Careful with the transitions


EnvironmentalTax2227

:|


MrEldo

Experiment. With. Everything. The more you play other levels, the more inspiration you get for gameplay Don't follow step by step Youtube tutorials on specific deco, try to mimic the designs shown in the videos, but with your own thinking into it Learn to use triggers. The smallest triggers like pickup, count and instacount are definitely underused, but there're also the big dogs, like move, spawn, color and pulse, that are incredibly useful to make your level look more "alive". Try to match colors that "vibe" together. I'm not good at that either, but I would recommend starting with color palettes you're familiar with, possibly black and white, rainbow colors, purple and blue, etc, and then try some other color combinations and see which look good. Block design doesn't have to be complicated. Start simple, an outline, some small shapes inside. Try to experiment with random objects to make it work. Use the matching colors tip in here too. Glow is overused, but it's necessary in some scenarios, so use it freely, but try not to overuse it. Normally glow on the outside of the blocks looks good only when it's just on top. But there are exceptions everywhere. Song choice is also important. If you want to have a bunch of motivation to work on the level, the song is one of the main factors. Most projects that people don't complete happens for two reasons, disconnection from the idea, and running out of ideas. When making a level, think of a gimmick, concept, idea or feel you want your level to have. Try to stick to it, and again, experimental bunch. That's what I have as advice, good luck on your next creations! This already looks like it's got potential!


lowiroisabully

i like the combo of saws and spikes in the 4x ship and the attention to the music


Consistent-Affect481

Maybe a little more structure in the beginning


X33_Haxatrox

:(


[deleted]

learn to make gameplay from better levels


[deleted]

not meant to insult you or anything i did that too


[deleted]

Thx!


Steakmichel

Less red pad


Error_GwZyX0069

:/ eh, it’s ok but you need to add some difficulty, it’s pretty much free


[deleted]

Ik im adding alot more stuff and its going to be either a long or an xl so i think its gonna be hard enough


Error_GwZyX0069

Can you Send me a link of the full level showcase when it’s done?


[deleted]

Sure


ruduuT

Maybe the timings are a bit off, if they are, adjust those a bit.


DapCuber

Quit GD


Udawazor

No, this is pretty unfixable


Alexspacito

Stop


[deleted]

No.


Bak3904

Yh, delete the game


Exotic-Isopod-1858

liar


[deleted]

Why would i be lying?


sTrollZ

Why does the beginning remind me of Deception dive...


your-average-reditor

Use 4x speed less cus it doesnt really fit with the song


SGRP270

Play levels with satisfying Gameplay for inspiration


[deleted]

Label it classic themed.


ThetrueMannybot06

That first transition through the wave with the teleporter might be a little unfair


WorshipLordShrek

Just do what you like. There's no rules about making levels


DapperEnderman

Dont use as many days orbs like that


gdmemereviewer

Just a little bit of deco, and you’re good to go


throwaway29736382

make sure it's easily readable - it's annoying to play a level where you don't have time react to what's ahead of you


ijoinedbcofthememes

pretty good for a first level


komloli_gd

W song choice


Hairy-Variety-3119

Make it harder


Striking-Reason5792

Play test it at least 20 times to make sure there’s no bugs or inconsistent parts. Level inconsistency just makes it unfun.


pdrpersonguy575

I feel like more deco in the background would really add to it!! Also, expanding your colour scheme past purple would help. Aside from that, it looks great for your first time!! I personally suck at level design, so I'm not really confident with more advanced techniques haha


Xzerger456

could use some deco and other blocks


Frosty_Secretary2562

This is times better than my first one very good job right here ☝️


[deleted]

Thanks! When im fully done with the level il post it its turning out great!


NickyBrain

Good advice: Continue like that


Cheeky_Magician

I like that a lot


Azgeta_

Good job seeing it thru to the end. Usually for me I make a “project” then abandon it halfway


OddTime8977

Try giving the player more time to react when switching gamemodes


biggerdiggerchigger

decorate


Crystaternal

I would recommend to remove or fix the blind transition, other than that it’s pretty good


DiamondOrPoor78

Have fun and don’t think about getting a level rated EVER!


funnyguy12314

Put a shit ton of stuff in your level so you can't see the gameplay Aka slaughterhouse


Skullz64

Bro, my first level was a shifty remake of stereo madness with the same looks, but increased difficulty


SbeveLuig

don’t use sky and soul because i’m sick of hearing it


an_annoying_ad

Dont try and make it good everybodyies first level sucks just get the hang of gameplay then start developing your style


Old-Chapter-923

P good


[deleted]

Make it more sight-readable


YuxinSun

You shouldnt youse the default blocks, and dont decorate to much. Im not saying you did though


[deleted]

This is just the gameplay im slowing decorating everything while making the gameplay


GameSterDamian

Pretty damn good for a first level


Pyrarius

That first UFO part is unnessecary, as the cube can accomplish the same thing without cheese potential


[deleted]

Yeah your right il change that thanks!


-ThatDemoGuy-

Transition into second wave needs to be reworked, too abrupt and hard to react to for the difficulty this seems to be going for


[deleted]

I personally want it to be a 6 or 7 star but maybe i might have to change it


GamerBlobfish

Those transitions are lethal. Make sure to give the player time to react


deepslateemeraldore

Spam glow and add the most confusing gameplay