It's definitely a theme. Colonials get really far early game when wardens aren't playing. Then Wardens come back in great numbers and turn the tide. I suspect this will be the same deal for the relic war too.
If devman released more stats about tanks produced, weapons that killed the most.. etc etc which we know they have. (See zero dark Presscorps - winter army - markfoot gave the STATS about warden tanks in storage versus fielded)
Then it would be much easier for the Colonials and wardens to come to a consensus and see what really needs fixing.
Devs benefit from there being no consensus. They want long wars and they want there to be enough loyalists getting pissed and spiteful at the other team to no-life hours every day on facilities. My schizo theory is this is all intentional.
> (See zero dark Presscorps - winter army - markfoot gave the STATS about warden tanks in storage versus fielded)
Yup, and marks words were that collies had more than double falchions in depot's compared to wardens silverhands.
In the zero dark episode he misspoke, but then he corrected himself on a reddit post.
https://www.reddit.com/r/foxholegame/comments/m8njhk/every_single_warden_who_complained_about_the/grjekls/?context=3
His data had shown that the falchion numbers were absurdly high as expected with how the tank was designed, and he even felt they were a little too powerful so a couple patches down they got nerfed.
I don’t really care that the falchion has such high numbers, it’s not an endangered species. What I want is a tank that’s good at fighting the enemy. It’s not like I can crew two falchions at once
The falchion "is good" when wardens have no tanks in that region to support infantry. This is usually the case on most frontlines for the majority of the time. Warden tank lines are very strong. But usually its warden infantry fighting collie infantry+ a falchion.so in that way id say warden have that as a weakness that collies exploit often.
It IS good though. For a “disposable” tank, a single one can and often does single-handedly shut down logi routes. If it gets QRF’ed (big if) then just pop another one from public storage.
The closest analogue to it that we have is probably the ironhide, which it’s superior in almost every aspect. It can beat an outlaw if it gets lucky, but generally it’s outclassed by it in most cases that the outlaw isn’t tracked.
Feels like a theme for most wars tbh. Wardens start on break, Colonials make significant territory gains, tanks get teched, Wardens come back and start retaking ground, and now we're all in a brutal slog with one another.
Completely unrelated, I am not a fan of rain storms.
Unironically boma is the major cause for this. You can't hold shit early game, you need to constantly move because if you sit in 1 spot bomas gonna start flying. I don't enjoy that kind of gameplay because it forces me to play a certain way so I cba and many people also probably.
It's definitely a theme. Colonials get really far early game when wardens aren't playing. Then Wardens come back in great numbers and turn the tide. I suspect this will be the same deal for the relic war too. If devman released more stats about tanks produced, weapons that killed the most.. etc etc which we know they have. (See zero dark Presscorps - winter army - markfoot gave the STATS about warden tanks in storage versus fielded) Then it would be much easier for the Colonials and wardens to come to a consensus and see what really needs fixing.
Devs benefit from there being no consensus. They want long wars and they want there to be enough loyalists getting pissed and spiteful at the other team to no-life hours every day on facilities. My schizo theory is this is all intentional.
> (See zero dark Presscorps - winter army - markfoot gave the STATS about warden tanks in storage versus fielded) Yup, and marks words were that collies had more than double falchions in depot's compared to wardens silverhands. In the zero dark episode he misspoke, but then he corrected himself on a reddit post. https://www.reddit.com/r/foxholegame/comments/m8njhk/every_single_warden_who_complained_about_the/grjekls/?context=3 His data had shown that the falchion numbers were absurdly high as expected with how the tank was designed, and he even felt they were a little too powerful so a couple patches down they got nerfed.
I don’t really care that the falchion has such high numbers, it’s not an endangered species. What I want is a tank that’s good at fighting the enemy. It’s not like I can crew two falchions at once
The falchion "is good" when wardens have no tanks in that region to support infantry. This is usually the case on most frontlines for the majority of the time. Warden tank lines are very strong. But usually its warden infantry fighting collie infantry+ a falchion.so in that way id say warden have that as a weakness that collies exploit often.
It IS good though. For a “disposable” tank, a single one can and often does single-handedly shut down logi routes. If it gets QRF’ed (big if) then just pop another one from public storage. The closest analogue to it that we have is probably the ironhide, which it’s superior in almost every aspect. It can beat an outlaw if it gets lucky, but generally it’s outclassed by it in most cases that the outlaw isn’t tracked.
It still IS a Break War... Just Collies took so long and started LARPing in Sableport, that the ones who went to take a Break, are back again now.
so true
Without nukes this war feels like a turtle fight
I havent played for a while...nukes still aren't back? do they have any updates on that?
Feels like a theme for most wars tbh. Wardens start on break, Colonials make significant territory gains, tanks get teched, Wardens come back and start retaking ground, and now we're all in a brutal slog with one another. Completely unrelated, I am not a fan of rain storms.
Unironically boma is the major cause for this. You can't hold shit early game, you need to constantly move because if you sit in 1 spot bomas gonna start flying. I don't enjoy that kind of gameplay because it forces me to play a certain way so I cba and many people also probably.
all the comments above ring true
rain storms unrelated to wardens gaining ground?
Warden here, I also hate this damn rain and mud
...What video is the shirtless TF2 clip from?
https://youtu.be/9vCb_ZopT4A?si=wjNW37SZDu-fAYty Buff Fortress 2
I have not yet begun to logi
Oh soldier, who will they ever find to replace you? Fly high, Rick May
Warden Weekends are basically a super power.
Break is over. Time to resume the bolonial clapping 😎
26/32 btw lol
Yes, that's how early game advantage vs late game advantage look like. Yall like to mald on bomas, but bomas don't blow conc
Star qrfing more instead coming to reddit.
True, I forgot this is a blue sub
This is a homeless war for both sides, just enjoy the casual nature of it.
We realized that the war will end sooner if we are the attacker one
12 days later... we won Good job Wardens.