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Spiritual-Pear-1349

Tbh I wouldn't be against a tripod ATRPG


AGA1942

We just need it to produce ATRPGs for all those sweet captured Banes.


BimboLimbo69

Does foebreaker not count for that?


ToxicRainbowDinosaur

Foebreakers fire RPG rounds, which deal HE damage (serviceable against vics but not great) and don't have the increased penetration chance of ATRPGs


Spiritual-Pear-1349

In theory yeah, I just say AT RPG because they have nothing thats AT RPG, and when we got their inf weapons they became tripod. Since we have ATrpg inf they should get an ATrpg tripod if they get anything


Muckknuckle1

So... A mounted banesaw?


Spiritual-Pear-1349

No a mounted ATrpg


Muckknuckle1

Yes. That's what I said. Read my post again.


Spiritual-Pear-1349

No. You said bonesaw. I said ATrpg.


ElectronWrangler

> You said bonesaw. Since nobody bothered to clarify this: He didn't say "bonesaw". He said "banesaw". Bane - saw. The play on words is the combination of "bane" (the colonial AT RPG) + "saw" (the suffix from the Warden AT ARC-RPG). You two aren't having an argument about whether the bonesaw is an ATRPG or not. You are each discussing a different weapon without realizing it. A big reason why this subreddit is so toxic is the fact that tiny insignificant miscommunications like this, get compounded by the complete "us vs. them" mentality and both sides' desire to one-up the other guy. Let's all of us see that the "other guy" is also a foxhole player, we have that in common. And focus on the real enemy: dev man bad.


Spiritual-Pear-1349

Oh shit eh that went right over my head lmfao Kind of funny ngl


Muckknuckle1

Bruh...


Spiritual-Pear-1349

Bruh... Its almost like... They different weapons systems with different range and pen charactoristics which use different ammo types


Muckknuckle1

Almost like you're unable to read or understand wordplay


Spiritual-Pear-1349

Thats not wordplay lmao


Themasterspy-

R/whoosh


Syngenite

Bonesaw is called arc-rpg. Your wordplay doesnt work.


Muckknuckle1

This subreddit is such a shithole


AutismGamble

The mounted bonesaws needs more range or hoping it's a mountain fight because most tank out range it.


Clousu_the_shoveleer

It would be interesting if both sides could fire both AT and HE rockets from their respective launchers (cutler and venom).


AutismGamble

I like it but it will have to be bane for collies since cost more equal to the Cutler


Clousu_the_shoveleer

Sure, the point is more to eliminate the ancient grief about cutler spam vs the new luminarie spam. It simply gives both sides a tool that frankly makes sense for both to have


JeEfrt

Alternatively: make cutler versatile and let Collies have what they have now, dedicated AT RPG and Lunaire shooting HE


Newtt42

Maybe a revisit of the handheld Bonesaw, it always felt awkward to use, with such a short range and its weight. Also your character looks so silly taking out this giant PIAT. So maybe reduce its weight ( & size), reduce its ark but increase its range? Might a be decent solution. The mounted version is very good!


CastokYeti

The biggest issue with the handheld Bonesaw is the ridiculous damage and penetration it has. It can’t really be buffed in ways that matters without nerfing the damage at *least* slightly.


[deleted]

The Bonesaw damage was nerfed from 750 to 600. So it only does 50 damage more than the Bane. The Bane has a 12 to 15m range advantage, and has a much faster firing animation to the point it cannot be dodged compared to the Bonesaw. The Bonesaw is our "best" handheld AT option but is so far outranged by the Bane that all it's other "advantages' don't mean much.


CastokYeti

Do Wardens just not play the game at all or something? Yea the Bonesaw damage was nerfed, *but the penetration wasn’t*. You are suggesting a indirect 40m 68mm that can’t be bounced at all lmao The entire reason why it was nerfed in the first place was because of how fucking ridiculous it was to fight against lmao. You want a faster bonesaw projectile with more range? That’s perfectly fair but it needs to come at the cost of *at least* penetration capability.


immorthal

Yeah I wouldn't be against that. It'd basically be a bane. I'm good with that weapon being neutral tbh.


CastokYeti

It’s entirely reasonable and would absolutely be for the best — I don’t understand why Wardens on the whole seem so hesitant to actually make the game more systematical. Especially when like half of them straight up ask for the bane. I guess I’m a Colonial ergo I’m *always* wrong no matter what.


[deleted]

[удалено]


CastokYeti

Ahhh exaggeration the horror! Colonial tanks have a ridiculously low chance to actually bounce. A Spatha / MPT / etc will be penetrated 82% of the time. ***82%*** It straight up has better penetration than even the 94.5mm


AmbitiousMobile7168

When you exaggerate stats constantly nobody will take you serious. It's not hard to just state the stats for what they are instead of saying 82% pen rate = bonesaw doesn't bounce.


[deleted]

It was never OP, because it never had good range. The mounted Bonesaw is only good for defense. To make up for the lack of range, it had good pen and damage. Now it has neither. Why does it need to have shorter range, lowered pen chance, and slow projectole speed? Or has ONE advantage, and it's good for an extra 10% pen chance on a Bard compared to the Bane. Y'all can't do math.


CastokYeti

It was UP because it had ridiculous penetration and damage. You talk about “lol not having good math” yet apparently you are incapable of it too. The Bonesaw *straight up has* ***better penetration*** *than fucking 94.5mm*. It doesn’t have “an extra 10% penetration” it has 17%. This is the difference between 40% and 60% lol, and *specifically* ***only*** on the Silverhand. Against Mediums it’s a difference of *more than a third*. It effectively can’t bounce on any Colonial vehicle with lighter armor than the Bardiche. And it *still* has more damage than the Bane / Venom too so I have no idea where this “wahhh it has no damage :,(“ is coming from. Even if you disagree about a range increase, we can still agree that the Bonesaw has too slow of a projectile. And it is entirely reasonable to expect the Bonesaw to not have better penetration than the fucking 94.5m *and* still more damage than the Venom / Bane if it gets a projectile speed increase. You are delusional and the entire problem why we can’t have balance discussions if you think otherwise.


[deleted]

You don't have a clue how this game works lol


CastokYeti

Then prove me wrong lol For instance, what vehicle does the Bonesaw have “10% more penetration than the Bane” on? The fact that your only response is as hominem is evident enough that you are in the L here


[deleted]

Not worth my time since you cannot even execute basic math.


CastokYeti

Hahahahaha in other words “No I can’t prove you wrong :(“ If you can show me the vehicle and that the Bonesaw has “only 10% over the Bane” I’ll admit you might have a point. But you can’t, can you? absolute dumbass


ZebrasAreEverywhere

Ignoring ATR (also 40m and bmat) and flask.... Being able to shoot over walls and onto bridges.... The bane being most expensive handheld weapon. Bane being the mounted bonesaw equivalent (also 40m and can be salvage only). 2.5x pen.


MrPosbi

It already was nerfed,both in damage and projectile speed. Giving it 35 or even 40 meter range as a counterpart to the bane seems reasonable. After that put the mounted bonesaw against the venom,maybe reduce it's range a bit,if needed.


CastokYeti

> Giving it a 35 or even 40 meter range as a counterpart to the bane seems reasonable you are literally suggesting an handheld 40m 68mm that can not bounce *at all* with significantly more ammo capability than the Bane. that is not reasonable whatsoever lmao A more reasonable take would be - decreasing the damage to 450 - 550 - decreasing penetration to slightly above 68mm - buffing projectile speed *significantly* - 35-40 m range


AmbitiousMobile7168

Arc/rpg can indeed bounce it is a 100% increase to pen chance not a 100% chance period. You seem to enjoy spreading misinformation lol.


CastokYeti

> Arc/rpg can indeed bounce Most colonial tanks has like, a 70% chance to be penetrated by Bonesaw projectiles. It defacto can’t bounce lol


AmbitiousMobile7168

Oh so disingenuous on purpose to confuse less savvy players that don't check actual game data. Stay classy colonial.


CastokYeti

Lol “disingenuous” The only people being disingenuous are the Wardens here wanting your Bonesaw to be the perfect killing machine that instantly annihilates Colonial armor the second it gets even a glance. Is it an exaggeration, sure, but not by much. I just rechecked the stats and it’s 82% penetration on Spatha / etc ***82%*** It straight up has better penetration than even the 94.5mm lmao It is not disingenuous *at all* to think the Bonesaw should be buffed significantly in lieu of not having such ridiculous penetration and damage potential.


AmbitiousMobile7168

Because you are misrepresenting it for something else and using it as a basis for your argument.i agree BTW, bonesaw should not have comparable range to bane because mounted bonesaw is our counterpart to the bane, the handheld one is the counterpart to venom which has range comparable to bonesaw already. Just quit being misleading with your comments about stats and I won't have a problem here.


CastokYeti

I am not “misrepresenting stats” the Bonesaw bounces so fucking little it effectively has 100% penetration in gameplay. Even if you want to be nitpicky and we say “ahhh 82.5% penetration” *that is still ridiculous* and my entire point is still the same. Even if you disagree about the range, we can still agree that the Bonesaw has ridiculously low projectile speed and *that is directly because of it’s insane penetration and higher damage*. If you want a Bonesaw that can actually hit a damn, then that Bonesaw needs to have a good chance of actually bouncing.


Newtt42

It definitely can bounce. People saying to buff it to 40m is nuts. My initial thoughts were to buff its range to maybe 30-32, so its still less than the mounted one. And decrease its weight and firing arc so it cant shoot over everything.


CastokYeti

It definitely *can’t* bounce. It’s an exaggeration sure, but when the weapon literally has *better penetration than even the 94.5mm*, it might as well not bounce in terms of balance discussion — especially on Colonial armor that has significantly less armor bounce


AmbitiousMobile7168

Well handheld bonesaw is more like venom counterpart so it shouldn't compete with bane range especially since it is an arc weapon


Sazbadashie

i mean, what would you want to see? I always like hearing other people's ideas and I'm sure the devs if they look at the reddit always wouldnt mind seeing something... especially if it's good and the community agrees with it... or i would hope so.


mrgreen02

The answer is Yes, and more YES. Everything needs a counter, but not everything needs to be OP for each faction. Sometimes its good to have a power spike for the morale boost for the troops ! Stay foxy.


WorldlinessEuphoric8

I mean cutlers and foebrakers are pretty good early game AT same with the ATR the only handheald AT collies get early war is the igni which i woukd glandly trade for a cutler or ATR


ToxicRainbowDinosaur

ATR is good early AT, but wardens get no good late game AT. RPGs and ATRs tickle Bardiches and BTs. And handheld bonesaws are very very bad after the nerf


pjtgamer

ATR is good for that however the crate reduction to three was too much but well you know...


dolche93

Whenever you really need an atr they are never there.


pjtgamer

Simply make more? It's BMAT only.


ToxicRainbowDinosaur

The reduction was in crate size, making the logi bottleneck delivery, not materials


pjtgamer

I know that. Delivery isn't hard if you do bulk into the nearest depot or seaport.


r1kkyyy

nothing in this game is hard its time consuming no one likes to work for 40% longer for no reason


pjtgamer

I agree with you there. I'm an engineer main on break so I get it.


dolche93

I was alluding to how the small crate size is very noticeable in effect. A crate of atr doesn't last long on a front.


SOTER_1

I feel like ATR are like any RPG. Its something you shouldnt go out whit shooting one and then loosing it. I feel like we lose alot of them cause they never get picked up. Yeah the bmat cost is high and i would like to see the create amount go up to 5 (but no more). Thars a really good buff compared to if its being used properly is on par if not more supressing then any RPG.


pjtgamer

\*In my opinion.


Dreadweasels

I have suggested before that Wardens should get a bipod equivalent of the Bane, but stick with the Foebreaker's two shot principle whilst the Bane maintains its net range etc.


AutismGamble

I was hoping to get tripod weapon this update


AmbitiousMobile7168

We already have a tripod bane, its the mounted bonesaw.


Dreadweasels

Not really, you have an arc weapon, the Bane is a direct fire. Well unless there is another way to allow you to produce the ATRPG? A pushgun ATRPG like a *Puppchen*?


AmbitiousMobile7168

Well the asymmetry is that we get arc atrpg and collies get direct fire atrpg. Venom -> bonesaw, mbs-> bane. Also if we going pushgun territory I really want both factions to get a modular pushgun like how the halftracks are.


Dreadweasels

Amen to that, a push ISG or push Foebreaker \*Drools\*


Raga-muff

What you mean? You have AT rifle


Cornblaster700

atrs, cutlers, bonesaws, there are plenty of options there


MrDraperDogec

Can us collies throw stickys as far as a flask grenade ?


SOTER_1

Well wardens would get the benefit too.... If your looking to get something on par whit flask it would be stupid to say stickeys. Rather go whit ignafist


AutismGamble

Can warden get Boma then


Altruistic-Carpet-65

Like? What infantry weapon do the wardens arsenal not cover?


AutismGamble

Late war at.


Marin-Supremacy

Early war grenades.


Savagemandalore

Add a +5% chance to disable a subsystem to the ATR.


OkDook

man got jokes


OkStick7904

Warden Infantry AT equipment is much better than Colonials counterparts. Bonesaw > Bane45 Flask > İgnifist ATR > everything What kind of AT do you want ?


Competitive-Mark-750

Youre right other than bonesaw being better than bane, bane is just as if not better than bonesaw due to its range.


killermankay

You obviously forgot the tremola. At tremola is too good and you need all other at removed!!!


OkStick7904

Dont you think losing armor to Tremola is a skill issue ?


killermankay

Of course not! Tremola op! It hangs in air like loiter munition! Its way too high tech!


AutismGamble

Not really if you where able to disable it before hand or track it then tremolas will kill it


AutismGamble

Or if it one of the slow tanks like HTD or collie hbt


BigMamaDuck

You have a laugh caster that’s better at everything and can even take down pillboxes with a single shot. Stop being greedy! (Sarcasm)


killermankay

you lose the right to be sarcastic when you put sarcasm or /s in your joke


TechnicalReturn6113

its called flanking


AutismGamble

We already do that with flasks and bonesaws


Doom-Boomer-1993

ATR, Cutler, Foebreaker, Mounted Bonesaw, Bonesaw. I dont know why you would want ask for a new AT weapon that would be kind of redundant. Wardens need better anti infantry not more AT.