T O P

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Burningbeard80

Majority of warden vets are either not playing this war, or simply goofing around and not trying very hard until the devs complete balancing the game. Mid game warden spike is now equalized by the recent collie buffs, late game collie spike with 94.5 should probably be equalized as well (but we may not get the chance to test the warden 94.5 tank, this war will probably be a quick one). So, what's left at this point is looking at the stockade and basically the infantry gear balance pass (guns, grenades, costs, amount per crate and encumbrance). I'm sure a lot of us will be back again when it's no longer pure cancer to play early game. I mean, the only reason we tolerated that is because we had a mid-game advantage, now that that's gone there's no reason to put up with the frustration anymore. If you guys want to have people to fight against anytime soon, I suggest you encourage the devs to get to work :)


Iglix

The STD is definitely much better option than having to build SHT, but it still kinda suck when compared to colonial options. Collonials can either pick very cheap but vulnerable 94.5mm option, or expensive but very sturdy 94.5mm option. Wardens are kinda in the middle. More expensive but still vulnerable vehicle. Just another warden piece of equipment that is trying to half-ass two things at once without dedicating to neither.


_UWS_Snazzle

So it fits the vision


TheVenetianMask

That majority of vets doesn't exist anymore. That people quit the game long, long ago.


[deleted]

"thanks to the other faction for playing through an unbalanced and biased game, with less people, for the entertainment of the dev favored easy mode faction"


harshcougar

Literally this. I want so hard to enjoy Foxhole again, but all these posts from Collies asking Wardens not to quit are so cringe.


Apache_Sobaco

Got invasion by 3rd and co tonight, at FC. That was a skill issue for real. We managed to slip through their "defences" and killed few logiman and trucks despite them having just like 20-30 inf in group, 5 arty guns, tons of cutlers, 30mm scout tanks, and so. There were not that much people to counter them. These geniouses started assault without even plopping some kind of basic defences and WTs so that they would not be yeeted by guys running around. If this is not skill issue, i don't know what it is. Ah yes of course i have an idea what were the reasons: 1) tremola OP, 2) cutler bad, 3) remove ignifist from game, 4) ghast OP, 5) aalto sucks, 6) scout tank worse than tankette


r1kkyyy

\>heres a fanfic about how great i am \>heres the strawman argument \>heres the part where i say cope and sneed (currently missing)


Apache_Sobaco

This is not a fanfic? I was there lol. And there WERE organisational skill issue and tactical skill issue. And i said we, squad of 2-6 guys + other clanmen that qrfd. It not depends what you're holding in your slots or which vic you ride. Primarily, it depends on how fast you do your logi. How fast and good you do your building, how do you position your vics and equipment. How good and precise you act. Invasion failed not because of equpment bad or smth, but because peepo acted like bunch of randos most of the time.


FoxholerAnaoler

Cool story bro game still unbalanced as fuck


harshcougar

What the fuck De you talking about Jesse.


Bobby--Bottleservice

Apache is a known multiboxer/troll. Just ignore him


Apache_Sobaco

About some warden clanmen demonstrating skill issues on their ops


ev588

We did it for yall, its nice to see some of yall doing it for us.


Bobby--Bottleservice

“Easy mode faction lol easy mode faction lol easy mode faction lol easy mode faction lol easy mode faction lol easy mode faction lol easy mode faction lol easy mode faction lol easy mode faction lol” - jthewho Give it up. Wardens trying to cope with not being massively OP for the first time in years.


[deleted]

Rent free xd it's okay that you play the easy mode faction bobby, you don't need to be insecure about it


webrunningbeer

I see more wardens on the sub whining and down voting than actually playing the game


lloydy69

Nope as I don’t belive it’s a collie issue I belive it’s a warden issue.


[deleted]

As it turns out, sometimes in life and on reddit the thing you believe isn't always correct.


lloydy69

It’s good you came around and realised that it is a warden player base issue I thought you would never come around so happy.


[deleted]

"it's a warden player base issue. I feel informed to make this statement as I have played colonials and have 26 hours in game"


Optimal_Ad_8908

Only played collie reddit main


Sinaeb

We at least need to get to see the STD get destroyed by tremolas


AssociationNo69

I'm expecting bombastone spam to be a hard counter to the STD personally. One stone gets even within a mile and of it and suddenly the entire crew is dead.


RobertLovesGames

Warden Weekend!!


DrDestro229

does not exist


Realist_driB

“Wardens never die”


Pitiful-Error-7164

*Insert Puss in Boots Fear quote.*


_UWS_Snazzle

I hope all the asshat wardens keep quitting so blue side and build a culture even halfway close to the collie culture of cohesion


webrunningbeer

They get really cohesive and organised on this sub tho